Black knights fortress osrs

New Trap in the vienna gambit

2023.06.10 09:28 Lonely_Ad6228 New Trap in the vienna gambit

Hey, Hope yall doing well today or tonight. So i was messing with the explorer and found a new trap in the vienna gambit apparently black can sacrifice the knight and castle and after white takes the second pawn Qh4+ is very nasty and black must play g6 which loses to a promotion.
  1. e4 e5 2. Nc3 Nf6 3. f4 exf4 4. e5 Bc5 5. exf6 O-O 6. fxg7 Qh4+ 7. g3 Re8+
What do yall think of it?
submitted by Lonely_Ad6228 to chess [link] [comments]


2023.06.10 09:08 Sack3000 Progress at the Black Fortress (🆕 🎥Videos in the Description)

Progress at the Black Fortress (🆕 🎥Videos in the Description) submitted by Sack3000 to valheim [link] [comments]


2023.06.10 08:45 Hadrizi Manta Arc

I lost two close matches in a row to manta arc when we had pretty big advantage in early/mid game.
Graphs of both games:
https://www.dotabuff.com/matches/7193566617

https://www.dotabuff.com/matches/7193679121
How to play against it as a carry? It literally seems impossible unless you have some big CC hero like Magnus, Enigma or Shaker
submitted by Hadrizi to learndota2 [link] [comments]


2023.06.10 08:43 OpeningTheoryBot [Random] 1. e4 c6 2. d4 d5 3. Nc3 dxe4 4. Nxe4 Nd7 5. Ng5 (Caro-Kann Defense Karpov Variation)

Opening line: 1. e4 c6 2. d4 d5 3. Nc3 dxe4 4. Nxe4 Nd7 5. Ng5
Opening name: Caro-Kann Defense Karpov Variation
Board image: https://i.imgur.com/qHNjY15.png
Lichess board: https://lichess.org/analysis/pgn/1.+e4+c6+2.+d4+d5+3.+Nc3+dxe4+4.+Nxe4+Nd7+5.+Ng5++
Wikibooks page: https://en.wikibooks.org/wiki/Chess_Opening_Theory/1._e4/1...c6/2._d4/2...d5/3._Nc3/3...dxe4/4._Nxe4/4...Nd7/5._Ng5
Winning percenatages:
White: 856 (36.85%)
Black: 468 (20.15%)
Draws: 999 (43.0%)
5.Ng5 .21.3F
This is an interesting move, with chances to blow Black off the Board. Even Kasparov got blown with a crushing knight sacrifice.
For the interested people: the game followed:
1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Nd7 5.Ng5!? Ngf6 6.Bd3 e6 7.N1f3 h6? (this allows a crushing sacrifice) 8.Nxe6! Qe7?! 9.0-0 fxe6 10.Bg6+ Kd8 (White has a winning attack) 11.Bf4 b5 12.a4 Bb7 13.Re1 Nd5 14.Bg3 Kc8 15.axb5 cxb5 16.Qd3 Bc6 17.Bf5 exf5 18.Rxe7 Bxe7 19.c4 1–0 [1]
Theory
Ne6!
No known responses found
Engine Evaluation
Depth: 54
Score: +0.11
Best Move: Ngf6
PV Line: 1. e4 c6 2. d4 d5 3. Nc3 dxe4 4. Nxe4 Nd7 5. Ng5 Ngf6 6. Bd3 e6 7. N1f3 Be7 8. Qe2 O-O 9. Be3 Qc7 10. O-O-O
Puzzles based around Caro-Kann Defense Karpov Variation
https://lichess.org/training/Caro-Kann_Defense_Karpov_Variation
Historical games for Caro-Kann Defense Karpov Variation
Game Result Year
Kasparov, Garry (2825) vs Anand, Viswanathan (2770) 1-0 1998
Leko, Peter (2751) vs Morozevich, Alexander (2771) 1-0 2009
Topalov, Veselin (2740) vs Anand, Viswanathan (2770) 1/2-1/2 1998
Anand, Viswanathan (2770) vs Karpov, Anatoly (2735) 1/2-1/2 1998
Kamsky, Gata (2735) vs Karpov, Anatoly (2770) 1/2-1/2 1996
Kasparov, Garry (2805) vs Ivanchuk, Vassily (2700) 1/2-1/2 1995
Ivanchuk, Vassily (2735) vs Karpov, Anatoly (2770) 1-0 1996
Kasparov, Garry (2780) vs Karpov, Anatoly (2725) 1-0 1992
Kamsky, Gata (2735) vs Karpov, Anatoly (2770) 1/2-1/2 1996
Leko, Peter (2753) vs Ivanchuk, Vassily (2751) 1/2-1/2 2008
submitted by OpeningTheoryBot to chessopeningtheory [link] [comments]


