Rain bird 12 station controller wifi
14
2023.06.08 07:09 niad_04 14
- Digital Communication 14.1. Introduction to Digital Communication Digital communication is made from two words - digital and communication. Digital refers to the discrete time-varying signal. Communication refers to the exchange of information between two or more sources. Digital communication as a whole refers to the exchange of digital information between the sender and receiver using different devices and methods. The data transmission using analog methods for long-distance communication suffers from distortion, delays, interferences, and other losses. To overcome these problems, the digitization and sampling of signals using different techniques help in making the transmission process more efficient, clear, and accurate. Digital communication is a popular technology used today in electronics. It allows us to access video conferencing, digital meetings, online education, etc. The data can travel up to long distances within a second with the help of the internet and other modes of digital communication. It not only saves money but also saves time and effort. It has also raised the standard of an individual's social, political, and economic life. 14.2. Networks and Busses The wires between the tank and the monitoring location is called a bus or a network. The distinction between these two terms is more semantic than technical, and the two may be used interchangeably for all practical purposes. The term “bus” is usually used in reference to a set of wires connecting digital components within the enclosure of a computer device, and “network” is for something that is physically more widespread. There are many types of buses and networks. Each one has its own applications, advantages, and disadvantages. 12.2.1. Short-distance busses 12.2.1.1. PC/AT Bus used in early IBM-compatible computers to connect peripheral devices such as disk drive and sound cards to the motherboard of the computer.
12.2.1.2. PCI Another bus used in personal computers, but not limited to IBM-compatibles. Much faster than PC/AT. Typical data transfer rate of 100 Mbytes/second (32 bit) and 200 Mbytes/second (64 bit). 12.2.1.3. PCMCIA A bus designed to connect peripherals to laptop and notebook sized personal computers. Has a very small physical “footprint,” but is considerably slower than other popular PC buses. 12.2.1.4. VME A high-performance bus (co-designed by Motorola, and based on Motorola’s earlier Versa-Bus standard) for constructing versatile industrial and military computers, where multiple memory, peripheral, and even microprocessor cards could be plugged in to a passive “rack” or “card cage” to facilitate custom system designs. Typical data transfer rate of 50 Mbytes/second (64 bits wide). 12.2.1.5. VXI An expansion of the VME bus, VXI (VME eXtension for Instrumentation) includes the standard VME bus along with connectors for analog signals between cards in the rack. 12.2.1.6. S-100 Sometimes called the Altair bus, this bus standard was the product of a conference in 1976, intended to serve as an interface to the Intel 8080 microprocessor chip. Similar in philosophy to the VME, where multiple function cards could be plugged in to a passive “rack,” facilitating the construction of custom systems.
12.2.1.7. MC6800 The Motorola equivalent of the Intel-centric S-100 bus, designed to interface peripheral devices to the popular Motorola 6800 microprocessor chip. 12.2.1.8. STD Stands for Simple-To-Design and is yet another passive “rack” similar to the PC/AT bus, and lends itself well toward designs based on IBM-compatible hardware. Designed by Pro-Log, it is 8 bits wide (parallel), accommodating relatively small (4.5 inch by 6.5 inch) circuit cards. 12.2.1.9. Multibus I and II Another bus intended for the flexible design of custom computer systems, designed by Intel. 16 bits wide (parallel). 12.2.1.10. CompactPCI An industrial adaptation of the personal computer PCI standard, designed as a higher-performance alternative to the older VME bus. At a bus clock speed of 66 MHz, data transfer rates are 200 Mbytes/ second (32 bit) or 400 Mbytes/sec (64 bit). 12.2.1.11. Microchannel Yet another bus, this one designed by IBM for their ill-fated PS/2 series of computers, intended for the interfacing of PC motherboards to peripheral devices. 12.2.1.12. IDE A bus used primarily for connecting personal computer hard disk drives with the appropriate peripheral cards. Widely used in today’s personal computers for hard drive and CD-ROM drive interfacing.
12.2.1.13. SCSI An alternative (technically superior to IDE) bus used for personal computer disk drives. SCSI stands for Small Computer System Interface. Used in some IBM- compatible PC’s, as well as Macintosh (Apple), and many mini and mainframe business computers. Used to interface hard drives, CD-ROM drives, floppy disk drives, printers, scanners, modems, and a host of other peripheral devices. Speeds up to 1.5 Mbytes per second for the original standard. 12.2.1.14. GPIB (IEEE 488) General Purpose Interface Bus, also known as HPIB or IEEE 488, which was intended for the interfacing of electronic test equipment such as oscilloscopes and multimeters to personal computers. 8 bit wide address/data “path” with 8 additional lines for communications control. 12.2.1.15. Centronics parallel Widely used on personal computers for interfacing printer and plotter devices. Sometimes used to interface with other peripheral devices, such as external ZIP (100 Mbyte floppy) disk drives and tape drives. 12.2.1.16. USB Universal Serial Bus, which is intended to interconnect many external peripheral devices (such as keyboards, modems, mice, etc.) to personal computers. Long used on Macintosh PC’s, it is now being installed as new equipment on IBM-compatible machines. 12.2.1.17. FireWire (IEEE 1394) A high-speed serial network capable of operating at 100, 200, or 400 Mbps with versatile features such as “hot swapping” (adding or removing devices with the power on) and flexible topology. Designed for high-performance personal computer interfacing.
12.2.1.18. Bluetooth A radio-based communications network designed for office linking of computer devices. Provisions for data security designed into this network standard. 12.2.2. Extended-distance networks 12.2.2.1. 20 mA current loop Not to be confused with the common instrumentation 4-20 mA analog standard, this is a digital communications network based on interrupting a 20 mA (or sometimes 60 mA) current loop to represent binary data. Although the low impedance gives good noise immunity, it is susceptible to wiring faults (such as breaks) which would fail the entire network. 12.2.2.2. RS-232C The most common serial network used in computer systems, often used to link peripheral devices such as printers and mice to a personal computer. Limited in speed and distance (typically 45 feet and 20 kbps, although higher speeds can be run with shorter distances). I’ve been able to run RS-232 reliably at speeds more than 100 kbps, but this was using a cable only 6 feet long! RS- 232C is often referred to simply as RS-232 (no “C”). 12.2.2.3. RS-422A/RS-485 Two serial networks designed to overcome some of the distance and versatility limitations of RS-232C. Used widely in industry to link serial devices together in electrically “noisy” plant environments. Much greater distance and speed limitations than RS-232C, typically over half a mile and at speeds approaching 10 Mbps. 12.2.2.4. Ethernet (IEEE 802.3) A high-speed network which links computers and some types of peripheral devices together. “Normal” Ethernet runs at a speed of 10 million bits/second, and “Fast” Ethernet runs at 100 million bits/second. The slower (10 Mbps) Ethernet has been implemented in a variety of means on copper
wire (thick coax = “10BASE5”, thin coax = “10BASE2”, twisted-pair = “10BASE- T”), radio, and on optical fiber (“10BASE-F”). The Fast Ethernet has also been implemented on a few different means (twisted-pair, 2 pair = 100BASE-TX; twisted-pair, 4 pair = 100BASE-T4; optical fiber = 100BASE-FX). 12.2.2.5. Token ring Another high-speed network linking computer devices together, using a philosophy of communication that is much different from Ethernet, allowing for more precise response times from individual network devices, and greater immunity to network wiring damage. 12.2.2.6. FDDI A very high-speed network exclusively implemented on fiber-optic cabling. 12.2.2.7. Modbus/Modbus Plus Originally implemented by the Modicon corporation, a large maker of Programmable Logic Controllers (PLCs) for linking remote I/O (Input/Output) racks with a PLC processor. Still quite popular. 12.2.2.8. Profibus Originally implemented by the Siemens corporation, another large maker of PLC equipment. 12.2.2.9. Foundation Fieldbus A high-performance bus expressly designed to allow multiple process instruments (transmitters, controllers, valve positioners) to communicate with host computers and with each other. May ultimately displace the 4-20 mA analog signal as the standard means of interconnecting process control instrumentation in the future.
14.3. Data Flow Buses and networks are designed to allow communication to occur between individual devices that are interconnected. The flow of information, or data, between nodes, can take a variety of forms: With simplex communication, all data flow is unidirectional: from the designated transmitter to the designated receiver. BogusBus is an example of simplex communication, where the transmitter sent information to the remote monitoring location, but no information is ever sent back to the water tank. If all we want to do is send information one-way, then simplex is just fine. Most applications, however, demand more: With duplex communication, the flow of information is bi- directional for each device. Duplex can be further divided into two sub- categories:
The Half-Duplex works like a type of communication, that may be likened to two tin cans on the ends of a single taut string: Either can may be used to transmit or receive, but not at the same time. Full-duplex communication is more like a true telephone, where two people can talk at the same time and hear one another simultaneously, the mouthpiece of one phone transmitting the earpiece of the other, and vice versa. Full-duplex is often facilitated through the use of two separate channels or networks, with an individual set of wires for each direction of communication. It is sometimes accomplished by means of multiple-frequency carrier waves, especially in radio links, where one frequency is reserved for each direction of communication.
14.5. Optical Data Communication A modern alternative to sending (binary) digital information via electric voltage signals is to use optical (light) signals. Electrical signals from digital circuits (high/low voltages) may be converted into discrete optical signals (light or no light) with LEDs or solid-state lasers. Likewise, light signals can be translated back into electrical form by photodiodes or phototransistors for introduction into the inputs of gate circuits. Transmitting digital information in optical form may be done in open air, simply by aiming a laser at a photodetector at a remote distance, but interference with the beam in the form of temperature inversion layers, dust, rain, fog, and other obstructions can present significant engineering problems:
One way to avoid the problems of open-air optical data transmission is to send the light pulses down an ultra-pure glass fibre. Glass fibres will “conduct” a beam of light much as a copper wire will conduct electrons, with the advantage of completely avoiding all the associated problems of inductance, capacitance, and external interference plaguing electrical signals. Optical fibres keep the light beam contained within the fibre core by a phenomenon known as total internal reflectance. An optical fibre is composed of two layers of ultra- pure glass, each layer made of glass with a slightly different refractive index, or capacity to “bend” light. With one type of glass concentrically layered around a central glass core, light introduced into the central core cannot escape outside the fibre, but is confined to travel within the core: Optical fibres exceed the data-handling performance of copper wire in almost every regard. They are totally immune to electromagnetic interference and have very high bandwidths. However, they are not without certain weaknesses.
14.6. Network Topology 14.6.1. Point-to-Point Connecting two digital devices with a network, would have a kind of network known as “point-to-point:” The network wiring is symbolized as a single line between the two devices. It may be a twisted pair of wires, a coaxial cable, an optical fibre, or even a seven-conductor BogusBus. 14.6.2. Bus Topology A type of network which uses a common transmission medium where all nodes of network are connected to it.
14.6.3. Star Topology A type of network that uses a hub, switch, or computer to act as a central network and which all the nodes connect to it. The selected hub, switch or computer acts as a server. 14.6.4. Ring Topology This topology provides the best reliability with the least amount of wiring. Since each node has two connection points to the ring, a single break in any part of the ring doesn’t affect the integrity of the network.
14.7. Network Protocols The standardized method by which nodes are allowed to transmit to the bus or network wiring is called a protocol. There are many different protocols for arbitrating the use of a common network between multiple nodes, and I’ll cover just a few here. However, it is good to be aware of these few, and to understand why some work better for some purposes than others. Usually, a specific protocol is associated with a standardized type of network. This is merely another “layer” to the set of standards which are specified under the titles of various networks. The International Standards Organization (ISO) has specified a general architecture of network specifications in their DIS7498 model (applicable to most any digital network). Consisting of seven “layers,” this outline, named the Open Systems Interconnection Layer (OSI Layer) attempts to categorize all levels of abstraction necessary to communicate digital data. Level 1: Physical Specifies electrical and mechanical details of communication: wire type, connector design, signal types and levels. Level 2: Data link Defines formats of messages, how data is to be addressed, and error detection/correction techniques. Level 3: Network Establishes procedures for encapsulation of data into “packets” for transmission and reception. Level 4: Transport Among other things, the transport layer defines how complete data files are to be handled over a network. Level 5: Session Organizes data transfer in terms of beginning and end of a specific transmission. Analogous to job control on a multitasking computer operating system.
Level 6: Presentation Includes definitions for character sets, terminal control, and graphics commands so that abstract data can be readily encoded and decoded between communicating devices. Level 7: Application The end-user standards for generating and/or interpreting communicated data in its final form. In other words, the actual computer programs using the communicated data. 14.8. Practical considerations - Digital Communication A principal consideration for industrial control networks, where the monitoring and control of real-life processes must often occur quickly and at set times, is the guaranteed maximum communication time from one node to another. The ability for a network to guarantee data “throughput” is called determinism. A deterministic network has a guaranteed maximum time delay for data transfer from node to node, whereas a non-deterministic network does not. The preeminent example of a non-deterministic network is Ethernet, where the nodes rely on random time-delay circuits to reset and re-attempt transmission after a collision.
submitted by
niad_04 to
u/niad_04 [link] [comments]
2023.06.08 06:51 hijesushere Have you guys been indoctrinated into the cult of "Famous p- Holy Plumb you guys, yeah, you mean a-" yet? It's kind... algebra homework. Bread Pudding without either one: it's just an empty conceptual hole. I'd take meds if I were even your call cannot be completed as dialed. At the tone leave a voi
Lyrics in songs I've noticed.
Red Velvet
Oh hey! In the same dream
It kept calling us
Wonderland beyond distant memories
...........
Cntd
We we we strong, nothing missing
Wake up, the answer is Simple
Be Boss, blow the Whistle
The bigger world is noticing you.
Shall we have a festival? I hold your hand.
We've been waiting for this moment. Spread your wings and be yourself.
Come play at My carnival.
Climax? It starts now.
Watch out! We are making the rules.
......
It’s now or never, we got forever.
Sappy
;
You're sobbing and being pessimistic
You're hesitating again, you can't choose
Writing poems in your note, your hobby is sentimental
Look, now it's time to open the door
........
Tell me, which do you love?
It's not bad thing to dream
It's not a fairytale, it's the real world
What are you gonna do? Which one are you
gonna pick?
Reality or fantasy, adolescent boy?
I'm still clearing dating simulation games
using the manual
I'm still a long way from real love
.......
It's not that I don't like it
Escape from being just two-dimensional
Which one do you love?
Tonight let me know your true feelings
You'll really grow up then
Tell me, which one do you love?
(In the video the lyrics are "Logging out from delusion" for a part of it.)
That's not even getting into the imagery in the video.
Feel My Rhythm
Blowing up this fancy ball
We're back, cute chaotic delight
This is gonna be a crazy night
Epic appearance to stunning greetings
Let's have a little fun
Don't be shy, Bae bae
Let the play start
(Birds and wings everywhere in the video. Irene is shown offering strawberries to a gigantic statue of some sort which then falls towards her. Joy is seen standing in front of some type of being with wings, I can't tell what it would be though. Maybe o- I Cant tell, she's, yeah she's blocking the shot)
Imagine anything
Now cruising into a weird, new dimension
A place I've never imagined appears unexpectedly
Don't miss this moment, baby.
Don't confine yourself to yesterday or tomorrow.
I'm truly free right now.
Come ride with me (Sway)
Let's go anywhere (Way)
I want to mess all the boundaries
In this world (Oh yeah)
When the world stops What a what a feeling Come take my hand (All right) A brand new Film We falling deep, You and I Next time, spin the clock Where should we go? Come on, let's start again You and I
Everglow
You used to be afraid of the dark night (ah yeah yeah) Hiding without anyone else knowing (ah yeah yeah) No one say happy ending You stayed silent and ran away (Here we go Here we go like)...
Knock Knock There’s a monster It’s growing larger, the black hole inside of you When you back uh? The howler has swallowed you, that’s the killer Don’t be afraid, hold my hand Your past is making you scared But know your power For the final time, be first You know that I come first I’m the winner winner winner Yes, it’s the last melody To save save save you (so don’t keep) Don’t be deceived by the lie That there is no light in this world Together we will Dream a dream that’s never been seen before Dream a dream that’s never been seen before (Ya) It’s ok if you fall (stand up) It’s you (hands up) Faster Stronger Better Gotta be the best Between night and day, around 5:30AM A war without loyalty will suffocate you, this is a foul Lies, darkness, truth, ecstasy, fantasy My candle makes you explode like a fireworks of melodies in the dawn Don’t be afraid, hold my hand Your past is making you scared But know your power For the final time, be first You know that I come first I’m the winner winner winner Yes, it’s the last melody To save save save you (so don’t keep) Don’t be deceived by the lie That there is no light in this world Together we will Dream a dream that’s never been seen before I’m breaking down the walls, crossing the lines I won’t shrivel up, I’ll jump over one step You got me now got me now two step Don’t slow it down slow it down Shout towards the sky that comes to you Hold onto the key of hope...
Bon bon chocolate
go up to the sky
.
Avenged Sevenfold
Hate to twist your mind, but God ain't on your side
Flesh is burning, you can smell it in the air 'Cause men like you have such an easy soul to steal (steal) So stand in line while they ink numbers in your head You're now a slave until the end of time here Nothing stops the madness turning Haunting, yearning, pull the trigger You should've known the price of evil And it hurts to know that you belong here, yeah Ooh, it's your fuckin' nightmare While your nightmare comes to life
You've been lied to just to rape you of your sight And now they have the nerve to tell you how to feel (feel) So sedated as they medicate your brain And while you slowly go insane they tell you Given with the best intentions Help you with your complications
You should've known the price of evil And it hurts to know that you belong here, yeah No one to call, everybody to fear Your tragic fate is lookin' so clear, yeah Ooh, it's your fuckin' nightmare Ha, ha, ha, ha
And I know you hear their voices (calling from above) And I know they may seem real (these signals of love) But our life's made up of choices (some without appeal) They took for granted your soul And it's ours now to steal As your nightmare comes to life
Afterlife
Like walking into a dream, so unlike what you've seen So unsure but it seems, 'cause we've been waiting for you Fallen into this place, just giving you a small taste Of your afterlife here so stay, you'll be back here soon anyway
A place of hope and no pain, perfect skies with no rain Can leave this place but refrain, 'cause we've been waiting for you Fallen into this place, just giving you a small taste Of your afterlife here so stay, you'll be back here soon anyway This piece on Earth's not right (with my back against the wall) No pain or sign of time (I'm much too young to fall) So out of place, don't wanna stay, I feel wrong and that's my sign I've made up my mind Give me your hand but realize I just wanna say goodbye Please, understand I have to leave and carry on my own life
Creating God
Standing in the shade of altruism, answering the call Came a modern messiah to save us all Something far beyond the work of fiction, Positronic brain A world that's void of all the anguish and suffering, pain
We're creating god, master of our designs We're creating god, unsure of what we'll find
Never held a high regard for Darwin, selection takes too long A little kick in the pool shouldn't do us wrong Devouring the very last invention man would ever need But exponential growth is a frightening thing, indeed
Sometimes when I look up to the sky I have to wonder are we "summoning the demon" you and I?
Have you noticed that I'm needin' it more now, more than it needs me Got a couple of billion that seem to agree Surfing in an artificial dimension, but we're not alone Now the master has become just a stepping stone, oh
We're Creating, God.
Beast and the Harlot
This shining city built of gold A far cry from innocence There's more than meets the eye around here Look to the waters of the deep A city of evil There sat a seven headed beast Ten horns raised from his head Symbolic woman sits on his throne But hatred strips her and leaves her naked The beast and the harlot
The city dressed in jewels and gold Fine linen, myrrh and pearls Her plagues will come all at once As her mourners watch her burn Destroyed in an hour Merchants and captains of the world Sailors navigators too Will weep and mourn this loss With her sins piled to the sky The beast and the harlot
The day has come for all our sinners If you're not a servant, you'll be struck to the ground Flee the burning, greedy city Looking back on her to see there's nothing around
The day has come for all our sinners If you're not a servant, you'll be struck to the ground Flee the burning, greedy city Looking back on her to see there's nothing around I don't believe in fairy tales and no one wants to go to hell You've made the wrong decision and it's easy to see Now if you wanna serve above or be a king below with us You're welcome to the city where your future is set forever
Welcome to the family
Hey kid (hey kid) Do I have your attention? I know the way you've been living Life's so reckless, tragedy endless Welcome to the family Hey There's something missing Only time will alter your vision Never in question, lethal injection Welcome to the family Not long ago you find the answers were so crystal clear Within a day you find yourself living in constant fear Can you look at yourself now, can you look at yourself? You can't win this fight
I try and help you with the things that can't be justified I need to warn you that there is no way to rationalize So have you figured it out now, so have you figured it out? You can't win this fight
And in a way it seems there's no one to call When our thoughts are so numb And our feelings unsure We all have emptiness inside, we all have answers to find But you can't win this fight!
I see you're a king who's been dethroned Cast out in a world you've never know Stand down, place your weapon by your side It's our war in the end, we'll surely lose but that's alright So have you figured it out now, so have you figured it out?
Bat Country
So sorry you're not here I've been sane too long, my vision's so unclear Now take a trip with me But don't be surprised when things aren't what they seem
You've been breakin' down for far too long Far too many moons since you felt well and strong You see, you could say goodbye but you don't have to die Not ever
Engineer the wires to your brain Architect a code so you won't feel the pain With your family by your side and vigor in your eyes forever Live Forever I'm way up, a god in size, beyond the reach of mortals I shed my human side Father, oh father I stare at my reflection, have I lost that boy inside? Final paradigm What's it really mean to be a man? Think about your answer but please understand While it's natural to fear, I'll make it disappear forever I forever I'm way up, a god in size, beyond the reach of mortals I shed my human side Father, oh father I stare at my reflection, have I lost that boy inside? Final paradigm Singular I am I have the question if these thoughts are mine To live forever but did something in me die? I'm clawing my skin but I can't feel it inside I know the agony of pain would hurt so much better I'm way up, so far up Have I lost myself tonight? Mother, oh father Have you lost that boy you used to know?
Simulation
It seems I should have walked away Reverse the wager I've no means to pay Toto has pulled back the green tonight, in sight And blue pills coat with such disdain I wore the shades for so long That I've forgotten how to see The curtain rises but who dares to pull the strings
I know this might be hard for you to believe and all, But you only exist because we allow it I question all the voices in my head Are they mine or have I been misled? Total understanding doesn't seem to mean a thing When you can't see behind the silver screen, a figurine Can't you hear me scream? By the way of cosmic rays A subtle breakdown jarred the code display A simulation as I can tell, our cell Playing out a hopeless scene We stand to lose all our charm And faith just seems to wane A billion years can seem a stunningly short time You've been beaten down time and time again But still you find yourself at the center of it all I question all the voices in my head Are they mine or have I been misled? Total understanding doesn't seem to mean a thing When you can't see behind the silver screen, a figurine Can't you hear me scream? You hear me, you had one thing to do, one thing And you fucked it up, piece of shit Nurse, patient 666158 needs to be sedated We need 500 CCs of M Oh hello there, dearie I've been expecting you Posturing the way I feel Is truth only what we believe is real? Marvel the sketches that paint the night, starlight And take a breath before it's all erased away
Their song Angels; Waking the Fallen, Sounding the Seventh Trumpet.
Everglow:
Pirate
Yeah EVERGLOW Gonna be mad lunatic, girl When the mysteriously changed moon comes A show that will start suddenly In secret, yeah, dance I want it Ddi-dam-bam-bam, bba-rira-bam-bam A paradise found in a whole new world that is out of sync ‘Cause I’m a pirate, yeah, yeah A pirate, yeah, yeah A pirate, yeah, yeah Now let me introduce myself I am a fleet I Start this voyage Towards the moon mist Yeah, let me introduce myself...
Twenty four hours, the light disappears Overnight, night, overnight During the night when the dazzling starlight shines Ayy, lift the anchor Girls all over the world Dance tonight And we could be anything, anything now Go crazy, no doubt Rowin’ for the Crown Waving the flag, yeah...
All the way, all the way, all the way The riot we made All the way, all the way, all the way Can’t ever stay quiet Girls all over the world Run tonight Just get on board ‘Cause I’m a pirate, yeah, yeah A pirate, yeah, yeah A pirate, yeah, yeah Now let me introduce myself I am a fleet Start this voyage Towards the moon mist Yeah, let me introduce myself Ahoy! Sing a song now The hidden moon festival Well, shiver me timbers (Aye-aye) Watch this night together Last chance, get on board Approaching tsunami, disappearing afternoon Everyone falls asleep under these waves Yeah, I’m making the moves During the night when the dazzling starlight shines Ayy, lift the anchor Girls all over the world Dance tonight And we could be anything, anything now Go crazy, no doubt Rowin’ for the crown Waving the flag, yeah (Oh woah) All the way, all the way, all the way The riot that we made (Oh yeah) All the way, all the way, all the way Can’t ever stay quiet Girls all over the world Run tonight Just get on board...
A letter from that future Together with that blinding light Trust me and follow me up to my ark...
Katy Perry and Nikki Manage
Michael Jackson's Best Tracks
"Swish Swish" lyrics Katy Perry Lyrics Play "Swish Swish" on Amazon Music Unlimited (ad) "Swish Swish" (feat. Nicki Minaj)
They know what is what But they don't know what is what They just strut What the fuck?
[Katy Perry:] A tiger Don't lose no sleep Don't need opinions From a shellfish or a sheep Don't you come for me No, not today You're calculated I got your number 'Cause you're a joker And I'm a courtside killer queen And you will kiss the ring You best believe
So keep calm, honey, I'mma stick around For more than a minute, get used to it Funny my name keeps comin' out your mouth 'Cause I stay winning Lay 'em up like
Swish, swish, bish Another one in the basket Can't touch this Another one in the casket
Your game is tired You should retire You're 'bout as cute as An old coupon expired And karma's not a liar She keeps receipts
So keep calm, honey, I'mma stick around For more than a minute, get used to it Funny my name keeps comin' out your mouth 'Cause I stay winning Lay 'em up like
Swish, swish, bish Another one in the basket Can't touch this Another one in the casket (Let's go) Swish, swish, bish Another one in the basket Can't touch this Another one in the casket
They know what is what But they don't know what is what Katy Perry They just know what is what Young Money But they don't know what is what They just know what is what But they don't know what is what They just strut Hahaha, yo What the fuck?
[Nicki Minaj:] Pink Ferragamo sliders on deck Silly rap beefs just get me more checks My life is a movie, I'm never off set Me and my a-Migos (no, not Offset) Swish swish, aww I got them upset But my shooters'll make 'em dance like dubstep Swish, swish, aww, my haters is obsessed 'Cause I make M's, they get much less Don't be tryna double back I already despise you All that fake love you showin' Couldn't even disguise you (Yo, yo) Ran? When? Nicki gettin' tan Mirror mirror who's the fairest bitch in all the land? Damn, man, this bitch is a Stan Muah, muah, the generous queen will kiss a fan Ass goodbye, I'mma be riding by I'mma tell my ...Biggz, yeah that's the guy A star's a star, da ha da ha They never thought the swish god would take it this far Get my pimp cup, this is pimp shit, baby I only rock with Queens, so I'm makin' hits with Katy
[Katy Perry:] Swish, swish, bish Another one in the basket And another one and another one Can't touch this Another one in the casket And another one and another one
They know what is what Do they know? But they don't know what is what They just know what is what But they don't know what is what They just know what is what But they don't know what is what They just strut What the...
Red Velvet: Dumb Dumb Dumb Dumb Dumb Dumb Dumb Dumb –31
You need to “Beat It” That boy Michael Jackson ”Bad” I’m not your “Billie Jean” Don’t you “Leave Me Alone” But you’re so ambiguous, I want “Black Or White” I can’t give up on you, my “Man In The Mirror” “Why You Wanna Trip On Me” You’re too harsh Boy, you make me “Scream” Why am I like this? Well, your “Love really Never Felt So Good” It’s so electrifying that it’s like
Aespa
Next Level
aespa
I’m on the Next Level, yeah I follow the absolute rules Don't let go of my hand unity is my weapon I walk to KWANGYA I know your home ground Confront the threat Beat it, beat it, beat it
An unexpected black out The temptation is deep and strong (Too hot too hot) Letting go of the hands held together But I'll never give up
I'm on the Next Level I open the door over there Next Level I'll destroy you in thе end Until I reach the Nеxt Level KOSMO Next Level Beat it, beat it, beat it
La, la, la, la, la, la La, la, la, la, la, la La, la, la, la, la, la La, la, la, la, la
I see the NU EVO The hostile suffering and sorrow Make you popping and evolve further That's my naevis, it's my naevis You lead, we follow After learning the feelings Watch me while I make it out
Watch me while I work it out Watch me while I make it out Watch me while I work it out Work it, work it, work it out
Even the unbearable despair Can't break my faith Watch me while I work it Even if a more painful trial comes I won't let go of your hand, oh
Never look back Don’t covet things of KWANGYA If the promises are broken, everything will be out of control The signal is becoming unstable since a certain point in time I'll destroy you in the end (We want it) Come on! Show me the way to KOSMO, yeah
A hallucination quest created by the Black Mamba Aespa, they want to separate out ae, that's right I lose my balance and my voice too In the illusion of being criticized and alienated Nævis we (Call ae, ae) Aespa's Next Level Open "P.O.S" This is the REAL WORLD, I'm awake We against the villain, what's the name? Black Mamba
I open the door in the end (Too hot, too hot) That light is like Fire to you I'm dying to know The next story that will unfold Huh!
I'm on the Next Level I open the door over there Next Level I'll destroy you in the end Until I reach the Next Level KOSMO Next Level Beat it, beat it, beat it
I'm on the Next Level I become stronger and free Next Level I'm no longer who I was at KWANGYA Next Level Feel me I'm like a beast Next Level Beat it, beat it, beat it Huh! https://lyricstranslate.com/en/next-level-next-level.html-0
Savage
[Intro: Karina] Oh my gosh Don't you know I'm a savage?
[Verse 1: Karina, Giselle] I'm a Killa who will break you, ae You're still hiding and hallucinating Beat you up, we holler I'm not afraid of you, you, hit you harder Push me in, deep fake on me To the unprepared stage Corner me in, fake on me Got everybody, mock up to me You shake me up so that I feel ashamed Cold spectators are collapsed, ae I can't stand you anymore, say, "No!"
[Refrain: Winter, Ningning] Wait and see, I'm a little savage Your dirty play I can't stand it any longer You want to break me Your hallucinations are becoming The reasons to construct you
[Pre-Chorus: Winter, Ningning] I'm a savage I'll break you into pieces yeah, oh I'm a savage I'll crush you, oh
[Chorus: Karina, Giselle, Karina & Ningning] Get me, get me now Get me, get me now (Zu-zu-zu-zu) Or I'll become more Savage (Zu-zu-zu-zu) Get me, get me now Get me, get me now (Zu-zu-zu-zu) Now I'm going to get you Now, I'm a savage Gimme, gimme now Gimme, gimme now (Zu-zu-zu-zu) I can see your words Your weakness Algorithm (Zu-zu-zu-zu) Steaming, it's steaming Steaming, it's steaming (Zu-zu-zu-zu) MA ae SYNK Don't bother me and bog off, savage (Zu-zu-zu-zu)
[Verse 2: Giselle, Winter, Karina] Mhm, everybody looks at me I'm used to it, I should take a step back I have to endure it like an adult I'm locked up in the glass I want to play such a horrible expectation I'm locked up in that hallucination frame I'm going to KWANGYA, game in Defeating a subtle alienation And making me drift apart from my ae Your satisfying trick We gone KWANGYA, game in Cut it down, my sword of light To you who is damaged It's a merciless punch
[Refrain: Ningning, Winter] See? I'm a little Savage I block your regenerative power I distract you, I leave you out Don't forget, this is KWANGYA I control your time and space Make it, break it
You are the one who protected me when I was in trouble My naevis, we love you My victory, one SYNK DIVE All the opportunities you've created I know your sacrifices, oh My naevis, we love you I know, we'll make sure to find your memories Let's meet surely after the resurrection
[Breakdown: Karina, Ningning] Savage Savage Yeah
Girls
Wake up! In a deadlier war Hold on with your feet(our feet are like hands back home) Hook! Black Mamba I am not afraid of you Hoot! I’ll break you It has changed when we entered KWANGYA Distorted æ more like me, like one A crazy presence that shows The ember that was left behind...
grew into a great evil When I helplessly isolate you Reunite we’re together again Whoo Whoo Attack Beat it Yah You’re not alone...
Shined sacrifice If you found the memory Can you show us? Can you show up? Right now, right here Follow me (Bow down) Watch me (My skill) You will get surprised (Say wow) We coming Scream (Get loud) Listen (My sound) Call it (Upgrade) We coming Blooming in chaos (We Them Girls) And confronting fear, That courage (Ah Yeah) Whenever we are together We Them Girls We Them Girls We Them Girls Meta universe exists now Parallel world All beings have meaning Part of my heart We use sympathetic words and share the body temperatures In the end, we only pursue the value of goodwill I finally became stronger I don’t get swindled or hurt It’s distorted It has started again Make sides Isolate you and me so that we can’t see ahead The algorithms that have been distorted by bad desires Use existence as the weapon and swallow with destruction Ah Evil was started at that moment Whoo Whoo Move out flip Yah I’m not alone I want to protect first encountering REKALL I will hug you so that you can feel Without SYNK DIVE Follow me (Bow down) Watch me (My skill) You will get surprised (Say wow) We coming Scream (Get loud) Listen (My sound) Call it (Upgrade) We coming Blooming in chaos (We Them Girls) And confronting fear, That courage (Ah Yeah) Whenever we are Together We Them Girls We Them Girls To face a peaceful day Inside the FLAT We laugh and love together With my friends Now I’m more curious about the future together with nævis Eventually we will probably meet nævis on the REAL MY WORLD Hold up! REAL MY WORLD Your existence is brighter than my reflection in the mirror Can you tell me? Until when, will we be together? Follow me (Bow down) Watch me (My skill) You will get surprised (Say wow) We coming Scream (Get loud) Listen (My sound) Call it (Upgrade) We coming Blooming in chaos (We Them Girls) And confronting fear, That courage (Ah Yeah) Whenever we are together We Them Girls We Them Girls We Them Girls Girls! Official translation. Play "Girls" on Amazon Music Unlimited (ad) Other Songs from Girls Album Girls Girls
Far away, far away Higher and higher To the place unseen
No one can stop me anymore Get set, go! Good-bye I’m not my old self Take a look at my WILDSIDE
By instinct, do it Come along with me Let us go down, down, down, down, da street
I didn’t go anywhere Now I could go everywhere Scared of change Just looking from the side
When you protect me and I’m breathing I’m forced into misery like a puppet, muppet I thought I was no good But behind weakness there was strength Words from loveless people, I don’t care about it anymore I will show you the truth
Never tell lies to myself any more Fly now to the place I want to be I’m never scared of going to the sky
Inside O-O-Out My wild side, my wild side The unseen me who has Overcome weakness (WILDSIDE) Far away, far away Higher and higher To the place unseen
No one can stop me anymore Get set, go! Good-bye I’m not my old self Which this WILDSIDE
Accepting myself that I don’t even know of I want to love more, believe myself more So I don’t get lost, Yeah
Starlight, slash the dark night already So bright, sparkle La-la-la-la-la
Inside O-O-Out My wild side, my wild side The unseen me who has Overcome weakness (WILDSIDE) Far away, far away Higher and higher To the place unseen
No one can stop me anymore Get set, go! Good-bye I’m not my old self Which this WILDSIDE
By instinct, do it Come along with me Let us go down down I will show you my wild side
https://youtu.be/Qpf26PtBXgo 😬 cya ❤️🩹😾🙀🙈
....
submitted by
hijesushere to
conspiracy [link] [comments]
2023.06.08 06:49 DecutorR AMA dev team answers compilation
Compilation of all unedited questions and devs answers from Reddit AMA - June 07th 2023: Q: In the past, the team had stated that there would only be human/humanoid killers in the game. Obviously with the Stranger Things license, a killer really could not be humanoid, especially given the seasons released at the time. However, with the release of Dredge and now Singularity, we have now gotten a few original monstrous killers. What changed with the design philosophy of DbD that allowed this to happen, and can we expect further creative visual designs like them in the future?
A: Well well, I'm not saying this is a lie, but the fact we said we would only do humanoid was not a design philosophy but more because of technical/scope limitations at that time. If you've been with us for a while, you probably remember us saying we'd put Christine (the car) and Cujo (the dog) in DBD if we could. Every worthy bloodthirsty creature has a space in the world of The Entity!