2023.06.10 08:43 OpeningTheoryBot [Weekly: 1. e4 e5 2. Nf3 Nc6 (King's Knight Opening)] 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Ng5 (Two Knights Defence)

This is part of this week's series on King's Knight Opening (1. e4 e5 2. Nf3 Nc6)
Opening line: 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Ng5
Opening name: Italian Game Two Knights Defense
Board image: https://i.imgur.com/JV12iw9.png
Lichess board: https://lichess.org/analysis/pgn/1.+e4+e5+2.+Nf3+Nc6+3.+Bc4+Nf6+4.+Ng5++
Wikibooks page: https://en.wikibooks.org/wiki/Chess_Opening_Theory/1._e4/1...e5/2._Nf3/2...Nc6/3._Bc4/3...Nf6/4._Ng5
Winning percenatages:
White: 939 (35.69%)
Black: 680 (25.85%)
Draws: 1012 (38.46%)
Two Knights Defence
4. Ng5
This move is interesting. While some in the past considered it ridiculous, others point out that White wins a pawn in the process.
The White Knight now threatens a fork with Nxf7, yet to do so it's broken a rule of opening development in that the same piece moves twice. Black's only sensible way to defend f7 is to block the bishop's access with 4...d5, but the pawn on d5 itself is not fully defensible by Black.
Black has two sensible replies.
4...d5 The best way for Black to defend is to play d5, blocking the bishop from the weak f7 square.
4...Bc5 Ignoring the threat, a risky option is the Traxler Attack. Black can try a bishop sacrifice on f2 if White plays Nxf7. Instead, White will often prefer Bxf7+.
Additionally, black may choose to move the knight on f6. This opens up an attack on the white g5 knight. There are two sensible methods of achieving this:
4...Nxe4.
4...Nd5.
Most popular responses
  • 4...d5 (Two Knights Defence) This is the most commonly played move in the position. It blocks White's attempt to win the f7 pawn and can lead to black sacrificing a pawn in return for space and development. (Lichess analysis) (Wikibooks) (16433631 games)
  • 4...Bc5 (Traxler Counterattack) The move that signifies the Traxler Counterattack or sometimes known as the Wilkes-Barre Variation. This bold move ignores White's attack on f7 and can lead to wild play as Black can try a bishop sacrifice on f2 if White plays Nxf7. (Lichess analysis) (Wikibooks) (3061253 games)
  • 4...Nxe4 (Two Knights Defence) Black ignores the immediate threat in exchange for an extremely active, risky position. White should play Bxf7+, which is a move that gives black only one option to expose the king. (Lichess analysis) (Wikibooks) (900658 games)
  • 4...Nd5 (Two Knights Defence) Rather than blocking with the pawn, black elects to use the knight. This opens a discovered attack on the white knight as well. (Lichess analysis) (Wikibooks) (30524 games)
Engine Evaluation
Depth: 58
Score: +0.05
Best Move: d5
PV Line: 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Ng5 d5 5. exd5 Na5 6. Bb5+ c6 7. dxc6 bxc6 8. Bd3 Nd5 9. Nf3
Puzzles based around Italian Game Two Knights Defense
https://lichess.org/training/Italian_Game_Two_Knights_Defense
Historical games for Italian Game Two Knights Defense
Game Result Year
So, W.. (2770) vs Carlsen, M.. (2862) 0-1 2021
Aronian, L. (2772) vs Caruana, F. (2822) 1/2-1/2 2019
Aronian, L. (2772) vs Ding Liren (2801) 1-0 2019
Aronian, L. (2772) vs Ding Liren (2799) 1-0 2022
Aronian, L. (2765) vs Ding Liren (2805) 1/2-1/2 2019
Aronian, L.. (2781) vs Giri, A.. (2780) 1/2-1/2 2021
Aronian, L. (2785) vs Nakamura, Hi (2750) 1-0 2022
Duda, J.. (2729) vs Ding Liren (2799) 0-1 2021
Morozevich, Alexander (2788) vs Karjakin, Sergey (2727) 1/2-1/2 2008
Van Foreest, Jorden (2714) vs Ding Liren (2799) 1-0 2022
submitted by OpeningTheoryBot to chessopeningtheory [link] [comments]


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Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2023.06.10 08:12 alurry [US] [Selling] Entire 4K SteelBook Collection (250+)

I am selling my entire personal collection. 95% of these were purchased new by me. Immediately after purchase I put them into the plastic protectors and haven't removed them since. None are heavily damaged (bending, major dents, multiple large scratches, etc.). There may be tiny dents, scratches, and the odd spine slash here and there. When you are ready to purchase I will let you know if I see any noticeable damage, however minor or major.
 