So what allowed us to do so? We levelled up! The team is bigger, more experienced all thanks to the growth of the community of course! Characters with different structures are definitely going to happen again as we continue to explore more possibilities in DBD.
-Dave
Q: Whatever happened to the promised Twins rework? It was talked about to be the next killer update after Legion/Ghostface though we haven’t heard anything about it and afaik Twins are still plagued by many bugs as well.
A: Due to limited space in each release and the unexpected complexity of the update needed for the Twins, the update has been delayed a LOT longer than we wanted. :D However, it's been designed and we are working on releasing something in early 2024.
-Michael
Q: Hi! Glad you guys came by to answer questions. My question in particular is about map design. I primarily play killer, and sometimes it feels like the outcome of a game is decided before it even starts depending on what map I end up on. Either when chosen via offerings or by RNG.
When designing maps, what, if anything, is done with structure and layout to make maps fair for both sides?
A: The intention when we create maps is not to favor one side more than another.
This is why we currently want to rebalance the maps. We are using data collected and feedback we get from the Community. We have started in the last year to rebalance the maps and we are going to continue and be active when it comes to maps that already exist and same with newly released maps. We want to bring the best experience for everyone to enjoy.
Example: the Raccoon City Police Station , split, the update in the Junkyard and soon Farm maps.
-Andre
Q: What was the real reason you removed Maurice initially? 🤔 I know it’s a pretty unserious question but I’ve always been curious.
A: Honestly, when Peanits saw The Dredge's lobby animation with the suspiciously familiar-looking horse head flopping out, he jumped on the opportunity.
He posted that animation on our social channels with a caption that read "MAURICE NOOO" and the community's reaction was immediately huge. So much so that we decided to to push the joke all the way, removing Maurice from the game. And the rest, as you know, is history.
-Justin
Q: What is it about the new survivor, Gabriel Soma, that makes him stand out from his fellow survivor cast?
A: Gabriel is purposefully designed so that most of us can relate to him, even though he lives in a time period that is very otherwordly to us.
The hardship he faced (even before going in The Realms of The Entity), his resolve and resourcefulness make him a fun character to play. Gabriel is also our first survivor from a possible future, making his wardrobe quite unique and pretty cool if you are into sci-fi pants and space shirts.
His story is not over, there are more unrevealed truths about Gabriel. And he's very good looking: Shirtless Gabriel when?
-Dave
Q: How long, from concept to release, does it take to design a full killer? Not including perks, survivor, or map, but just the killer and their power?
A: It fluctuates (depending on the weather!) but in general about 11-12 months overall from start to finish.
-Janick
Q: Thanks so much for doing this AMA, and happy anniversary!
Out of curiosity, were there any other concepts that the team was considering as powers for the Singularity before deciding on biopods, or was this what they set their sights on right away when brainstorming?
A: The Pods were in the concept from the beginning.
Originally, the Killer had two mechanics it could use: One involved shooting the Pods to teleport to Survivors and the other one allowed it to shoot Survivors to teleport them to its location.
Ultimately, it was deemed exceedingly disorienting on the Survivor side so we removed it and brought back more opportunities for the killer to Teleport later in the creation process.
-Janick
Q: Are there any plans to rework or change freddy in any way?
A: I can't give you any super-secret details but I can tell you that he's on our radar for killers to update.
-Michael
Q: Has there ever been any thoughts on adding alternative game modes or queues? Of course this would be a massive undertaking but I'm curious if it's ever been given any real thought. A ranked mode or mode with different rules like draft picking perks or anything honestly would be really cool to see.
A: It's an idea that has always been in the back of our minds. I can confirm this is something we are actively prototyping. We plan on starting small and doing game modes as limited time modes and building up from there. We are hopeful that we'll have more to share with you all later this year!
-Justin
Q: With the seemingly new trend of original/licensed survivors getting lobby voice-lines, can we expect to see this implemented for previous survivors aswell? So survivors like Dwight, Meg, Claud, David etc.? And would this include the possibility of original survivors interacting with each other similar to the Resident Evil survivors and Renato/Thalita?
A: Never say never. DBD is a game in constant evolution and past content is still living and evolving with it :)
-Dave
Q: Has it been considered to clean up some the more usless offerings on the bloodweb such as the ones that only slightly buff bloodpoints?
A: We are actually exploring the offerings and their system as a whole right now on the design team! I can't give you any hints about what might be changed or where we might end up yet, but we are exploring new effects and actively designing ways to make this system better overall. :)
-Michael
Q: will mobile cosmetics be ported in anytime soon?
A: We will start porting some mobile cosmetics over, starting sometime in the next year.
The first batch will be small, with just 4 outfits (2 killer, 2 survivor). Also worth noting they won't be a 1:1 port. We will make some small colour and/or texture changes before being brought into Dead By Daylight.
Lastly, to manage expectations, there will be some mobile outfits that never get ported over.
-Justin
Q: Is there a reason more survivor emotes haven’t been added yet? It feels like a no brainier since you could make a fortune from selling them and it’s not like it’d break immersion since this game is long past that point now (look at some survivor and even killer cosmetics)
I feel like even small things which could be sold like hand gestures and stuff would be such a nice addition with time however things like dances would be amazing, even better if killer could do them at some point
A: Survivor emotes was an idea we played with many years ago. We even got so far as to implement a few of them in a prototype build. Unfortunately, we found them to often either break immersion, or encourage negative gameplay behaviours. For that reason, we haven't revisited the idea for a number of years.
Never say never, but survivor emotes certainly won't be coming anytime in the near future.
-Justin
Q: Was there anything noteworthy that stuck out to the team when designing The Singularity? I love his design and I would like to get to know more about how he was designed.
A: It was a weird concept and not an easy sell as a great power originally.
(it sound bland on paper)
Although while prototyping we managed to make the pods usable in chases and realised their versitility, that is when it started to shine.
We could see how much fun and potential there was in the concept.
-Janick
Q: The mori for the Singularity is probably the most that a survivor has been actually maimed. It's brutal, disgusting, and I absolutely love it. However, it has been previously stated that moris have to avoid actually doing too much damage to a survivor's body for various reasons. Is this still within those limitations, or did something change that allows the team to make more brutal moris? And can we expect the possibility for some more of that brutality in the future?
A: We're glad you loved the mori, we do too, it was a blast to create! On the level of brutality and gore, there is one thing that we keep in mind except for the actual technical/scope feasibility of an idea. One of DBD's core pillars is that we want to be an horror that is accessible to all. This means many things for different facets of the game, but in this case it means that some brutal actions and level of gore may make the game inaccessible in some regions! We don't want that.
-Dave
Q: Will there be any plans to have more diversity in body shapes of survivors? Would love to see some more plus size representation
A: Inclusivity and representation is very important to us. Body shapes and height is quite challenging at the moment due to technical limitations and gameplay components / metrics. Thank you for letting us know that this is important to you, every voice count.
Q: Are there any plans to make Custom Games easier to set up for tournaments and other events?
It's been years since the introduction of "Custom Matches" and we haven't really had any new settings since. Options to limit item & add-on rarities, options to enforce non-duplicated perks on all Survivors, better spectator controls, etc... Any of these things would REALLY help to make DBD events faster to set up and more viewer-friendly.
A: This is a topic that has recently made it onto our radar, and one we can clearly see the value in. The Custom Matches features has been left untouched for far too long. Unfortunately, it's still too early to give an ETA on when you could expect to start seeing some of these improvements in the game.
-Justin
Q: What caused the sudden shift to add more clutter and obstructions into the new maps and reworks? In my experience it causes nothing more than frustration for both sides.
A: Hey great question! As clutter you might be referring to two different things, so I'll do my best to answer both meanings.
1- Clutter as in more objects making navigation more difficult. As our team grew during the graphical rework, a lot of details were added to make the maps richer. Lots of lessons were learned during those days (and we are still learning) on what elements and metrics makes it difficult for navigation. Our level design team is actively working with the environment artists to make sure each asset found in a map (colliders, vegetation, etc), especially when it comes to navigation, follows game metrics.
2-Finding objectives/visual clutter - As the graphic fidelity evolves in DBD so does our gameplay need to evolve in terms of visual elements, which have not always followed. We are looking into that one now. The idea is to have level of priorities in how easilly perceivable elements are on the screen. This pass will make gameplay elements POP compared to the details that are great, but less important to manage your objective.
-Dave
From the level design perspective, we are in the process of addressing the clutter issue. the focus is clarity, readability and navigation. We had this issue with the Toba Landing in PTB and are addressing that in next week's release. We will revisit all maps and themes and make sure it makes sense for everyone.
-Andre
Q: Regarding individual killer balance, will you start taking feedback from people who have spent countless hours playing them? If at least to see what they want out of their killer without being unbalanced.
A: Our external playtesting methods and processes involve a large variety of player types, all of which range widely in skill level & experience in the game.
Veteran players with many hours in DbD have super valuable feedback, especially when it comes to breaking our rules and exposing balance issues.
It's important to point out though that beginner, intermediate and casual players also have important contributions & insights to share that we need to also take into consideration and use to balance our designs.
-Michael
Q: Thanks for doing this AMA.
In the recent public test build, you guys tested out a buff to Pyramid Head which gave him the ability to torment survivors hit by Punishment of the Damned. You guys understandably walked back this buff as it allowed for some unfun situations for survivors. In the following developer update, you revealed the reason for testing this change was that you were looking for additional ways to let Pyramid Head apply torment. This would lead me to believe that the balance team has been looking to buff certain elements of Pyramid Head's kit.
I also would be kicking myself later if I did not take this opportunity to mention his addons. Pyramid Head's addons, aside from the range addons, do not feel like they impact his gameplay much at all when compared to other killers. His iridescent addons, while unique, are too restrictive in their requirements to get much value out of them. If you're looking to do something to Pyramid Head, which is the impression I got from the recent PTB, it seems that the addons would have been the first thing considered.
So can we expect any more attention for The Executioner going forward, or are you happy with the spot he and his addons are in?
Thanks again
A: You are correct that we initially wanted to change Executioner because we believe he can be improved. :) That hasn't changed and we still want to release an update for him in the future. Your suggestion about looking to the add-ons is noted!
-Michael
Q: Any updates on console to pc cross progression?
A: There's currently no further update unfortunately. We know it's something desired by the community as a whole but we cannot say if/when it will ever be able to be implemented, other than on the platforms we've already confirmed.
Q: What’s the meaning of life?
A: 69 - Mandy
420 - Andre
A great Monty Python movie. -Michael
s̵̘̀à̷̟̭̀̆̏t̶͎̀̾͛͝ǐ̴̘̗͇̜̝͘a̴͉͂̌̒̿͝t̶͍̺̻̾e̷̥̦̔̇̽ ̸̨͇̩̎͗̒͆͠h̵̲̘̫̹͉̀ŭ̵̺̽̎ṇ̴̈́g̵̦̞͆̀̆͊͛͜ȩ̵̤̽̚r̴̛̤͚̘̍̽͝ - Unknown?
Q: New unique items for survivors?
A: It just goes to show how brilliant minds think alike - we've been discussing this very recently! No concrete plans as we're still very early in the process, but we are talking about when and how we could put out some new items in the future. Plan on it (at some point)!
-Michael
Q: As the game continues into its 7th year, I think the community deserves an official comment from the devs on the flagship killer, the Trapper. The character who is on most, if not all advertising, and is perhaps the most recognizable killer in all of Dead By Daylight’s original roster has been the worst killer in the entire game for years, by an increasingly significant margin. Unlike any other killer in the game his power requires full minutes of setup, can be easily countered by good communication, and depending on the map can just entirely cease to function due to no/sparse/thin grass. Most new maps released in recent memory have no grass whatsoever, and are so large that it can add an additional minute or two just retrieving your power, which again, no other killer has anything close to that level of setup time.
All of that to say that for the Trapper, things just seem to get exponentially worse with every update. Does the dev team have any plans on reworking or updating the Trapper, which in my opinion he desperately needs? Or will he stay the undisputed worst killer for years to come?
A: I hear you. It's been a topic of conversation across our teams, but at the moment we do not have significant gameplay updates planned for Trapper. Partly because our data shows that his kill rate is pretty much where we want it to be (on average, even at high MMRs) but also because he holds a very important role as one of the simplest and easiest killers in the game. He's great for onboarding new Killers and we don't want that to change too much.
That said, we do have a small but very fun update in the works for our terrifying flagship killer! Those of you who watched the Anniversary broadcast may have seen the segment about the Naughty Bear Legendary skin coming for Trapper (which will have its own unique Mori). This will ship later in the year, along with a killer update.
-Michael
Q: Can you please hide survivor prestige levels until the end of the match? A lot of killers target and harass high prestige survivors
A: Harassment in game is a topic we are always looking for more ways to tackle, and this has been one of the ideas we've been discussing for some time. I'm going to use this question as an opportunity to re-ignite the topic and opened a new Jira request for it today.
-Justin
Q: All I have to say is thank you making this game because without it, we would not have this unique community
A: Thank you for being a part of it! We feel really grateful to have such an engaged, creative, and supportive community of players.
Thank YOU, you are the Legends!
-Andre
Q: In the past, the team has stated that maps take by far the most development time out of anything else in the game. How long does it usually take to make an original map such as Toba Landing/Dvarka Deepwood, from concept to completion? Also, how difficult is it to modify maps once they are in the game, such as adjusting the strength of loops, changing tile spawn logic, or even changing the size of the map?
A: To answer your first question: Depending on the style of the map, it can take up to 6 months to create.
When it comes to updating and modifying existing maps, we collect data non-stop and are always investigating player concerns. To use Toba Landing as an example, player feedback during the PTB helped us identify & implement certain adjustments on loops and map visibility that will be going to Live servers.
-Andre
Q: For original chapters that take place around different nations (Chile, Japan, Brazil, among others), and even around different periods of time, what’s the process like for the research and implementation of different elements to properly represent that in the lore and even inside of their respective maps?
A: Inclusivity and diversity is always top of mind for us, with a focus on making sure the representation we have in the game is as accurate as possible.
We have multiple steps in our creation process that ensure due diligence in this regard: internal & external consultation with regional partners, extensive research, and immersion are some of them.
A recent example would be with Thalita & Renato characters' cosmetics, which were designed by our very own Brazilian artist!
Fun fact: She's the one who thought of including the Caramelo tattoo on Renato's arm :)
-Dave
Q: Is there going to be an update where survivors can always recover from the dying state (like the one-off with Unbreakable)? Think I remember reading about that once. Cheers.
A: I can tell you're dying to know. (sound of crickets) Nevermind...
No, we are not planning on making that part of the base game.
If you are referring to the Finisher Mori, we tested that in the PTB but it was an early prototype test. There was a lot of feedback and we are still working on that feature, but again - we are not planning on putting Unbreakable in the survivor base kit.
-Michael
Q: Can you tell us a bit about the process the team goes through when deciding to nerf/buff an addon?
It feels so frustrating seeing certain addons getting a nerf for being popular (e.g. Twins: Toy Sword, Nemesis: Marvins Blood, Hillbilly: Engravings) when other addons are so weak/situational they are rarely worth using.
A: This is a question that has been considered heavily within our design team in recent months. We are continually learning where our priorities need to be when it comes to live balance and our process is changing as a result. Recently we have shifted to an approach that rests on three foundations:
Design Intent
Community Feedback
Data and Statistics
We watch for issues on all three of these fronts and prioritize from there. We are also cautious about vetting our changes with the community management team to get a read on how our updates will be received before release.
Some decisions (especially those based more on data or design intent) may not always be 100% clear for everyone, and that's okay. That said, we want to be attentive to the needs of our community and what will be most healthy for the game longterm.
-Michael
Q: Admist the PTB testing there were a few concerns regarding Made for This, particularly in regards to its interaction with Hope allowing survivors to keep pace with 110% killers like hag during the endgame.
Is this something the team is aware of, and will they be continuing to monitor Made For This for balancing purposes when the chapter is live?
A: We are aware that Made for This has had quite an impact.
We're going to be watching out for feedback and data once the community has opportunity to test this.
We already have plans to address Made for This (like we had for Hyperfocus) if and when it becomes a problem.
-Thomas
Q: Will you ever expand the daily rituals to give 1 survivor and 1 killer daily each day? Also would weekly or monthly rituals ever be added for a bigger payout? Thanks.
A: Nothing concrete on the roadmap (get it?) but multiple ideas have been explored to improve the system.
Thank you for your suggestion! We're open to reading the community's ideas and feedback on the topic and will be considering them when discussing next steps.
-Thomas
Q: How does the Entity choose it's victims? Both survivors and killers.
A: Who knows!
-Dave
Meatier alternative - No one knows how The Entity or why The Entity or even when The Entity? Maybe darkness in the life of the survivors and killers grab Its attention, or maybe its the other way around, maybe its the Entity's attention that makes their lives miserable. Or maybe its random! Who knows.
-Dave
Spicy Alternative- The Entity works in mysterious ways.
-Dave
Q: Will the black bubble after hooking someone be adressed soon? I like the effect, but in a ton of scenario's I cannot see if the killer is going towards me, even with the effect of kindred.
A: The intention of the bubble's design is to hide the Killer's exact position after a Survivor's been hooked.
However, it is an old design so maybe it's time for us to review if its use and appearance are still ideal.
-Dave
Q: Will there be a shift away from relying on pure statistics and instead listening to experienced players more/qualitative feedback in general?
The statistics based approach for balancing has been a huge pain point the past 7 years.
A: While data is crucial in balancing in general, it is not a substitute for player or design feedback.
Our approach to balancing is a bit more complicated than this, and I can say it does not solely rest on game design.
-Thomas
Q: Is there any discussion regarding raising killer FOV (or a FOV slider) to help reduce motion sickness for those effected?
A: Short answer: Yes!
Long answer: we have a design that is in development and the release date is in our field of vision. You can expect to see something later this year or early next year.
-Michael
Q: Are there any plans to update earlier licensed killers (Shape/Cannibal/Nightmare/Pig) with their own music tracks as has been a trend with other killers as of late? Given Ghost Face being licensed and receiving a unique chase theme last year, there's been confusion regarding this. Thank you!
A: We would love for all the killers to have this feature, nevertheless licensed content will sometime have limitation out of our control. We might get a track for all of them at some point, but no promise. Shape already as a unique music track! So enjoy that in the meantime!
-Dave
Q: I think many people would agree with me in saying that HillBilly needs some addons adjusted. But also, why is the overheat mechanic still a thing? It's pretty much a "non-factor" and there are addons to increase the overheat limit anyway.
A: I feel you. Billy occupies a squishy (albeit violent) place in all of our hearts, and we've been working on him! An update has been designed for our Billy-boy (including addons). No specific date planned for implementing this just yet, but you can expect news from us sometime in the next year.
Sharpen your chainsaws.
-Michael
Q: What's the process for figuring out general balancing and new perks as the game continues to add in new killers and survivors?
A: The process is naturally data-informed, but the major part lies with the design team, who is aware of what comes next, whether its perks, killers, or any other feature that will impact gameplay and balance.
In short, if a perk is both ubiquitous and powerful, it probably needs to be addressed in the near future.
-Thomas
Q: Do you think we can get outfits based on the later Halloween movies, or does the copy right prevent that from happening? I’ve been wanting an older Jamie Lloyd from Halloween 4 to get in as a legendary skin so bad, I made a petition about it and even asked the actress herself about it. Link to the petition and video
A: Thank you for your passion and dedication. Indeed, working on getting licenses can be a challenge!
-Dave
Q: Question for the art/design team: in the lore for Hux and Gabriel, it mentions that Gabriel damages Hux pretty severely directly before they are taken into the Fog, with flesh melting off his frame. Is the look for The Singularity we see in game the result of that damage, or is that pre-facemelt? If it's the former, is there any chance we might see Hux's original, "perfect" design he had for himself as a skin? Or was the lore even fully complete while you all were working on his design?
A: Hux's look in the trials is post-melt incident! We wanted to make sure we offered a good level of body horror with this character. We might see its "prime" look later, but keep in mind that even this would be horrid, The SIngularity is using flesh in a very wrong way.
-Dave
Q: Could you guys do something like a shirt related to Puppers in honour of him and what he brought to the DBD community?
A: Puppers' passing has been a huge loss for our whole community and has been deeply felt here on the team.
We have seen the discussions amongst players on how best to remember him and honor him, and we've been following it closely, and have been similarly discussing it within the team. While we have a strong desire to do something, it's simply too soon right now to say what we might be able to commit to.
Q: Deleted question.
A: Nothing concrete on the roadmap (get it?) but multiple ideas have been explored to improve the system. Thank you for your suggestion! We're open to reading the community's ideas and feedback on the topic and will be considering them when discussing next steps.
-Thomas
Q: Is it possible to get new moris for killers as a customization option? Not just tied to a skin.
A: Cries in Backlog
Q: Why has the map team not advanced substantially in the balance department in the past few years? The community has been clear in that the maps are unbalanced,yet it seems the dev team simultaneously understands the issue i.e Nerfing Eyrie yet released Red Forest 2.0
A: We began the work some time ago, but recently the speed at which we're able to push it forward has been greatly improved thanks to new hires & resources on our team. Now, we're able to tackle urgent day to day tasks while simultaneously making regular progress on live balance for existing maps.
Regarding the Eyrie of Crows, the intention of our balancing efforts there was to address how strongly Survivor-sided it was. We're still monitoring the results though (data and feedback) and we wont hesitate to go back for more tweaks if we feel that they're needed.
When it comes to Red Forest, we frankly just didn't have the ressources at the time for the scope of work required. Now that we do, I've scheduled an update for both Mother's Dwelling and Temple of Purgation that will hopefully address player concerns.
Q: Any plans on improving daily rituals? A permanent 60K BP instead of the 30K we're getting now and the ability to choose between survivor or killer rituals would be nice
A: Nothing concrete on the roadmap (get it?) but multiple ideas have been explored to improve the system.
Thank you for your suggestion! We're open to reading the community's ideas and feedback on the topic and will be considering them when discussing next steps.
-Thomas
Q: The Swamp realm had a unfinished map featuring a village structure, as well as the Bloodwillow tree from the artbook, possibly related to The Wraith back when he was still part of the Swamp Realm. Is there any plans in the future to bring this map as a playable one in Dead By Daylight, maybe with a visual upgrade of The Swamp?
A: The tree will eventually make its return to The Swamp.
However, at the moment, we're focusing our efforts on bringing visual & gameplay updates to existing maps. In The Swamp realm specifically, we're going to remove the generators in the corners of tiles, as well as some elevations that don't have a significant value add gameplay-wise.
-Andre
Q: The Skull Merchant is a polarising character currently. Are you happy with how Skull Merchant turned out? Do you plan on any future revisions for her?
A: Skull Merchant has problems on live and we are very aware of that. We feel the killer is fun and interesting in general, but there are some unfortunate playstyles that make her kit frustrating to play against. 2 things to say here:
She is getting an update. We are currently trying to determine when that can go out - stay tuned. 2. Her most oppressive games tend toward the 3-gen strategy. This is problematic in our game as a whole, but especially against certain killers (Skull Merchant being the most egregious). We are currently working on a systematic solution to deal with 3-gen games, which will ALSO help with playing against the Skull Merchant.
-Michael
Q: Will BHVR fix the visibility issues? My girlfriend is color blind and cant see most colors (no the color blind features don’t help her) so it’s a bit depressing for her to realize that she’s at a significant disadvantage when playing the game. Even for me its hard to see sometimes!
A: We are definitely ramping up our attention to accessibility in our game. It's unclear if/how we will adjust our support for colorblindness in the near future, but I can say we have a dedicated UX designer heading up our accessibility efforts and you can expect to see more accessibility-centered features coming out in the future.
-Michael
Q: Are we going to have sales on characters by the iridescent shards in the anniversary
A: I'm not supposed to say, because it's a secret. But yes.
-Justin
Q: The Shrine of Secrets is used as a way to make all perks accessible to players who do not want to spend additional money for the game other than the cost of the base game, but with over 200 perks in the game now, that system is not a reliable way to acquire specific perks. This leads to arguments that players who are willing to pay extra are given an advantage over others since meta perks can be locked behind that paywall.
What are your thoughts on replacing the Shrine of Secrets with a menu of teachable perks that can be purchased at-will for the same price they currently cost on the Shrine? What are reasons that a system like that would not work?
A: I can definitely say that the problems with the Shrine are no secret.
We are very aware that the system needs an update, however it remains on the backlog for now, which means its on our radar but not being actively worked on yet. We will hopefully get to it sooner rather than later.
-Michael
Q: Are there ever plans to make totally new maps but with the same realm as old locations?
I’d love another map that uses the Snowy theme of Ormond.
A: That's absolutely something i would love to do.
We don't have any plans to do so yet, but i'd love to add maps on a few existing realms. Ormond for sure, Grave of Glenvale comes to mind as well.
-Andre
Q: Are there any plans to unlink currently linked sets for original characters?
A: Short answer: No.
Long Answer: Original characters cosmetics are locked for technical reasons. Having them mix and match would cause bugs and a variety of clipping issues or gaps in their modesl at the waist or neck lines. Unfortunately, for these reasons, we have no plans to make them unlocked in the future.
-Justin
Q: The amount of representation the game gets is great.
But when will we get Ace Visconti actually represent Argentina?
A: Hey, good point! We've had a lot of fun with Ace's personality and used it as the main driveinspiration for his outfits. Some Argentinian representation would be great!
-Dave
submitted by
DecutorR to
deadbydaylight [link] [comments]
2023.06.08 06:21 hijesushere Just some regular old, not weird in any way song lyrics that I noticed in a couple of my favorite songs... I'm gathering evidence...
Lyrics in songs I've noticed.
Red Velvet
Oh hey! In the same dream
It kept calling us
Wonderland beyond distant memories
...........
Cntd
We we we strong, nothing missing
Wake up, the answer is Simple
Be Boss, blow the Whistle
The bigger world is noticing you.
Shall we have a festival? I hold your hand.
We've been waiting for this moment. Spread your wings and be yourself.
Come play at My carnival.
Climax? It starts now.
Watch out! We are making the rules.
......
It’s now or never, we got forever.
Sappy
;
You're sobbing and being pessimistic
You're hesitating again, you can't choose
Writing poems in your note, your hobby is sentimental
Look, now it's time to open the door
........
Tell me, which do you love?
It's not bad thing to dream
It's not a fairytale, it's the real world
What are you gonna do? Which one are you
gonna pick?
Reality or fantasy, adolescent boy?
I'm still clearing dating simulation games
using the manual
I'm still a long way from real love
.......
It's not that I don't like it
Escape from being just two-dimensional
Which one do you love?
Tonight let me know your true feelings
You'll really grow up then
Tell me, which one do you love?
(In the video the lyrics are "Logging out from delusion" for a part of it.)
That's not even getting into the imagery in the video.
Feel My Rhythm
Blowing up this fancy ball
We're back, cute chaotic delight
This is gonna be a crazy night
Epic appearance to stunning greetings
Let's have a little fun
Don't be shy, Bae bae
Let the play start
(Birds and wings everywhere in the video. Irene is shown offering strawberries to a gigantic statue of some sort which then falls towards her. Joy is seen standing in front of some type of being with wings, I can't tell what it would be though. Maybe one of us? Cant tell, she's, yeah she's blocking the shot)
Imagine anything
Now cruising into a weird, new dimension
A place I've never imagined appears unexpectedly
Don't miss this moment, baby.
Don't confine yourself to yesterday or tomorrow.
I'm truly free right now.
Come ride with me (Sway)
Let's go anywhere (Way)
I want to mess all the boundaries
In this world (Oh yeah)
When the world stops What a what a feeling Come take my hand (All right) A brand new Film We falling deep, You and I Next time, spin the clock Where should we go? Come on, let's start again You and I
Everglow
You used to be afraid of the dark night (ah yeah yeah) Hiding without anyone else knowing (ah yeah yeah) No one say happy ending You stayed silent and ran away (Here we go Here we go like)...
Knock Knock There’s a monster It’s growing larger, the black hole inside of you When you back uh? The howler has swallowed you, that’s the killer Don’t be afraid, hold my hand Your past is making you scared But know your power For the final time, be first You know that I come first I’m the winner winner winner Yes, it’s the last melody To save save save you (so don’t keep) Don’t be deceived by the lie That there is no light in this world Together we will Dream a dream that’s never been seen before Dream a dream that’s never been seen before (Ya) It’s ok if you fall (stand up) It’s you (hands up) Faster Stronger Better Gotta be the best Between night and day, around 5:30AM A war without loyalty will suffocate you, this is a foul Lies, darkness, truth, ecstasy, fantasy My candle makes you explode like a fireworks of melodies in the dawn Don’t be afraid, hold my hand Your past is making you scared But know your power For the final time, be first You know that I come first I’m the winner winner winner Yes, it’s the last melody To save save save you (so don’t keep) Don’t be deceived by the lie That there is no light in this world Together we will Dream a dream that’s never been seen before I’m breaking down the walls, crossing the lines I won’t shrivel up, I’ll jump over one step You got me now got me now two step Don’t slow it down slow it down Shout towards the sky that comes to you Hold onto the key of hope...
Bon bon chocolate
go up to the sky
.
Avenged Sevenfold
Hate to twist your mind, but God ain't on your side
Flesh is burning, you can smell it in the air 'Cause men like you have such an easy soul to steal (steal) So stand in line while they ink numbers in your head You're now a slave until the end of time here Nothing stops the madness turning Haunting, yearning, pull the trigger You should've known the price of evil And it hurts to know that you belong here, yeah Ooh, it's your fuckin' nightmare While your nightmare comes to life
You've been lied to just to rape you of your sight And now they have the nerve to tell you how to feel (feel) So sedated as they medicate your brain And while you slowly go insane they tell you Given with the best intentions Help you with your complications
You should've known the price of evil And it hurts to know that you belong here, yeah No one to call, everybody to fear Your tragic fate is lookin' so clear, yeah Ooh, it's your fuckin' nightmare Ha, ha, ha, ha
And I know you hear their voices (calling from above) And I know they may seem real (these signals of love) But our life's made up of choices (some without appeal) They took for granted your soul And it's ours now to steal As your nightmare comes to life
Afterlife
Like walking into a dream, so unlike what you've seen So unsure but it seems, 'cause we've been waiting for you Fallen into this place, just giving you a small taste Of your afterlife here so stay, you'll be back here soon anyway
A place of hope and no pain, perfect skies with no rain Can leave this place but refrain, 'cause we've been waiting for you Fallen into this place, just giving you a small taste Of your afterlife here so stay, you'll be back here soon anyway This piece on Earth's not right (with my back against the wall) No pain or sign of time (I'm much too young to fall) So out of place, don't wanna stay, I feel wrong and that's my sign I've made up my mind Give me your hand but realize I just wanna say goodbye Please, understand I have to leave and carry on my own life
Creating God
Standing in the shade of altruism, answering the call Came a modern messiah to save us all Something far beyond the work of fiction, Positronic brain A world that's void of all the anguish and suffering, pain
We're creating god, master of our designs We're creating god, unsure of what we'll find
Never held a high regard for Darwin, selection takes too long A little kick in the pool shouldn't do us wrong Devouring the very last invention man would ever need But exponential growth is a frightening thing, indeed
Sometimes when I look up to the sky I have to wonder are we "summoning the demon" you and I?
Have you noticed that I'm needin' it more now, more than it needs me Got a couple of billion that seem to agree Surfing in an artificial dimension, but we're not alone Now the master has become just a stepping stone, oh
We're Creating, God.
Beast and the Harlot
This shining city built of gold A far cry from innocence There's more than meets the eye around here Look to the waters of the deep A city of evil There sat a seven headed beast Ten horns raised from his head Symbolic woman sits on his throne But hatred strips her and leaves her naked The beast and the harlot
The city dressed in jewels and gold Fine linen, myrrh and pearls Her plagues will come all at once As her mourners watch her burn Destroyed in an hour Merchants and captains of the world Sailors navigators too Will weep and mourn this loss With her sins piled to the sky The beast and the harlot
The day has come for all our sinners If you're not a servant, you'll be struck to the ground Flee the burning, greedy city Looking back on her to see there's nothing around
The day has come for all our sinners If you're not a servant, you'll be struck to the ground Flee the burning, greedy city Looking back on her to see there's nothing around I don't believe in fairy tales and no one wants to go to hell You've made the wrong decision and it's easy to see Now if you wanna serve above or be a king below with us You're welcome to the city where your future is set forever
Welcome to the family
Hey kid (hey kid) Do I have your attention? I know the way you've been living Life's so reckless, tragedy endless Welcome to the family Hey There's something missing Only time will alter your vision Never in question, lethal injection Welcome to the family Not long ago you find the answers were so crystal clear Within a day you find yourself living in constant fear Can you look at yourself now, can you look at yourself? You can't win this fight
I try and help you with the things that can't be justified I need to warn you that there is no way to rationalize So have you figured it out now, so have you figured it out? You can't win this fight
And in a way it seems there's no one to call When our thoughts are so numb And our feelings unsure We all have emptiness inside, we all have answers to find But you can't win this fight!
I see you're a king who's been dethroned Cast out in a world you've never know Stand down, place your weapon by your side It's our war in the end, we'll surely lose but that's alright So have you figured it out now, so have you figured it out?
Bat Country
So sorry you're not here I've been sane too long, my vision's so unclear Now take a trip with me But don't be surprised when things aren't what they seem
You've been breakin' down for far too long Far too many moons since you felt well and strong You see, you could say goodbye but you don't have to die Not ever
Engineer the wires to your brain Architect a code so you won't feel the pain With your family by your side and vigor in your eyes forever Live Forever I'm way up, a god in size, beyond the reach of mortals I shed my human side Father, oh father I stare at my reflection, have I lost that boy inside? Final paradigm What's it really mean to be a man? Think about your answer but please understand While it's natural to fear, I'll make it disappear forever I forever I'm way up, a god in size, beyond the reach of mortals I shed my human side Father, oh father I stare at my reflection, have I lost that boy inside? Final paradigm Singular I am I have the question if these thoughts are mine To live forever but did something in me die? I'm clawing my skin but I can't feel it inside I know the agony of pain would hurt so much better I'm way up, so far up Have I lost myself tonight? Mother, oh father Have you lost that boy you used to know?
Simulation
It seems I should have walked away Reverse the wager I've no means to pay Toto has pulled back the green tonight, in sight And blue pills coat with such disdain I wore the shades for so long That I've forgotten how to see The curtain rises but who dares to pull the strings
I know this might be hard for you to believe and all, But you only exist because we allow it I question all the voices in my head Are they mine or have I been misled? Total understanding doesn't seem to mean a thing When you can't see behind the silver screen, a figurine Can't you hear me scream? By the way of cosmic rays A subtle breakdown jarred the code display A simulation as I can tell, our cell Playing out a hopeless scene We stand to lose all our charm And faith just seems to wane A billion years can seem a stunningly short time You've been beaten down time and time again But still you find yourself at the center of it all I question all the voices in my head Are they mine or have I been misled? Total understanding doesn't seem to mean a thing When you can't see behind the silver screen, a figurine Can't you hear me scream? You hear me, you had one thing to do, one thing And you fucked it up, piece of shit Nurse, patient 666158 needs to be sedated We need 500 CCs of M Oh hello there, dearie I've been expecting you Posturing the way I feel Is truth only what we believe is real? Marvel the sketches that paint the night, starlight And take a breath before it's all erased away
Their song Angels; Waking the Fallen, Sounding the Seventh Trumpet.
Everglow:
Pirate
Yeah EVERGLOW Gonna be mad lunatic, girl When the mysteriously changed moon comes A show that will start suddenly In secret, yeah, dance I want it Ddi-dam-bam-bam, bba-rira-bam-bam A paradise found in a whole new world that is out of sync ‘Cause I’m a pirate, yeah, yeah A pirate, yeah, yeah A pirate, yeah, yeah Now let me introduce myself I am a fleet I Start this voyage Towards the moon mist Yeah, let me introduce myself...
Twenty four hours, the light disappears Overnight, night, overnight During the night when the dazzling starlight shines Ayy, lift the anchor Girls all over the world Dance tonight And we could be anything, anything now Go crazy, no doubt Rowin’ for the Crown Waving the flag, yeah...