These are all used and opened and none contain the digital code or j-card. The vast majority contain all the original discs but a few might be missing the regular blu-ray. Most discs have never been played but I have watched a few once or twice. No issues while playing any of them.
 
I will ship for free via Media Mail. If you would prefer I ship using First Class or something else we can work out an extra fee. I would prefer to use PayPal F&F but will accept G&S if you insist. I will ship with the plastic protector (or with the slipcover that originally came with the SteelBook) and I will ship securely in a box with lots of bubble wrap (see picture below).
(https://imgur.com/a/tfyky1A)
 
Prices are somewhat firm but it's hard to say what a lot of these are worth so feel free to make an offer. The more you buy the better deal I can give you. 10% off (possibly more) if you buy 2 and it only goes up from there. I would prefer to keep most of the collections together for now but could sell individually for the right price.
 
Proof (https://imgur.com/a/UOAZ2UL). If you want more assurance I have 224 transactions in DigitalCodeSELL (check my post history). I can also link you my eBay page if that is allowed. 3.6K items sold with 100% positive feedback.
 
Metal Tin SteelBook Collections (https://imgur.com/a/tzS3F1q)
Title Retailer Price
Mad Max Complete Collection (4K) Zavvi $100
 
4K SteelBooks (Collections) (https://imgur.com/a/3J3XUjU)
Title Retailer Total SteelBooks Price
Bad Boys 1-3 Best Buy 2 $45
Back to the Future 1-3 Best Buy 3 $100
Bond 1-5 (Craig) Best Buy, FNAC 5 $140
Cars 1-2 Best Buy 2 $40
Dark Knight Trilogy Zavvi 3 $130
DCEU 1-12 Best Buy + Amazon.es + Zavvi 12 $450
Equalizer 1-2 Best Buy 2 $45
Frozen 1-2 Best Buy 2 $75
Godfather 1-3 Best Buy 3 $60
Godzilla + Godzilla vs Kong Best Buy 2 $60
Halloween (78, 18, 21, 22) Best Buy 4 $165
The Hitman's Bodyguard 1-2 Best Buy 2 $40
The Hunger Games 1-4 Best Buy 4 $70
The Incredibles Best Buy 2 $90
Indiana Jones 1-4 Best Buy 4 $55
Jack Reacher 1-2 Best Buy 2 $75
John Wick 1-3 Best Buy 2 $60
Jumanji 1-3 Best Buy 3 $55
Jurassic World 1-6 Best Buy 2 $70
Kingsman 1-3 Best Buy 3 $50
The Lion King (94,19) Best Buy 2 $50
Maleficent 1-2 Best Buy + Zavvi 2 $45
MCU 1-30 Best Buy 30 $1200
Matrix 1-4 Best Buy 2 $95
Men in Black 1-4 Best Buy 2 $40
Mulan (98, 20) Best Buy 2 $70
A Quiet Place 1-2 Best Buy 2 $50
Scream (96, 22) Best Buy 2 $40
The Shining/Doctor Sleep Best Buy 2 $150
Sonic the Hedgehog 1-2 Best Buy 2 $40
Space Jam 1-2 Best Buy 2 $35
Star Wars 1-9 + Solo & Rogue One Best Buy + Zavvi + FNAC 11 $500
Terminator (91, 19) Best Buy 2 $35
Top Gun 1-2 Best Buy 2 $75
Toy Story 1-4 Best Buy 4 $100
Trolls 1-2 Best Buy 2 $35
Venom 1-2 Best Buy 2 $40
Wreck-It-Ralph 1-2 Best Buy 2 $45
Zombieland 1-2 Best Buy 2 $30
 
Mondo X SteelBooks (https://imgur.com/a/76drd4b)
Title Retailer Mondo # Price
Boyhood (HD) Best Buy Canada #002 $25
Ghost in the Shell (HD) Best Buy #018 $15
It (HD) Amazon.it #022 $30
Friday the 13th (HD) Amazon.it #023 $25
Batman v Superman: Dawn of Justice (HD) Amazon.it #025 $50
Justice League (HD) Amazon.it #026 $25
300 (HD) Amazon.it #028 $25
Wreck-It-Ralph (HD) Zavvi #034 $30
Avengers (4K) FNAC #039 $35
Doctor Strange (4K) Zavvi #041 $45
Black Panther (4K) FNAC #042 $40
Captain America: The First Avenger (4K) Zavvi #043 $40
Thor (4K) Zavvi #045 $40
Ant-Man (4K) Zavvi #047 $40
Blade Runner: 2049 (4K) FNAC #049 $100
Captain America: The Winter Soldier (4K) Zavvi #050 $40
Thor: The Dark World (4K) Zavvi #051 $40
Guardians of the Galaxy Vol. 2 (4K) Zavvi #052 $40
Avengers: Age of Ultron (4K) Zavvi #053 $40
 
4K SteelBooks (Individual Movies) (https://imgur.com/a/RvIWYiY)
Title Retailer Price
Air Force One Best Buy $25
Alien Covenant Best Buy $20
Almost Famous Best Buy $45
Animal House Best Buy $25
Apollo 13 Best Buy $40
Babylon Best Buy $30
Beauty and the Beast (1991) Best Buy $50
Beetlejuice Best Buy $40
Bloodshot Best Buy $30
The Blues Brothers Best Buy $45
Boyz N the Hood Best Buy $60
Brave Best Buy $25
A Bug's Life Best Buy $45
Bullet Train Best Buy $30
Bumblebee Best Buy $30
A Clockwork Orange Best Buy $30
Cold Pursuit Zavvi $50
Coming to America Best Buy $15
The Dark Tower Best Buy $15
Deadpool 2 Best Buy $20
District 9 Best Buy $45
Downton Abbey Best Buy $15
Dracula Best Buy $25
Dune (2021) Best Buy $35
Edge of Tomorrow Best Buy $55
Ex Machina Zavvi $40
Frankenstein Best Buy $30
Forrest Gump Best Buy $40
Gattaca Best Buy $25
Ghost in the Shell (1995) Best Buy $20
Gladiator Best Buy $100
Godzilla (1998) Best Buy $25
Goodfellas Best Buy $70
The Goonies Best Buy $50
Grease Best Buy $45
The Green Mile Best Buy $30
Heat Best Buy $50
Home Alone Best Buy $40
Howard the Duck Best Buy $35
How the Grinch Stole Christmas (2000) Best Buy $80
The Hurt Locker Best Buy $30
Inception Best Buy $80
Indiana Jones and the Kingdom of the Crystal Skull Best Buy $20
Inglorious Basterds Best Buy $25
Inside Out Best Buy $35
Interstellar Best Buy $65
The Invisible Man (1933) Zavvi $25
The Invisible Man (2020) Best Buy $25
It (2017) Best Buy $25
It's a Wonderful Life Best Buy $20
Jaws Best Buy $35
Joker Best Buy $40
Jungle Cruise Best Buy $25
Kick-Ass Best Buy $35
King Kong (2005) Best Buy $30
Knives Out Best Buy $50
La La Land Best Buy $20
Last Action Hero Best Buy $25
The Last Duel FNAC $85
Léon: The Professional Best Buy $65
Lightyear Best Buy $25
The Little Mermaid Zavvi $45
Logan Zavvi $50
Looper Zavvi $45
Luca Best Buy $55
Mad Max: Fury Road Best Buy $55
Mary Poppins Returns Best Buy $20
Mission Impossible: Fallout Best Buy $20
Moana Best Buy $30
Monster's University Best Buy $25
Moonfall Best Buy $25
Morbius Best Buy $25
Mortal Engines Zavvi $20
The New Mutants Zavvi $40
Nightmare Alley Best Buy $35
Nope Best Buy $25
The Northman Zavvi $55
The Nutcracker and the Four Realms Best Buy $15
Oblivion Amazon.fr $75
Ocean's 8 Best Buy $15
Old Best Buy $15
Once Upon a Time in Hollywood Best Buy $20
Onward Best Buy $60
Parasite Zavvi $35
Passengers Best Buy $35
Pirates of the Caribbean: Dead Men Tell No Tales Best Buy $15
Pokémon Detective Pikachu Best Buy $30
Pulp Fiction (Brand New) Best Buy $35
The Princess and the Frog Best Buy $30
Ratatouille Best Buy $70
Raya and the Last Dragon Best Buy $50
Rear Window Best Buy $35
Red Sparrow Best Buy $30
Requiem For a Dream Best Buy $40
Reservoir Dogs Best Buy $20
Robocop (1987) Best Buy $45
Rocketman Best Buy $15
Saw (2004) Best Buy $30
The Secret Life of Pets 2 Best Buy $15
The Shape of Water Best Buy $55
The Shawshank Redemption Best Buy $45
Shrek Best Buy $40
Shutter Island Best Buy $35
Sing Best Buy $20
Skyscraper Best Buy $20
Soul Best Buy $60
Spartacus Best Buy $65
Speed Best Buy $60
Spies in Disguise Best Buy $20
The Spine of Night Best Buy $15
A Star is Born Best Buy $40
The Sting Best Buy $25
Super 8 Best Buy $25
Tangled Best Buy $65
The Ten Commandments Best Buy $25
Tenet Best Buy $20
The Thing Amazon.it $50
Total Recall Best Buy $35
The Town Best Buy $70
Turning Red Best Buy $20
The Unbearable Weight of Massive Talent Best Buy $35
Unbreakable Best Buy $40
Uncharted Best Buy $25
Unforgiven Zavvi $40
Universal Soldier Best Buy $20
Us Best Buy $20
Vertigo Best Buy $35
Wall-E Best Buy $100
West Side Story Best Buy $25
Who Framed Roger Rabbit Zavvi $40
Willy Wonka and the Chocolate Factory Amazon.it $35
The Wizard of Oz Best Buy $70
The Wolf Man (1941) Best Buy $15
The Wolf of Wall Street Best Buy $15
Zootopia Best Buy $25
 