All the way, all the way, all the way The riot we made All the way, all the way, all the way Can’t ever stay quiet Girls all over the world Run tonight Just get on board ‘Cause I’m a pirate, yeah, yeah A pirate, yeah, yeah A pirate, yeah, yeah Now let me introduce myself I am a fleet Start this voyage Towards the moon mist Yeah, let me introduce myself Ahoy! Sing a song now The hidden moon festival Well, shiver me timbers (Aye-aye) Watch this night together Last chance, get on board Approaching tsunami, disappearing afternoon Everyone falls asleep under these waves Yeah, I’m making the moves During the night when the dazzling starlight shines Ayy, lift the anchor Girls all over the world Dance tonight And we could be anything, anything now Go crazy, no doubt Rowin’ for the crown Waving the flag, yeah (Oh woah) All the way, all the way, all the way The riot that we made (Oh yeah) All the way, all the way, all the way Can’t ever stay quiet Girls all over the world Run tonight Just get on board...
A letter from that future Together with that blinding light Trust me and follow me up to my ark...
Katy Perry and Nikki Manage
Michael Jackson's Best Tracks
"Swish Swish" lyrics Katy Perry Lyrics Play "Swish Swish" on Amazon Music Unlimited (ad) "Swish Swish" (feat. Nicki Minaj)
They know what is what But they don't know what is what They just strut What the fuck?
[Katy Perry:] A tiger Don't lose no sleep Don't need opinions From a shellfish or a sheep Don't you come for me No, not today You're calculated I got your number 'Cause you're a joker And I'm a courtside killer queen And you will kiss the ring You best believe
So keep calm, honey, I'mma stick around For more than a minute, get used to it Funny my name keeps comin' out your mouth 'Cause I stay winning Lay 'em up like
Swish, swish, bish Another one in the basket Can't touch this Another one in the casket
Your game is tired You should retire You're 'bout as cute as An old coupon expired And karma's not a liar She keeps receipts
So keep calm, honey, I'mma stick around For more than a minute, get used to it Funny my name keeps comin' out your mouth 'Cause I stay winning Lay 'em up like
Swish, swish, bish Another one in the basket Can't touch this Another one in the casket (Let's go) Swish, swish, bish Another one in the basket Can't touch this Another one in the casket
They know what is what But they don't know what is what Katy Perry They just know what is what Young Money But they don't know what is what They just know what is what But they don't know what is what They just strut Hahaha, yo What the fuck?
[Nicki Minaj:] Pink Ferragamo sliders on deck Silly rap beefs just get me more checks My life is a movie, I'm never off set Me and my a-Migos (no, not Offset) Swish swish, aww I got them upset But my shooters'll make 'em dance like dubstep Swish, swish, aww, my haters is obsessed 'Cause I make M's, they get much less Don't be tryna double back I already despise you All that fake love you showin' Couldn't even disguise you (Yo, yo) Ran? When? Nicki gettin' tan Mirror mirror who's the fairest bitch in all the land? Damn, man, this bitch is a Stan Muah, muah, the generous queen will kiss a fan Ass goodbye, I'mma be riding by I'mma tell my ...Biggz, yeah that's the guy A star's a star, da ha da ha They never thought the swish god would take it this far Get my pimp cup, this is pimp shit, baby I only rock with Queens, so I'm makin' hits with Katy
[Katy Perry:] Swish, swish, bish Another one in the basket And another one and another one Can't touch this Another one in the casket And another one and another one
They know what is what Do they know? But they don't know what is what They just know what is what But they don't know what is what They just know what is what But they don't know what is what They just strut What the...
Red Velvet: Dumb Dumb Dumb Dumb Dumb Dumb Dumb Dumb –31
You need to “Beat It” That boy Michael Jackson ”Bad” I’m not your “Billie Jean” Don’t you “Leave Me Alone” But you’re so ambiguous, I want “Black Or White” I can’t give up on you, my “Man In The Mirror” “Why You Wanna Trip On Me” You’re too harsh Boy, you make me “Scream” Why am I like this? Well, your “Love really Never Felt So Good” It’s so electrifying that it’s like
Aespa
Next Level
aespa
I’m on the Next Level, yeah I follow the absolute rules Don't let go of my hand unity is my weapon I walk to KWANGYA I know your home ground Confront the threat Beat it, beat it, beat it
An unexpected black out The temptation is deep and strong (Too hot too hot) Letting go of the hands held together But I'll never give up
I'm on the Next Level I open the door over there Next Level I'll destroy you in thе end Until I reach the Nеxt Level KOSMO Next Level Beat it, beat it, beat it
La, la, la, la, la, la La, la, la, la, la, la La, la, la, la, la, la La, la, la, la, la
I see the NU EVO The hostile suffering and sorrow Make you popping and evolve further That's my naevis, it's my naevis You lead, we follow After learning the feelings Watch me while I make it out
Watch me while I work it out Watch me while I make it out Watch me while I work it out Work it, work it, work it out
Even the unbearable despair Can't break my faith Watch me while I work it Even if a more painful trial comes I won't let go of your hand, oh
Never look back Don’t covet things of KWANGYA If the promises are broken, everything will be out of control The signal is becoming unstable since a certain point in time I'll destroy you in the end (We want it) Come on! Show me the way to KOSMO, yeah
A hallucination quest created by the Black Mamba Aespa, they want to separate out ae, that's right I lose my balance and my voice too In the illusion of being criticized and alienated Nævis we (Call ae, ae) Aespa's Next Level Open "P.O.S" This is the REAL WORLD, I'm awake We against the villain, what's the name? Black Mamba
I open the door in the end (Too hot, too hot) That light is like Fire to you I'm dying to know The next story that will unfold Huh!
I'm on the Next Level I open the door over there Next Level I'll destroy you in the end Until I reach the Next Level KOSMO Next Level Beat it, beat it, beat it
I'm on the Next Level I become stronger and free Next Level I'm no longer who I was at KWANGYA Next Level Feel me I'm like a beast Next Level Beat it, beat it, beat it Huh! https://lyricstranslate.com/en/next-level-next-level.html-0
Savage
[Intro: Karina] Oh my gosh Don't you know I'm a savage?
[Verse 1: Karina, Giselle] I'm a Killa who will break you, ae You're still hiding and hallucinating Beat you up, we holler I'm not afraid of you, you, hit you harder Push me in, deep fake on me To the unprepared stage Corner me in, fake on me Got everybody, mock up to me You shake me up so that I feel ashamed Cold spectators are collapsed, ae I can't stand you anymore, say, "No!"
[Refrain: Winter, Ningning] Wait and see, I'm a little savage Your dirty play I can't stand it any longer You want to break me Your hallucinations are becoming The reasons to construct you
[Pre-Chorus: Winter, Ningning] I'm a savage I'll break you into pieces yeah, oh I'm a savage I'll crush you, oh
[Chorus: Karina, Giselle, Karina & Ningning] Get me, get me now Get me, get me now (Zu-zu-zu-zu) Or I'll become more Savage (Zu-zu-zu-zu) Get me, get me now Get me, get me now (Zu-zu-zu-zu) Now I'm going to get you Now, I'm a savage Gimme, gimme now Gimme, gimme now (Zu-zu-zu-zu) I can see your words Your weakness Algorithm (Zu-zu-zu-zu) Steaming, it's steaming Steaming, it's steaming (Zu-zu-zu-zu) MA ae SYNK Don't bother me and bog off, savage (Zu-zu-zu-zu)
[Verse 2: Giselle, Winter, Karina] Mhm, everybody looks at me I'm used to it, I should take a step back I have to endure it like an adult I'm locked up in the glass I want to play such a horrible expectation I'm locked up in that hallucination frame I'm going to KWANGYA, game in Defeating a subtle alienation And making me drift apart from my ae Your satisfying trick We gone KWANGYA, game in Cut it down, my sword of light To you who is damaged It's a merciless punch
[Refrain: Ningning, Winter] See? I'm a little Savage I block your regenerative power I distract you, I leave you out Don't forget, this is KWANGYA I control your time and space Make it, break it
You are the one who protected me when I was in trouble My naevis, we love you My victory, one SYNK DIVE All the opportunities you've created I know your sacrifices, oh My naevis, we love you I know, we'll make sure to find your memories Let's meet surely after the resurrection
[Breakdown: Karina, Ningning] Savage Savage Yeah
Girls
Wake up! In a deadlier war Hold on with your feet(our feet are like hands back home) Hook! Black Mamba I am not afraid of you Hoot! I’ll break you It has changed when we entered KWANGYA Distorted æ more like me, like one A crazy presence that shows The ember that was left behind...
grew into a great evil When I helplessly isolate you Reunite we’re together again Whoo Whoo Attack Beat it Yah You’re not alone...
Shined sacrifice If you found the memory Can you show us? Can you show up? Right now, right here Follow me (Bow down) Watch me (My skill) You will get surprised (Say wow) We coming Scream (Get loud) Listen (My sound) Call it (Upgrade) We coming Blooming in chaos (We Them Girls) And confronting fear, That courage (Ah Yeah) Whenever we are together We Them Girls We Them Girls We Them Girls Meta universe exists now Parallel world All beings have meaning Part of my heart We use sympathetic words and share the body temperatures In the end, we only pursue the value of goodwill I finally became stronger I don’t get swindled or hurt It’s distorted It has started again Make sides Isolate you and me so that we can’t see ahead The algorithms that have been distorted by bad desires Use existence as the weapon and swallow with destruction Ah Evil was started at that moment Whoo Whoo Move out flip Yah I’m not alone I want to protect first encountering REKALL I will hug you so that you can feel Without SYNK DIVE Follow me (Bow down) Watch me (My skill) You will get surprised (Say wow) We coming Scream (Get loud) Listen (My sound) Call it (Upgrade) We coming Blooming in chaos (We Them Girls) And confronting fear, That courage (Ah Yeah) Whenever we are Together We Them Girls We Them Girls To face a peaceful day Inside the FLAT We laugh and love together With my friends Now I’m more curious about the future together with nævis Eventually we will probably meet nævis on the REAL MY WORLD Hold up! REAL MY WORLD Your existence is brighter than my reflection in the mirror Can you tell me? Until when, will we be together? Follow me (Bow down) Watch me (My skill) You will get surprised (Say wow) We coming Scream (Get loud) Listen (My sound) Call it (Upgrade) We coming Blooming in chaos (We Them Girls) And confronting fear, That courage (Ah Yeah) Whenever we are together We Them Girls We Them Girls We Them Girls Girls! Official translation. Play "Girls" on Amazon Music Unlimited (ad) Other Songs from Girls Album Girls Girls
Far away, far away Higher and higher To the place unseen
No one can stop me anymore Get set, go! Good-bye I’m not my old self Take a look at my WILDSIDE
By instinct, do it Come along with me Let us go down, down, down, down, da street
I didn’t go anywhere Now I could go everywhere Scared of change Just looking from the side
When you protect me and I’m breathing I’m forced into misery like a puppet, muppet I thought I was no good But behind weakness there was strength Words from loveless people, I don’t care about it anymore I will show you the truth
Never tell lies to myself any more Fly now to the place I want to be I’m never scared of going to the sky
Inside O-O-Out My wild side, my wild side The unseen me who has Overcome weakness (WILDSIDE) Far away, far away Higher and higher To the place unseen
No one can stop me anymore Get set, go! Good-bye I’m not my old self Which this WILDSIDE
Accepting myself that I don’t even know of I want to love more, believe myself more So I don’t get lost, Yeah
Starlight, slash the dark night already So bright, sparkle La-la-la-la-la
Inside O-O-Out My wild side, my wild side The unseen me who has Overcome weakness (WILDSIDE) Far away, far away Higher and higher To the place unseen
No one can stop me anymore Get set, go! Good-bye I’m not my old self Which this WILDSIDE
By instinct, do it Come along with me Let us go down down I will show you my wild side
https://youtu.be/Qpf26PtBXgo 😬 cya ❤️🩹😾🙀🙈
Somethings gonna give and it's not going to be me.
submitted by
hijesushere to
spirituality [link] [comments]
2023.06.08 06:07 clementheng All Female room at Tmn Connaught
| Clement 60162202886 Whatsapp: https://appoin.me/clement_KaFa Room Detail: https://appoin.me/rooms_1RaQC Uniqueness of this room n house 1) 2 min walk to LRT/ MRT bus station, banks, shops n restaurants. Lots of parking space after office hours. 2) No need to grab food for delivery n thus lots of saving. 3) 5 min walk to UCSI Uni. 4) Spacious Living Hall 5) WiFi 300 mbps. Super fast. 6) Water Dispenser : Hot n Cold 7) All local females tenants. 8) Fire Extinguisher in every floor 9) Spacious Living Hall with TV 10) Modern n full cooking facilities n washing machine. 11) Fully furnished rooms with wardrobe, bed, mattress, table n chair. 12) Rental inclusive of all utilities, wifi, repair n maintenaice. 13) Super Safe, Comfortable and Clean. 14) Extra parking space available upon check-in. 15) 2.5 storey house. 15) Book an appointment to view the room. ... submitted by clementheng to u/clementheng [link] [comments] |
2023.06.08 05:33 KillerOrangeCat Three New Terrifying True Scary Tales 6/7/2023
Three New Terrifying True Scary Tales
Number One: The Pool
Now, this happened a very long time ago. I am not going to mention when or where though and I am submitting it anonymously. I don’t want people going back and finding out more about it and then lashing out of me.
I was 13 years old and my brother was 11. As I mentioned, this happened a long time ago and I think today, not a lot of parents would put a 13 year old in charge of an 11 year old. But this was not unusual at all back then. In fact, I was looking after my little brother all the time before either of us even hit 10 years old.
After a while, of course, always keeping my eye on him began to get very annoying. It interfered with my hanging out with friends. It was quite a drag when I would try to talk to girls. It was just a pain in the ass, really.
Anyway, one day during a really hot summer, our parents decided to drop us both off at the local swimming pool for the day. My dad had to work and my mom had errands and stuff to run plus work do to do for the church. It was so hot and there was no way we could afford air conditioning. We had one old fan in the house and a sprinkler in the yard that we could go play in. But the swimming pool was the much better option.
Of course the pool was very crowded. Lots of families would drop their kids off there during the summertime. And of course, even though I knew it already, my mom stressed to me, “Keep an eye on your little brother at all times.”
Some of my friends were at the pool too. I got to talking to them and they told me about this new girl who moved into town. She would be starting school that fall and supposedly she was really hot. So of course, I wanted to check her out. I knew the lifeguards would be watching my brother in the water, so he would be fine.
I went with the guys and the girl was really cute. My buddies all dared me to approach her, which was admittedly a brave thing for a 13 year old boy to do. Of course, I couldn’t chicken out in front of them, so I did just that.
She was a very sweet girl. We actually ended up talking for a little while. Her parents were at the pool though, and they called her back after too long. So I went back to the water to see how my little brother was doing.
The only problem was that I couldn’t see him anywhere in the water. This was a small town in a rural area, so although I said the pool was crowded, it wasn’t like a water park is crowded though. I should have easily been able to pick him out of the water. He just wasn’t there.
I went and searched around the area surrounding the pool and didn’t see him there either. My heart started beating faster and I began panicking. I went to the building where the showers and concession stand were. He wasn’t there either. You couldn’t leave that pool without going through that building, though. I asked the attendant if a 11 year old boy had left the pool on his own in the previous hour and he told me no.
I then went to the lifeguards and my buddies. I thought maybe there was a chance that I had missed him. It’s easy to occasionally miss someone in a crowd. The lifeguards ordered everyone out of the pool. Fortunately, there were no drowned children in the pool. Unfortunately, my brother was nowhere to be found outside of the pool.
The lifeguards had to call my mother at the church. I had never before lost track of my little brother like this before. I had no idea what to expect when she showed up. I was only thankful that the police were already at the pool or she probably would have whipped my ass right there in front of the entire pool.
The trouble I got into at home isn’t something that I want to go into very much. My butt very much has PTSD from the experience. But that was minor compared to the fear I felt for my little brother. Hell, I didn’t even have time to feel guilty although that I knew that I was. I was only concerned for him and wondered what would happen.
All day and night, I expected the police to bring him home. But that didn’t happen. I expected it the next day too. But it didn’t happen.
The town organized a search to look for him. I kept expecting to hear from them that they had found him. But that didn’t happen either.
After about a week of my brother not being found, I began fearing for the worst. I began thinking that he was dead. And I was terrified every waking moment of my life, expecting to absolutely hear the news that his dead body was found.
Nearly two weeks after the disappearance, we got a phone call from the police. They had found my brother and thankfully, he was alive. But unfortunately, that’s not the whole story.
Remember the attendant telling me that no boy had left on his own? Well that’s because the boy left with one of the lifeguards who was getting off duty. He had lured my brother out of the pool and into his car with promises of ice cream, something he and I rarely ever got. And my brother went to his house with him.
For all of that time, he kept my little brother locked up in his basement. He didn’t do anything sexually to him, thank God. But there was a lot of mental and some physical torment when my brother wouldn’t do what he was told to you. But the scariest part for him was thinking he would never get out and be with his family again.
Here is another weird part. The lifeguard wasn’t an adult. He did this while his parents were out of town for a few weeks. They came back early and caught him. And if you think I felt bad for my parents’ punishing me, what they did to him had to be legendary. The police thought he was either planning on killing or releasing my brother before his parents got home. But no one ever knew for sure.
He had to live with it without much help for a long time. Mental health assistance had a very bad stigma back then. But we’re both still alive today and he forgave me a long time ago.
Number Two: Taking the Garbage Out
A few weeks ago I went outside at around 3am to move the garbage to the curb since pickup would be in the morning. I often do this in the middle of the night. I just tend to keep weird hours and as the weather warms up for the summer I find the warm nights preferable to the sweltering days.
I’m not worried about bothering my neighbors since I don’t use noisy bins and all of the houses right next to me are currently empty. I actually find the quiet of the neighborhood at night quite relaxing.
Unfortunately since I don’t use bins animals are able to get into the bags a bit easier and while this doesn’t happen often it had happened on this night. So I was outside picking up the strewn around garbage and putting it into another bag when the silence of the night was suddenly broken by multiple police sirens.
At first they seemed distant and while they startled me it was not at all unheard of to hear sirens at night here. But usually it would be one in the distance. As I listened, still bagging the garbage, I could tell it was multiple sirens and they were getting closer. Then just as suddenly as it started it stopped again. There was just silence. By the time they stopped they sounded maybe four blocks away.
For a moment the night was silent again and I began hauling the bags to the curb when the neighborhood dogs began barking all at once. It was like every dog in the neighborhood had gotten the cue to start barking. Many were even howling. It continued for maybe a minute and once again it just stopped as suddenly as it had started.
I realized I hadn’t heard any barking or howling while the sirens were going and that’s normally how it would work. These dogs had started up separately from the sirens and just stopped all at once. It just wasn’t normal. I went back to the side of the house to grab more bags when the silence was broken a third time.
Just a single chime in the night. Like someone getting a phone notification. This sound wasn’t blocks away. This sound was here. RIGHT HERE. No more than feet away. As I said, the houses around me are empty.
I was done. The rest of the garbage would wait until morning. I didn’t see anyone close by but that just made it worse. There was someone close by that I couldn’t see. I immediately went into the house to leave the garbage for the morning.
I don’t know if these things were related. If the cops had been chasing someone who’s fleeing had caused the dogs to bark. Someone who received a message on their phone as they approached my house. Or if it was all just a coincidence. But I won’t be taking the garbage out at 3am anymore.
A Commuter’s Nightmare
William M.
06/30/2021
Back in the 80s, I worked at the Irwin Memorial Blood Bank in San Francisco while living and commuting from Oakland, CA
My job as Registrar, took me all over Northern California, during Blood Drives at hospitals, clinics, major corporations, etc., where we would sometimes witness firsthand, the dead, being placed on gurneys, running out of the Coroner's or Medical Examiner’s rear doors, and down the sidewalks, because they simply didn’t have enough room or staff inside the morgues to process them. Mortuaries were having problems too due to the massive overload where deceased loved ones were admitted but not processed or interred for months or even years at a time.
I remember watching the News and reading newspaper accounts of E.R.s in hospitals, clinics, etc. so clogged with patients, that 1 in 10 would die waiting to just get in to see a Dr. It was a Public Health and Safety nightmare. It was a National disgrace. It was politically orchestrated mass murder. It was the B purge of the ‘80s and ‘90s.
I remember, starting work early on one of many Blood Drives (the A.I.D.S. epidemic was just getting started) and having to catch the first B.A.R.T. (Bay Area Rapid Transit) train out of the station at about 4:00 am, where morning after morning I would witness hundreds of people sleeping on the benches, or the sidewalks, or on the streets outside, waiting for it to open.
Hundreds of others would be seen walking around like zombies in the early morning freeze amid the concomitant yelling, screaming, moaning, begging, and pleading, all of it looking like a newsreel of the death camps at Auschwitz-Birkenau.
Many times, I was woken at home in the middle of the night, to the sounds of people howling and cursing outside my window at some real or imagined threat, until either the police came, which usually took hours because they were spread so thin, or some tenant, or other, ran them off.
I remember the time I woke up to the sound of a woman’s voice begging in the early morning cold for someone to help her. She kept repeating it over and over growing weaker and weaker until it was little more than a whisper.
By the time I’d gotten up, armed myself with the steel-reinforced baton I’d purchased at a Police Supply store, and ran the 5 floors down to the ground floor, I found her sitting in a taxi shivering from the 42-degree drizzle coming in off the Pacific. The cabbie told me it was alright; she was just cold and needed someplace to rest and warm up; He’d drop her off at one of the nearby shelters.
At the time, I was living in a local Residence Hall on Lake Merrit in Oakland, California which was little more than a converted Hotel from the San Francisco/Oakland Gilded Age of the late 1920s. It had 5 floors and a penthouse with a capacity of about 200. I never saw it get much beyond about 30 residents. It sported a full kitchen, dining area, big screen tv viewing room, swimming pool, and a recreation room with pool, foosball, and darts.
I lived with a friend, at the time, on the 5th floor just under the penthouse. There was an elevator, but like most refurbs, it didn’t work. That meant we'd have to climb 10 flights of stairs every day to reach our room. The best part was that we had the entire floor to ourselves. I guess nobody wanted to climb that many stairs. Because we were both runners, it was a little like running the 900 feet to the top of Angel Island, running across The Golden Gate Bridge and back, or running the 3.4 miles around Lake Merrit twice a day.
Because there was no air-conditioning, all the windows were left open during the summer months, but along with whatever cool air the San Francisco/Oakland Bay would bring through the gaping nearly wall-length vault ceilinged windows, it was always accompanied by the teeming, screaming City of Oakland street din: cabbies, buses, cars, trucks, vans, motorcycles, scooters, police sirens, ambulance, fire department, pedestrians, hustlers, druggies, break-dancers, prostitutes the homeless, et al. Day or night, winter or summer, it was like living in a jet engine test lab, somewhere on the 9th level of hell.
Of course, we could always close the windows against the noise 5 stories below. But if it was summer, with all the humidity coming off the bay, we’d roast like 2 suckling pigs in our own sweat even if we used a fan.
One night after a particularly grueling day at work, I came home, climbed Mount Everest (or at least K-2) to my steaming little abattoir, tore off my sports jacket, shirt, and tie, and fell into a coma-like sleep only to awake some 4 hours later to the sound of someone slamming a door, over and over, seemingly as hard as they could. It was about 2:00 am and raining so hard the water was pouring through the open window and flooding the floor and carpet. The sound was coming somewhere down the hall from one of the other units.
After about the 15th or 16th slam to my inner ear, I was up, as in a trance, running like a lunatic from unit to unit and window to window, covering the entire southside of the 5th floor; battening down the hatches, and getting drenched in the process. It was, how should I say: exhilaratingly infuriating. I was supposed to get up in 2 hours and commute to work in the upper peninsula.
Having unconsciously completed this Sisyphean task and realizing that there was zero chance of getting any sleep, I donned my foul weather gear, equipped my trusty baton (I used to tuck its 2 ½-foot length up my sleeve when running), and headed out the front door to Lake Merrit which was just outside the main entrance. From there, I trotted to the sidewalk circling the lake, and began to run.
As I ran counterclockwise against a torrential rain with a gale-force wind broken only by the occasional intermittent rainbow-hued lightning flashes which blinded me to almost everything around me, I almost ran into someone up ahead who was walking in the same direction.
He was hunched over against the wind and rain and wearing a long heavy winter coat. Unusual for that time of year, I thought. Whenever I would run in public, I always made it a courtesy to let people know when I was approaching especially from behind. I’d blurt out a perfunctory:
“Excuse me.” Followed by a conciliatory:
“Sorry.”
But apparently, the person ahead either didn’t hear me or didn’t care because, when I was about 6 feet from him, he suddenly turned around, exposing a darkened contorted face, jagged teeth, and a guttural growl that would have stopped a charging 600-pound Grizzly.
The sheer force of the malevolence emitted from this inhuman thing almost made me stop, but because I was moving so fast, the inertia along with the gale force wind and lightning strikes propelled me past him (or it), and fingering my steel-reinforced baton, I, in turn, steeled my nerve and kept running. I looked back only once to reassure myself that he (or it) wasn’t following.
Running on the leeward side now, with the rain at my back, I ran past a group of men in a circle smoking or drinking or doing whatever noxious or illicit thing I imagined, when, feeling charged with my own adrenalin, or the anger and resentment at that woman’s searing pleas for help, or the spook I’d almost run into, or just the gross injustices thrust upon the world in that dank, dark and dangerous time, I almost stopped, baton in hand, intending to take on the whole group: I may go down, I told myself, but at least I would take one or two with me.
Just then, the lightning struck particularly close to where I and they stood and the sheer blinding flash and concussive boom shook all of us enough to break up their conspiratorial collaboration and my righteous crusade; just enough, that is, to shove me headlong around the next bend, to the long straight full out dash to the front doors, the 5 floors, 10 landings, and 50 risers to rain-sodden home.
To get to work every day, I'd have to commute to the upper peninsula by using 3 buses, 1 train, and 1 cab and after a 10 or 12 or sometimes 14-hour day, I would have to take the same to get back. This meant that if I didn’t go out, make dinner, eat, or watch tv, I just might get about 4 hours sleep. Commuting took between 2 to 3 hours, one way.
Once on the way home, almost every stop was crowded with commuters. I was told that it was because there were so many buses down for repair. The ones still running were so filled beyond capacity, that the shocks and springs were sitting on the chassis, and stop after stop proved nearly impossible to take on any more passengers. Still, and despite the few getting out at every stop, the driver would take on even more and just pack them in.
I remember him yelling for people to get back behind the yellow line over and over. By then, he was long past any semblance of reason; his patience frayed to a single maniacal thought, his voice raspier and raspier, his manner, more and more brusk.
I can still see when he finally lost it; jumping up, out of his seat, with a nickel-plated 38 Caliber Revolver pointing at one of the passengers; an elderly woman, screaming from the top of his lungs:
“Get back behind the yellow line!”
I can still hear the woman begging the driver:
“Please...” while the passengers behind were practically trampling each other to get out of the line of fire.
I remember the sad, exhausted urgency in her voice; she really was trying to move back, but how could she, an old woman, do that with all those people blocking her way? Everyone knew this was an impossible task; everyone except the maddened driver. He just kept glaring, and bellowing with his gun out pointed right at her and the other passengers.
"Back up and make room" he yelled.
‘Or else what?’ I thought. ‘You're gonna kill an old woman?'
Getting up out of my seat, pushing my way through the throng who were pushing against me to get away, I managed to get within about 6 feet from the front when, roaring through the din and my fear and anger, I ordered the bus driver to:
“Put the gun down!” And again, with even more rage and authority:
“Put the gun down, now!”
The bus driver shocked that it might be a cop, or worse, shakily, put his gun back in his concealed carry holster and hypnotically sat back down. He resumed driving without saying another word. I got out at the next stop, along with the elderly woman. She was so shaken, that she busted out crying. I held her still fuming despite the close call because I would now have to wait for another bus and after that, 2 more; the train and a cab to get home. I wasn’t going to make it until well after 8:00 pm. As soon as I got home, I reported the bus number and the driver to Muni.
Many of the commuters I'd see day to day, or share a seat with were victims of the purge just trying to get out of the rain or the cold, or the wind, or the sun, even for just a little while. For them, it was easing the agony of living on the street, even just a little. For many of us regular commuters, during those dark times, it proved to be the same.
On one of the final buses that would take me to the train and across the bay, I remember standing, with about 50 others, on Market Street waiting. Like ours, stop after stop was so packed with people, some were standing in the street because there was simply not enough room on the sidewalk. The ones in the street would stay where they were for fear of losing their place and missing their connection and having to wait another hour, or more, to catch another.
Because the rapidly descending elevation of the southbound streets ending at Market Street from the upper peninsula were so steep and the transverse angle of the turn so sharp, some of the buses would skirt the edge of the curb, sometimes rolling up over it onto the sidewalk putting them dangerously close to the commuters waiting on the other side.
If there were any people in the street, especially the old or the infirm, they would either have to get out of the way and lose their place in line or hope the bus driver stopped before completing the turn. Most of the drivers would. Once there was one who didn’t.
I remember the television and newspaper account about an elderly woman waiting at one of the stops during the pm rush hour. When the bus made the oblique turn way too fast at 25 miles per hour she was either too close to the edge or standing in the street when she was hit by the side view mirror across the face and the left side of her head.
She went down under the wheels and her body got hung up under the chassis. The bus driver too full of passengers to stop, or late for his break, or just too coked up to notice, kept on heading for the Embarcadero before he realized something was wrong. By then, the woman had been dragged over a quarter of a mile. No one knew for sure whether the concussion from the mirror or the relentless dragging was the cause of death. I guess it didn’t matter to her anymore, one way or the other. It mattered to a lot of those who witnessed the whole thing though; screaming and yelling, block after block, trying to get the bus driver to stop.
To get across the Bay to San Francisco from Oakland or back, one alternative to the nightmare bus commute was the B.A.R.T (Bay Area Rapid Transit). It was quiet, clean, air-conditioned, and fast. Traveling under the Bay, it could span the 13 miles in minutes. Once I’d reach the train station, by bus, from the Oakland side, I’d descend one of the many street-level entries to the below-ground turnstiles which led to the train platform. Of course, there were always hundreds of derelicts, homeless, hustlers, etc., hanging out by the turnstiles waiting for their chance to slip through and get on any one of the many trains that serviced the Bay Area, but sometimes, especially after a scuffle with B.A.R.T. Security or the San Francisco/Oakland Police, they’d scatter to the winds (or the shadows as it were) until everything calmed down and then they'd be back at it again, day and night.
Almost every week I'd hear about someone falling, or being pushed, or jumping down onto the third rail, which would either short-circuit the line and knock out the power or if it was particularly grisly, halt service entirely. Because service resumption could take hours, waiting passengers would have to go back up and out onto the street and catch another train, take a cab or a bus or just walk or, as was often the case for me, run.
Once, I remember running to the next stop when I was ascending to the upper peninsula because the previous connection didn’t show up which meant it would have added another 45 minutes to my commute. The choice was obvious and inevitable: I could either
“wait to be late” or go for it. I chose the latter.
You just can't imagine what it’s like to run at a 20-degree angle uphill for about 2 miles while wearing dress slacks, dress shoes, a white shirt and tie, and a sports jacket, in San Francisco, during the summer, with the humidity until you’ve tried it. It’s, how should I say: exhilaratingly infuriating.
Running, I came upon a stand-alone, transmission shop, right in the middle of a residential area. The owners must have paid a pretty penny to get away with that one. There were police cars, the fire department, a metro ambulance, the San Francisco Chronicle, and a marked County Coroner’s Office vehicle scattered around the shop.
Some people along with some of the employees: their first names embroidered on their shirts, were standing on the sidewalk just outside the property watching. They’d been there for about an hour when I stopped to ask one of them (Bob) what happened.
Wearily he said:
“The girl who worked in the office answering the phone and typing up orders was shot to death by her boyfriend. The boyfriend got away but she was still down there being processed. God, she was only 24 years old. They’ll catch him, though. He hasn’t got a chance.”
'Nope,' I thought.
'In this town, I don’t expect he would.'
I was late again when I got home. Vaulting the 5 floors to reach our loft, I held my friend close, the entire night. She was ok with that. So was I.=
submitted by
KillerOrangeCat to
killerorangecat [link] [comments]
2023.06.08 04:58 Khorch- [Store]Cheap Diretide I, II and Aghanim's Collector's Cache Sets
Hi guys! I am selling Diretide cache I & II as well as some Aghanim Cache. I am selling those sets because i have many extras and i don't play those heroes that much. Some of the sets are unbundled but still can be gifted, you can check my inventory to be sure. Buyer goes first no exceptions. If you don't trust me, i am okay with using a middleman. I have sold to many people before and i have many proof screenshots and recordings i can show. I can do discounts for bulk sales.
- In order to gift/trade the items we need to be friends at least 30 days.
- I will trade dota2/csgo/tf2 items and tf2 keys worth the listed item's price.
- Because i don't want to waste anyone's time i require %25 (Min.1$) of the price for reservation.
- Reservation fee will be subtracted from the items total price.
- If you want to reserve/buy an item comment on my steam profile and add me on steam.
- If you have any questions feel free to add/message me.
- Reservation fee will not be refunded if you cancel the order.
Here is my steam profile: https://steamcommunity.com/profiles/76561198113120433 My steamrep: https://steamrep.com/search?q=76561198113120433
DIRETIDE COLLECTOR'S CACHE I
DIRETIDE COLLECTOR'S CACHE II
AGHANIMS COLLECTOR'S CACHE submitted by
Khorch- to
Dota2Trade [link] [comments]
2023.06.08 04:40 code_hunter_cc Calico: Kubernetes pods can't ping each other use Cluster IP
Kubernetes
I installed kubernetes using kubeadm v1.14.0 and added two working nodes via the join command.kubeadm config
apiVersion: kubeadm.k8s.io/v1beta1kind: ClusterConfigurationkubernetesVersion: v1.14.0controlPlaneEndpoint: "172.22.203.12:6443"networking:provider. podSubnet: "111.111.0.0/16" node list
NAME STATUS ROLES AGE VERSIONlinan Ready
13h v1.14.0node2 Ready 13h v1.14.0yiwu Ready master 13h v1.14.0 I checked all pod is bootup
kubectl get pods -n kube-systemNAME READY STATUS RESTARTS AGEcalico-node-h49t9 2/2 Running 1 13hcalico-node-mplwx 2/2 Running 0 13hcalico-node-twvsd 2/2 Running 0 13hcalico-typha-666749994b-d68qg 1/1 Running 0 13hcoredns-8567978547-dhbn4 1/1 Running 0 14hcoredns-8567978547-zv5w5 1/1 Running 0 14hetcd-yiwu 1/1 Running 0 13hkube-apiserver-yiwu 1/1 Running 0 13hkube-controller-manager-yiwu 1/1 Running 0 13hkube-proxy-7pjcx 1/1 Running 0 13hkube-proxy-96d2j 1/1 Running 0 13hkube-proxy-j5cnw 1/1 Running 0 14hkube-scheduler-yiwu 1/1 Running 0 13h This is the two pods I used to test usability.
kubectl get pods -owideNAME READY STATUS RESTARTS AGE IP NODE NOMINATED NODE READINESS GATESnginx-ds-2br6j 1/1 Running 0 13h 111.111.1.2 linan nginx-ds-t7sfv 1/1 Running 0 13h 111.111.2.2 node2 but I can't ping pod id from any node(include master) or access the services provided by pod and pod.
[[email protected] ~]# ping 111.111.1.2PING 111.111.1.2 (111.111.1.2) 56(84) bytes of data.^C--- 111.111.1.2 ping statistics ---2 packets transmitted, 0 received, 100% packet loss, time 999ms[[email protected] ~]# ping 111.111.2.2PING 111.111.2.2 (111.111.2.2) 56(84) bytes of data.^C--- 111.111.2.2 ping statistics ---2 packets transmitted, 0 received, 100% packet loss, time 999ms
Each node can only access pods on their own host
I checked node calico node log,this log appears on some nodes and some do not.
YiWu
bird: BGP: Unexpected connect from unknown address 172.19.0.1 (port 56754)bird: BGP: Unexpected connect from unknown address 172.19.0.1 (port 40364) node2
bird: BGP: Unexpected connect from unknown address 172.22.203.11 (port 57996)bird: BGP: Unexpected connect from unknown address 172.22.203.11 (port 59485) linan
no I install calicoctl check node status in YiWu node
DATASTORE\_TYPE=kubernetes KUBECONFIG=~/.kube/config calicoctl get node -owideNAME ASN IPV4 IPV6 linan (unknown) 172.18.0.1/16 node2 (unknown) 172.20.0.1/16 yiwu (unknown) 172.19.0.1/16
DATASTORE\_TYPE=kubernetes KUBECONFIG=~/.kube/config calicoctl node status Calico process is running.IPv4 BGP status+--------------+-------------------+-------+----------+--------------------------------+ PEER ADDRESS PEER TYPE STATE SINCE INFO +--------------+-------------------+-------+----------+--------------------------------+ 172.18.0.1 node-to-node mesh start 12:23:15 Connect 172.20.0.1 node-to-node mesh start 12:23:18 OpenSent Socket: Connection closed +--------------+-------------------+-------+----------+--------------------------------+IPv6 BGP statusNo IPv6 peers found. EDIT
sysctl -p /etc/sysctl.d/kubernetes.conf net.bridge.bridge-nf-call-iptables = 1net.bridge.bridge-nf-call-ip6tables = 1net.ipv4.ip\_forward = 1vm.swappiness = 0vm.overcommit\_memory = 1vm.panic\_on\_oom = 0fs.inotify.max\_user\_watches = 89100 already set ip forward of all node
Answer link : https://codehunter.cc/a/kubernetes/calico-kubernetes-pods-cant-ping-each-other-use-cluster-ip
submitted by
code_hunter_cc to
codehunter [link] [comments]
2023.06.08 03:04 2Lazy2BeAwesome [Version 3.7] Spiral Abyss Breakdown - New Floors 11 and 12
| Hello, fellow Travelers! This time we’ll look at Floors 11 and 12 of Spiral Abyss that were changed with 3.7 update. I'm sorry, I completely forgot about Reddit with 3.6 Breakdown, because I finished it on the last day before the first reset, eheh In this post I will mostly just repeat everything I show in my video Breakdown. There are certain limitations with local editor (including 20 pics limit), but I'll try to leave some notes to make up for it. I'd suggest to watch the video, but feel free to stick to the format you prefer. General Abyss tips - Fight as many enemies at once as possible. Most of attacks in Genshin have AoE (Area of Effect) - it’s free damage.
- Protect yourself! Have reliable ways for each team to survive.
- You don’t have to always make teams around Blessing or Floor buffs.
- If you struggle to clear the entire floor, focus on one chamber at a time.
- Benedictions (cards) change with daily reset. Just try your luck next day if you need better buffs.
Floor 11 now increases your Normal Attack Damage. It's, obviously, there to make you pull for Yoimiya, but there are quite a lot of characters who can benefit from it too (even if not so much like Keqing or Yanfei, for example, who often use Charged attacks too) Floor 11 - Chamber 1 Here Pyro is your best option to break Lawachurl’s shield and it’s the only element that we don’t have among Specters in the first half. Floor 11 Chamber 1 First half - Enemies details Note: RES (Resistance) values' colors match corresponding elements (white for Physical, red for ALL). For reference, the most common value is 10% ALL RES. Shields are represented with the corresponding element symbol. It’s also the best one for the second half to deal with Pyro Eremite, plus I’d suggest to bring an archer to easily stun Anemo Hilichurl Rogue. Floor 11 Chamber 1 Second Half - Enemies details Note: Eremites have -20% Physical RES, but it's not something I would recommend to rely on In this chamber we have to protect the Monolith, so don’t rush, take your time and just try to force enemies to fight you. Keep dealing damage to them and draw them away from the Monolith to avoid unnecessary damage. Ranged characters, taunts and any form of crowd-control can help you with that. Note that some of the enemies are more willing to fight you, so prioritize those who focus on the Monolith and you’ll be fine. Note: e.g. Geo Specters in the first wave prioritize attacking the Monolith while other Specters focus on you right from the start Floor 11 Chamber 1 Summary First Half – Better: Pyro, CC, Taunts, Ranged chars / Worse: Cryo, Physical Second Half – Better: Pyro, CC, Taunts, Archer / Worse: Anemo, Hydro Floor 11 - Chamber 2 Second Chamber starts with just an Abyss Lector and you simply have to be ready to deal with his Electro shield. Pyro, Cryo and Dendro are the best options for this, so any team built around those will work great. For the second half remember that Anemo and Pyro are the best options against respective Eremites and Fungi have increased RES to Dendro and their respective elements. Floor 11 Chamber 2 Second Half - Enemies details Fungi start very far from each other, but if you run towards the Dendro one, the others should come close enough for you to fight them all at once. Having a way to bring flying fungi down could be helpful to speed up the process. As for Eremites, rush towards the Galehunter when they appear, because Pyro one can teleport to you. Try to deal with their pets first and you won’t have any problems. Floor 11 Chamber 2 Summary First Half – Better: Pyro, Cryo, Dendro Second Half – Better: Anemo, Pyro, AoEs / Worse: Dendro, Cryo, Hydro, Geo Floor 11 - Chamber 3 In the first half of Chamber 3 you’ll have just two enemies that come out one by one. They have increased Hydro and Physical RES respectively, so don’t rely primarily on those. Floor 11 Chamber 3 First Half - Enemies details The best option here is Pyro again, because of the Cryo shielder inside. Floor 11 Chamber 3 First Half - Cryo Shielder If you make your teams around Pyro, you won’t even notice it. Including any Archer in your team can be helpful to stun Ruin Drake, but it’s not necessary. Note: Archers help a lot if your overall DPS is low. Otherwise you might struggle with stunning the Ruin Drake and will have to deal with its increased RES towards your main damage type. For the second half shields will be the main problem. Floor 11 Chamber 3 Second Half - Enemies details With Abyss Mages it’s much easier to just Swirl them into each other rather than bringing counter elements, because they appear all together. Floor 11 Chamber 3 Second Half - Swirling shields into each other And against Hydro shields Dendro or Cryo will be your best bet, so make your teams around those to quickly deal with Heralds. Remember that two of their attacks increase your cooldowns if you take damage from them, so aside from dodging, you can also rely on shields to prevent that. Attacks of Hydro Heralds that increase your cooldowns Floor 11 Chamber 3 Summary First Half – Better: Pyro, Archer / Worse: Physical, Hydro, Cryo Second Half – Better: Anemo, Dendro, Cryo, Shields Here’s what we get in the end and these teams were just enough to clear it all earning 9 stars, but, of course, they could be easily improved if you have better characters. Floor 11 - Summary and Teams With current Floor 12 HoYo gave up and made a straight up pay-to-win Abyss. Floor 12 - Chamber 1 Chamber 1 starts with Whopperflowers that have increased RES, especially to their respective elements, and Primal Constructs against which Freeze or Quicken can be quite helpful to knock them out of invisibility. Note: I suggest to stick to the latter because of Cryo Whopperflowers, so Spread, Aggravate or even Hyperbloom teams will work great here. Floor 12 Chamber 1 First Half - Enemies details For both Whopperflowers and Constructs there will be six enemies in total. Three of them will appear at once and new enemy will appear every time you kill one, so it’s better to kill all three together to split each fight into two proper waves. Against Whopperflowers you can easily make them stack together if you just run far enough. But unfortunately, you can’t reliably do the same with Constructs, so if you want to pull them closer, you’ll need Venti or Kazuha. Other characters just can’t move them. Note: Jean can pull them if you hold her Skill, but it's extremely slow If you don’t have either, your best option is to rush to the northern wall and wait there: this should stack the Constructs together for a moment, but you have to kill the entire first wave together to use the same trick for the next three. In the second half we have to deal with Hydro and Cryo shields and, as always, using Dendro and Pyro is the best way to do so. Floor 12 Chamber 1 Second Half - Enemies details Abyss Mages shouldn’t be a problem, but Heralds are quite annoying, so here are some tips for them: - Focus on Hydro Herald first. Without him you won’t have to worry about freezing and cooldown increases
- Bennett’s Burst can prevent you from freezing with its constant Pyro application, but it might increase damage you take as well
- Nahida makes this fight much easier. Her Skill alone does a lot of damage to Hydro shield even while you focus on Cryo Heralds.
- If you don’t have her, Tighnari is the second-best option. He has great solo target Dendro application, but it’s very hard to use him properly here. If you rely on him, bring some shields to at least be able to aim during the fight.
- Also, shields are helpful against Hydro Herald, because your cooldowns won’t get increased if you don’t take damage. Because of that Zhongli is, obviously, amazing, but you might also consider Layla. Her shield is great against Cryo attacks and additional Cryo application can deal extra damage to Hydro shield.
- If you have neither Nahida nor Tighnari, using Dendro will become much harder because Heralds move a lot, however, Cryo also works including Swirling Cryo shields into Hydro one.
- If you have Venti AND Kazuha, you can use Kazuha here. With Bennett it’s easy to make his Burst absorb Pyro and with that it will deal extra damage to Cryo shields and sometimes it also Swirls them into Hydro one, dealing more damage to it too which significantly speeds up the process.
- If not, Sucrose with another Anemo character work just fine too.
Bottom line – great options for this chamber are quite limited by the characters you have, but here are the teams that I managed to clear this chamber with earning 3 stars. Floor 12 Chamber 1 Summary and Teams First Half – Better: AoEs, Freeze, Quicken, Kazuha, Venti / Worse: Cryo, Pyro Second Half – Better: Dendro, Pyro, Cryo, Anemo, Shields Floor 12 - Chamber 2 Second Chamber is much more straight-forward. Just use Quicken against Terrorshroom to stun it and simply restart the Chamber if it decides to go for a run and waste your time. Aggravate team is the best pick here because of boss’ extra Dendro RES. For MUCH more info about the boss, you can check the full guide I made. Against Thunder Manifestation in the second half Dendro, Pyro or Cryo will be your best options because of its constant Electro aura. The boss often teleports and sometimes even flies up, so ranged characters will have easier time here. Also note that if you apply Dendro or Hydro, they will stay on the boss due to Quicken and Electro-Charged specifics, so Bloom, Hyperbloom or Burgeon will work just fine despite boss’ Electro aura. Here are teams that I used to clear this chamber, for example. Floor 12 Chamber 2 Summary and Teams First Half – Better: Dendro + Electro / Worse: Dendro Second Half – Better: Dendro, Pyro, Cryo, Ranged chars / Worse: Electro Floor 12 - Chamber 3 Last Chamber this time is all about suffering. In the first half you’ll have to fight 4 Consecrated Beasts split in two waves. They are very resistant to their own elements; move too much, hit like a truck and ignore pretty much everything you do. Note: Beasts have 40% ALL RES and 70% RES to their own element all the time until they create a shard; then RES drops down to default 10% until they consume it back or wake up after you stun them using it Do your best to stay close enough to them both to prevent them from using their annoying ranged attacks, but if you have to pick, stick to the Hydro one unless it’s having fun running all over the place or you managed to stun the Dendro beast. Since they ignore you, the best strategy against them is to ignore them back. Beasts are extremely difficult to stagger, but can easily stagger you. Increasing your Poise allows you to deal damage no matter what they do. The most common source of Poise is shields. Alongside with them you can get party-wide bonuses with Beidou’s Burst, Xingqiu’s Rain Swords, Dehya’s Skill and Gorou’s Skill. Plus, abilities that trigger special stances such as Bursts of Raiden and Cyno or Skills of Ayato and Hu Tao, for example, also increase your Poise, so I highly recommend relying on those to make your rotations more consistent. Most common Poise Sources Luckily, in the second half we have only Iniquitous Baptist. Against him you just have to bring the counter elements to deal with his shields. He will always cycle through Cryo, Hydro and Pyro shields in this order, so you’ll have to rely on Pyro, Dendro and Hydro respectively to quickly break them. Shield types and counters for Iniquitous Baptist This elemental combo basically screams Burgeon, but don’t be fooled by it. Abyss version is different from the normal one. Here boss doesn’t create Elemental Rings in the very beginning and shields' durability won't be reduced even if you break all three of them, so you’ll have to deal with stronger shields and normal Burgeon teams don’t have enough Pyro application to quickly deal with them. Note: The whole idea of Burgeon is in having some form of Pyro to explode the Cores, but not too much so it wouldn't mess up your Core generation If you want to use Burgeon here, you’ll have to add some source of Pyro on demand - in form of Bennett, for example - so you could deal with the shield, but wouldn't mess up your core generation with extra Pyro applications. Note: Alternatively, you can try to add Electro in your team for extra application. It’s worse than aforementioned elements, but it works against all three shields. Also, by applying counter element before boss activates the shield, you can immediately damage it as it activates, which you can use to your advantage, especially if you use Sacrificial weapons that won’t proc if you hit the shield without dealing damage anyway. This boss isn’t difficult, but might require you to adjust your rotations and come up with some extra Energy generation because of that, although as long as you have ways to break his shields quick enough, he shouldn’t be a problem. For more info check my full guide. Moment from the full guide - the best characters to apply counter-elements so far Here are the teams I used to clear the entire Floor 12 including this Chamber, however I would rather replace Yaoyao with Kirara to have easier time against the Beasts if I had her built. Floor 12 Chamber 3 Summary and Teams First Half – Better: Poise, Shields, Healing / Worse: Hydro, Dendro Second Half – Better: Pyro, Dendro, Hydro Anyway, that’s all I have for you this time, fellow Travelers. Feel free to leave your questions or other suggestions in the comments. Good luck with your runs and have a great rest of your day ^^ submitted by 2Lazy2BeAwesome to GenshinImpactTips [link] [comments] |
2023.06.08 02:21 Street-Accountant796 Post-Scarsity isn't Post-Suffering 47
First Previous [Next]()
¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆
POV: Commander
The beach day seemed to be some sort of tipping point. Somehow it had convinced Ouer that we could be trusted and we would help her people.
She shared that the "sand" in the sandpits they used for sleeping was just ground scrap. Just think about sleeping on top of a garbage pile! Sharp garbage to boot.
Mateo had his surgery after I had mentally strong-armed him a bit. Milko promised to be by his bed as soon as it was completed.
I also promised that if the surgery went haywire Milko would be let in to use her Coltavalke Voice and Light. The endorsement of the HOTCHI Station's very own Dr. Anna Dilmurat helped a lot. Thankfully that wasn't needed. The surgery went well.
Mateo had to wear a colostomy bag for two days just to give his intestines time to heal. He hated it and was embarrassed by it. He thought everybody would know why he needed one. In my opinion
he wasn't the one who should feel embarrassed at all but I understood his feelings all the same.
My xo Marcus told Mateo that he once had one for a week after a shrapnel injury. He also reminded Mateo that he came with a military vessel and many people saw him in a partial uniform during the alarm. I think that helped him immensely.
But this also meant that Mateo and Milko were both unavailable when Ouer wanted to have another discussion. Thankfully he had found a new lawyer. He had had a selection of three to choose one. Standard procedure after a mismatch.
The new guy was called Asbjørn Oppegard. He wore a suit that looked a lot like a pilot uniform. He had a loud voice, a ready smile, and a roaring laughter. He had talked with Ouer for quite some time, which was a good sign.
Saša: Are you comfortable talking with us, Ouer?
Ouer: Yes, I am
Saša: If you feel like you
have to talk to us because we have been nice to you...
Ouer: It's not that!
Saša: Good. Because we would continue being nice to you as long as you need us, whether you tell us anything or not.
Commander: That's right. We would always help a child - or young person - in need of help. We have laws to say that but most people have an inner need to do so even without the laws.
Mr. Oppegard: True. We also give aid to all civilians whenever possible.
Commander: Even to enemy combatants if you have advanced past them because they are then your responsibility.
Ouer: That's amazing. If our defenders had rules like that, maybe they wouldn't have gone all blood-crazy.
Commander: Possible. Or at least it would have been confined to a few extremists.
Mr. Oppegard: Ouer of the House Ioianda has a proposition to present.
I suddenly had to sit up straighter. House? Is the kid Eoan royalty?
Mr. Oppegard: While the so-called "Defenders" were called Eoans, the civilians were called Ioans. And they were ruled by the House Ioianda. They continued to lead the exiled Ioans. Eoan's mother was the Shoal Bearer Regnant. After the murder of her mother, Ouer is now the monarch of the Ioans. Since she is underage, four chosen advisers are going to help her.
Commander: So what happens now? Obviously, she needs to get back to her people but she doesn't feel comfortable letting us know how to contact them.
Ouer: I have reassessed the situation. I would like us to contact my people. Do you think your government would be amenable to a collaboration with mine? I understand if the Eoans have soured any possible affiliation.
Commander: What sort of cooperation did you have in mind?
Ouer: My parents were scouting anything and anyone who could help our people. The Ioans are suffering. The immature brat that I am I snuck in their spacecraft. After hiding my entire life I just wanted to
see something, anything different.
Saša: So the current monarch and the next in line were both conveniently onboard the same spaceship.
Ouer lowered her head in shame. She was almost in tears.
Ouer: To my defense, my little brother was left home. Though there hasn't been a male Shoal Bearer Regnant in centuries. Also, he is only two years old. Factions would have formed. Different groups would have had different ideas on how to save our people. Power-hungry individuals would have tried to cozy up to my brother. A civil war could have been the result.
Saša: Well, it seems you now understand the consequences of your actions. I'd say you had to grow up a lot in a very short time. You now feel the weight of your responsibilities. I don't think you'd do a similar mistake in the future.
Commander: Don't beat yourself up too much over what is now in the past. Your parents' faith would have been the same regardless. You didn't cause it in any way. Let's concentrate on the future. Did the Eoans know who you were?
My words seemed to resonate with her. I hadn't noticed before but her posture was constantly a little stiff. I noticed now because she visibly relaxed. Poor kid, feeling she caused her parents to be murdered. Kids of all ages always blamed themselves and an outsider pointing out the obvious often helped.
Ouer: The monarch is marked visibly, so they knew who my parents were. My father saw me and quickly treated me as a servant. He even slapped me. The Eoans laughed. I am sure they didn't understand who I was.
Saša: Thank the void for small mercies!
Commander: However, they knew they slew the monarch. Did they communicate with anyone after that?
Ouer: No. They tried to use our communicators but they were broken for a reason.
Commander: For a reason?
Ouer: When my parents realized we lost and the Eoans were boarding, they destroyed them as per protocol. The Eoans got really mad since theirs were not working either. They dragged us all into their craft. And then they murdered my father. And my mother after some additional taunting. They added me to their food pantry with the humans.
Saša: So they are cannibals as well. Oh, it means eating their own kind.
Mr. Oppegard: So going back to legalities here. I hope this show of good faith is reciprocated. Is Ouer Ioianda in any legal trouble? Is she a POW? What is her status?
Commander: Oh, no. Ouer Ioianda is not detained or suspected of any wrongdoing. We only needed to understand what happened.
Mr. Oppegard: So the lawyers and guardians and the rule not to go to the public places were all...
Saša: For Ouer's protection.
Ouer gave her lawyer some silent message. And they began to tell us how to communicate with her people. Despite the inherent risk in letting her be the first to speak to them, we agreed it was a necessary risk.
I contacted the Terran Command and the presidential bureau. As expected we got the green light. Finding allies was of foremost importance before the BBB -or PACA - made their next big move. Deathworld allies were naturally most important since a war of armed conflict was in all probability in our future.
I also relegated my concerns related to the PACA-controlled syllabi in our institutions of higher education. I was afraid vulnerable students might get brainwashed by the propaganda. If our brightest scientific minds were taught to rely on
"saintly, benign, just, and fair" PACA in everything, we would be a divided people when attacked.
These were, after all, PACA-mandated changes to our education sector, and we could be quite sure they weren't benevolent in nature. All we needed was for our young to blindly trust in PACA!
I was aware that this was a slippery slope. All oppressive regimes started by making groups of people - learned people most often - seem suspicious and the root of all the problems. I didn't want a witch hunt of our young academia.
But it was true that
resistance movements to tyranny also start by assigning suspiciousness to the ruling party. I shared this dichotomy with Terran Command and the presidential bureau. I felt history would blame us for whatever we chose to do.
I shook off these gloomy ponderings and stopped Saša and Ouer outside the room to share some news with them.
Commander: Ouer, you asked us to let you know how the two humans you saved were doing.
Ouer: Oh, yes!
Commander: They agreed to let you know the surgery went well and the girl is on the mend. The woman is doing well too.
Ouer: That is such a relief!
Commander: They have suffered great trauma. They are receiving care from mental health specialists. They are immensely grateful to you for saving them. Unfortunately, they don't wish to have further contact with you.
Ouer: I see. I suspected that might be the case.
Commander: Please don't take that as an insult. This is all just so overwhelming for them. They have nothing against you personally. I'm sorry, Ouer.
Ouer: It's fine.
I could clearly see she wasn't remotely
fine. I felt sorry for him. While I understood their decision I knew several people who would have at least mustered a thank you note.
Commander: However, Mateo's surgery went well. He is tired but would very much like to see you. He insisted to be moved to a room where you can visit him easily.
Ouer: Really?
Commander: Yes, really. Just let Saša know when you wish to...
Ouer: Now! Can I go now?
The giant cone mollusk was all but levitating in joy and excitement. She didn't look monstrous at all at that moment. Somehow knowing she represented a different subspecies allowed me to see the differences. Her cone was a little different: her coloration was shinier and faintly blue, and while Eoans' cone twisted widdershins, Ioans' twisted deiseal.
Commander: Saša is that okay with you?
Saša: Totally.
We took the omnidirectional hover-lift right next to Mateo's hospital room. It was a delight to see the young people talking joyously. My kids were flabbergasted to know Ouer was not only royalty but the current ruler of her people. In the end, though it didn't make much difference to them.
It took five days for the newly minted Ioan-Terran cooperation task force to arrive at the HOTCHI Station. And they arrived in style. The entourage encompassed several spacecrafts but the jewel was a small Virginia Hall -class carrier.
When I said a
"small carrier", I meant
small to Terrans. We have always liked big things. But Virginia Hall -class was so much more.
It was painted with the same special void black paint as my Bolt, and equipped with enormous, heavily shielded, phase change material heat sinks. The heat energy is used for the phase change and can be later used for warming the ship as well as in a power failure situation. Or radiated into the cold space. But that would be visible - to all but the weakest of sensors - and could just as well paint a bull's eye on the carrier for the enemy.
All the water onboard was also conveniently an excellent heat sink and cosmic radiation shield.
Despite being a big frecking carrier the vessel could stay practically invisible for weeks before it had to dump the heat sinks and
botron∆ out of there to avoid detection. That's why the class was called Virginia Hall.
She was the first spy for a nation that was a superpower on Earth for a long time. She actually was first a spy for another powerful nation in the same war.
She served behind enemy lines and was betrayed and hunted. I mean, I'm sure it was pretty hard hiding
with that prosthetic leg of hers (a hunting accident
before she was a spy). At that time in history, prosthetic limbs were heavy, wooden, and cumbersome. This tough woman called hers
"Cuthbert".
The enemy harried her, calling her
"the most dangerous of all Allied spies" and
"the lady who limps". She escaped
over the snow-capped Pyrenees mountains. With
Cuthbert.
When the nation he spied for didn't let her go back, she went back as a spy for the other (allied) nation. There was no stopping her! She had some
sisu✓ !
She led several thousand resistance fighters, masterminded jailbreaks for agents, rescued downed pilots, and a lot more. We don't even know the rest. When asked decades later she said:
"Many of my friends were killed for talking too much." This particular Virginia Hall class carrier was retrofitted for Ioan habitation. As it happened it was originally being built as an aquatic zoo but abandoned due to a cancellation of the order. Luckily for us, it had most of the water hardware and features halfway fitted.
The crew rooms were larger and equipped with sandpits with actual, fine-grain sand from Mars excavation sites, lightly salted, clean water, heating, and on-site sanitation. Each room also had a large aquarium with fish and water plants the Ioans ate. The ship had enormous fish farms and seaweed forests as renewable food source.
Were Terran crafts have their park, this craft had a shore and water area like the one where Ouer, Caleo, Mateo, and Milko had their beach day here at the HOTCHI Station. Except this one was colossal, again with fish and water plants.
For a functioning coastal marine ecosystem working conveniently also as a carbon sink and purifying water by filtering pollutants, seagrass meadows and algae, kelp, sea urchins and sea horses, small invertebrates, mallards, swans, and many more were added.
Some wisecrack had even added seagulls, those marauders with no moral compass. The Ioans themselves are filling in the marine predator locus together with the sea birds and predatory fish.
Parallel to corridors the most used passageways had also transparent water tubes for traveling. The chairs on the bridge, in the cafeteria, and in other places for staying for a duration had osmotic chairs like the omnidirectional lift. Since the retrofit was for long-term habitation the lighting in the craft was to follow their home planet's day-night cycle.
It also
was a carrier, so it had a few smaller spaceships like mining vehicles, shuttles, and escape pods. The carrier was large enough to be classified as a space station (not by accident; Terra was only allowed a very modest number of military vehicles by PACA but the amount of small space stations was less limited).
It had modest defense weaponry and a sophisticated sensor array. Nothing compared to what our military had but above average when compared to what most other species had.
This first retrofitted carrier was a gift from Terra. It was to make negotiations easier. Also, the Ioans were to evaluate it and give us valuable feedback. In addition to acquiring an allied species, we were hoping for a jump start for our ship-building economy, aquatic division.
Ouer christened the spaceship The Uara, after her mother. We had a small launching ceremony before setting off for the rendezvous coordinates. The Bolt was temporarily reassigned for escort duty. My xo Marcus was to captain The Uara with a temporary skeleton crew granted by the president's office and provided by the Terran Command.
Ouer, Mateo, and Milko requested to travel onboard The Uara. I would have granted it in any case, but the Terran Command specifically assigned Mateo and Milko there as important to the success of the Ioan alliance mission. Ouer had declared Caleo as a royal ward, so he completed the entourage.
POV: Marcus
After just one day of travel, a bright red warning appeared on the main screen in the command deck hidden deep inside the carrier. Klaxons blared and an automated voice told the crew and the civilians what to do.
Automated voice (in Eoan/Ioan and New English): Battle Stations! Battle Stations! Enemy contact! Crew for battle stations!
Automated voice (in Eoan/Ioan and New English): Shelter! shelter! Enemy contact. Civilians to Shelter!
The few civilians scurried into the insanely heavily shielded shelter in a speedy fashion. The ship systems automatically went to FN mode (
"Fade to Nothing", our stealth mode).
Historical Earth submarines are the closest analog to the FN, except to stay undetected, instead of not making a sound we needed to not reflect light or emit infrared energy from radiating heat. The void paint and shielded heat sinks cover those. When getting closer or sending probes, there are visual sensors. Void paint is pretty good there too unless the other party
knows what they are looking for and the rough area where to look.
Bolt as a military
commando vessel had also NT-mode (
"Not There"), where she essentially visually shows what is on the other side of herself. This way she doesn't create any area empty of what should be there.
That said, not all our escorts had similar stealth capabilities. Our ship's sensors detected not one but three Eoan ships.
The thing with Eoan ships is that they very seldom travel in packs. The last time was the attack on the HOTCHI Station with three ships each carrying five Eoans. And before that...must have been before we met the monsters. Three of them now sniffing the space relatively near the HOTCHI Station like a pack of hungry sharks was cause for concern.
¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆
- ∆ botron = "skedaddle" in New English, from Vietnamese bỏ trốn (run away)
- ✓ sisu = determination regardless of cost, persistent obstinacy, willful stubbornness in New English, from Finnish
¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆¥∆
First Previous [Next]()
submitted by
Street-Accountant796 to
HFY [link] [comments]
2023.06.08 02:20 ApprehensiveCap6525 Exchange Program Shenanigans (3)
I'm sure you can guess who gets credit for the original universe.
CW: cursing, spacism, gunfire, predatory activities
Memory transcription subject: Jackson Kern, Human-Venlil Exchange Program Candidate
Date [standardized human time]: September 3, 2136
The news that Salvek got a whole 8,000 credits
Not much money at all, but this business is cheap so it's more than enough. was a blessing to me. Ever since I was little I wanted to become a rich businessman in a fancy suit who ate caviar every night, despite the fact I hated seafood. In my defense, I didn't know what caviar was when I was 6, I just knew that rich people ate it.
But I quickly learned that starting a business meant I needed money, and my family was poor. Since my options were either crippling student loan debt, a job at McDonald's or the military, I chose the military. I invested my salary, which was actually pretty decent money for a guy whose only job was to shoot Russians, and I had a good chunk of money and a few profitable investments when my service ended.
I was on the path to success, but the divorce got messy and when she left me and took the kids she also took 167,564 dollars and $200 a week in child support payments.
When I tried to get my kids back, I was framed for stalking and harassing her, probably by a cop friend of hers, and the judge agreed to drop the charges on account of my military service. The sole condition was that I cease all attempts to get partial custody and cede another 80,000 dollars. I told my friends what they did, so some powerful friend of my ex's cooked up a scandal against me. They said I had PTSD from what I did in Russia, and they accused me of beating my wife. I couldn't believe it.
Now, I know she stole 200,000 dollars from me, and I know I served in the military, but I've always hated violence. No one believed me, though, and despite there being no evidence, I was forced out of town.
I decided to take it a step further and left my home planet because fuck those crooks.
I should've known that they were just out for my money in the first place, but I figure that regret doesn't do fuck all so I should stop regretting so damn much.
The tiny bit of my money they didn't steal was invested in several orbital shipyard firms, and I had it set up so that every week, 200 bucks get deposited from my account to my ex-wife's because the day they don't the UN or a squad of exterminators would break down my door.
Does Salvek know about ex-wives? Probably. I should give the furry son of a bitch more credit. I was probably never going to be broke, since I was smart with my investments, or out of a job, since I was a soldier and every PMC or bouncer-less nightclub needs someone who can fight. I could make even more money on Venlil Prime if someone had the balls to hire me, but that's just one of the many downsides of species-wide racism.
Well, not quite species-wide. Salvek was cool, and I've met around a half-dozen other Venlil from the exchange program who didn't actively avoid me. (In Venlil terms, this means they're real Gs) My UHerd account had exactly eight followers, which is a great achievement on Planet Racist.
My pad buzzed, and I took it out to see that I had a
ninth follower, who was a Yotul called Osori. A whole nine followers! Almost ten aliens tolerated me! Okay, that wasn't exactly the best thing to be proud of, but when you used to shit in a can in foxholes in Russia and a bucket was a godsend you kinda learn to take what you can get.
I was forced back to reality by the shuddering of the Venlil train stopping abruptly.
God damn, are good brakes a strictly human invention? Or did the retards in charge of the Federation label wanting a smooth and easy way to stop 'predatory'? I got up, remembering to crouch this time because fuck the designer of Venlil Prime trains for not anticipating that a 6'3 man named Jack would need to use them one day, and the monotone voice that announced everything on the thin slice of planet the Venlil called home droned "Welcome to the Grove District." That was my stop, so I and Salvek left.
Salvek and I is the proper grammatical usage, but who gives a damn? Salvek's third-floor apartment was just eight blocks from the train station, and I left this particular station without any problems of the flamethrower-wielding nature because exterminators here weren't as racist as exterminators everywhere else.
They gave me a few suspicious looks,
more than a few but potayto, potahto, whatever but I was with Salvek and he was always protective of me so no one bothered me.
If someone told me a month ago that a tiny alien sheeple would be taking less shit than I did I would have referred them to a therapist, but the last few weeks have been crazy for me anyway. Me and Salvek got to his apartment around nine PM, which is 'kill yourself' in Venlil time, but it was still fucking bright outside so I wasn't gonna sleep a wink. Why? Because God hates me, that's why.
The second we got inside and Salvek closed the door, I ripped off my mask and dropped it on a nearby table. Salvek had seen me many times before without it, and he didn't visibly panic at the sight of my forward-facing eyes anymore. *Incredibly common Salvek W *
Instead of pissing himself in fear like he did the first time he saw me maskless, Salvek just told me "I'm gonna take a nap. Next claw is my work claw, so wake me up in a bit." and went to his room. Claws are around five-ish hours, so I set a timer for four and a half hours and started doing Jack shit. Not jack shit, as in nothing, but Jack shit, as in shit that Jack does.
Why did I refer to myself in third person? First thing's first, I ate a hearty meal of some alien vegetables that I had no idea what to call but God, they tasted good. I will never understand why Venlil cuisine is so mediocre when they have ingredients like these to pick from.
After I finished off my salad, I poured some U.N. mandated vitamin mix into a blender along with some water and protein powder to make myself a protein shake. That was gonna come in handy later.
Once my protein shake got finished, I started working out since you can't get ripped without working out.
Venlil Prime is a high-G planet, so Venlil bodybuilders must be jacked under all that fur! I wonder if Salvek is ripped or not. Maybe he is ripped and I just can't see it? Maybe all Venlil are ripped but since the Feds tell them they're weak and scrawny they just took that to heart. Their minds might be the only thing stopping them from kicking ass. Those were just some of the thoughts running through my head as I did my workout routine. For those wondering, I did 150 push-ups, 150 sit-ups and 150 weighted squats every day in sets of 50 each, and there wasn't much else to do but be tired and think when you're working out.
Once I was done with my grueling workout,
Venlil have to be shredded if they work out in these conditions. I guzzled my protein shake to get bigger and turned on the TV. The remote felt like lead in my hand, half because of my workout and half because of Sheep World's gravity.
Your average sheeple could probably beat the piss out of your average human, so why are they so damn scared of us? I flipped through the channels
Turns out even racist aliens have cable. Who knew? until I found an episode of this one show called The Exterminators.
Turns out even racist aliens have cop shows. Who knew? Salvek always changed the channel when it showed up, probably for my sake, but I was kinda curious about how bad it really was.
It was bad. Really bad. Imagine if, back during the 40s and the civil rights movement, somebody made a show about the Ku Klux Klan. That's a pretty good analogy for The Exterminators.
Come to think of it, the extermination guild and the KKK are pretty similar. Too similar, really. But it's not like I can do anything about it. A cheesy space cop show jingle played from the TV's speakers as the screen displayed a group of lizards
Technically Harchen, but whatever. If they call me 'predator' I call them lizards. in silver flameproof suits running around and doing exterminator things. They torched a predator's nest, they torched a cartoonishly embellished Shadestalker with orange splattered on its mouth
That was unusually graphic for a Fed show but ok., they torched a lot of things. It was their job to torch things.
As the main theme reached its climax, a beetle-like exterminator truck with a machine gun on top zoomed through the streets of a crowded Harchen city. Finally, the camera zoomed out and the lights of the city winked off until the only ones left spelled 'The Exterminators' in Venlilese. Thank god I could read Venlilese.
Below the main title the text 'Episode 389: Terran Trickery' popped up and I sighed. Why did everyone have to be so damn racist?
In spite of the blatant and unapologetic racism, giving the term 'Show about the Ku Klux Klan' a whole new meaning, I watched the whole episode. It was actually quite good, if you looked past all the racism and anti-human propaganda.
Twitter must have had a coronary when they found out about these motherfuckers. It would've been funny as hell to see, but you get what you get on Venlil Prime. The episode opened with a scene of our exterminator protagonists chilling in the extermination office when a call came in to investigate a predator attack. They answered it, dropping a few cheesy one-liners along the way, and when they got there they saw three body bags, two cops and a human in handcuffs.
This next part was so fucking racist I can't even make it up. I bet somebody could, because somebody did, but I swear this is what I saw.
The human had claws, fucking eight inch claws that were coated orange, and your average shitty human canines were replaced with sharp fangs that were also splattered with orange alien blood. He tugged at his restraints, screaming threats, and the cops didn't do anything except for keeping a safe distance since no one had the balls to muzzle him.
When the exterminators showed up, the first thing they did was to muzzle the spacist caricature of a human and beat his ass with their electrified batons. Then they asked him if he knew anything about the bodies, to which he responded something along the lines of "You can't prove I ate them." The exterminators beat his ass again for that one.
Holy hell, and these were supposed to be the good guys. It's like a KKK member on an escalator the way the racism is on another level. If I wasn't such a kind and forgiving soul, I would throw a molotov cocktail into the show's filming studio. The exterminators tortured the poor man for a little longer, and he kept saying things like "I bet you taste great raw!" and "I'll kill all of you like I killed the... no one!" because he was a racist caricature in a Fed propaganda reel.
Then, finally, the Venlil authorities showed up and released him, saying that humans had "diplomatic immunity, so you are not to touch him." That would've been fucking nice. Oh yeah, another thing. The guy who called off the flameproof SS squad was obviously in a trance. He had those spirals in his eyes and everything.