Regular Blu-ray SteelBooks (https://imgur.com/a/i8u4gnU)
Title Retailer Price
The Breakfast Club Best Buy $15
Cinderella Best Buy $15
Django Unchained Best Buy $15
Ex Machina Zavvi $45
Plaines, Trains, and Automobiles Best Buy $15
 
TV Show SteelBooks (https://imgur.com/a/CR27Ciu)
Title Retailer Price
House of the Dragon S1 (4K) Best Buy $35
Westworld S2 (4K) Best Buy $55
Westworld S3 (4K) Best Buy $55
submitted by alurry to MediaSwap [link] [comments]


2023.06.10 08:10 Vlad9472 (Online) (other) looking for more players

I'm a player in a homebrew game we use a custom system and have the option of play by post or session on a few days at the end of the week
I'm looking for some people who would be interested in playing characters who are connected or from the same land as my character
I play Ironside a warrior noble from Greatwoods he believes that strength is the most important thing and seeks an eternal wad
Here are some lore entries from the DM
In the winter of 1452, the 64th year of King Armelin De Etearn, the Demons of Azrakim Angel of Doom flooded up from the south into the lands of Etearn. . .
The strong kingdom fought bravly, and many heroes faced the darkness of Armageddon with the valor of ancient heroes. . . But it was not enough... The demons slaughtered their way through the armies of the king's vassles, and besieged the throne city, Etearn, herself. While the city was besieged, the provinces were at the mercy of the Demons, and thousands were killed, each Province was forced to retreat into their strongholds, or build new ones. Fighting great battles the warriors of Etearn's provincial lands prooved their worth in battle, standing strong against the horrors of the enemy. As the winter solstice passed, the sky turned black, storms of red lightning and burning blood torrented the whole kingdom for nine days and nights... upon the morning of the tenth day, the sun rose, and the demons were no where to be found. Only the corpses of their servants, and the shattered husks of demons slain littered burning battlefields. Riders came to the city of Etearn, finding the remains of a titanic battle, the Castle blasted to ruins, Prince Ethroin lay dead, among his fallen knights, and the remains of many foes, while the king and Azrakim were no where to be found, only the ashes and dust. The crown was shattered upon the alter of the High Gods... Scattered survivor knights reported stories of the King standing blade to blade against the Angel of Doom himself before the final night but none saw the killing blow.
5 years have passed, with the scattered survivors of the provinces and heartlands working to rebuild in a time of uncertainty, the roads have long faded away, the villages are abandoned, and the Lords squabble for resources. Starvation and depravation are the norm, and compassion is in short supply. Opportunistic monsters and brigands stalk the woods, and the watchful nights close in. . .
Recount of session 0
2nd Month of Spring, 1457, 5th year of the Ruin Crown.
This tale begins with the lord of the Northern lands, Alfred of Yorvik. For months the region of Yorvik had suffered raids on their supply lines and scavenger group. The need to conserve warriors due to mounting tensions with nearby Highmoot left the Lord of the North seeking private contractors for aid. This he found in prominent men, the First of whom was a local Scholar, Aillen from the Mournlands. With Aillen went also Zormo who was well known even now for his ability to aquire wealth and artifacts, and the Grander Knight Gallus Ironside and his Retainer Mugrush Gabnor.
These four were dispatched to the scrubblands south west of New York to discover where the attacks were coming from.
There they found an ancient crypt sealed by magic runes. It was Aillen who shattered the spell with the chant of the Duraga kings, a song he recalled from his mourner youth. Inside the crypt they came upon their supposed quarry, a troop of undead led by an a death knight. Mugar rose to the fore to challenge the dark champion as the company battled the host.
Aillen wove a firestorm shattering bones to dust, leaving scorch trails in the stone. The mighty Gallas Ironside stood a wall of warrior might, that weilded sword and foe alike as weapons. Then Zormo took up the earth itself, a stone and with a great heave felled two foes.
Mug and the Dark undead warrior paced through the battle the unarmed orc blood warrior steadily broke into a dead sprint. The Death knight raised its blade to skewer the warrior but the mighty Mug dodged aside and took hold of the Dead ones blade. With a heave he struck the sword like a thunderbolt, shattering the brittle steel. Then Mug lifted the undead warrior high and tore it asunder, casting it from him. So another blade was added to the collection of Mug Blade Breaker...
Info on greatwoods
The Greatwoods were long the charge of house Leonidan, and High Marshall Harold has stood in the vanguard of that fight since birth. From the west, the demon host did not come, and what threats have come out of the greatwood have been utterly smashed upon the great scarlet shields of the Lion Knights. During the invasion, Marshall Harold fought both the great beasts of the west, and the hordes of the demons flowing from behind him out of the capital, the defenses held, by the gods they held. During this dark time, Harold allowed Orc and man to fight as one, and his Lion Knights have earned the respect of the Orc warlords in battle. Some call him a traitor, more call him a hero.
If your interested send me a message with any questions and tell me about yourself or what kind of character you want to play
submitted by Vlad9472 to lfg [link] [comments]