Was this meant to be human mind control? Probably. The exterminators left, and then they started gathering dirt on the human in a boring detective sequence that was also incredibly racist so I used that time to pull up my pad and work on my business. I had four thousand and two hundred credits in my UN/Venlil Goverment sponsored bank account, which was more than enough for what I wanted to do.
I placed an order remotely for 100 shirts, all with the text "Dear Exterminators, My Eyes Face Sideways" on it. After that, I placed an order for some other household items of various shapes and sizes because fuck it, I have money. Those, unlike the shirts, would be useful to Venlil, so that increased my customer base.
That cost me around 2,300 credits since I was buying in bulk, so I used another 500 to rent a storage unit for 4 months and my last purchase of the day was 500 credits for a transport service to bring the merchandise to the storage container.
I paid my last 700 credits of the loan Salvek took out to a web designer to make a website for my business since I needed a website to sell things on. Two minutes after that, I asked for a refund and resolved to put all my shit up on TradeHerd since it was free. The 10% fee it charged per sale could just be countered by a price increase.
The show was getting interesting now, so I finished my business dealings and turned off my pad. The exterminator buggy had just pulled up to an abandoned Predator Disease facility, and the gang were getting out of it while armed to the teeth. From what I could gather, they had found the human's lair and they were going to put him down.
Of course they have to fight a serial killer in an abandoned mental asylum. Even aliens have clichés. The exterminators swept the place corridor by corridor, using flashlights to illuminate anywhere where their victim could hide and always carrying flamethrowers. I had to admit that this was a tense and entertaining scene. Racists make good TV, who knew?
Finally, we got some action. The exterminators started to see moving shadows, some huge beast type thing, the usual "hunt down a dangerous ambush predator" type things.
I know we're not ambush predators, but the Feds never got the fucking memo now did they? Finally, the exterminator squad formed a circle to protect themselves and the human revealed its monstrous form.
God, I sound just like a Fed right now. Is racism contagious? He had fangs like knives, claws that were also like knives, and muscles like a bodybuilder who vehemently refused to take a drug test. Even I would've been scared if I met this monstrosity on the street.
One exterminator yelled "It's the predator's final form!"
I wish it was. Imagine how much I could bench like that! and they all raised their weapons. The battle I was about to witness would have been well worth the 30 minutes of racist drivel before it.
I need to use better words than racist. Bigoted, maybe? I was on the edge of my seat, waiting for the exterminators to fight the roided-up superhuman, when there was a crash from the kitchen window.
Oh, for fuck's sake! Now I have to miss my show. I stormed to the kitchen in a fury, scanning for the source of the crash, and I slammed the door open with a force I never would have done with Venlil around. I barged into the small room, looked around, and found what caused the problem.
There's a brick on the floor! How sturdy is this building, anyway? My initial suspicions were overturned by the sound of another brick thudding against the wall, very close to a broken window.
Damn, the window's broken. I'm cracking somebody's skull for that one. The antics of a group of alien pranksters were nothing compared to what I had seen in Russia, so I was totally calm and collected as I stuck my head out of the window and yelled "Fuck off, my show is on!" Well, maybe not
totally calm and collected.
The recipients of my harsh words were a group of two Krakotl, a Gojid and a Venlil who were piled into something that looked a lot like a pickup truck. The Venlil's fur was black, and cut quite short.
Exterminators. It's always exterminators. "You're not welcome here, predator!" A Krakotl shouted at me before hurling another brick at my head. He missed, because aliens without depth perception couldn't throw for shit, but I ducked back behind cover anyway.
Another projectile also bounced harmlessly off the wall, so I poked my head out again and yelled "Just fuck off! You're all gay retards, and you should kill yourselves!" One of the Krakotl reached into his bag, and I yelled "Oh, yeah, throw another rock! Your dumbasses are just lucky I've got depth perception!"
He did not, in fact, throw another rock.
He drew a gun.
And he shot at me.
I didn't even know exterminators had guns.
If I hadn't served in the military, I probably would've died. But I did serve in the military, and I served in some of the harshest battles they could find, so I immediately recognized the metallic object as the gun I had seen a hundred times before, usually in the hands of people who qualified as civilians 3 seconds ago, and I took the expected response of ducking behind cover.
If I had my own gun, this would have been light work for me. But I didn't have a gun, and I wasn't Rambo or Batman, so I pulled out my pad and called the police.
"1234, what's your emergency?" Came a tinny voice on the other end of the line.
"I'm being shot at!" I blurted out, and I was sure the dispatcher could hear the loud gunfire going on outside.
Did that bird-brain think his shitty pistol could breach a brick wall? Maybe Venlil bricks are weaker than Earth bricks. There was silence over the line for a good two seconds, making the sharp cracks of the Krakotl's pistol the only sound, then the dispatcher stuttered "We- we're t-tracing your call now. Officers are o-on their way." Damn. I should have disguised my voice so as not to spook the poor sheeple.
On a very related note, would the Venlil authorities delay the squad cars just because I was a predator? It seemed like a pretty in-character thing for them to do, so I knew I had to take matters into my own hands at least for the time being. They were only shooting at me with a pistol for now, but what if they had grenades or Molotov cocktails stored in that truck? An exterminator could probably procure a firebomb, or at least a flamethrower, and if they used either one on me I was done.
The sensible thing to do would be to leave the apartment. The exterminators wouldn't know, and even if they used heavy weapons I would be safe from the fallout. As I began to crawl through the debris and broken glass, however, I noticed one thing was wrong.
Where the hell is Salvek? Can that bastard really sleep through a gunfight? I've heard of and seen soldiers fast asleep while their comrades fired automatic weapons right next to them, so it wasn't impossible for Salvek to be snoozing. Plus, I had no idea how deep a Venlil's sleep was.
If it was just me and my show, I would've evacuated faster than we did in Russia, but I would never leave a friend to die.
Man, times like these make me hate my moral code. I love Salvek, but I don't wanna get shot for the guy! I picked up a brick that the exterminators chucked through the window, adrenaline pumping through my body, and waited for the pause in gunfire that meant the gunman was reloading.
Maybe it was a gun-woman? It doesn't matter, these hands preach equality. Finally, after what felt like hours under heavy machine-gun fire, the gunfire ceased. I had to be quick now. Only a few seconds remained before the alien reloaded, and I couldn't waste even one.
With speed and accuracy that would make Babe Ruth proud, I took aim and hurled a brick at the Krakotl's head.
This is why you don't get into a throwing contest with a species designed for throwing, you stupid pyromaniac fucks! It hit him as he put the magazine into his pistol, and he dropped like a sack of potatoes. Only then did I realize that Babe Ruth, the guy who I just compared myself to, was not a pitcher.
The other Krakotl immediately began first aid while the Gojid went for the dropped gun. The Venlil, who was the getaway driver, sped away with typical Venlil cowardice.
What? If they can call all humans bloodthirsty meat-eating savages I can call all Venlil cowards. At least I have a pass. As the truck and its bigoted occupants made their escape, one of them tossed a match onto the space-grass lawn in front of my kitchen windows. It was not flammable, because alien grass does alien things, but a pattern of fire began to form on it.
I had seen that symbol before, when Salvek was clearing out all his religious stuff. It was the sigil of Inatala, the Great Protector. "Holy shit." I breathed, astonished.
"It's the fucking KKK in space."
First Previous Next comes when I say it comes
submitted by
ApprehensiveCap6525 to
NatureofPredators [link] [comments]
2023.06.08 02:11 PartTimeDasher73 Would this be a mistake?
I (50F) have a Master's in Social Work and have worked in various human services type positions in my career. I have worked at a nonprofit for the past year. I was hired to run one grant funded program with a lot of flexibility and loved it. About four months ago, they switched some people around. Now I am a case manager for a federally funded grant program, with way more rules and regulations and hoops to jump through.
I absolutely hate it. I don't think I've done a single thing right since I've been in this position. I was not adequately trained and I am literally "graded" on everything, including things that are out of my control. Constant nitpicking, complaining, and "you should have known better" from my superiors. In truth, I don't know what I'm doing, but my supervisor refuses to take any accountability for that.
My main job is Monday through Friday, 8:30 to 4:30. I average $19 per hour. I also work weekends at a gas station for $12.30 an hour...and I love it. I work nights, and it's hard work, but I love my customers.
For the past month or so, my main job has given me daily IBS symptoms and high anxiety. I want to quit so bad. I'm applying to other social work type jobs, but if they don't work out I'm seriously thinking about going to work at the store full time. I would have to pick up a couple extra shifts at neighboring stores to make what I'm making now at my main job, but hell I already work 7 days a week. And I feel like it would be much less stressful. Plus there's a chance I could move up, at least to team lead, which would increase my pay.
My question is, would this be a big mistake? Any advice appreciated. TIA.
submitted by
PartTimeDasher73 to
antiwork [link] [comments]
2023.06.08 02:09 ChampBlankman We're Cubing Up In Boston (Whoa) - 2 Cube Draft Reports
| Hey there, fellow cube enthusiasts! This past weekend I went to Boston for the North American Premodern Championship and Lobstercon, a nearly 200-person Old School tournament. Despite a combined record in 2 Old School events of 5-5, I was much more happy with the cube drafts I fired. The first draft fired at our AirBNB on Friday night, featuring 6 players of whom 2 had never played the cube before so they got to make new tokens. The second draft fired at the event site on Saturday during the waning rounds of the Old School main event, also featuring 6 players of whom 2 had never played the cube before. Here are the new tokens and winner's tokens from the 2 drafts. Ted's Elephant, Lee and Nate's Squirrels, Geoff and Shane's Wurms, and my censored Bird There were also 2 artists present at the event, so I was able to get some personal stuff from Drew Tucker including a DanDan artist proof as well as some signatures from Jeff Menges, including a second signature on the Kjeldoran Outpost I got altered by him in 2012. The bling progresses The AirBnB draft took place at the end of a long day of Premodern for everyone who wasn't me and Geoff, but still managed to produce some great decks. Our final standings were: Love a 6-player that works out with a clean set of records. Nate's 3-0 BUG Rec/Sur This deck is a cypher to me. I know I saw him playing it in few games but other than knowing he got off looping Eternal Witness and Recurring Nightmare I'm not entirely certain what he did to his opponents but bury them under a pile of tempo and value and probably kill them with a Spiritmonger. More than one person has mentioned to me lately that Recurring Nightmare might be a little too powerful for this environment, so it's definitely on the watch list. Justin's 2-1 Mono White This is definitely not the Aggro Mono White deck that I've seen before, but it is definitely powerful. Lots of very powerful flyers. To quote Justin himself: "Didn't like my opening pack, I ended up P1P1 Glowrider and forcing Mono-W". Worked to roll over me, and given that no one else ended up with any White cards in their decks I think he made the right choice. Would love to know what his full Pack 1 was. My 2-1 BR \"Reanimator\" Early Entomb, Animate Dead, and Vampiric Dragon certainly pointed me in a direction, but value creatures like the FtK, Sengir, and Shivan combined with just enough burn to close out a game lead to this being a lot more of a tempo deck than the Reanimator I was aiming for. Not mad with my result by any stretch. Thanks to Shane for the dice for the pic. Geoff's 1-2 Mono Green Ramp The first time I ever met Geoff at my first ever Philly Old School meetup he beat the snot out of me in a few games with a Green ramp deck, so I am in no way surprised that he drafted it here and took me to 3 games in our match. Reanimating a Penumbra Wurm that I had killed so that I could block the token and get one of my own felt pretty darn good, I tell you what. Shane's 1-2 Grixis High Tide/Upheaval He definitely did the thing a few times. A shame he didn't have a way to pay off the infinite Palinchron mana, but I love the idea of this deck. He and Andy were sitting next to each other and ended up in very similar decks both chasing the Upheaval which absolutely effected their final builds. Andy's 0-3 UR Tempo As mentioned above, a real shame that he and Shane were fighting for picks right next to one another. I think between the two of them they would have had a really strong UR deck. It also just wasn't Andy's weekend for variance, having similar luck during the Premodern and Old School events. In conclusion, the end-of-the-night draft that finishes when you've all been playing Magic for over 12 hours that day is never a bad idea and always worth doing. Props to everyone but me for showing off sweet altered cards in their deck pics. I made it all of 4 rounds into the 8-round Old School tournament before only having won one round got the better of me and I dropped to cube. Finding 5 more wasn't too difficult, but I do find it funny that if I had dropped 2 rounds earlier I would probably have been able to fire with 8. Swings and roundabouts. Now that's a messy set of results. I had played Ted earlier in the day (my only match win of the event!) and we had discussed cube during the round, so of course I had to find him when I dropped. Lee came recommended by another cuber I met between rounds while de-stimming a little bit by shuffling some random piles of the cube. My 2-1 UB Control/Upheaval I won a draft again! Second time! After seeing Andy and Shame lament not being able to pull a great Upheaval deck off the previous night I had to snag it and try to commit. Turns out that a lot of good UB control cards were also going around. Gurmag Angler and Silent Specter did a lot of heavy lifting in this deck. Somnophore was another MVP. That effect is brutal with enough removal to ensure it connects a lot. Shane's 2-1 Mono Red w/Balance Definitely think he was right splashing white for Balance. I'm still not exactly sure how I managed to beat him 2-0 in the final round to ruin his 3-0, but I did it and it felt pretty good to beat this deck with a control pile. Ted's 1-1 UW Tempo Preacher is a bear, and I really believe that if he hadn't had to leave before we did a third round he would have been able to go 2-1. I do think that including the Colossus in case games went long might not have been the best of ideas, but he did get it down against me, so I guess it worked. Andy's 1-2 Rec/Sur Rec/Sur appears again! This time straight GB. This deck completely buried me under a pile of card advantage with Deranged Hermit and Recurring Nightmare. Not sure how he lost his other two rounds. This deck was powerful. He managed a Turn 2 Exhumed Verdant Force against me Game 1. I don't know how I could have possibly dealt with that. Was cool to lose to. Brandon's 1-2 BUG Threshhold This was Brandon's second time experiencing the Cube, though the first time was just the two of us playing some 1-on-1 at an Old School meetup. I was frustrated when I saw that he ended up with the Psychatog that I would have loved to have in my Upheaval deck. He got almost all of the good Blue card selection spells, too. I'll put my support behind any deck that prominently features Quirion Dryad. Lee's 1-1 WB Tempo So. Much. Removal. This deck could handle pretty much any non-Black creature that the opponent played, and did so whenever I saw it. Like with Ted it was a shame that he couldn't play the third round, because I think he also could have pulled out the win. Exalted Angel is still a good Magic card. In conclusion, drop from the event if you aren't having fun. Cube is almost always the answer. Can't wait for the next trip to Boston, it's always a blast. Props to everyone who I cubed with and to everyone I chatted with about Cube over the weekend. Slops to rain on Saturday, the train ride home because my knee still isn't back to 100% from sitting all day, and me for eating way too many edibles on Friday and having a really bad round of Magic because of it. Until next time, bye everybody! submitted by ChampBlankman to Oldbordercube [link] [comments] |
2023.06.08 01:42 TheGingerBeardMan-_- [H] Doom 3, Hollow Knight, Golden Light, Ghostwire Tokyo, Grime, Fallout 3, a bunch more [W] wishlist
Hey folks, first time trading here, no rep to speak of, but if you check my profile i have done giveaways in the past, feel free to check after any of them. Gotta start somewhere, though, to trade, and im starting here.
Heres what ive got steam codes for:
tacoma
tacoma
youtuber's life
my big sister
yesterday origins
yesterday origins
call of juarez
call of jaurez gunslinger
fallout 3
omen exito
omen exito
train valley 2
train valley 2
train valley 2
lethal league blaze
lethal league blaze
grey goo def edition
grey goo def edition
grey goo def edition
among the sleep -enhanced edition
Among the Sleep - Enhanced Edition
golden light
the town of light
iconoclasts
iconoclasts
vambrace: cold soul
vambrace: cold soul
outbuddies dx
overclocked history of violence
the inner world
silver chains
doom 3
astronarch
slain back from hell
slain back from hell
wayout2: hex
biped
mini thief
kingdom rush
return to mysterious island
recon control
through the woods
lovecraft untold stories +artbook +ost
geometric sniper
3000th duel
NUTS
hollow knight
rain world
blasphemous
destiny 3 beyond light (dlc, needs game)
midnight ghost hunt
strider
ace attorney
ghostwire tokyo
grime
Heres what i want steam codes for
8 DOORS
9 Years of Shadows
Afterimage
Amanda the Adventurer
Anchorhead
Anemoiapolis: Chapter 1
Angry Video Game Nerd Adventures
Angry Video Game Nerd I & II Deluxe
Angry Video Game Nerd II: ASSimilation
Apotheon
Aragami 2
Arto
At Dead Of Night
Autopsy Simulator
Birth
Bleak Faith: Forsaken
Bloodwash
Bramble: The Mountain King
Brewmaster
Bugsnax
Cannibal Abduction
Capsized
Cathedral
Chivalry 2
Christmas Massacre
Colossal Cave
Conrad Stevenson's Paranormal P.I.
Crimson Snow
CULTIC
Dark Light
Dark Souls II: Scholar of the First Sin
Dark Souls Remastered
Dead Estate
Deadly Night
Death Trash
Death's Door
Death's Gambit
Deep Rock Galactic
Dinkum
Dragon Age
Dread X Collection 5
Dreams in the Witch House
Dredge
Duck Season PC
ENDER LILIES: Quietus of the Knights
Environmental Station Alpha
Escape the Backrooms
Fable Anniversary
Fabledom
Family curse
FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse Digital Deluxe Upgrade Pack
FATAL FRAME / PROJECT ZERO: MOBW - FATAL FRAME / PROJECT ZERO 20th Anniversary Celebration
Fear & Hunger 2: Termina
FINAL FANTASY VII REMAKE INTERGRADE
Fobia O Jogo
Forager
From Darkness
G String
Gehinnom
Ghost Exile
Ghost Watchers
Ghosts Of Tabor
Harvestella
Have a Nice Death
Haven
Havendock
Heartworm
Hellscreen
Home Sweet Home
Home Sweet Home EP2
House on the Hill
HYPERVIOLENT
I Did Not Buy This Ticket
illWill
Inmost
Interior Worlds
Judgment
KILLBUG
Kynseed
Legacy of Kain: Soul Reaver
Leisure Suit Larry in the Land of the Lounge Lizards: Reloaded
Life is Strange 2 - Episode 2
Life is Strange 2 - Episode 3
Life is Strange 2 - Episode 4
Life is Strange 2 - Episode 5
Life is Strange Remastered
Life is Strange: True Colors
Like a Dragon: Ishin!
Lost Judgment
Love, Sam
MADiSON
Mail Time
Martha is dead
Medieval Dynasty
Minoria
Mortal Sin
Mose
Mr. Sun's Hatbox
Murder House
My Work Is Not Yet Done
Night At the Gates of Hell
Night In The Woods
NightCry
OMORI
On Your Hands
Opus Magnum
Owlboy
OXENFREE II: Lost Signals
PARANOIA PLACE
Paranormal
PARANORMASIGHT: The Seven Mysteries of Honjo
Photographs
Pocket Mirror ~ GoldenerTraum
Post Trauma
Prodeus
Prognostic
Project Warlock II
Propagation: Paradise Hotel
Return of the Obra Dinn
Rewind Or Die
Roadwarden
Rogue Legacy 2
Roots of Pacha
S.W.A.N.
Sanitarium
Schizm 3: Nemezis
Schizm: Mysterious Journey
SEARCH PARTY: Director's Cut
Serious Sam 4
Serious Sam: Siberian Mayhem
Shadows of Doubt
Shadows Over Loathing
Shark Slayer
Sherlock Holmes - The Awakened
SIFU
Slime Rancher 2
Song Of The Prairie
Spectator
Start Over
Stay Out of the House
Stray
Substance 3D Painter 2023
Sun Haven
Supplice
Survival: Fountain of Youth
Tainted Grail: The Fall of Avalon
Terra Nil
The Case of the Golden Idol
The Dark Pictures Anthology: The Devil in Me
The Enigma Of Salazar House
The Entropy Centre
The House of Da Vinci 2
The House of Da Vinci 3
The Knight Witch
The Last Case of Benedict Fox
The Last of Us Part I
The Lighthouse
The Lost Legends of Redwall : The Scout
The Night of the Scissors
The Outer Worlds
The Subject
The Voidness - LIDAR Horror Survival Game
The Wild At Heart
The Witch of Fern Island
This is a Ghost
Trek to Yomi
Trenches - World War 1 Horror Survival Game
Trinity Fusion
Unboxing the Cryptic Killer
Viewfinder
Vigil: The Longest Night
Wanted: Dead
Wick
Windmills
WORLD OF HORROR
Zero Punctuation: Hatfall - Hatters Gonna Hat Edition
ParanormalHK
I'll check approximate values of games as trades are offered. I dont need to make every cent ive spent back, but id like them to be somewhat close in value. If you see something that might fit in my list but isnt there, feel free to take a shot in the dark.
Hope youre all doing well, im pulling a few back to back 20 hour shifts this week so im not sure how long im gonna be in responding but i will do my best.
submitted by
TheGingerBeardMan-_- to
GameTrade [link] [comments]
2023.06.08 00:43 JeliPuff Felix Vail: The Pedophile Serial Killer Caught After 54 Years (PART 2)
This is Part 2 of this write-up. Please read part 1 first. This is the link:
https://www.reddit.com/UnresolvedMysteries/comments/143r7l9/felix_vail_the_pedophile_serial_killer_caught/ PART 2:
ANNETTE CRAVER:
Born on the 7th of December 1965, Annette Craver was intelligent and creative. At 15 she was a singer-songwriter and in her senior year at a private school that specialized in medicine. Her dream was to become a midwife.
http://charleyproject.org/wp-content/uploads/2017/10/vail_annette6.jpg(A photo of Annette Craver.)
In the summer of 1981, she and her mother, Mary Rose greeted people at a friend’s yard sale in the Montrose neighborhood in Houston, Texas. They had just returned from a vacation in Mexico, and Annette felt heartsick, still infatuated with a boy named Adolfo, who was unable to join her in America.
VAIL MEETS ANNETTE While people browsed the sale, Vail pulled up on a motorcycle and spoke with Annette. He was 41 and had done some carpentry work in the area. “When I saw her, I thought, ‘That’s going to be my new girlfriend,’” he said about the 15-year-old.
In April 1982, Rose and her daughter invested in a Tulsa home that had a rental cottage behind it. Rose began renovating both. After graduating from high school, Annette joined her mother in Tulsa. Vail appeared a few days later, and convinced Annette to leave with him on his motorcycle. They lived off the $500-a-month Social Security check that she received from her father’s death 3 years prior. It would be over a year before Mary Rose would see her daughter again.
That fall, Annette
(who was still 15) would fall pregnant, and Vail would force her to have a painful abortion.
Jerry Woodall, reportedly friends with Vail later recalled an embarrassing scene, where the 42-year-old Vail was in a sleeping bag, having public sex with a 16-year-old Annette, only 20 feet away from him and his then-wife Meredith McMackin. Annette grinned and waved at them. Woodall and McMackin did their best to ignore them.
McMackin would later say that Vail had “this coldness and controlling aspect to his personality. Annette was so open and alive, but I think he just totally dominated her. He would try to convey that he was this higher form of being. At first, I thought maybe he was evolved, but then I realized it was this arrogant act.”
Later that summer, police in California would arrest Vail for violating probation a dozen years earlier. Annette telephoned Woodall, who gave her $200. After Vail walked free from prison, he and Annette decided to get married. However, as a 17-year-old she needed permission.
Annette told her mother that she loved Vail, that they were already “spiritually married” and that they would travel to Mexico and get married there if she refused. Not wanting to lose her daughter completely, Rose said OK.
On August 15th, 1983, in Bakersfield, California, the couple were wed.
AFTER THE MARRIAGE Four months after the marriage, Annette turned 18, allowing her to collect more than $98,000 ($293,500 today) from life insurance policies on her late father. Accompanied by Vail, she withdrew all the money in cash from a San Antonio bank. She bought a Fiat convertible that Vail liked and paid for his dental work.
In April 1984, Rose returned home to find Annette waiting at her door. She told her she wanted to divorce Vail, and enroll in college. She talked about Vail’s temper, including an incident where he had broken his hand trying to punch his wife. He missed and hit a wall.
A few weeks later, Vail showed up. The couple fought constantly, and Vail left after a few days. Mary Rose said that Vail was “insanely jealous” and would become furious when Annette spoke of her desire to go out with younger men.
She and Annette worked on renovating the two homes after Vail left, enjoying their time together. The 2 even started a garden together.
Annette received a letter from Vail, who vowed their time apart would fuel their love. He wrote to her: “After we hung up, I went out to a park and ran and hung and talked with God and smoked some and shot some pool and rode with the top down out through the marsh playing ‘Iron Butterfly’ [“In-A-Gadda-Da-Vida”] and bathing every inch of your body-spirit being with love.”
He referred to being away from Annette as “deprivation jail” and to her ego as “his jailor.”
“The idea of her cutting away ego’s “feeder roots and creating roots between your spirit and the cosmic ground of loving makes me hot for you. My mind is kissing you everywhere.”
After that, Vail would return to Annette’s life. Rose said, “Annette told me, ‘Felix is the wisest person in the world, and I can’t make decisions without him.’” His influence on Annette had only grown stronger. According to Rose, she even compared Vail to God, a comparison Vail agreed with.
After this, the couple angrily insisted that Rose move out and deed the house to Annette. Accompanied by suicidal thoughts brought on by Vail’s continued control over her daughter, Rose left for California to stay with family and friends, deeding the house to Annette for $7000 ($21,000 today) before she did.
Annette would add Vail to the deed, and a month later had deeded him both homes, leaving him as the sole owner.
ANNETTE’S DISAPPEARANCE Mere weeks after deeding the houses to Vail, the couple told neighbors they were leaving on vacation. When Vail returned in October, he was alone.
Vail told a neighbor that Annette had a lot of money wither her when he’d left her, and that she was likely visiting friends in Denver.
Upon learning that Annette hadn’t come back with Vail, Mary Rose called him. “He told me that while they were camping, Annette had a sexual dream about being with other men in Mexico, and she wanted to go there,” she recalled to an investigative reporter years later. “He claimed that the dream made them both realize that she should have her freedom.” The next day, Vail told her he had put Annette on a bus with $50,000 ($150,000 today) but didn't elaborate.
On Oct 22, 1984, Rose filed a missing person’s report. She told the Tulsa Police Department that each person who spoke with Vail “gets a different story about the amount of money that Annette took with her and where she might be. We all believe that he knows where she is or has done something with her.”
On January 22, 1985, Detective Dennis Davis and another officer questioned Vail at his home (This is obscenely late to start questioning him). By this point, Vail had filed for divorce, citing an inability to find her after a “diligent search.” Davis said her mother, Mary Rose, mentioned her daughter had received more than $90,000 from her father’s estate. Vail confirmed this was true, saying the couple had spent much of that money traveling in foreign countries. He said they kept their money in cash because they didn’t trust banks and that he had found about $10,000 in cash when he returned home.
The next day, Vail called a lawyer, who promised to talk with the officers and tell them to “leave me alone,” as he wrote in his journal.
When Davis returned five days later, Vail had a detailed alibi: The couple left Tulsa between noon and 3 p.m. on Sept. 13, 1984, and stayed the night in a hotel in Claremont, Oklahoma. After two nights of camping on the river, Annette woke up and told Vail she had decided to leave him. He took her to the Trailways Bus Station in St. Louis and left before she bought the ticket.
(There is no Trailways Bus Station in St. Louis, and there has never been a Trailways Bus Station in St. Louis.) He told the officers that she had told him she was headed for Denver, where she planned to get a fake ID card and leave for Mexico. When asked if he would take a lie detector test, Vail said no.
After Davis left, he wrote a letter to Rose. He blamed her for the “bad things” about Annette, told her that after the couple had returned from Costa Rica Annette had been “seeing friends and relatives --- completing her relationships with them for the purpose of getting ready to drop everybody and start over.” He wrote that Annette “disappeared herself from you” because Rose kept imposing her “value system” on her, and said Annette viewed her mother, grandmother, and herself as “zero self-image whores for approval.”
He explained the 2 had no plans to communicate, he did not know where she was, and that “I also assure you that even if I did know, I would not tell you.”
When Rose returned to Tulsa in April 1985, she entered the cottage Annette used to live in, only to find almost all the young woman’s belongings were gone, including her clothes and her diary.
Inside a Barbie suitcase, Rose found a photograph of her daughter and several of her identification cards. She also located things that Annette had written, including a Feb. 17, 1984, note that contradicted Vail’s claim that the couple had spent most of her inheritance on their travel to Mexico and Central American countries.
Instead, the note detailed how they used the money to buy the Fiat, pay off all of Vail’s loans, and deposit $36,000 into Louisiana Savings. It said that as of that day, they had $41,600 ($125,000 today) in cash.
Rose shared the information with the police. Detective Davis showed up again, and Vail told Davis the couple divided the money into smaller cashier’s checks, contradicting his earlier statement that they kept the money in cash.
After a while, Davis left, and despite the
(seemingly obvious) suspicious behavior of Vail, closed the missing person’s case.
AFTER ANNETTE’S DISAPPEARANCE Rose kept calling Vail after this and was finally able to reach him on September 14th 1985.
When asked about Annette’s whereabouts he refused to tell her.
When asked about Annette’s missing clothes he said he gave them to charity.
When asked about the insurance money, Vail told her ‘That’s all she really cared about.’ Rose hung up.
Two years later, fed up with the lack of progress in Annette’s case, Rose would return to Tulsa. She spent thousands of dollars on private investigators to locate Vail. When that failed, she simply went and found him herself.
Tipped off that he was staying at someone’s house, she went there with a friend and found him sitting outside. When asked where Annette went, he replied “Mexico.” When asked where in Mexico, he said the 2 had made a pact to contact each other every 5 years, contradicting his statement that the 2 didn’t have plans to communicate. Rose didn’t believe a word of it.
The whole time Vail never looked up, never stood up and never looked her in the eye.
BETH FIELD Some time after this, Vail began dating Beth Field. Soon the couple had began arguing, and Vail would call her a “whore.” During a December 1987 argument, he would strike her so hard he ruptured her ear drum. She told Vail there was no justification for violence, to which he responded, “If you quit behaving like a whore, I’ll quit hitting you.”
In August 1988 Beth received a call from Rose, sharing details about the disappearance of her daughter, Annette. From that point forward, Field said she began to examine Vail’s words more closely, realizing that he had likely murdered her.
Four months after the call, he entered her home unannounced. Already drunk, he accused her of “imagined promiscuity,” according to a court order. He slapped her, struck her, and threw her across the bedroom. She asked if Vail was going to kill her, to which Vail replied, “It depends on what you tell me.”
A judge gave her a protective order, requiring Vail to keep his distance. Two weeks later, the sheriff reported that Vail was nowhere to be found.
While Field was visiting a meditation center in Texas in 1990, Vail arrived. After composing herself, she told him “There is a part of you that goes off, and it’s sick and it’s dangerous.”
He looked at her and asked, “Really?” She said “yes, really.” This time, the message seemed to go through. Vail left the next day, and with a single exception about five years later, she never saw him again.
MARY ROSE LEARNS ABOUT THE OTHER 2 CASES In the summer of 1991 (6 years after Annette's disappearance), Rose drove over 2000 miles to Canyon Lake, Texas to speak to Sue Jordan, Felix Vail’s sister. Jordan said that Vail had told her that Annette wanted to leave, that he took her to a bus station and that she left with some Mexican men, heading for Mexico. Jordan also mentioned that Vail’s first wife had drowned, which was news to Rose.
Before she left, Jordan also told her, “Oh, you know, there was another woman that disappeared. I remember her mother calling my mother for years, checking to see if they’d heard from her. I think her name was Sharon.”
After the conversation, Rose sat down at a typewriter, writing every word she could remember. She also called the public library in Lake Charles.
The librarian remembered the 1962 drowning of Vail’s first wife, Mary Horton. She told Rose that he had taken out life insurance policies on his wife prior to her drowning and that the insurance companies were suspicious and didn’t pay the full value. The librarian made copies of newspaper articles and mailed them to her.
After reading them, Rose reached out to Mary’s family in Louisiana, speaking to Will Horton. He shared her suspicions about Vail and a copy of the 1971 National Enquirer article made after Vail's son Bill reported him to the police. When she read it, she learned that Sharon’s last name was Hensley.
In 1994, she read in the newspaper about Dolores Strehlow’s disappearance from Medford, Oregon, seven years earlier. Police had just arrested her husband, thanks to the work of Detective Terry Newell. She contacted Newell, who helped her find the family of Sharon Hensley. When Rose dialed the Hensley family, Sharon’s mother, Peggy, answered. Rose asked if Peggy knew a Felix Vail. Peggy replied with "you bet I do"
THE INVESTIGATION HEATS UP… AND COOLS DOWN The detective who helped Rose before, Terry Newell, contacted Jim Bell, a national expert in serial killings working for the FBI. When Rose talked with Bell, she felt like she'd finally gotten somewhere. He was interested in working on the Vail case if he could swing the time. He still remained busy with active serial killer cases, helping train task forces across the U.S. Vail’s son, Bill, told Rose that he was willing to testify, as long as authorities provided protection to his family. Both the Tulsa police and the district attorney’s office in Lake Charles revived their investigations into Vail, now considered a suspected serial killer.
Bell suggested the victims’ families gather with authorities at the FBI Academy in Quantico, Virginia, to share information on Vail. He was unable to work on the case and left the FBI in 1995. The meeting in Quantico never materialized, and the cases involving Vail grew cold once again.
A QUICK RUN DOWN OF EVENTS In the fall of 1997, family and friends held a mural for Annette.
Diagnosed with esophageal cancer, Vail’s son Bill heard from doctors that he didn’t have long to live. He’s quoted saying “now I’ll get to be with my mom.” Months before passing away in 2009, Bill talked about his father in a recorded interview with his pastor at Grace Church in Overland Park, Kansas.
On Jan. 3, 2009, Bill died, and Vail wrote in his journal, “I feel a large empty hole in my being where his life presence has been for 47 years,” before writing about getting a good haircut. He drove to Kansas but didn’t attend his own son’s funeral. If he had, he would have heard the recording, with his son detailing how he had overheard his father talk about murdering Bill's mother, Mary.
When Vail learned of the recording, he wrote to Pastor Tim Howey, asking for a copy. He blamed his son’s statements on “false memories,” saying, “I have not known about it until now and am stunned.”
In 2012, while attempting to confront Vail with reporter Jerry Mitchell whom she had contacted to write about Vial, Rose was stopped by Kaye Faulkner, Vial’s sister. She told Rose and Mitchell of the recording and urged Mitchell to get a copy of it. She also said that she believed Vial had murdered Mary Horton, Sharon Hensley, and Annette Craver.
She gave the reporter Vial’s number, as well as the numbers of her other brother, Ronnie, and her sister, Beth. Vial didn’t answer those calls, so Mitchell left a message. Ronnie promised to speak to his brother on his behalf.
MITCHELL INVESTIGATES Mitchell arrived in Lake Charles and stopped by the Southwestern Louisiana Genealogical and Historical Library, which shared copies from old city directories. He began tracking down people who had lived in the Maree Apartments with Felix and Mary.
Many described Mary’s fair of drowning. A close friend of Vails, Judson McCann II described Vial as a ladies’ man, and insinuated he was a cheater. “Many nights, his car wouldn’t be home, and Mary would be there with the lights on. When Felix was gone, it wasn’t because he was trotline fishing.”
Another close friend, Bob Hodges described Vial’s story of Mary ‘falling’ in the river as “horse manure.”
A college roommate of Mary, Sandra Sudduth Pratt, said “Nobody believed it was an accident.”
Mitchell shared Mary’s autopsy report with pathologist Dr. Michael Baden of New York City, who concluded that foul play had taken place in her death.
The report showed large bruises with bleeding into tissues on the left side of the neck, which he said suggested she suffered forceful neck trauma before entering the water. There were hemorrhagic bruises to the right calf and left leg above the knee, which he said were consistent with a struggle before her submersion. But most convincingly of all was the scarf authorities found around her neck that extended 4 inches into her mouth, which suggested traumatic asphyxia before entering the water.