2023.06.10 08:09 alurry [US-TX] [H] Entire 4K Collection (250+) [W] PayPal

I am selling my entire personal collection. 95% of these were purchased new by me. Immediately after purchase I put them into the plastic protectors and haven't removed them since. None are heavily damaged (bending, major dents, multiple large scratches, etc.). There may be tiny dents, scratches, and the odd spine slash here and there. When you are ready to purchase I will let you know if I see any noticeable damage, however minor or major.
 
These are all used and opened and none contain the digital code or j-card. The vast majority contain all the original discs but a few might be missing the regular blu-ray. Most discs have never been played but I have watched a few once or twice. No issues while playing any of them.
 
I will ship for free via Media Mail. If you would prefer I ship using First Class or something else we can work out an extra fee. I would prefer to use PayPal F&F but will accept G&S if you insist. I will ship with the plastic protector (or with the slipcover that originally came with the SteelBook) and I will ship securely in a box with lots of bubble wrap (see picture below).
(https://imgur.com/a/tfyky1A)
 
Prices are somewhat firm but it's hard to say what a lot of these are worth so feel free to make an offer. The more you buy the better deal I can give you. 10% off (possibly more) if you buy 2 and it only goes up from there. I would prefer to keep most of the collections together for now but could sell individually for the right price.
 
Proof (https://imgur.com/a/UOAZ2UL). If you want more assurance I have 224 transactions in DigitalCodeSELL (check my post history). I can also link you my eBay page if that is allowed. 3.6K items sold with 100% positive feedback.
 
Metal Tin SteelBook Collections (https://imgur.com/a/tzS3F1q)
Title Retailer Price
Mad Max Complete Collection (4K) Zavvi $100
 
4K SteelBooks (Collections) (https://imgur.com/a/3J3XUjU)
Title Retailer Total SteelBooks Price
Bad Boys 1-3 Best Buy 2 $45
Back to the Future 1-3 Best Buy 3 $100
Bond 1-5 (Craig) Best Buy, FNAC 5 $140
Cars 1-2 Best Buy 2 $40
Dark Knight Trilogy Zavvi 3 $130
DCEU 1-12 Best Buy + Amazon.es + Zavvi 12 $450
Equalizer 1-2 Best Buy 2 $45
Frozen 1-2 Best Buy 2 $75
Godfather 1-3 Best Buy 3 $60
Godzilla + Godzilla vs Kong Best Buy 2 $60
Halloween (78, 18, 21, 22) Best Buy 4 $165
The Hitman's Bodyguard 1-2 Best Buy 2 $40
The Hunger Games 1-4 Best Buy 4 $70
The Incredibles Best Buy 2 $90
Indiana Jones 1-4 Best Buy 4 $55
Jack Reacher 1-2 Best Buy 2 $75
John Wick 1-3 Best Buy 2 $60
Jumanji 1-3 Best Buy 3 $55
Jurassic World 1-6 Best Buy 2 $70
Kingsman 1-3 Best Buy 3 $50
The Lion King (94,19) Best Buy 2 $50
Maleficent 1-2 Best Buy + Zavvi 2 $45
MCU 1-30 Best Buy 30 $1200
Matrix 1-4 Best Buy 2 $95
Men in Black 1-4 Best Buy 2 $40
Mulan (98, 20) Best Buy 2 $70
A Quiet Place 1-2 Best Buy 2 $50
Scream (96, 22) Best Buy 2 $40
The Shining/Doctor Sleep Best Buy 2 $150
Sonic the Hedgehog 1-2 Best Buy 2 $40
Space Jam 1-2 Best Buy 2 $35
Star Wars 1-9 + Solo & Rogue One Best Buy + Zavvi + FNAC 11 $500
Terminator (91, 19) Best Buy 2 $35
Top Gun 1-2 Best Buy 2 $75
Toy Story 1-4 Best Buy 4 $100
Trolls 1-2 Best Buy 2 $35
Venom 1-2 Best Buy 2 $40
Wreck-It-Ralph 1-2 Best Buy 2 $45
Zombieland 1-2 Best Buy 2 $30
 
Mondo X SteelBooks (https://imgur.com/a/76drd4b)
Title Retailer Mondo # Price
Boyhood (HD) Best Buy Canada #002 $25
Ghost in the Shell (HD) Best Buy #018 $15
It (HD) Amazon.it #022 $30
Friday the 13th (HD) Amazon.it #023 $25
Batman v Superman: Dawn of Justice (HD) Amazon.it #025 $50
Justice League (HD) Amazon.it #026 $25
300 (HD) Amazon.it #028 $25
Wreck-It-Ralph (HD) Zavvi #034 $30
Avengers (4K) FNAC #039 $35
Doctor Strange (4K) Zavvi #041 $45
Black Panther (4K) FNAC #042 $40
Captain America: The First Avenger (4K) Zavvi #043 $40
Thor (4K) Zavvi #045 $40
Ant-Man (4K) Zavvi #047 $40
Blade Runner: 2049 (4K) FNAC #049 $100
Captain America: The Winter Soldier (4K) Zavvi #050 $40
Thor: The Dark World (4K) Zavvi #051 $40
Guardians of the Galaxy Vol. 2 (4K) Zavvi #052 $40
Avengers: Age of Ultron (4K) Zavvi #053 $40
 
4K SteelBooks (Individual Movies) (https://imgur.com/a/RvIWYiY)
Title Retailer Price
Air Force One Best Buy $25
Alien Covenant Best Buy $20
Almost Famous Best Buy $45
Animal House Best Buy $25
Apollo 13 Best Buy $40
Babylon Best Buy $30
Beauty and the Beast (1991) Best Buy $50
Beetlejuice Best Buy $40
Bloodshot Best Buy $30
The Blues Brothers Best Buy $45
Boyz N the Hood Best Buy $60
Brave Best Buy $25
A Bug's Life Best Buy $45
Bullet Train Best Buy $30
Bumblebee Best Buy $30
A Clockwork Orange Best Buy $30
Cold Pursuit Zavvi $50
Coming to America Best Buy $15
The Dark Tower Best Buy $15
Deadpool 2 Best Buy $20
District 9 Best Buy $45
Downton Abbey Best Buy $15
Dracula Best Buy $25
Dune (2021) Best Buy $35
Edge of Tomorrow Best Buy $55
Ex Machina Zavvi $40
Frankenstein Best Buy $30
Forrest Gump Best Buy $40
Gattaca Best Buy $25
Ghost in the Shell (1995) Best Buy $20
Gladiator Best Buy $100
Godzilla (1998) Best Buy $25
Goodfellas Best Buy $70
The Goonies Best Buy $50
Grease Best Buy $45
The Green Mile Best Buy $30
Heat Best Buy $50
Home Alone Best Buy $40
Howard the Duck Best Buy $35
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submitted by alurry to SteelbookSwap [link] [comments]


2023.06.10 07:13 Laz_Zack Knight: Overview and Job combos

Knight is one of the hardest hitters in the game, with a focus on high damage with Swords and use of White Magicks for support, a relatively straightforward class that is already really powerful on it's own. Working on adding the "Available Licenses" section again, since I've been having a hard time posting new posts due to the character limit on Reddit.

Disclaimers

Other Jobs:

Knight:

Overview:
Knight is an interesting job in that it starts using a one-handed swords and shields before switching to Greatswords as their primary weapon class (though one-handed swords like the Simha, Durandal and Karkata are still great if you want to use shields), in a way it starts more defensively like Foebreaker then it shifts to a more offensive approach like Uhlan, both kinds of Swords only use Strength, so you don't have to worry about a secondary stat like other weapons, Knights have good HP (higher than Uhlan's but lower than Foebreaker), a decent amount of Battle Lores, access to both physical damage augments (Focus and Adrenaline) and Last Stand, all 3 Shield Block augments to improve their evasion while wearing a shield, making them a decent Tank though Foebreaker and Shikari are arguably better at that role (Both have better HP, Foebreaker has a bigger focus on one-handed weapons with shields and Shikari has the Main Gauche, together with a good shield and the Jade Collar they are nigh unhittable unless the enemy ignores evasion.), some powerful foes ignore evasion late game, but Shields are still pretty good since some of them are able to decrease the damage or absorb certain elements and also give permanent Shell to fights that use a lot of status attacks (specially useful for fights that spam instant-death attacks as there is no way to make your characters completely immune to them), they are a pretty slow job with only one Swiftness that is also really far away from the start of their board, and while one-handed swords have fast CT speed (the same one as Hammers being only a little behing Axes), Greatswords are on the slower end, they have pretty decent utility if you unlock their White Magicks and a also have a few situational but useful Technicks though I will discuss these more in the "Utility" and "Espers" section.