“Somebody had to push that scarf into her mouth. She had to have that scarf wedged in her mouth before she was put in the water.”
A cousin put Mary’s brother Will Horton in touch with former detective “Rabbit” Manuel, who had headed up the Calcasieu Parish Sheriff Office’s investigation back in 1962. He had never forgotten Mary’s death. “Felix’s story just didn’t add up. The fishing tackle was dry. The trotline was dry. The boat was dry. Even Felix’s cigarettes were dry, despite him telling the deputies he dove straight in the water to save Mary.”
He and Manuel met with “Lucky” DeLouche, who directed an elite task force unit that investigated homicides. Three young detectives took notes as they talked. Manuel shared details from the case, saying deputies (officers) wanted to prosecute, but the district attorney wouldn’t let them. Horton shared the autopsy report, Vail’s letters and his belief that Vail was a serial killer. Horton said DeLouche replied, “This absolutely fits the profile of a serial killer,” to which the other detectives agreed.
Shortly afterwards, DeLouche left the task force, and for seemingly the hundredth time, grew cold again.
After Mitchell posted a story about Vail titled “Gone” (It’s nearly 9,000 words long, and the precursor to the 35,500 word story I have drawn heavily from) a man named Wesley Turnage contacted him. He told him of a conversation he had had with Vail in 1963 during a car ride.
According to Turnage, Vail called Mary a bitch and said she thought another child would help solve their marriage problems. He quoted Vail as saying, “She wanted to have another kid. I didn’t want the one I got. I fixed that sorry bitch. She will never have another one.”
Mitchell would make another discovery. District Attorney Salter Jr. had ordered that the judge dismiss 882 criminal cases — more than three cases for each working day.
Will Horton told Mitchell the original detectives in the case told him that Salter wouldn’t allow them to present the evidence they had collected against Vail. That matched the stories Mitchell had heard from grand jurors’ families.
Horton then contacted District Attorney John DeRosier, who said he would be willing to reopen the case if there was enough evidence.
Then came an interesting wrinkle in the story. Finding Vail.
He’d disappeared, returning on Labor Day weekend 2012 to sell his property, before disappearing again. Luckily, another reader of "Gone" came to the rescue. He phoned Mitchell, telling him where Vial was. Canyon Lake, Texas.
Mitchell then contacted Enzo Yaksic, founder of the Serial Homicide Expertise and Information Sharing Collaborative. Yaksic then contacted Armin Showalter, acting chief for the FBI’s Behavioral Analysis Unit, which specialized in serial homicide investigations.
Yaksic shared a copy of GONE with Showalter, who in turn called Calcasieu Parish Deputy Randy Curtis, now taking on the Vail case. Curtis phoned Mitchell to find out where Vail was. A few days later, he called back to say the FBI had discovered Vail purchased property at 737 Shadyview Drive in Canyon Lake.
On Jan. 18, 2013, Curtis decided to confront Vail. He found him at that address, living in a storage shed. Curtis said he read Vail his rights before asking him about the death and disappearances of the women. Vail refused to say anything, accusing families and The Clarion-Ledger (Where "Gone" was published) of lying about him. The whole time, Vail couldn’t stop smirking.
Will Horton gave Mitchell the number of his cousin, who was a caretaker for 90-year-old Isaac Abshire Jr. When Mitchell sat down with the man, he shared a haunting story.
Abshire had worked with Vail and offered him a room to rent out. Once Vail and Mary were married, Vail had moved out. Abshire viewed himself as “a big brother” to Mary, calling her “a sweet little girl.”
After the marriage, Vail had become angry at work, talking about how ugly his wife was when she was pregnant, and how he didn’t like his baby. On the Friday before she was killed, the couple visited Abshire, bringing Bill, who was still an infant. Mary privately asked Abshire if he thought Vail could take her baby away.
Two days later, Mary was dead.
Abshire and two other workers went out the next day to drag the river. The next morning, Oct. 30, 1962, he returned with one of them, Jimmy May, to continue dragging.
Abshire said while they were talking, “something popped up. A guy with binoculars asked, ‘Does she have blonde hair?’ I said, ‘Yes, that’s her.’”
They recovered the body, and Abshire could never forget what he saw. Her body was rigid, and a scarf was wrapped around her neck before going into her mouth. Blood boiled on the boat, everyone voicing the same opinion. Vail had killed Mary.
Abshire had kept photos from that day for over 50 years. He said he had given them to Deputy Curtis as well as a copy of the 1962 sheriff’s report, which listed 15 points suggesting Vail’s guilt.
Despite being behind on major bills, Vail had managed to pay an entire year’s premiums in advance for a $50,000 ($150,000 today) life insurance policy on his wife. He had a second life insurance policy on her for $8,000 ($24,000 today), which promised to pay double if she died by accident.
It was almost as if he knew she was about to die.
Deputies had reported witnesses claims that Vail had told them he didn’t love his wife, that she looked stupid and vulgar, and that he had had sexual relations with multiple women, and at least one man.
Vail told deputies that his wife was wearing an off-white leather jacket when she went into the water. But she wasn’t wearing the jacket when her body was recovered. Inside his boat, deputies found two life preservers. Mary had not been wearing one, despite her fear of drowning. As for the trotline the 2 were supposedly running, deputies found it still inside Vail’s tackle box.
Most witnesses the Deputies had spoken too felt that Vail was capable of killing his wife.
When asked if he believed Vail killed his wife, Abshire said “Oh, my God, yes.”
THE CHASE & THE FINAL CLUES: Ever since Vail had sold his Mississippi property, Mary Rose had wondered if he would eventually sell the Tulsa property, the one she and Annette had lived in. He did. Vail sold it for $149,000. Rose asked the question on the mind of everyone investigating. “What is he going to do with all that money? --- He could be running.”
On April 30th Mitchell got a call saying that Vail had left Texas. He was pulled over by police in Columbus, Mississippi after hopping the fence of his now dead brother Ronnie’s property. Curtis told Mitchell that the Columbus police were sending him a photo of Vail and the white pick-up truck he was pulled over in. He once again warned Mitchell that Vail could be running.
Vail’s sister called again, saying she heard her brother was heading to Montpelier. She wondered if he was driving to the home of possible witness Wesley Turnage.
Mitchell called Turnage to let him know that Vail might be headed his way. Turnage replied “If he sets foot on my property, there won’t be no trial.” He called Mitchell back later, saying no one in Montpelier had seen Vail.
Private Investigator Gina Frenzel, who had questioned Vail herself, including pretending to be his girlfriend, called Mitchell with good news. Vail had contacted her and told her he was back in Canyon Lake. Mitchell informed Curtis.
On May 17th 2012, authorities arrested Felix Vail for the murder of his wife Mary Horton. In telephone calls from the jail in Lake Charles, he shared his explanation of what happened the night of Oct. 28, 1962, when Mary died.
He referred to his first wife as a “coon-ass lady,” saying she was “half kneeling” on his feet when she “saw one of the float buckets that were on the line.” He said the boat was “going real slow along the edge of the bank when the boat hit a stump ... and it dumped her right out.” Vail said he shut off the motor and dove in “where she had plopped in the water. I mean, nothing. The river had sucked her right in.” He said he “dove around until I was exhausted, and came in immediately to the police station in town and reported the accident and that was it.”
This story differed greatly from his story in 1962 when he said his wife was sitting on top of a boat seat when she fell out, not that she was kneeling on his feet. Back then, he said nothing about hitting a stump — just swerving to miss it.
It also differed from the story he had told his son, where a wave from another boat had dumped Mary out.
Vail told Frenzel that the case “has been an avalanche coming down the mountain all that time, waiting to hit my head, and it finally has.”
He blamed the families and Mitchell, “an evil, shrimpy reporter,” for what had happened, calling the charges “fabricated” and insisting that “a large amount of money, hate and political ambitions are behind them.”
At Vail’s request, Frenzel returned his truck to his home and went inside to take care of a few tasks. While there, she spent 16 hours photographing all his journals, more than 2,400 pages. She also photographed letters, documents, photographs and business cards, some dating back to the 1960s. She found a collection of women’s jewelry, old buttons, pins, and even a glass dildo.
Disturbingly, if at this point unsurprisingly, she found a photograph of a naked 3-year-old girl. Frenzel later spoke with the girl, now a woman. The journals revealed that Vail had stalked her for years.
Frenzel discovered the birth certificate of Annette Craver, who had used it for previous trips to Mexico.
Mitchell and Frenzel poured through the journals she had photographed. They noticed gaps in them that lead them to believe Vail had ripped pages out, including times when he should have been with Sharon and Annette.
His journals were dominated by sex, dreams of sex and reflected an obsession with children. In a March 27, 1986, entry, Vail wrote about the visit of a woman and her daughters in his home. “The little girls were delicious --- We massaged some, hugged & kissed some & it was 12 (midnight) & time for them to go.”
On Aug. 29, 1992, Vail walked into the Wal-Mart in West Point, and as he wrote in his journal “a 1-year-old white girl looked in my eyes loving me like there was no age difference between us.”
When Mitchell interviewed Kert Germany, a co-worker of Vail in 1977 he said that Vail attracted women wherever he went, and that Vail had told him the best sex of his life had been with 2- or 3-year-old girl.
It was that this time that Alexandra Christianson, Vail’s ex-wife called Mitchell and told him her story. She also put him in contact with Bruce Biedebach, the man she had been on a date with when she left with Vail. Biedebach would tell Mitchell that during a party in 1965 that turned into a “boast-fest” Vail had boasted about something he had done, that no one else had done.
Killed his wife.
He told the men at the party that he had held his wife’s head underwater until she drowned.
Biedebach then put Mitchell in contact with Rob Fremont, who had bicycled around California with Vail when he was 13. He said that while riding with Vail, he had told him that he hit his wife on the head and drowned her. Fremont never rode with him again after that.
With as much evidence as they could possibly gather, the case went to trial.
THE TRIAL:
Vail’s trial began on August 8th, 2016.
District Attorney John DeRosier laid out the evidence clearly.
He spoke of the evidence against Vail about Mary’s murder on October 28th, 1962.
He spoke about Vail swearing to Sharon Hensley’s mother that she wanted to start a new life in 1974.
He spoke about his letters to Mary Rose, telling her he wouldn’t tell her where her daughter Annette was “even if he knew.” Vail smirked at that one.
Finally, he spoke to the jurors.
“Mary Horton Vail is gone, Sharon Hensley is gone,” DeRosier said, “and Annette Craver Vail is gone.”
“You’re going to write the last chapter, and it’s simply going to read, ‘And justice was finally done. William Felix Vail, guilty as charged.’”
Prosecutors called all three families to testify.
Will Horton told jurors of his sister, “Mary was the kind of person you would want as a friend.” He broke while talking about visiting his nephew after he death in 1962. “I just wanted Bill to know how much his mother loved him.”
Brian Hensley told jurors that he last saw his sister, Sharon, with Vail before the pair left Bismarck, North Dakota, in 1972. Other than a telephone call and letter in the months that followed, he said no one had seen or heard from her since.
When Mary Rose took the stand, Vail bowed his head.
This was the woman who had been working for 32 long years to bring him into this court.
This was the mother who had waited 32 years for this moment.
She called Annette “a huge light in my life. We were always loving toward each other.” She testified that Vail ran off with her daughter on his motorcycle and married her. She testified that Annette, who inherited nearly $100,000 and received two homes, disappeared weeks after deeding those homes to Vail.
Wesley Turnage, Rob Fremont, and Bruce Biedebach swore under oath that Vail said he killed his first wife. Biedebach said he asked Vail if Mary was a bitch, to which Vail had said yes. Vail laughed in court as he told the story.
The current coroner, forensic pathologist Dr. Terry Welke, testified that in most drownings, the body comes up in a “dead person’s float,” with the back of the head surfacing first and the limbs hanging down in the water.
After sharing a series of pictures to show it, he showed the court two black-and-white photographs of Mary Horton when her body was recovered on Oct. 30, 1962, less than two days after she reportedly drowned. Her body was stiff, with her hands over chest as if she was in a coffin.
They also saw the videotaped testimony of Isaac Abshire Jr, who had died in 2014. He said her body was stiff when it surfaced either sideways or face up when she bobbed up in the Calcasieu River.
That testimony helped contribute to Welke’s homicide conclusion. So did the unbroken grease-like stain across her Chi Omega sweatshirt, which he believed could have come from a tarp covering her. Welke concluded Mary was dead and stiff before her body went into the water, explaining why rigor had set in.
Testimony was heard of Vail not paying for his own wife’s funeral, despite having made thousands from her life insurance.
THE VERDICT
The jury didn’t even take a half hour to reach their verdict.
William Felix Vail Sr was unanimously found guilty of murdering Mary Horton. He was sentenced to life in prison.
After the verdict, the prosecutor also revealed that the FBI had found out that Vail had molested a child over 30 years ago. They were unable to put him on trial for it, as the statue of limitations had passed.
Finally, nearly 54 years after she was murdered, Mary Horton had found justice.
Finally, 42 years after her disappearance, Sharon Hensley had found justice.
And Annette Craver, with the help of her mother Mary Rose’s tireless efforts, had finally found justice after 32 years.
https://content.api.news/v3/images/bin/f75084c7dce4fb08e12e45ccba5e40a1 This a photo of Mary, Sharon and Annette. I felt it was fitting to end off with. May they all rest in peace.
MY SOURCES: https://www.namus.gov/MissingPersons/Case#/8284?nav https://charleyproject.org/case/annette-michelle-craver-vail https://www.clarionledger.com/story/news/local/felixvailgone/2016/12/29/felix-vail-gone-one-wife-dead-two-other-missing-jerry-mitchell/95895894/ https://www.findagrave.com/memorial/5796622/mary-elizabeth-vail https://charleyproject.org/case/sharon-hensley https://www.namus.gov/MissingPersons/Case#/20525?nav submitted by
JeliPuff to
UnresolvedMysteries [link] [comments]
2023.06.08 00:00 FappidyDat [H] TF2 Keys & PayPal [W] Pixel Pride
Notes: - I am EXTREMELY busy, but I check my messages and DMs at least ONCE per day. Please be patient and wait at least 24 hours for my response if I don't get back to you immediately.
- I buy only in Unrevealed Key Link Format or Plain Steam Keys. No gift links.
- For PayPal, I am in the US region and I only send via G&S. Please note there will be PayPal fees (including international/conversion and purchasing fees) to consider.
- All games that you sell to me should ideally be REGION-FREE. Please ensure the games are not region-locked/bound to a specific country.
- You must be willing to fill a spreadsheet with steam keys.
I pay with the following: TF2 & PayPal
I Buy Pixel Pride Bundle | with TF2 | with PayPal |
Celeste | 1.4 TF2 Price Will Be Ready Soon | $2.81 PP Price Will Be Ready Soon |
All Games Above (Special) | 1.6 TF2 + You Keep Any Remaining Bundle Games Bundle Price Will Be Ready Soon | $3.21 PP + You Keep Any Remaining Bundle Games Bundle Price Will Be Ready Soon |
Full Bundle (Special) | TBD | TBD |
I Buy Humble Choice (Jun 2023) | with TF2 | with PayPal |
Curse of the Dead Gods | 1.0 TF2 Price Will Be Ready Soon | $1.95 PP Price Will Be Ready Soon |
Ghostwire Tokyo | 3.0 TF2 Price Will Be Ready Soon | $5.95 PP Price Will Be Ready Soon |
GRIME | 0.7 TF2 Price Will Be Ready Soon | $1.45 PP Price Will Be Ready Soon |
Remnant: From the Ashes - Complete Edition | 3.5 TF2 Price Will Be Ready Soon | $7.02 PP Price Will Be Ready Soon |
All Games Above (Special) | 7.3 TF2 + You Keep Any Remaining Bundle Games Bundle Price Will Be Ready Soon | $14.48 PP + You Keep Any Remaining Bundle Games Bundle Price Will Be Ready Soon |
Full Bundle (Special) | 7.68 TF2 | $15.28 PP |
I Buy Must-Play Metroidvanias Bundle | with TF2 | with PayPal |
Blasphemous | 1.0 TF2 Price Will Be Ready Soon | $1.98 PP Price Will Be Ready Soon |
Bloodstained: Ritual of the Night | 1.3 TF2 Price Will Be Ready Soon | $2.64 PP Price Will Be Ready Soon |
Hollow Knight | 2.4 TF2 Price Will Be Ready Soon | $4.84 PP Price Will Be Ready Soon |
Rain World | 0.8 TF2 Price Will Be Ready Soon | $1.64 PP Price Will Be Ready Soon |
All Games Above (Special) | 6.4 TF2 + You Keep Any Remaining Bundle Games | $12.69 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.29 TF2 | $16.5 PP |
I Buy Luck of the Draw: Roguelike Deckbuilders Bundle | with TF2 | with PayPal |
Dicey Dungeons | 1.0 TF2 | $2.08 PayPal |
Luck be a Landlord | 1.0 TF2 | $1.91 PayPal |
Alina of the Arena | 2.1 TF2 | $4.23 PayPal |
Chrono Ark | 2.8 TF2 | $5.56 PayPal |
Tainted Grail: Conquest | 3.8 TF2 | $7.56 PayPal |
Fights in Tight Spaces | 6.0 TF2 | $11.88 PayPal |
All Games Above (Special) | 12.5 TF2 + You Keep Any Remaining Bundle Games | $24.81 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 12.57 TF2 | $25.01 PP |
I Buy May Multiplayer Bundle | with TF2 | with PayPal |
Generation Zero® | 0.8 TF2 | $1.58 PayPal |
Northgard | 1.2 TF2 | $2.38 PayPal |
Borderlands 3 Super Deluxe Edition | 2.4 TF2 | $4.85 PayPal |
Destiny 2: Beyond Light | 1.2 TF2 | $2.39 PayPal |
PULSAR: Lost Colony | 0.3 TF2 | $0.61 PayPal |
All Games Above (Special) | 6.8 TF2 + You Keep Any Remaining Bundle Games | $13.5 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.98 TF2 | $13.9 PP |
I Buy Capcom Heroic Collection Bundle | with TF2 | with PayPal |
Mega Man Legacy Collection | 0.4 TF2 | $0.79 PayPal |
Dragons Dogma - Dark Arisen | 1.1 TF2 | $2.11 PayPal |
Mega Man Legacy Collection 2 | 0.6 TF2 | $1.25 PayPal |
MONSTER HUNTER RISE | 4.2 TF2 | $8.41 PayPal |
Street Fighter 30th Anniversary Collection | 2.4 TF2 | $4.84 PayPal |
All Games Above (Special) | 10.0 TF2 + You Keep Any Remaining Bundle Games | $19.89 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Easy-Going Games: White Thorn Games Bundle | with TF2 | with PayPal |
APICO | 2.3 TF2 | $4.61 PayPal |
Lake | 0.7 TF2 | $1.41 PayPal |
All Games Above (Special) | 3.5 TF2 + You Keep Any Remaining Bundle Games | $6.88 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Feel The Rhythm Bundle | with TF2 | with PayPal |
No Straight Roads: Encore Edition | 1.3 TF2 | $2.63 PayPal |
All Games Above (Special) | 1.5 TF2 + You Keep Any Remaining Bundle Games | $3.01 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Humble Choice (May 2023) | with TF2 | with PayPal |
Bendy and the Dark Revival | 0.2 TF2 | $0.48 PayPal |
Builder Simulator | 0.3 TF2 | $0.56 PayPal |
Operation: Tango | 0.3 TF2 | $0.66 PayPal |
Warhammer 40,000: Chaos Gate - Daemonhunters | 1.6 TF2 | $3.22 PayPal |
All Games Above (Special) | 2.8 TF2 + You Keep Any Remaining Bundle Games | $5.62 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Striking Soulslikes Bundle | with TF2 | with PayPal |
Salt and Sanctuary | 1.1 TF2 | $2.1 PayPal |
Blade of Darkness | 1.1 TF2 | $2.23 PayPal |
Mortal Shell | 1.4 TF2 | $2.74 PayPal |
Aeterna Noctis | 1.5 TF2 | $2.91 PayPal |
Loot River | 2.9 TF2 | $5.76 PayPal |
All Games Above (Special) | 9.0 TF2 + You Keep Any Remaining Bundle Games | $17.99 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Fight 4 Your Friends Co-Op Shooters Bundle | with TF2 | with PayPal |
Warhammer: Vermintide 2 | 0.7 TF2 | $1.44 PayPal |
Zombie Army Trilogy | 0.5 TF2 | $0.97 PayPal |
Back 4 Blood | 2.8 TF2 | $5.55 PayPal |
Zombie Army 4: Dead War | 1.8 TF2 | $3.64 PayPal |
All Games Above (Special) | 6.7 TF2 + You Keep Any Remaining Bundle Games | $13.26 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.29 TF2 | $16.5 PP |
I Buy In Your Face VR Bundle | with TF2 | with PayPal |
Vertigo Remastered | 0.4 TF2 | $0.8 PayPal |
Into the Radius VR | 3.1 TF2 | $6.22 PayPal |
Wanderer | 1.1 TF2 | $2.16 PayPal |
Zenith MMO | 2.2 TF2 | $4.32 PayPal |
All Games Above (Special) | 7.8 TF2 + You Keep Any Remaining Bundle Games | $15.43 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Humble Choice (Apr 2023) | with TF2 | with PayPal |
Aliens: Fireteam Elite | 1.0 TF2 | $1.92 PayPal |
DEATH STRANDING DIRECTOR'S CUT | 3.0 TF2 | $5.89 PayPal |
Life is Strange 2 Complete Season | 0.7 TF2 | $1.44 PayPal |
Rollerdrome | 0.3 TF2 | $0.58 PayPal |
All Games Above (Special) | 5.6 TF2 + You Keep Any Remaining Bundle Games | $11.23 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.78 TF2 | $13.5 PP |
I Buy Best of Boomer Shooters: Bigger and Boomier Bundle | with TF2 | with PayPal |
Forgive me Father | 0.2 TF2 | $0.39 PayPal |
WRATH: Aeon of Ruin | 0.3 TF2 | $0.5 PayPal |
All Games Above (Special) | 0.5 TF2 + You Keep Any Remaining Bundle Games | $1.02 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Scary Games to Play in the Dark Bundle | with TF2 | with PayPal |
Labyrinthine | 1.8 TF2 | $3.54 PayPal |
Propnight | 0.7 TF2 | $1.37 PayPal |
The Blackout Club | 0.6 TF2 | $1.11 PayPal |
The Mortuary Assistant | 2.4 TF2 | $4.77 PayPal |
SCP: Pandemic | 2.4 TF2 | $4.85 PayPal |
Visage | 2.9 TF2 | $5.83 PayPal |
All Games Above (Special) | 11.2 TF2 + You Keep Any Remaining Bundle Games | $22.23 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 11.27 TF2 | $22.43 PP |
I Buy Humble Heroines: Warriors, Dreamers, and God Slayers | with TF2 | with PayPal |
Control Ultimate Edition | 1.9 TF2 | $3.86 PayPal |
Dreamscaper | 0.2 TF2 | $0.47 PayPal |
Hellblade: Senua's Sacrifice | 1.4 TF2 | $2.87 PayPal |
Praey for the Gods | 0.5 TF2 | $0.9 PayPal |
Sable | 0.3 TF2 | $0.61 PayPal |
Syberia: The World Before | 1.1 TF2 | $2.25 PayPal |
All Games Above (Special) | 6.3 TF2 + You Keep Any Remaining Bundle Games | $12.53 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.29 TF2 | $16.5 PP |
I Buy Humble Choice (Mar 2023) | with TF2 | with PayPal |
BIOMUTANT | 1.6 TF2 | $3.25 PayPal |
Edge Of Eternity | 0.2 TF2 | $0.36 PayPal |
Hero's Hour | 0.3 TF2 | $0.61 PayPal |
Jurassic World Evolution 2 | 2.2 TF2 | $4.41 PayPal |
All Games Above (Special) | 5.0 TF2 + You Keep Any Remaining Bundle Games | $9.86 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.78 TF2 | $13.5 PP |
I Buy Türkiye-Syria Earthquake Relief Bundle | with TF2 | with PayPal |
PAYDAY 2 | 0.5 TF2 | $0.91 PayPal |
Pathfinder: Kingmaker - Enhanced Plus Edition | 0.6 TF2 | $1.24 PayPal |
Mount & Blade: Warband | 0.8 TF2 | $1.57 PayPal |
XCOM 2 | 0.4 TF2 | $0.76 PayPal |
Strange Brigade | 0.5 TF2 | $0.9 PayPal |
Stick Fight: The Game | 0.6 TF2 | $1.28 PayPal |
Farming Simulator 17 | 0.6 TF2 | $1.11 PayPal |
Euro Truck Simulator 2 | 1.6 TF2 | $3.19 PayPal |
Armello | 0.3 TF2 | $0.69 PayPal |
Gotham Knights | 5.5 TF2 | $10.85 PayPal |
Ghostrunner | 1.8 TF2 | $3.67 PayPal |
All Games Above (Special) | 15.0 TF2 + You Keep Any Remaining Bundle Games | $29.91 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Unparalleled Puzzlers Bundle | with TF2 | with PayPal |
Baba Is You | 1.5 TF2 | $3.06 PayPal |
Creaks | 0.2 TF2 | $0.46 PayPal |
DARQ: Complete Edition | 0.2 TF2 | $0.36 PayPal |
Dorfromantik | 2.0 TF2 | $4.0 PayPal |
The Last Campfire | 0.4 TF2 | $0.7 PayPal |
All Games Above (Special) | 4.9 TF2 + You Keep Any Remaining Bundle Games | $9.81 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 5.78 TF2 | $11.5 PP |
I Buy Humble Choice (Feb 2023) | with TF2 | with PayPal |
Fallout 76 | 2.2 TF2 | $4.37 PayPal |
Pathfinder: Wrath of the Righteous | 1.4 TF2 | $2.84 PayPal |
Thronebreaker: The Witcher Tales | 0.3 TF2 | $0.55 PayPal |
All Games Above (Special) | 4.5 TF2 + You Keep Any Remaining Bundle Games | $8.87 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Sim-ple Life Bundle | with TF2 | with PayPal |
Garden Paws | 1.0 TF2 | $2.0 PayPal |
Lake | 0.7 TF2 | $1.41 PayPal |
Staxel | 0.6 TF2 | $1.11 PayPal |
Summer in Mara | 0.5 TF2 | $1.04 PayPal |
Townscaper | 0.6 TF2 | $1.17 PayPal |
Winkeltje: The Little Shop | 1.0 TF2 | $2.08 PayPal |
Yonder: The Cloud Catcher Chronicles | 1.3 TF2 | $2.66 PayPal |
All Games Above (Special) | 6.0 TF2 + You Keep Any Remaining Bundle Games | $11.9 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.08 TF2 | $12.1 PP |
I Buy Survival Instinct Bundle | with TF2 | with PayPal |
Chernobylite Enhanced Edition | 1.0 TF2 | $1.92 PayPal |
The Long Dark: Survival Edition | 0.4 TF2 | $0.89 PayPal |
SCUM | 3.4 TF2 | $6.86 PayPal |
State of Decay 2: Juggernaut Edition | 3.1 TF2 | $6.21 PayPal |
Volcanoids | 1.4 TF2 | $2.81 PayPal |
All Games Above (Special) | 9.2 TF2 + You Keep Any Remaining Bundle Games | $18.35 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 9.42 TF2 | $18.75 PP |
I Buy In Case You Missed It: Gems of 2022 Bundle | with TF2 | with PayPal |
PowerSlave Exhumed | 1.4 TF2 | $2.74 PayPal |
Source of Madness | 0.6 TF2 | $1.12 PayPal |
Supraland Six Inches Under | 1.1 TF2 | $2.23 PayPal |
ZERO Sievert | 5.3 TF2 | $10.57 PayPal |
Prehistoric Kingdom | 1.3 TF2 | $2.5 PayPal |
All Games Above (Special) | 11.0 TF2 + You Keep Any Remaining Bundle Games | $21.9 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Fighting Farmers Bundle | with TF2 | with PayPal |
Forager | 1.1 TF2 | $2.16 PayPal |
Kitaria Fables | 0.4 TF2 | $0.75 PayPal |
Stranded Sails - Explorers of the Cursed Islands | 0.3 TF2 | $0.58 PayPal |
Len's Island | 4.1 TF2 | $8.16 PayPal |
Re:Legend | 1.0 TF2 | $1.94 PayPal |
Spirit Of The Island | 1.4 TF2 | $2.88 PayPal |
All Games Above (Special) | 8.6 TF2 + You Keep Any Remaining Bundle Games | $17.06 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.67 TF2 | $17.26 PP |
I Buy Humble Choice (Jan 2023) | with TF2 | with PayPal |
Doom Eternal | 2.6 TF2 | $5.21 PayPal |
OlliOlli World Rad Edition | 0.3 TF2 | $0.52 PayPal |
Tribes of Midgard | 0.8 TF2 | $1.54 PayPal |
All Games Above (Special) | 4.2 TF2 + You Keep Any Remaining Bundle Games | $8.31 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Best of Boomer Shooters Bundle - Holiday Encore | with TF2 | with PayPal |
AMID EVIL | 0.6 TF2 | $1.15 PayPal |
Dusk | 2.0 TF2 | $4.0 PayPal |
Forgive me Father | 0.2 TF2 | $0.39 PayPal |
All Games Above (Special) | 3.2 TF2 + You Keep Any Remaining Bundle Games | $6.33 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Fantastic Journeys: Middle Earth & Beyond - Holiday Encore | with TF2 | with PayPal |
Gauntlet™ Slayer Edition | 0.2 TF2 | $0.49 PayPal |
LEGO Harry Potter: Years 1-4 | 0.3 TF2 | $0.55 PayPal |
LEGO Harry Potter: Years 5-7 | 0.6 TF2 | $1.2 PayPal |
LEGO® The Hobbit™ | 0.4 TF2 | $0.83 PayPal |
LEGO Lord of the Rings | 0.3 TF2 | $0.56 PayPal |
Middle-earth: Shadow of Mordor Game of the Year Edition | 0.9 TF2 | $1.77 PayPal |
Middleearth Shadow of War Definitive Edition | 1.2 TF2 | $2.41 PayPal |
All Games Above (Special) | 4.5 TF2 + You Keep Any Remaining Bundle Games | $8.93 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 5.78 TF2 | $11.5 PP |
I Buy LEGO at the Movies Bundle: Holiday Encore | with TF2 | with PayPal |
LEGO® DC Super-Villains | 0.5 TF2 | $0.95 PayPal |
LEGO® Jurassic World™ | 0.5 TF2 | $0.92 PayPal |
LEGO® MARVEL's Avengers | 0.4 TF2 | $0.77 PayPal |
LEGO® Marvel Super Heroes 2 | 0.7 TF2 | $1.32 PayPal |
The LEGO Movie 2 Videogame | 0.4 TF2 | $0.79 PayPal |
The LEGO Movie: Videogame | 0.3 TF2 | $0.51 PayPal |
LEGO® Ninjago® Movie Video Game | 0.2 TF2 | $0.48 PayPal |
All Games Above (Special) | 3.3 TF2 + You Keep Any Remaining Bundle Games | $6.56 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Best of Stealth Bundle: Holiday Encore | with TF2 | with PayPal |
Aragami | 0.4 TF2 | $0.89 PayPal |
Hitman Game of the Year Edition | 1.3 TF2 | $2.58 PayPal |
HITMAN™2 Gold Edition | 3.0 TF2 | $5.88 PayPal |
Styx: Shards Of Darkness | 0.9 TF2 | $1.74 PayPal |
All Games Above (Special) | 6.4 TF2 + You Keep Any Remaining Bundle Games | $12.67 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.78 TF2 | $13.5 PP |
I Buy Ultimate Racing Sim Bundle: Holiday Encore | with TF2 | with PayPal |
Assetto Corsa Competizione | 3.1 TF2 | $6.13 PayPal |
Assetto Corsa Ultimate Edition | 6.8 TF2 | $13.53 PayPal |
Automobilista 2 | 9.4 TF2 | $18.68 PayPal |
DRIFT21 | 0.6 TF2 | $1.11 PayPal |
NASCAR Heat 5 - Ultimate Edition | 0.5 TF2 | $1.08 PayPal |
rFactor 2 | 4.8 TF2 | $9.55 PayPal |
All Games Above (Special) | 7.9 TF2 + You Keep Any Remaining Bundle Games | $15.77 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 8.03 TF2 | $15.97 PP |
I Buy 2k Megahits Holiday Encore Bundle | with TF2 | with PayPal |
Sid Meier's Civilization VI | 0.7 TF2 | $1.43 PayPal |
XCOM: Ultimate Collection | 1.3 TF2 | $2.56 PayPal |
Mafia: Definitive Edition | 2.2 TF2 | $4.3 PayPal |
Duke Nukem Forever Collection | 0.3 TF2 | $0.5 PayPal |
Borderlands 3 Super Deluxe | 2.4 TF2 | $4.85 PayPal |
BioShock Collection | 1.1 TF2 | $2.23 PayPal |
All Games Above (Special) | 9.1 TF2 + You Keep Any Remaining Bundle Games | $18.14 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 9.62 TF2 | $19.14 PP |
I Buy The Tactician's Bundle | with TF2 | with PayPal |
Warhammer 40,000: Mechanicus | 0.2 TF2 | $0.41 PayPal |
Dark Deity | 0.4 TF2 | $0.83 PayPal |
Gears Tactics | 4.8 TF2 | $9.55 PayPal |
The Red Solstice 2: Survivors | 0.4 TF2 | $0.78 PayPal |
Star Renegades | 2.9 TF2 | $5.82 PayPal |
All Games Above (Special) | 7.3 TF2 + You Keep Any Remaining Bundle Games | $14.48 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 7.58 TF2 | $15.08 PP |
I Buy Humble Choice (Dec 2022) | with TF2 | with PayPal |
First Class Trouble | 0.6 TF2 | $1.1 PayPal |
GreedFall | 0.8 TF2 | $1.53 PayPal |
Wasteland 3 | 1.3 TF2 | $2.6 PayPal |
All Games Above (Special) | 3.0 TF2 + You Keep Any Remaining Bundle Games | $5.98 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Premiere VR Bundle | with TF2 | with PayPal |
Arizona Sunshine | 2.1 TF2 | $4.19 PayPal |
After the Fall® - Launch Edition | 5.0 TF2 | $10.02 PayPal |
Vox Machinae | 3.4 TF2 | $6.7 PayPal |
All Games Above (Special) | 12.0 TF2 + You Keep Any Remaining Bundle Games | $23.9 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Black Friday VR Voyager's Pack Bundle | with TF2 | with PayPal |
Car Mechanic Simulator VR | 0.6 TF2 | $1.13 PayPal |
Cook-Out | 0.2 TF2 | $0.49 PayPal |
I Expect You To Die | 1.3 TF2 | $2.67 PayPal |
Sairento VR | 0.2 TF2 | $0.43 PayPal |
SUPERHOT VR | 2.2 TF2 | $4.46 PayPal |
Until You Fall | 0.7 TF2 | $1.39 PayPal |
All Games Above (Special) | 6.1 TF2 + You Keep Any Remaining Bundle Games | $12.08 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.78 TF2 | $13.5 PP |
I Buy Complete Your Twin Sails Collection Bundle | with TF2 | with PayPal |
Small World | 0.3 TF2 | $0.59 PayPal |
A Game of Thrones: The Board Game - Digital Edition | 1.4 TF2 | $2.72 PayPal |
All Games Above (Special) | 1.9 TF2 + You Keep Any Remaining Bundle Games | $3.78 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy 11 Bit Studios: The Complete Collection Bundle | with TF2 | with PayPal |
This War of Mine: Complete Edition | 0.7 TF2 | $1.41 PayPal |
Children of Morta | 0.6 TF2 | $1.24 PayPal |
Frostpunk | 1.0 TF2 | $2.04 PayPal |
All Games Above (Special) | 2.7 TF2 + You Keep Any Remaining Bundle Games | $5.36 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Humble Choice (Nov 2022) | with TF2 | with PayPal |
Eldest Souls | 0.3 TF2 | $0.52 PayPal |
Hell Let Loose | 6.3 TF2 | $12.52 PayPal |
Roboquest | 0.5 TF2 | $1.05 PayPal |
All Games Above (Special) | 7.3 TF2 + You Keep Any Remaining Bundle Games | $14.48 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 7.78 TF2 | $15.48 PP |
I Buy Day of the Devs Bundle (2022) | with TF2 | with PayPal |
Brutal Legend | 1.0 TF2 | $2.03 PayPal |
Gang Beasts | 3.0 TF2 | $5.94 PayPal |
Psychonauts | 0.3 TF2 | $0.51 PayPal |
All Games Above (Special) | 4.9 TF2 + You Keep Any Remaining Bundle Games | $9.69 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 5.78 TF2 | $11.5 PP |
I Buy Melee Mayhem Bundle | with TF2 | with PayPal |
Mordhau | 1.8 TF2 | $3.54 PayPal |
MORTAL KOMBAT 11 | 1.6 TF2 | $3.25 PayPal |
Nickelodeon All-Star Brawl | 0.2 TF2 | $0.46 PayPal |
River City Girls | 1.4 TF2 | $2.83 PayPal |
Chivalry 2 | 3.5 TF2 | $6.87 PayPal |
All Games Above (Special) | 9.7 TF2 + You Keep Any Remaining Bundle Games | $19.37 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy Humble Choice (Oct 2022) | with TF2 | with PayPal |
The Dark Pictures Anthology: Little Hope | 2.1 TF2 | $4.21 PayPal |
DEATHLOOP | 2.7 TF2 | $5.35 PayPal |
Disciples: Liberation | 0.3 TF2 | $0.52 PayPal |
Monster Train | 0.5 TF2 | $0.98 PayPal |
All Games Above (Special) | 6.4 TF2 + You Keep Any Remaining Bundle Games | $12.64 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | 6.78 TF2 | $13.5 PP |
I Buy Serious Sam Bundle | with TF2 | with PayPal |
Serious Sam 3: BFE | 1.0 TF2 | $1.95 PayPal |
Serious Sam 2 | 0.8 TF2 | $1.57 PayPal |
Serious Sam 4 | 4.7 TF2 | $9.3 PayPal |
Serious Sam: Siberian Mayhem | 2.2 TF2 | $4.47 PayPal |
All Games Above (Special) | 9.9 TF2 + You Keep Any Remaining Bundle Games | $19.76 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
I Buy TinyBuild x Versus Evil Smashup Bundle | with TF2 | with PayPal |
Hello, Neighbor! | 0.5 TF2 | $1.01 PayPal |
Pillars of Eternity II: Deadfire | 1.0 TF2 | $2.02 PayPal |
Totally Reliable Delivery Service | 0.6 TF2 | $1.23 PayPal |
All Games Above (Special) | 2.4 TF2 + You Keep Any Remaining Bundle Games | $4.87 PP + You Keep Any Remaining Bundle Games |
Full Bundle (Special) | TBD | TBD |
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ggsaik/fappidydats_igs_rep_page/
SteamTrades Rep Page (1000+):
https://www.steamtrades.com/use76561198097671494
GameTrade Rep Page:
https://www.reddit.com/GameTradeRep/comments/ggrz1y/fappidydats_gametrade_rep_page/?
SGSFlair Rep Page:
https://www.reddit.com/sgsflaicomments/ggag04/flair_profile_ufappidydat/
submitted by
FappidyDat to
SteamGameSwap [link] [comments]
2023.06.07 22:55 Sttarrk [Store] Dead Reckoning/Diretide/TI8/TI9/TI10/Nemestice/Aghanim's Immortals & Collector's Cache
Diretide/TI8/TI9/TI10/Nemestice/Aghanim's Immortals & Collector's Cache Sets FOR SALE ...........................................................................................
- We need to be friends for at least 30 days to be able to send the item/set as a gift
- To reserve an item/set you need to pay 25% of the price in advance
- Taking Items(Dota2/CSGO/TF2)/Skrill/Paypal/Crypto
- You can add me if you have any questions
Link to my spreadsheet, with all my prices, stock and reservations already made TI8 COLLECTOR’S CACHE II SETS SET(HERO) | ITEM VALUE | STOCK | NOTE |
Shimmer of the Anointed (Nyx Assassin) | 4$ | 12 | ----- |
The Rat King (Chen) | 5$ | 10 | ----- |
Pattern of the Silken Queen (Broodmother) | 5$ | 12 | ----- |
Shackles of the Enduring Conscript (Axe) | 6$ | 9 | ----- |
Fires of the Volcanic Guard (Ember Spirit) | 8$ | 11 | ----- |
Loaded Prospects (Brewmaster) | 10$ | 12 | ----- |
Ire of the Molten Rebirth (Phoenix) | 10$ | 8 | ----- |
Pitmouse Fraternity (Meepo) | 10$ | 6 | ----- |
Raiments of the Obsidian Force (Underlord - Rare) | 20$ | 9 | ----- |
TI8 COLLECTOR’S CACHE I SETS SET(HERO) | ITEM VALUE | STOCK | NOTE |
Grasp of the Riven Exile (Weaver) | 4$ | 9 | ----- |
Insights of the Sapphire Shroud (Dark Seer) | 4$ | 9 | ----- |
Pillar of the Fractured Citadel (Spirit Breaker) | 5$ | 7 | ----- |
Primer of the Sapper's Guile (Techies) | 6$ | 3 | ----- |
Trail of the Sanguine Spectrum (Bloodseeker) | 8$ | 4 | ----- |
Molokau Stalker (Venomancer) | 10$ | 10 | ----- |
Raptures of the Abyssal Kin (Queen of Pain) | 10$ | 4 | ----- |
Morbific Provision (Witch Doctor) | 10$ | 5 | ----- |
Fate Meridian (Invoker) | 15$ | 2 | ----- |
The Murid Divine (Necrophos) | 15$ | 7 | ----- |
TI9 COLLECTOR'S CACHE II SET(HERO) | ITEM VALUE | STOCK | NOTE |
Automaton Antiquity (Broodmother) | 5$ | 3 | ----- |
Prized Acquisitions (Batrider) | 5$ | 6 | ----- |
Directive of the Sunbound (Clockwerk) | 6$ | 4 | ----- |
Tribal Pathways (Warlock) | 6$ | 4 | ----- |
Verdant Predator (Venomancer) | 7$ | 2 | ----- |
Sight of the Kha-Ren Faithful (Drow Ranger) | 12$ | 4 | ----- |
TI9 COLLECTOR'S CACHE I SET(HERO) | ITEM VALUE | STOCK | NOTE |
Riddle of the Hierophant (Oracle) | 5$ | 1 | ----- |
BP 2020 COLLECTOR'S CACHE II SET(HERO) | ITEM VALUE | STOCK | NOTE |
Secrets of the Celestial (Skywrath Mage) | 5$ | 19 | ----- |
Clearcut Cavalier (Timbersaw) | 5$ | 17 | ----- |
Carousal of the Mystic Masquerade (Rubick) | 5$ | 20 | ----- |
The King Of Thieves (Keeper of the Light) | 5$ | 16 | ----- |
Blaze of Oblivion (Phoenix) | 5$ | 25 | ----- |
Blacksail Cannoneer (Sniper) | 5$ | 18 | ----- |
Beast of the Crimson Ring (Bristleback) | 7$ | 14 | ----- |
Evolution of the Infinite (Enigma) | 7$ | 19 | ----- |
Wrath of the Fallen Ones (Doom) | 7$ | 15 | ----- |
Crown of Calaphas (Shadow Demon) | 7$ | 17 | ----- |
Talons of the Endless Storm (Chaos Knight) | 9$ | 18 | ----- |
Ire of the Ancient Gaoler (Arc Warden) | 20$ | 8 | ----- |
Horror from the Deep (Tidehunter) | 20$ | 8 | ----- |
Master of the Searing Path (Ember Spirit) | 20$ | 8 | ----- |
Steward of the Forbidden Chamber (Templar Assassin - Rare) | 15$ | 26 | ----- |
BP 2020 COLLECTOR'S CACHE I SET(HERO) | ITEM VALUE | STOCK | NOTE |
Songs of Starfall Glen (Enchantress) | 5$ | 7 | ----- |
Beholden of the Banished Ones (Warlock) | 8$ | 5 | ----- |
Herald of the Ember Eye (Grimstroke) | 8$ | 6 | ----- |
Apocalypse Unbound (Ancient Apparition) | 8$ | 6 | ----- |
Fury of the Righteous Storm (Disruptor) | 10$ | 2 | ----- |
Heartless Hunt (Bounty Hunter) | 10$ | 1 | ----- |
Flashpoint Proselyte (Huskar) | 10$ | 3 | ----- |
Fissured Flight (Jakiro) | 10$ | 3 | ----- |
Mindless Slaughter (Pudge) | 15$ | 2 | ----- |
Ancient Inheritance (Tiny - Rare) | 20$ | 3 | ----- |
Forsworn Legacy (Ares - Very Rare) | 50$ | 1 | ----- |
Nemestice Collector's Cache 2021 SET(HERO) | ITEM VALUE | STOCK | NOTE |
Twilight Hex (Dark Willow) | 5$ | 3 | ----- |
Caerulean Star (Enchantress) | 5$ | 5 | ----- |
Silence of the Starweaver (Oracle) | 5$ | 3 | ----- |
Astral Terminus (Enigma) | 10$ | 2 | ----- |
Desert Bloom (Nature's Prophet) | 10$ | 1 | ----- |
Aghanim's 2021 Collector's Cache SET(HERO) | ITEM VALUE | STOCK | NOTE |
Secrets of the Frost Singularity (Ancient Apparition) | 3$ | 7 | ----- |
The Chained Scribe (Grimstroke) | 4$ | 5 | ----- |
Forgotten Fate (Mars) | 8$ | 4 | ----- |
March of the Crackerjack Mage (Rubick) | 8$ | 3 | ----- |
Blightfall (Abaddon) | 10$ | 1 | ----- |
Widow of the Undermount Gloom (Broodmother) | 10$ | 1 | ----- |
Apex Automated (Clockwerk) | 10$ | 1 | ----- |
Perils of the Red Banks (Chen) | 10$ | 2 | ----- |
Pyrexae Polymorph Perfected (Ogre Magi - Rare) | 15$ | 4 | ----- |
Diretide 2022 Collector's Cache II SET(HERO) | ITEM VALUE | STOCK | NOTE |
Grand Suppressor (Silencer) | 2.5$ | 15 | ----- |
Darkbrew´s Transgression (Alchemist) | 2.5$ | 16 | ----- |
Transcendent Path (Oracle) | 2.5$ | 15 | ----- |
The Wilding Tiger (Brewmaster) | 2.5$ | 15 | ----- |
Dawn of Darkness Foretold (Doom) | 2.5$ | 15 | ----- |
Cursed Cryptbreaker (Pudge) | 2.5$ | 14 | ----- |
Feasts of Forever (Night Stalker) | 2.5$ | 16 | ----- |
Withering Pain (Clinkz) | 2.5$ | 16 | ----- |
Freebot Fortunes (Ogre Magi) | 2.5$ | 14 | ----- |
Acrimonioes of Obsession (Vengeful Spirit) | 2.5$ | 14 | ----- |
Sacred Chamber Guardian (Huskar) | 2.5$ | 16 | ----- |
War Rig Eradicators (Techies) | 2.5$ | 14 | ----- |
Darkfeather Factioneer (Phantom Assassin) | 5$ | 11 | ----- |
Bird of Prey (Legion Commander) | 10$ | 4 | ----- |
Grudges of the Gallows Tree (Treant Protector - Rare) | 10$ | 16 | ----- |
Brands of the Reaper (Anti-Mage - Rare) | 10$ | 12 | ----- |
Sublime Equilibrium (Void Spirit - Very Rare) | 25$ | 3 | ----- |
Diretide 2022 Collector's Cache I SET(HERO) | ITEM VALUE | STOCK | NOTE |
Hounds of Obsession (Chen) | 2.5$ | 18 | ----- |
Seadog's Stash (Clockwerk) | 2.5$ | 18 | ----- |
Chines of the Inquisitor (Faceless Void) | 2.5$ | 17 | ----- |
Trophies of the Hallowed Hunt (Ursa) | 2.5$ | 16 | ----- |
Crimson Dawn (Phoenix) | 2.5$ | 18 | ----- |
Fogotten Station (Terrorblade) | 2.5$ | 19 | ----- |
Dirge Amplifier (Undying) | 2.5$ | 17 | ----- |
Champion of the Fire Lotus (Monkey King) | 2.5$ | 16 | ----- |
Deathstitch Shaman (Witch Doctor) | 2.5$ | 18 | ----- |
Spoils of the Shadowveil (Spectre) | 5$ | 10 | ----- |
Scarlet Subversion (Riki) | 5$ | 8 | ----- |
Whippersnapper (Snapfire) | 8$ | 8 | ----- |
Shadowleaf Insurgent (Hoodwink) | 10$ | 4 | ----- |
Starlorn Adjudicator (Dawnbreaker) | 10$ | 5 | ----- |
Blue Horizons (Marci - Rare) | 10$ | 11 | ----- |
Angel of Vex (Invoker - Rare) | 15$ | 4 | ----- |
Dark Behemoth (Primal Beast - Very Rare) | 25$ | 4 | ----- |
IMMORTAL TREASURE II 2022 SET(HERO) | ITEM VALUE | STOCK | NOTE |
Limbs of Lycosidae (Broodmother) | 1$ | 2 | ----- |
Draca Mane (Huskar) | 1$ | 1 | ----- |
Sullen Sanctum (Necrophos) | 1$ | 2 | ----- |
Insight of Forlorn Precipice (Dark Seer) | 1$ | 2 | ----- |
Draconic Divide (Dragon Knight) | 1$ | 2 | ----- |
Tremors of the Tandem Storm (Disruptor) | 4$ | 1 | ----- |
Golden Draca Mane (Huskar) | 6$ | 1 | ----- |
Golden Sullen Sanctum (Necrophos) | 6$ | 2 | ----- |
IMMORTAL TREASURE I 2022 SET(HERO) | ITEM VALUE | STOCK | NOTE |
infernal Cavalcade (Centaur Warrunner) | 1$ | 6 | ----- |
Flutterstep (Enchantress) | 1$ | 6 | ----- |
Seclusions of the Void (Templar Assassin) | 1$ | 7 | ----- |
Aktok's Glory (Venomancer) | 1$ | 6 | ----- |
Everglyph Goggles (Meepo) | 1$ | 7 | ----- |
Blastmitt Berserker Bundle (Bristleback) | 4$ | 1 | ----- |
Seclusions of the Void (Templar Assassin) | 6$ | 1 | ----- |
Infernal Cavalcade (Centaur Warrunner) | 6$ | 3 | ----- |
The Strings of Suradan Bundle (Hoodwink) | 30$ | 1 | ----- |
AGELESS HEIRLOOMS 2022 SET(HERO) | ITEM VALUE | STOCK | NOTE |
Howls of the Northmarch (Anti-Mage) | 1$ | 4 | ----- |
Faction of the Feather (Templar Assassin) | 1$ | 3 | ----- |
Melange of the Firelord (Chaos Knight) | 1$ | 4 | ----- |
Heinous Exultation (Razor) | 1$ | 5 | ----- |
Tangled Tropics (Monkey King) | 1$ | 4 | ----- |
Fury of the Thunderhawk (Zeus) | 1$ | 4 | ----- |
Oaths of the Beloved (Death Prophet) | 1$ | 4 | ----- |
Twilight Legions (Night Stalker) | 2.5$ | 3 | ----- |
Jewels of Anamnessa (Medusa) | 5$ | 1 | ----- |
Wings of Imperium (Mars) | 15$ | 1 | ----- |
The Battle Pass Collection 2022 SET(HERO) | ITEM VALUE | STOCK | NOTE |
Hides of Hostility (Huskar) | 1$ | 4 | ----- |
Heat of the Sixth Hell (Doom) | 1$ | 4 | ----- |
Nefarious Fixations (Lion) | 1$ | 3 | ----- |
Distinguished Forgemaster (Clockwerk) | 1$ | 4 | ----- |
Volcanic Sanctuary (Broodmother) | 1$ | 3 | ----- |
Obsidian Atrocity (Lifestealer) | 1$ | 4 | ----- |
Charms of the Firefiend (Batrider) | 5$ | 1 | ----- |
Molten Bore (Mars) | 10$ | 1 | ----- |
DEAD RECKONING CHEST SET(HERO) | ITEM VALUE | STOCK | NOTE |
Dead Heat (Lina) | 6$ | 1 | ----- |
Dying Light (Dawnbreaker) | 6$ | 1 | ----- |
Death Adder (Medusa) | 6$ | 1 | ----- |
Soul Serpent (Viper) | 6$ | 1 | ----- |
SteamRep submitted by
Sttarrk to
Dota2Trade [link] [comments]
2023.06.07 22:32 liebestraumes [USA-CA] [H] Pokemon, Ace Attorney, Shin Megami Tensei, Yu-Gi-Oh!, JRPGs for DS, 3DS, GBA + PS4 [W] PayPal
Selling off a majority of what was left of my collection. Items are all adult-owned from a smoke and pet free home.
I'm also looking to purchase: Persona 5 Strikers (Switch), THEATRHYTHM Final Bar Premium Digital Deluxe, Final Fantasy Pixel Remaster Collection I-VI (Switch) if anyone has any of those available.
Payment is through PayPal F&F.
https://imgur.com/a/RuLGpKy https://imgur.com/a/2xUZeG4 -
Switch:
Code: Realize, Guardian of Rebirth (Collector's Edition, SEALED) - $70
Cytus Alpha (Launch Edition) - $55
Danganronpa Decadence (Collectors Edition, SEALED) - $100
LA Noire (SEALED) - $45
Root Letter Last Answer (Day One Edition, SEALED) - $40
-
DS:
999: Nine Hours, Nine Persons, Nine Doors (bought from Aksys booth at Anime Expo a long time ago, was given the alternate cover art with purchase) - $120
Ace Attorney: Apollo Justice - $40
Ace Attorney Investigations: Miles Edgeworth - $70
Cooking Mama 3 Shop & Chop - $13
Crafting Mama - $13
Final Fantasy The 4 Heroes of Light - $40
Maplestory DS (JPN) - $30
Nodame Cantabile (JPN) - $20
Phoenix Wright: Ace Attorney - $30
Phoenix Wright Ace Attorney: Justice For All - $35
Phoenix Wright Ace Attorney: Trials and Tribulations - $30
Phoenix Wright Ace Attorney: Trials and Tribulations (Cart Only) - $15
Princess Debut - $50
Super Mario 64 DS - $28
Shin Megami Tensei Strange Journey (Launch Edition) - $85
Style Savvy - $25
The World Ends With You - $45
Yu-Gi-Oh! 5DS Stardust Accelerator World Championship 2009 (NO MANUAL) - $25
-
3DS:
Animal Crossing Happy Home Designer - $20
Bravely Default - $38
Cooking Mama Sweet Shop - $25
Corpse Party Back to School Edition - $145
Fire Emblem Awakening - $45
Fire Emblem Conquest - $45
Luigi's Mansion Dark Moon - $15
Mario Kart 7 - $20
Miitopia - $25
Naruto Powerful Shipuden (Spine has spelling error, "NARTUO") - $35
Pokemon X - $35
Pokemon Y - $35
Pokemon Alpha Sapphire - $45
Pokemon Omega Ruby - $45
Professor Layton vs. Phoenix Wright Ace Attorney - $170
Radiant Historia: Perfect Chronology (Launched Edition, SEALED) - $170
Rune Factory 4 - $30
Shin Megami Tensei: Devil Survivor 2 Record Breaker (Launch Edition, SEALED) - $130
Shin Megami Tensei: Devil Summoner Soul Hackers (Launch Edition, SEALED) - $170
Shin Megami Tensei IV (Collector's Edition) - $130
Shin Megami Tensei Strange Journey Redux (SEALED) - $80
Stella Glow (Cart Only) - $40
Style Savvy Fashion Forward - $120
Style Savvy Trendsetters - $25
Theatrhythm Final Fantasy Curtain Call - $20
Yokai Watch (Sealed) - $30
-
GBA:
Barbie 12 Dancing Princesses - $5
Cartoon Network Collection, GBA Video - $8 each
Disney's Party - $5
Frogger's Adventures - $5
Golden Sun - $40
Mario Party Advance - $25
Yu-Gi-Oh! 7 Trials of Glory - $10
Yu-Gi-Oh! Destiny Board Traveler - $5
Yu-Gi-Oh! Dungeon Dice Monsters (Label damage) - $8
Yu-Gi-Oh! Reshef of Destruction - $10
Yu-Gi-Oh! The Eternal Duelist Soul (x2) - $8
Yu-Gi-Oh! The Sacred Cards (with manual) - $10
Yu-Gi-Oh! Ultimate Masters World Championship 2006 - $25
Yu-Gi-Oh! World Championship Tournament 2004 - $10
Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel (label damage) - $8
Yu-Gi-Oh! GX Duel Academy - $25
-
PSP:
Yu-Gi-Oh! 5DS Tag Force 5 (Damaged Case) - $40
-
PS4:
Final Fantasy VII Remake, Deluxe Edition (SEALED) - $65
PlayStation 4 500 GB Console - $165 shipped, includes two controllers and all cables.
submitted by
liebestraumes to
GameSale [link] [comments]
2023.06.07 22:32 DeathMetalEtiquette All 156 Foo Fighters Songs Ranked From Worst to Best (Consequence)
2023.06.07 22:24 suhiab1 [Store]Store of TI8/TI9/TI10/Nemestice/Aghanim's Diretide 2022 Collector's Cache
myprofile steam I am selling Ti8 and ti9 and ti10 Immortals and Collector's Cache
and not buying them. Buyer goes first, no exceptions unless you have a reputable rep
All conversations will be saved for safety and record. Steam Rep: Steam Reputation Buyers go first, add me now if interested for 30 days cooldown, make sure to leave a comment on my profile . 20% reserve fee required at the time of reserving cache sets. Immortal Treasure 2022
Hero | Immortal Treasure I - II 2022 | Price(USD) | Reserved/Sold |
Queen of Pain | Bloodfeather Finery | 55$ | 4 Sold!- 1 left |
Hoodwink | The Strings of Suradan Bundle | 35$ | 4 Sold!- 2 left |
Bristleback | Blastmitt Berserker Bundle | 4$ | |
Templar Assassin | Golden Seclusions of the Void | 4$ | 1 Sold |
Centaur Warrunner | Golden Infernal Cavalcade | 4$ | |
The Battle Pass Collection 2022
Ageless Heirlooms 2022
Hero | Ageless Heirlooms 2022 | Price(USD) | Reserved/Sold |
Mars | Wings of Imperium (Ultra Rare) | 15$ | |
Medusa | Jewels of Anamnes(sa (Very rare) | 5$ | 2 Sold! - 1 left |
Night Stalker | Twilight Legions (Rare) | 3$ | |
Diretide 2022 Collector's Cache II
Hero | Diretide 2022 Collector's Cache II | Price(USD) | Reserved/Sold |
Void Spirit | Sublime Equilibrium | 35$ | |
Anti Mage) | Brands of the Reaper | 25$ | |
Treant | Grudges of the Gallows Tree | 20$ | |
Phantom Assassin | Darkfeather Factioneer | 12$ | 1 Sold! |
Pudge | Cursed Cryptbreaker | 10$ | |
Legion Commander | Bird of Prey | 10$ | |
Night Stalker | Feasts of Forever | 8$ | |
Doom | Dawn of Darkness Foretold | 8$ | |
Techies | War Rig Eradicators | 8$ | 2 Sold! |
Huskar | Sacred Chamber Guardian | 8$ | |
Vengeful Spirit | Acrimonies of Obsession | 8$ | |
Ogre Magi | Freeboot Fortunes | 8$ | |
Clinkz | Withering Pain | 8$ | |
Alchemist | Darkbrew´s Transgression | 8$ | |
Brewmaster | The Wilding Tiger | 8$ | |
Oracle | Transcendent Path | 8$ | |
Silencer | Grand Suppressor | 6$ | |
Diretide 2022 Collector's Cache I
Hero | Diretide 2022 Collector's Cache | Price(USD) | Reserved/Sold |
Primal Beast | Dark Behemoth (VERY RARE) | 45$ | 3 Sold! |
Invoker | Angel of Vex (Rare) | 25$ | 1 Sold! |
MARCI | Blue Horizons (Rare) | 20$ | 4 Sold! |
Hoodwink | Shadowleaf Insurgent | 10$ | 3 Sold! |
Spectre | Spoils of the Shadowveil | 10$ | 2 Sold! |
Faceless Void | Chines of the Inquisitor | 10$ | |
Ursa | Trophies of the Hallowed Hunt | 10$ | |
Riki | Scarlet Subversion | 10$ | |
Terrorblade | Forgotten Station | 10$ | |
Monkey King | Champion of the Fire Lotus | 10$ | |
Snapfire | Whippersnapper | 10$ | 3 Sold! |
Chen | Hounds of obsession | 8$ | |
Clockwerk | Seadog’s Stash | 8$ | 1 Sold! |
Phoenix | Crimson Dawn | 8$ | |
Undying | Dirge Amplifier | 10$ | |
Witch Doctor | Deathstitch Shaman | 8$ | |
Dawnbreaker | Starlorn Adjudicator | 10$ | 4 Sold! |
Aghanim's 2021 Collector's Cache
Nemestice 2021 Collector's Cache
Collector Cache Sets 2020 1 + 2
Collector Cache Sets 2019
Hero | The International 2019 | Price (CSGO keys) | Reserved/Sold |
Necrophos | Fowl Omen | 20$ | 4 Sold |
Disruptor | Defender of Ruin | 15$ | 3 Sold |
Pudge | Dapper Disguise | 15$ | 2 Sold |
Warlock | Tribal Pathways | 5$ | 1 Sold |
Clockwerk | Directive of the Sunbound | 10$ | 2 Sold |
Bloodseeker | Fury of the Bloodforge | 20$ | 4 Sold |
Broodmother | Automaton Antiquity | 10$ | 2 sold |
Wraith King | Grim Destiny | 12$ | 2 sold |
Tusk | Distinguished Expeditionary | 12$ | 2 Sold |
Venomancer | Verdant Predator | 15$ | 4 Sold |
Batrider | Prized Acquisitions | 8$ | 3 Sold |
Abaddon | Echoes of the Everblack | 10$ | 4 Sold |
Chen | Priest of the Proudsilver Clan | 6$ | 3 Sold! |
Huskar | Pursuit of the Ember Demons | 15$ | 7 Sold- 1 left |
Oracle | Riddle of the Hierophant | 10$ | 4 Sold |
GrimStroke | Paean of the Ink Dragon | 10$ | 3 Sold |
Tidehunter | Poacher's Bane | 12$ | 2 Sold |
Undying | Curse of the Creeping Vine | 10$ | 2 Sold |
Enigma | The Arts of Mortal Deception | 6$ | 1 Sold |
Dazzle | Forbidden Medicine | 12$ | 6 Sold |
Collector Cache[1] + [2] Sets
The International 2018 | Price (CSGO keys) | Reserved/Sold |
Stonemarch Sovereign [Wraith King] | 20$ | 3 Sold - 1left |
Cruelties of the Spiral Bore [Magnus] | 20$ | 4 Sold - 1left |
Pattern of the Silken Queen [Broodmother] | 5$ | 1 sold |
Shimmer of the Anointed [Nyx] | 8$ | 3 Sold! |
Molokau Stalker [Venomancer] | 10$ | 3 Sold- 1left |
Pillar of the Fractured Citadel [Spirit Breaker] | 10$ | 1 Sold |
Loaded Prospects [Brewmaster] | 5$ | 5 Sold |
my profile steam Inventor submitted by
suhiab1 to
Dota2Trade [link] [comments]
2023.06.07 22:06 Sanofi2016NFLPOOL Discussion Place for Shooting Stars (Kick A Goal) EP96
Discussion Place for Shooting Stars (Kick A Goal) EP96 -
WC (group B #1) v FM (group A #2) Knock-out Playoffs: Game 02 - WorldClass vs. FireMoths
Players, their teams, managers and their IG's PART 1
Players, their teams, managers and their IG's PART 2
Thanks to u/M3rc_Nate
please use >!text to hide/spoilers!< to hide any spoilers for at least the first couple of days. However, expect not everyone will follow; so SPOILERS will be discussed.
Press Conference: with SaoRi, Lee EulYong (Coach), Jo JaeJin (Coach), and Ahn HyeKyung
KNOCK-OUT PLAYOFFS of SUPER LEAGUE
Game01: GT --1-- - --4-- AC
Game02: WC vs. FM, today's game
BRONZE: --GT-- vs. WC or FM
GOLD: --AC-- vs. WC or FM
5th/6th: TG vs. GV
SL promotion: SF vs. TG or GV
SuperLeague 4.0 - GROUP A
TEAM | Played | WINS | LOSSES | Goal Diff. | Scored | Against |
AC | 2 | 1 | 1 | +1 | 6 | 5 |
FM | 2 | 1 | 1 | +0 | 3 | 3 |
TGx | 2 | 1 | 1 | -1 | 3 | 4 |
x = eliminated from knock-out playoffs, will play one game vs. bottom rank of Group B to find out 5th and 6th seeding
AC = Actionista
FM = FireMoths
TG = TopGirl
SuperLeague 4.0 - GROUP B
TEAM | Played | WINS | LOSSES | Goal Diff. | Scored | Against |
WC | 2 | 1 | 1 | +2 | 6 | 4 |
GT | 2 | 1 | 1 | +0 | 3 | 3 |
GVx | 2 | 1 | 1 | -2 | 5 | 7 |
x = eliminated from knock-out playoffs, will play one game vs. bottom rank of Group A to find out 5th and 6th seeding
GT = Giants
GV = Gaevengers
WC = World Class
ChallengeLeague 3.0 - GROUP C
TEAM | Played | WINS | LOSSES | Goal Diff. | Scored | Against |
NFa | 3 | 2 | 1 | +0 | 4 | 4 |
SFb | 3 | 2 | 1 | +0 | 2 | 2 |
WW | 3 | 1 | 2 | +1 | 2 | 1 |
BDy | 3 | 1 | 2 | -1 | 2 | 3 |
BD = BallaDream
NF = NatFam
SF = StreamingFighter
WW = WonderWoman
a = automatic promotion to SuperLeague
b = possible promotion to SuperLeague, knock-out game vs. the winner of 5th/6th seed in SL (GV or TG)
y = suspended from all League play
Total Goals Leader (from both Challenge and Super Leagues)
Rank | Player | Team | Goals (versus) | Games Played |
T1 | Hwang HeeJung | NF | 3(SF 1, BD 2) | 3 |
T1 | Lee YoungJin | AC | 3(TG 2, GT 1) | 3 |
T2 | Jeong HeIn | AC | 2(TG 1, GT 1) | 3 |
T2 | Song HaeNa | GT | 2(GV 1, AC 1) | 3 |
T2 | Kim BoKyung | TG | 2(AC 2) | 2 |
T2 | Lee HyeJeong | AC | 2(FM 2) | 2 |
T2 | Lee HyunYi | GT | 2(GV 2) | 2 |
T2 | SaoRi | WC | 2(GT 1-pk, GV 1) | 2 |
T3 | Moon JeeIn | AC | 1(GT 1) | 3 |
T3 | Park HaNa | AC | 1(GT 1) | 3 |
T3 | SeoMoon Tak | BD | 1(NF 1) | 3 |
T3 | YuBin | TG | 1(AC 1) | 2 |
T3 | SeoGi | BD | 1(WW 1) | 3 |
T3 | EuDDeum | SF | 1(NF 1) | 3 |
T3 | Kim MinJi | NF | 1(SF 1) | 3 |
T3 | Naty | WC | 1(GV 1) | 2 |
T3 | Lee EunHyung | GV | 1(WC 1) | 2 |
T3 | Kim SeungHye | GV | 1(WC 1) | 2 |
T3 | Kim MinKyung | GV | 1(WC 1) | 2 |
T3 | Hong SooAh | FM | 1(AC 1) | 2 |
T3 | Eva | WC | 1(GT 1) | 2 |
T3 | Kim GaYoung | WW | 1(NF 1) | 3 |
T3 | Kim SeolHee | WW | 1(NF 1) | 3 |
T3 | Park SunYoung | FM | 1(TG 1) | 2 |
T3 | Ahn YeWon | SF | 1(BD 1) | 3 |
GAME STARTING ROSTERS
WC with coach Lee EulYong
no. | Player | Position |
23 | Eva (C) | D |
27 | Lara | D |
452 | SaoRi | F |
456 | Naty | F |
119 | Elody | (Sub) |
01 | Kathy | GK |
2-2 formation
FM with coach Jo JaeJin
no. | Player | Position |
30 | Park SunYoung (C) | D |
99 | Park GaRyeoung | D |
88 | Kang SoYeon | F |
77 | Hong SooAh | F |
20 | Lee ChaeYeon | (Sub) |
10 | An HyeKyung | GK |
2-2 formation
DO NOT READ THE BELOW SPOILERS unless you really want to be spoiled of the game highlights.
Highlights:~1' FM Miss: (WC 01- GK) rolls a pass to **(WC 23) who traps and and is attacked by (FM 88), (FM 88) strips the ball and takes a shot on target that is aimed for the near right post side that (WC 01- GK) manages to block, the ball goes out of bounds for a corner kick, great effort and shot by (FM 88)
Highlights:~1' FM Miss: (FM 30) takes a corner kick with a quick pass to (FM 77) who ran towards the net and managed to get a re-direction aimed for the near bottom right corner, (WC 01- GK) easily smothers the ball
Highlights:~2' WC Miss: (WC 27) keeps a ball in play along the sideline and centers a pass to (WC 23) who one-time passes forward to the right wing side for (WC 452) who one-times a pass forward down the middle for a cutting (WC 456) the ball goes too deep and (FM 10- GK) comes off her goal line to clear the ball forward which (WC 27) kicks back into FM territory but out of bounds to the left wing side, a nice sequence of passes from WorldClass
Highlights:~2' FM Miss: (WC 27) takes a sideline kick-in with a lobbing shot towards the goal mouth that (FM 30) knees forward and it lobs high, (FM 88) gets to the ball first and beats (WC 27) and continues down the left wing, she drops a soft rolling cross pass that (FM 77) poke kicks at and is blocked by a falling (WC 23), the ball is still in play and (FM 77) kicks another shot that is blocked by (WC 456)'s leg while she is doing the splits! the ball is still in play and (FM 77) takes another shot and it's BLOCKED by (WC 27) in the face, THE BALL IS STILL IN PLAY, but (WC 23) while on the ground swipes a kick on the ball to clear it forward and towards the right wing side, with (FM 30) bearing down on it and taking a one-time shot on net that is slightly re-directed by (WC 456), THE BALL IS GOING TOWARDS the uncovered section of the wide bottom left corner area but (WC 01- GK) comes up HUGE with great tracking, stops the ball with her right hand and grabs the ball, jumping on top of it. WHAT a great flurry of action, great team Defense by WC all blocking shots! if this is what the rest of the game will be like i will be very happy hahaha, (WC 27) subs off for (WC 119) to enter the game
Highlights:~3' WC Miss: (WC 456) takes a corner kick quickly and kicks a back pass to (WC 23) who takes a shot on net that is deflected by (FM 30), the ball goes up but (FM 10- GK) tracks the ball well and catches it
Highlights:~3' FM Miss: (FM 88) takes a sideline kick-in with a quick cross pass where (FM 77) takes a one-time shot on net that (WC 119) re-directs with her stomach but the ball is going on target towards the near side bottom right corner, (WC 01- GK) tracks it down and catches the ball
Highlights:~4' WC Miss: (WC 456) sprints to a ball that was destined to go out of bounds and kicks a beauty cross to the top of the 10 yard box where (WC 452) is stationed, (WC 452) rushes to take a one-time shot that she botches and the ball gets tangled in her feet as she falls down and kicks the ball to the left wing where (WC 23) takes a shot on net that is blocked by (FM 99) and goes out of bounds to the sidelines
Highlights:~4' WC Miss: (WC 119) takes a direct free-kick deep in WC territory with a high lobbing shot towards the net that (WC 452) barely misses a heading attempt, the ball goes out of bounds past the goal line for a goal kick
Highlights:~5' FM Miss: (FM 77) beats (WC 119) on a 50/50 ball and turns around, with (FM 88) cutting and calling for the ball on the right wing, (FM 77) decides to shoot on net from distance, aimed for the bottom right corner, (WC 01- GK) easily grabs the ball, poor decision making by (FM 77) but electing to shoot rather than pass
Highlights:~5' FM Miss: (FM 30) kicks the ball forward with a small lob, a perfect dump and chase pass that (FM 77) chases and (WC 01- GK) comes off her goal line to contest, (FM 77) manages to get her toe on the ball before (WC 01- GK) can get to the ball, however, the re-direction is wide by a foot to the left side of the net, all the coaches in the stands are stating how great a forward pass that (FM 30) kicked, WC are still playing too much in their end, they need to get their passing game going
Highlights:~6' WC Miss: (FM 30) takes a sideline kick-in from deep in FM territory and kicks the ball towards WC net, (WC 01- GK) comes off her goal line and kicks a short forward pass to (WC 23) who traps the ball and turns around and kicks a cross pass to center circle where (WC 452) receives the ball, it's a one-on-one with (WC 452) vs (FM 99), (WC 452) dribbles hard down the right wing side evading the bumps and checks by (FM 99), (WC 452) takes a power shot on target aimed bottom middle that (FM 10- GK) manages to block with her knees and the ball goes out of bounds to the sidelines
Highlights:~6' WC GOAL: (WC 119) takes a sideline kick-in from centre area and kicks the ball towards FM net, (FM 30) blocks it with her chest and the ball rebounds forward that (WC 452) tries to corrale but (FM 77) kicks away, but the ball is kicked towards (WC 119) who takes a one-time shot on target from near the centerline that deflects off of (FM 88) left arm that was sticking out and hits the top left corner of the woodwork and DEFLECTS IN!, even if the ball didn't go in, a handball foul would have been called, so great goal by (WC 119), the goal is scored as an OWN GOAL by (FM 88), if i was the score keeper that was not an OWN GOAL that was a pure goal for (WC 119)
Highlights:~6' WC FOUL: (WC 119) goes for a hard slide tackle that takes down (FM 88) hard, VAR is called after refs issued a yellow card, they are determining if this is a RED card offense, (FM 88) is holding her back the foul is changed to a RED CARD, Coach EulYong is now furious that his team will be short-handed, a direct free-kick in a great spot AND 3 minutes of 4v3 for FM
Highlights:~7' FM Miss: (FM 77) takes the direct free-kick with a shot on net that is aimed for the left middle post area, (WC 01- GK) tracks it down but lays off it but it HITS THE POST and deflects towards the sidelines, for a WC kick in
Highlights:~8' FM Miss: (FM 30) takes a sideline kick-in from deep in FM territory with a short pass down the wing for (FM 77) who traps the ball and back passes to (FM 30), WC defense forgot that (FM 88) was on the field all alone in WC territory, and (FM 30) kicks a beauty forward pass to (FM 88) who traps the ball, keeps control, turns around and sets up for a shot on net, (FM 88) takes a shot on target aimed for the near left side but it HITS THE POST and comes back into the field of play that (WC 456) clears out of bounds to the sidelines, what a glorious chance missed, great sequence of skills, but no ball in the net, upon the many replays, (WC 01- GK) gets her hand on the ball and actually gets the save, i thought it was a direct shot that hit the post
Highlights:~8' FM Miss: (FM 30) takes a sideline kick-in from WC corner area with a rolling cross to the middle that (FM 99) takes a one-time speedy bouncy ball aimed for the near side bottom left corner that (WC 01- GK) blocks, the ball goes out of bounds for a corner kick
Highlights:~8' FM Miss: (FM 30) takes a corner kick with a flick kick that sends the ball lobbing in the air and dropping to the goal mouth area, (FM 88) misses a re-direction chance and the ball drops and is trapped by her but she doesn't have control, she manages to track down the ball and kicks the ball behind her and it manages to get to (FM 77) who takes a shot on target that is aimed for the middle right area that (WC 01- GK) blocks for another corner kick
Highlights:~9' WC back to 4 on the field: the ref calls for (WC 119) re-enter the game as the three minute for the RED Card elapses, thirty seconds left in the first half
HALFTIME SCORE LINE: ------- WC 1 - 0 FM------------, looks like Elody has worked on her touch, it is a lot softer now and with more control. Great effort by both teams, looks like FM aren't getting their lucky breaks even though they have their chances
Highlights:~11' FM Miss: (FM 88) strips the ball from (WC 23) who didn't have full control after trapping a lobbed ball, (FM 88) then kicks a forward cross pass to the right wing side where (FM 77) is running, (FM 77) takes a one-time shot aimed for the near side bottom right corner but (WC 01- GK) smothers the ball
Highlights:~12' WC Miss: (WC 119) takes a sideline kick-in with a power shot on target (not a goal if it went in, since there was no other contact on the ball), (FM 10- GK) blocks the ball and it drops in front of her and she catches it
Highlights:~12' WC Miss: (FM 10- GK) throws a forward pass but (WC 452) sticks her leg out and her toe get a piece of the ball, (WC 452) cuts to the middle and kicks an outlet pass to the left wing for (WC 456) who then dribbles forward and takes a shot on target aimed for the near side bottom left corner that misses the net by a foot, (FM 10- GK) was in position to block the ball
Highlights:~13' WC Miss: (WC 452) kicks a forward pass to the left wing for an unmarked (WC 456) who manages to gain control of the ball near the sidelines,she dribbles forward towards the corner and takes a shot on target that is a bad angle shot and (FM 10- GK) blocks with her knees and the ball goes out of bounds for a corner kick
Highlights:~13' WC Miss: (WC 456) takes the corner kick with a mid height cross near the top of 10yard box where (WC 119) manages to get her head on but not enough re-direction towards the net that the ball misses the target by a wide margin and goes out of bounds for a goal kick, time is ticking away and WC is the team mostly on offense
Highlights:~14' WC Miss: (WC 456) takes the corner kick that is blocked by (FM 30), (FM 30) kicks a forward pass to the center circle area that (FM 88) traps and dribbles towards the right wing side beating the stifling "handsy" defense of (WC 23), (FM 88) gets to the 10 yard box area and manages to take a power shot on target aimed straight at (WC 01- GK) who easily catches and holds on to the ball
Highlights:~14' WC GOAL: (FM 10- GK) rolls a pass to (FM 30) to the right wing side (WC 456) attacks with pressure and (FM 30) kicks a weak cross towards the middle that isn't going to anyone, (WC 452) tracks down the ball and takes a shot on target, but the shot is blocked by (FM 10- GK) who comes off her line and cuts the angles down, but the shot is deflected to (WC 452) who manages to take another shot on net that (FM 30) tries to block but ends up in the net, poor pass by (FM 30) that resulted in a counterattack that WC totally capitalized on, FM's spirits look down, Coach JJJ needs to call a time-out
Highlights:~16' FM Miss: (FM 88) kicks a cross pass that (FM 77) one-times on target but from distance that (WC 01- GK) easily saves
Highlights:~17' WC Miss: (WC 452) strips the ball from (FM 99) and kicks a long cross pass that nutmegs (goes through the legs of) (FM 30) and gets to (WC 456) who one-time shoots it on target aimed for the near side bottom right corner. (FM 10- GK) comes up huge with a block that bounces out of bounds for a corner kick, (WC 23) subs off for (WC 27) to enter the game, (FM 88) subs off for (FM 20) to enter the game
Highlights:~18' FM Miss: (FM 77) takes a sideline kick-in with a shot on target that (WC 01- GK) blocks, the rebound drops to the front goal mouth area that (FM 30) takes a one-time volley shot on target that (WC 01- GK) smothers, what a great save, FM not getting any finish on their shots on target, (WC 27) subs off for (WC 23) to enter the game
Highlights:~18' FM Miss: (FM 30) takes a corner kick-in with a high lobbing flick shot that drops towards the WC goal mouth area that everyone manages to miss a touch before it hits the ground, the ball bounces high and (FM 20) touched the ball with her arms that were in the air
Highlights:~19' WC Miss: (WC 119) takes a power bullet shot from centerline aimed for the net that (FM 10- GK) manages to track and smother, there was some serious power in that shot
FINAL SCORE LINE: ------- WC 2 - 0 FM------------, WC finally enter the Gold medal game with a great team effort, their passing may have been lacking but they did well, Elody comes up big with some hustle moments and soft touches, I am happy WC finally get their shot at Gold, their team defensive effort to keep the ball out of the net from FM's first strong attack was insane, everyone was ready to get in the way of the ball, true desperation, true grittiness from all WC women. FM had great chances but luck was not on their side for bounces.
PREVIEWS: GT v FM, battle for the bronze medal, PSY and HyunYi play to win. KyungHee coming up big with some skill moves, why are the ladies crying at the end? did someone get seriously hurt? NOOOO!
submitted by
Sanofi2016NFLPOOL to
koreanvariety [link] [comments]
2023.06.07 21:24 Sylver713 Hunger Games : A new Generation (119th Hunger Games, part 2)
Day 1:
Few of the tributes got much sleep that night. The parties all throughout the Capitol did not end until dawn, and the noise could be heard in the accommodation building. Vannery and Carton ate breakfast slowly, like zombies. They were subsequently taken to the holding rooms. Organza wished Carton good luck before accompanying Vannery in her cell. She kept trying to reassure her as she put on her beige shorts and t-shirt. The young girl attached her hair with a purple ribbon that had been provided and climbed into the glass tube. Organza hugged her one last time, feeling her tears soaking her shoulder.
It was Platonia Travers who accompanied Carton. She muttered to herself about the outfit choice for this year. She tried to be cold to the boy, but she accepted to help him tie the purple ribbon to his wrist. He gave her a sad smile : “I probably won’t come back, but it’s nice to know that everyone in the Capitol isn’t heartless.” Platonia stood, mute, as the boy’s platform started to rise. She couldn’t keep the tears in this time.
A few cells over, the atmosphere was as morose. Alexandra had finally deigned to discuss their strategy with Delta. She accepted his plan of staying on the sidelines while he ran to the cornucopia. Still, he looked at her suspiciously and hounded her about working together for the whole breakfast. Halifax gave Delta one last pill to combat the morphling withdrawal, assuring him that the only symptoms he would experience were a mild headache and maybe some stiffness. He subsequently accompanied him to his holding room while Sean Callahan went with Alexandra.
Halifax took advantage of being alone with his mentee : “You shouldn’t trust her. I know these kinds of girls. They look harmless, but they’ll stab you in the back as soon as you let down your guard.”
“But-but…”
“You like her, huh ? Too bad, she doesn’t. So, man up and move on !”
Delta did not know what else to say. He climbed into the glass tube in silence, his brows forming a single black line over his dark eyes.
In the next holding room, another conversation was happening. “You don’t plan on allying with Delta, do you ?” asked Sean Callahan. Alexandra looked away coyly. “ I have other plans… With Angelo, we have an agreement.”
The mentor sighed, but he did not criticize the girl. He just told her to be prudent. You couldn’t trust careers. Alexandra nodded then flinched as the glass tube started descending from the ceiling.
The first thing she noticed as she rose into the arena was the noise. She hadn’t even emerged that she could hear a cacophony of bird songs. It was almost deafening, and she covered her ears before protecting her eyes from the sunlight.
The racket made Delta’s headache intensify. He first looked to his sides ; Hattie (3) cowered on the left while Angelo (2), on the right, was focusing on the cornucopia. This year, it had been made out of a thin weave of golden metal, almost like a very shiny basket. After this zoom on the cornucopia, the cameras started moving around to show off the arena. The tributes stood in the clearing of a dense rainforest. The terrain was relatively flat, with a few creeks and an explosion of colorful flowers. The main attraction of it was the birds, however, as thousands of them fluttered about, sang, and screamed.
As Carton looked around for his allies, Head Gamemaker Vishwa welcomed the tributes and wished the odds to be ever in their favor before starting the 30 seconds countdown. With Borea (5) and the girl from 10 to his sides, he didn’t feel safe. He finally found what he was looking for, but he didn’t like that his allies were so spread out. He made eye contact with Rivage and Vannery but was unable to see Sardine, who stood on the opposite side of the cornucopia.
Vannery caught sight of her district partner, as well as Sardine. She gave them a small wave, but made the mistake of looking to her left, where Perfecto (1) was sneering at her. Georges (N), on the other side, was just as intimidating. Instead, she looked straight ahead. As the countdown reached ten, she spotted a coil of rope on the outside of the cornucopia.
Delta had been pondering, unsure if it was worth entering the bloodbath. Alexandra, who happened to be just two podiums over, winked at him. She then pointed to the cornucopia. He understood. At that moment, the countdown reached zero. He sprinted to the center of the clearing, expecting her to follow, but she stayed on her podium.
On later replays, it was shown that Alexandra was winking at Angelo and not her district partner. As the boy from 2 sprinted forth to the cornucopia, the girl waited for a few seconds. She moved only when most of the other tributes were too occupied and grabbed a knife as well as a small bag of food. Angelo acted like he helped the other career tributes in order to pick up weapons and supplies, but as soon as they were occupied, he joined Alexandra. The pair was actually one of the first to leave the clearing, not counting Circuit (3) and the pair from 10 who had run away immediately.
When Vannery realized that she was running side to side with Perfecto (1), she immediately changed course and ran to Carton. She had to give up on the rope but managed to pick a water bottle off of the corpse of the boy from 9, who had just been stabbed by Glare (9).
If the career pack didn’t notice the disappearance of one of theirs, it wasn’t the case for Delta. When he saw his district partner escape with Angelo, he became enraged. He tried to exit the cornucopia. Fraxen then attacked him to try and steal his backpack. Delta threw him to the ground and punched him so hard it broke his neck. Now he had lost trace of Alexandra. As the fighting started to die down, he ran in a random direction.
Carton had dodged one of Glare’s knives and grabbed a bag of food and an unwieldy lance before Vannery and Rivage joined him. The trio heard Sardine scream from the other side of the cornucopia. Carton wanted to go and help her, but a second gargled wail convinced him that they couldn’t do anything else, especially since Proserpina (2) had now retrieved her axe from Sardine’s chest. As they left, they could hear the crunching of Ora’s neck (12) at the hands of Georges (N).
Meanwhile, Alexandra and Angelo were already far away, giggling at each other. It was only after Perfecto had stabbed Hattie (3) to death that the career pack noticed Angelo’s absence, but they didn’t seem bothered by it.
Delta was halfway to the perimeter when the five bloodbath cannons sounded. He was still seething, and the running helped him calm down. Eventually, he collapsed on the side of and old mossy tree, out of breath. Once he was a little better, he explored his surroundings. The big tree had a hole in his roots where Delta could fit, although it was a squeeze. He decided to stay there for now and used moss to hide himself. He also put some in his ears, which helped with his headache.
Carton, Rivage and Vannery had been running in the opposite direction. They wanted to put the most distance between themselves and the other tributes. They stopped long after the bloodbath cannons had sounded. They set up camp a few hundred feet away from the Northern part of the perimeter, next to a creek. Carton helped Rivage to take inventory. He had the lance, Rivage had gotten a trident, and between the three of them they had enough food to last two days at most. The bottle Vannery had taken was only half full, but the water of the creek was clear and drinkable.
The trio decided to stay put. Vannery and Carton would work on a shelter while Rivage fished for their dinner, as they had agreed to during training. In the early afternoon, they heard hurried footsteps coming their way. The boys readied their weapon, protecting Vannery between the two of us. Circuit (3) came running into their little encampment, which took him by surprise. He skidded to a halt and turned around as quickly as he’d arrived, leaving the trio dumbfounded.
Angelo and Alexandra had quite enough supplies to last a while. He held a sword in his hand and an “emergency axe” strapped to his back, while Alexandra held two knives. At first, they wanted to get away from the careers, but Alexandra eventually convinced Angelo to follow them from afar. They weren’t really hard to track, their bickering could be heard over the constant chatter of the birds. The noise also covered them. Proserpina, Glare and Perfecto were circling around the central clearing, slowly moving away from it. In the late afternoon, they discovered Forger (12) who was lying unconscious. He had received a deep wound during the bloodbath and was now at the mercy of the other tributes. Proserpina killed him.
The subsequent cannon surprised Vannery. She had climbed on top of a tree to get a view of the arena, and the sudden sound almost made her loose her grip. She didn’t fall, but while reaching her hand for a hold, she grabbed something warm and spherical. It crumbled and a viscous liquid dripped onto her finger. She looked up. She had inadvertently grabbed an egg from a nest. She was silent a moment, and a bright purple starling looked at her. “Oh no !” she whispered to herself. The bird screamed louder than she thought possible. Then it attacked.
All the birds in a radius of 50 feet coalesced into a multicolored tornado. Vannery fell to the ground, fortunately not hurting herself on the way down, and a feathery mass started clawing and pecking at her. They also attacked Carton and Rivage, who had been chilling at a distance. They batted the volatiles away, trying not to get scratched. Vannery managed to get up and run to the makeshift tent they had built. She picked up Carton’s lance and swung it, hitting some of the birds. She swung a second time and hit the metallic water bottle with a resounding CLANG! It seemed to stun the birds, but Vannery was too busy keeping them out of her face. Carton, however, noticed their reaction to the noise. He shouted loudly and flailed his arms : “Make noise ! They don’t like noise !”. Just his screaming was enough though. Eventually, the three tributes managed to drive the mutts out by hitting their weapons against rocks and the water bottle and screaming as loud as they could.
Delta also had an encounter with some angry birds. Those were red, with a long curvy beak and fearsome talons, but he managed to kill them all with a big branch he used as a bat. He then ate them, cooked over a small fire. Argus berated him for building a fire that could alert the other tributes to his location. However, the “Aviary Jungle” as it had been baptized by Urania Whimsiwick herself, was way too dense for anyone to see the smoke.
As the sun started to set, Delta squeezed himself back into his root hole, being careful to camouflage himself with moss. He held his branch in front of him just in case. An hour later, two cannons sounded in quick succession. They belonged to the pair from 10, who had had the great idea of making an omelet. The flock did not appreciate that…
When the sun started to set, Angelo suggested he and Alexandra find a place to sleep, preferably away from the career pack. She agreed, so they stopped following. They looked for a safe spot in the light of the dusk, eventually settling on the middle of a tight thicket. It was complicated to get inside, but the small space was comfortable, and the pair even had a view of the darkening sky. They ate some food then laid down, hand in hand. “Your district partner doesn’t seem to mind that you ditched her” joked Alexandra.
“I don’t think she cares. Maybe they believe I’m dead. But they’re not looking for us at least.”
“I think Delta is, though. You should have seen his face when he saw us. I almost feel bad about leading him on.”
“Don’t worry, we’ll get rid of him if he isn’t dead yet.”
“I’m sure he’s feeling the same thing”, responded Alexandra before going to sleep. Angelo kept the first watch.
In another section of the arena, Carton took the first watch. He had spent the remaining hours of daylight cleaning his wounds, along with Rivage and Vannery. The two of them slept, hoping to feel better the next day.
A little before midnight, Rivage awoke. He came to sit next to Carton, and the boys talked about their families, their school. Suddenly, a cannon sounded. It belonged to Ulma (7), who had stumbled upon Quinoa’s (9) camp by accident. The younger girl had not hesitated to stab a pointy branch in Ulma’s throat. This cannon prompted Carton to go to sleep, Rivage taking second watch.
At midnight, the hymn of Panem resounded in the arena and the portraits of the 9 fallen appeared in the sky : Hattie (3), Sardine (4), Fraxen and Ulma (7), the boy (9), both (10), Ora and Forger (12). This left 17 tributes after an eventful and interesting day.
Day 2:
Delta didn’t sleep much that night. The uncomfortable position coupled with a strong headache meant that he was up before the sunrise. As the first hints of blue appeared to the east, Delta got up. He needed to occupy his mind. The moss had stuck to his clothes, and he decided to take advantage of it. He caked his face and hands in mud and used it to stick more moss to his clothes. Urania commented that he looked like a green Orang-utang, which prompted laughter in the Capitol. Once he was fully camouflaged, he started roaming the arena. Stealthily at first, but as the sun rose and the birds started their cacophony as well, he allowed himself to move a little faster.
Alexandra and her district partner had spent a restful night. As she awoke, she was surprised to be cuddling with Angelo. Her rousing awakened him, and he turned around to look at her, puzzled. “I guess you’re the little spoon”, she joked. They ate cereal bars in awkward silence. Soon, the voices of the career pack walking in their direction prompted the pair to hide. Proserpina and Perfecto were loudly arguing about someone stealing their water bottles. Unbeknownst to them, it had been Glare who had hidden them in her own bag.
As they moved away from her, Alexandra suggested they follow the trio like the day before. Angelo thought it was a safe strategy as long as they kept their distances. They made their way out of the thorny thicket and followed. A few minutes later, a scream warned them that something was going on. It was Glare (1). She’d walked into a trap laid by Georges the day before and was now hanging upside down from a rope. Perfecto started to help her, but the stolen bottles fell from her bag, along with a few hidden knives and more food. Instead of killing her, as Perfecto wanted to do, Proserpina convinced him to leave her there. She screamed and screamed. Proserpina and Perfecto left her there wiggling. Before Alexandra and Angelo could arrive, the thin rope holding up Glare by the ankle snapped. She fell headfirst on the ground and her cannon sounded. Alexandra winced, but Angelo told her that it was better this way, since you could survive for many hours hanging this way. Then another cannon sounded.
Delta had been unsuccessful for a few hours. He had avoided a couple of poorly made traps and fought off a flock of tiny yellow canaries but had been unable to find another tribute. Eventually, he decided to change tactics. He found a path that clearly looked like it was in use and hid in proximity. His ambush eventually worked. Lavandine (11) walked past him, clutching a meagre stick in her pale hands. She didn’t even notice him getting up and following her, his branch raised. Many viewers thought it looked cartoonish, the tiny girl, followed by a big man with a club, not noticing anything. Glare’s cannon gave him the signal he expected, and he swung at her head. Lavandine flew and crashed into a patch of ferns. Her head was bloody, but she was still alive. Delta walked up to her in order to finish what he had started. The cameras cut to another group of tributes.
For the whole morning, Vannery, Rivage and Carton had been staying put. They foraged, fished, and built rudimentary spears just in case. Vannery climbed trees, very carefully in order not to disturb any more birds, so she could spot any tributes. Eventually she did, a little after midday. The pair from district 5 was heading their way. They were armed.
Vannery transmitted the information to the boys, who debated leaving or fighting. “Let’s fight !” said Vannery. There were 3 of them against 2, and they had weapons. Carton had his lance, Rivage his trident, and her… a spear and a rock would do the trick. So, they waited for what felt like a century. As soon as Borea and Zapp entered their field of vision, they attacked. The pair was surprised, but not enough to let themselves be killed that easily. Borea shouted at Zapp to run while she fended of Rivage’s trident with her sword. She had wrapped metal coil all around her arms, as she had seen on one of the older games. They clashed for an instant, enough time for her to disarm him, and then she ran too. On the way, she threw an egg she’d hidden in her pocket to the group. A flock of angry sparrows was the distraction the pair from 5 needed to escape.
Proserpina and Perfecto seemed to have made up a little and were now actively hunting. Still, they weren’t aware of the couple _ the “double A couple” as they were now called in the Capitol _ following them from afar. They dared not speak, but the looks they shared meant a lot more. They say love makes you blind, and maybe that’s why Alexandra didn’t see the orange and turquoise pheasant she walked on. It screamed and ran away, catching the attention of Proserpina. She turned around and shouted, “I knew it !” before charging at Angelo and her ally. Her first axe hit a tree a few inches above Alexandra’s head. She was hesitant to fight a career, but Angelo had already jumped into the fray and was now battling his district partner. So, she ran at Perfecto, who was lagging behind. He quickly turned around and sprinted when Proserpina’s cannon sounded. Angelo had managed to stab her in the gut. The look of betrayal was still printed on her face as the hovercraft claw took her away.
The pair was unsure if they needed to pursue the boy from 1, as Angelo assured that he was an “ego-inflated wimp” . Instead, they rifled through the bag Proserpina had dropped and decided to rest a little. They could have stayed there longer if it hadn’t been for the fire…
After getting rid of the birds, the trio decided to keep following Zapp and Borea (5) in order to get their supplies. Vannery managed to track them thanks to their footprints and the trail of broken branches. They found them quite quickly. Indeed, the gamemakers had decided to trigger a forest fire in order to move the tributes around a little. This explained why they had seen so many birds flying away. The pair from 5, however, had found themselves cornered on three sides by the flames, and the last side was where Carton and his allies arrived from.
Rivage thrusted his trident straight into Borea’s back, sounding her cannon. Carton’s lance, however, flew past Zapp and into the fiery inferno. The boy from 4 barely had the time to pick up his trident before a tree fell, smashing into the boy from 5 and sounding his cannon. As other trees started to creak and groan, Vannery led the boys back to the creek, where she believed the water would keep them safe.
Delta ran as soon as he smelled smoke. He ended up in a small clearing in the Southern part of the arena. As the grass quickly burned, he jumped into the flames. Many viewers gasped, thinking he had just killed himself, but he just ran a few seconds then stopped. Argus explained that the fire had been controlled in a way that it burned quickly and extinguished itself just as fast. From his spot of scorched earth, Delta was safe for now. From the sky descended a small silver parachute bearing the number 6. It contained a water bottle and some aspirin. Delta was the only one to use this strategy successfully. A few minutes after him, Circuit (3), who was shorter and weaker, tried. He fell face first into the fire and did not get up, his cannon sounding a few moments later.
Angelo and Alexandra were some of the closest to the central clearing, so it was after the three cannons that the fire reached them. They ran. Angelo was practically flying but the fire was catching up to Alexandra. Another tree cracked. It crashed onto the girl, pinning her legs to the ground. Thankfully, it was a much younger tree, and it did not cause her much more damage. For an instant, Alexandra thought the boy from 2 would just keep running. That he would be glad to get rid of yet another opponent. But he turned around. He used his axe as a lever, bending it in the process, to get the girl free. Then he picked her up onto his back and ran again. Angelo was not a very muscular tribute, but he proved to be quite a strong one.
Neither Carton, nor his allies had suffered any injury thanks to Vannery’s quick thinking. The creek was wide enough to protect them from the flames, and they avoided any falling branch. Quinoa (9) had had the same idea. She internally debated reaching the small group, but eventually decided not to. In the late afternoon, it started to rain, revealing that many of the trees and plants of the forest were actually fireproof. It was much sparser now, but the rain cleaned off the soot and, soon enough, the forest was green again.
Rivage, Vannery and Carton huddled together. They stayed that way for the whole evening, until Carton took the first watch while the other two went to sleep.
Delta was almost unharmed too, apart from a few minor burns on his ankles. The aspirin had taken effect, and for once in a long time, he felt totally clear headed. He hoped his district partner had died today.
The fire had changed the landscape quite a lot. What used to be a lush jungle was now less green. The ground was visible in most places, and the humidity levels had gone down. The sky was more visible. It also meant that the traps set by Georges and Odette (N) on the first day were either destroyed or very conspicuous. The boy from 6 avoided them all.
Delta found a pond where he cleaned himself from the soot and the half-charred moss. The fresh water also soothed his burns. He ended up settling close by, between two fallen trees.
Angelo and Alexandra, however, had suffered many burns. Fortunately, as they were setting camp and trying to remove their singed clothes, a silver parachute descended over them. It contained two containers of oil, as well as a blanket and a note from Angelo’s mentors, which he did not show to Alexandra. It would later be revealed that it scolded him for keeping his plan of betraying the career pack secret. The oil was perfumed and designed to almost instantly heal burns. It worked a charm. As the massaging continued, the two tributes started to get more and more steamy. They were intimate that night.
While they were busy, the portraits of the fallen appeared in the sky. The second day of the games had seen the loss of Glare (1), Proserpina (2), Circuit (3), Borea and Zapp (5), and Lavandine (11). This left only 11 tributes for the third day, with better odds now that a few strong tributes were gone.
Day 3:
On the morning of the third day, an announcement was made by Head Gamemaker Vishwa. She informed the tributes that a feast would be held at noon, three hours from now. The 11 surviving boys and girls would find supplies they desperately needed there. She then wished everyone a glorious day and the dampened sound of the birdsongs came back in full force.
The announcement awoke Delta, but he decided not to go to the Feast. He still had food and a source of water nearby, as well as his heavy branch. A real weapon would have been nice, but he didn’t feel safe going to the central clearing. Instead, he decided to just sleep more. He only woke up again when the first cannon sounded.
As for the couple, they were lost in bliss. Their show from the previous night had to be censored, although it was available for those who had enough “connections”. Let’s just say that it was quite memorable, and cemented Angelo and Alexandra’s place as favorites. They got ready after a long cuddling session, grabbing their bags and their weapons and heading to the cornucopia. They arrived with minutes to spare. Actually, they were the last tributes to arrive.
Vannery had been the first on site, scouting for other tributes. Once she had been sure the coast was clear, she had signaled to Rivage and Carton that they could come. They hid in the bushes nearby; this area having been spared from the fires. Little by little, other tributes started to arrive. Kumquat (11) hid behind a tree, Perfecto (1) stood in the open, Odette and Georges (N) huddled together.
As Quinoa (9) and the “Double A couple” finally arrived, the cornucopia started receding into the ground. It reappeared at once, and a bell rang.
Vannery stayed behind. She watched all the tributes run to the center where laid 8 numbered bags, including Carton and Rivage. The fighting raged in the cornucopia. Her allies attacked Alexandra and Angelo, as Kumquat escaped with his bag. Quinoa (9) almost got out, but Perfecto (1) caught her by the ponytail and stabbed her in the throat, sounding her cannon. He then picked up her bag in addition to his.
Alexandra and Angelo fought side to side, covering each other. She scared Odette (N) away, while he pushed back against Rivage. The boy from 4 tried to hit Alexandra again, but her ally caught the trident and almost tore it out of Rivage’s hands. Instead of trying again, he attacked Georges. The trident hit him in the back and sounded his cannon a few seconds later. Angelo took advantage of this distraction to slash at Carton with his sword, causing the boy from 8 to bleed out.
Vannery screamed and ran out of her hiding place, almost colliding with Odette (N) on the way. Rivage grabbed the district 4 and district 8 bags in one hand, and Vannery’s arm in the other, and they ran away together. The young girl cried and struggled to keep up the pace. She wanted to go back, but Carton’s cannon sounded, ruining her hopes.
Angelo and Alexandra were the last tributes to get their bags. One of Perfecto’s knives punctured Alexandra’s. The pair turned back, giving Kumquat (11) enough time to flee. They chased Perfecto into the woods. He was quick, however, and they had a hard time gaining on him.
The following hours were very quiet, boring, even, so Urania and Argus invited a few guests to discuss the bloodbath and the tributes’ different strategies. It was only in the late afternoon that Delta deigned getting up. He was well rested. He ate what remained of his food and started camouflaging himself once again in order to hunt. The tributes were now very spread out, however, and it appeared that Delta was in an area devoid of them. He walked until it got too dark to continue, before letting out a scream of rage. His sudden outburst scared some resting birds. They flew away and hit Kumquat (11) square in the face as he was in the process of climbing up one of the taller trees. The surprise caused him to lose his grip and he fell to his death a few feet away from Delta, his Feast bag laying next to him. Suddenly, Delta laughed and thanked the birds. He emptied the contents of the bag, glad to find some fresh food and water. He settled right there for the night.
Angelo and Alexandra eventually gave up on hunting Perfecto. Every time they thought they heard him; it turned out to be another bird. He was nowhere to be found. The pair settled down near a creek, right where Carton and his allies had camped earlier, in order to clean themselves. It was another spectacle to behold. The couple played in the fresh water, wearing only their underwear, and at one point, Alexandra winked at one of the cameras. This resulted in the appearance of a sponsor gift a few seconds later. She caught it and opened it discreetly once she was dressed again. She checked that Angelo was busy with the campfire before peeking inside. There was a water bottle and a tiny, sheathed stiletto knife, about two inches long. There was also a note that said : “You will only get one chance” – S. She acted nonchalant, thanked her sponsor for the water, and hid the knife in her sock. She took the first watch, jumping when a cannon sounded.
Since they had come back from the Feast, Vannery felt that Rivage was acting strange. He kept pacing and muttering to himself and seemed unhappy even though they had received enough supplies to last five more days in the arena at least. They found another place to sleep, Vannery built a new shelter. As she was about to go to sleep, Rivage approached her, trident in hand. He didn’t speak, so she asked him what he wanted. “I’m sorr-“ he started. Vannery interrupted him : “Behind you !”.
He spun around and threw his trident. It caught Perfecto in the head, sounding his cannon before he had hit the ground. He had been sneaking up behind Rivage with a knife in both hands, but Vannery had a keen eye. Rivage seemed to deflate. He cleaned up his weapon and went to sleep. Vannery tried to ask him what he wanted to tell her, but he didn’t answer. Instead, she took the first watch.
At midnight, five portraits appeared in the sky : Perfecto (1), Carton (8), Quinoa (9), Kumquat (11) and Georges (N). The six remaining tributes were spread out around the arena : Rivage and Vannery to the East, Angelo and Alexandra to the North, Odette (N) in the South and Delta to the West.
Day 4:
The sound of a cannon startled Delta out of his slumber. He was feeling well rested and decided to head to the cornucopia with just his branch and a knife he had taken from Kumquat. With only 5 remaining tributes, he knew that the showdown was about to take place and was about as excited as the viewers in the Capitol for it to happen. On the way, he stumbled upon a suspicious mound of leaves. He almost let it be, until he saw two feet poking out of it. As he bent down to look at it, a sharp pain entered his shoulder blade. By pure reflex, he swung his club backwards, hitting a barefoot Odette (N) in the forehead. She stumbled backwards, clutching her knife, and tripped on a rock. Delta jumped onto her, planting his knee in her stomach, and stabbed her with her own knife. He added it to his “collection”.
The atmosphere between Alexandra and Angelo had been quite tense since they’d woken up. They hadn’t slept so well. When the first cannon sounded, they set out to get to the cornucopia, and by the time the second cannon echoed throughout the arena, they were in position. “We’ll fight together, right ?” asked Alexandra. Angelo nodded solemnly : “Until there’s no one else. I’m so glad I got to meet you.”
“Me too… Too bad one of us will have to die.”
As she said those words, a twig cracked in a nearby bush.
The first cannon had shocked the viewers quite a bit. As Rivage finished his watch, he looked at Vannery, asleep next to him. He murmured “I’m sorry”, so low that it had to be subtitled. Then he plunged his trident in her throat. Before leaving, Rivage let out the longest sigh of relief.
Alexandra climbed onto the cornucopia, hiding herself, a length of rope held tight between her hands. She waited as Rivage entered the clearing. He was focused on Angelo. Delta appeared a few seconds later, on the other side of the cornucopia. He walked under it, oblivious to the girl awaiting him. As Angelo charged Rivage with his sword, Alexandra lowered the rope. Delta let out a choked growl as she pulled. He was much stronger, however. With one labored step, he yanked her off the roof. The rope was still around his neck, but his hands were now around Alexandra’s. Nevertheless, she held on to the rope, using it to hold him at bay. Just before she fell unconscious, she kicked him in the groin. She let out a few coughs, before grabbing the two ends of the rope again and pulling Delta against one of the steel columns of the cornucopia. Delta tried to stab her, but she was behind him, and he was quickly loosing consciousness. With one last brutal pull, the rope crushed his windpipe.
Alexandra watched Angelo dispose of Rivage with one final feint of his sword, and his cannon sounded at the same time as Delta’s.
Silence fell on the clearing. Even the birds had shut up. The couple was breathing heavily. They hugged tight. Something glinted in Alexandra’s hand. She almost reached Angelo’s neck when he gripped her wrist. He smiled, but his eyes were full of sorrow. “I had to try at least !” she half-laughed, half-whimpered. He sat her down and hugged her once again. She told him that he deserved to win. That he was a good man. He took his swords and gently stabbed Alexandra in the heart. She barely cried as he looked into her eyes. A cannon sounded. The last one. Jahani Vishwa announced Angelo Clearfell, of district 2, as the victor of the 119th Hunger Games. He had to be forcefully removed form Alexandra’s corpse in order to be retrieved.
Aftermath:
The games took an immense toll on Angelo, who was unable to speak for more than a month. Even when he had gotten the use of his words back, he fell into a lengthy depression. His interview with Urania Whimsiwick and Argus Brown had to be cut short as soon as they mentioned Alexandra.
After that, he remained alone in his home of the Victor’s village. He received no guests and did not act as a mentor the following years. The other victors of his district described him as “disillusioned” and “a killjoy”. The situation stayed the same until his disappearance two years later.
submitted by
Sylver713 to
christianblanco [link] [comments]