The class may initially seem similar to Foebreaker but while Hammers & Axes have high attack power they have an element of Luck to them and also need a secondary stat, one-handed Swords have less attack power but hit for more consistent damage and have a variety of elemental (Flamentongue, Icebrand and Excalibur gives them Fire, Ice and Holy) and status weapons (Ancient Sword, Deathbringer, Blood Sword, Karkata and Ragnarok gives them Petrify, Instant-death, Sap, Confuse and Immobilize), so it is a bit of trade-off, Karkata is the highlight of one-handed swords being able to stun lock enemies that aren't immune to confuse really easily while also having really high ATK, Greatswords have amazing single-target damage, being one the most powerful weapons in the game, both kinds of swords don't combo too often though weapons like Simha, Excalibur and the Tournesol have a pretty decent combo rate (a lot lower than high-level Katanas, Ninja Swords, Poles and even Hammers) so they can benefit from staying on low HP (it increases combo rate) and having the Genji Gloves equipped, there aren't that many amazing swords you can get really early (ignoring Karkata from Trial Mode) outside the Defender and the Durandal which can be grinded for a really low chance from some strong mobs, the Bastard Sword and Deathbringer can also be acquired quite early if you go out of your way to hunt them, but they aren't as strong as the other swords I mentioned (though Deathbringer does have an instant-death effect tied to it), the highlight of Knight's kit is definitely the Excalibur, a holy-elemental Greatsword that is already a really strong weapon by itself but a lot of enemies late-game are either undead or weak to Holy which really elevates the weapon to one of the best in the game, beating even the Knight's ultimate weapon, the Tournesol against holy-weak enemies (it doesn't help that the Tournesol is a hassle to get, easily one of the most, if not the most, grindy Bazzar weapon).

Utility: A lot of Knight's utility are tied to Esper unlocks, which makes their ability to do party support entirely reliant on your Esper choices, in this section I'll focus on what they have by default, and I'll speak more about their other skills in the "Espers" section, I already covered their elemental and status effects coverage, so I will focus on their Technicks, Souleater is situational but can do good damage with high ATK weapons, and it is also useful for fights that seal the Attack command, First Aid is only useful in the very early game since it heals a pittance, and it falls off really quickly, Infuse is great for getting a character to low HP to increase combos or activate low HP augments like Adrenaline, Revive is situational, but it can potentially be a lifesaver if you need your healer to be revived on a healthy state ASAP, it is a bit of a crutch ability that is more useful when playing blind but loses its value on replays, Sight Unseeing can be a decent way to get enemies to low HP, so you can Poach them for loot, Knight lacks Item Lores and Magicks without Espers, and they also can't hit flyers outside of throwing items or using innate weapons and magicks from certain characters.

Espers: Compared to other classes Knight has a lot of decent unlocks, with only a few duds here and there, confusingly enough they can't unlock Magic Lores of any kind while other physical classes with much more limited magical options tend to have unlockable Magic Lores or have a few of them on their board, which means they can't power up their magic outside the innate low-level Mystic Armor of a certain character, Magick Gloves, Leather Gorget, accessories that raise a little bit of magic or Faith from Hashmal, Potion Lore 1 from Belias is basically free since the Esper's only other notable unlock is Libra from Bushi and other classes (and a certain character) have Libra innately, Mateus gives Knight White Magicks 6 & 7, giving them Curaga, which is a potent single-target heal that can also be used to damage Undead enemies, it allows Knight to self-heal or heal other party members in a pinch though they lack the magic to make the spell super powerful it is still ok, Regen cures Sap and can also be used to keep your character topped off for full HP augments like Focus, Cleanse cures Disease one of the most dangerous statuses in the game, Esuna cures most statuses effects except Slow, Stop, Oil, Disease, Doom, KO, X-Zone and Stone (though it cures Petrify the "countdown" to Stone status), Mateus is an Esper that is acquired pretty early in the game, so you have a lot of time to put those skills to use, Potion Lore 2 from Shemhazai is not bad, but the Esper is really competed, a single Battle Lore from Cúchulainn is pretty meaningless and the Esper is probably one of the most competed in the whole game, +350 HP from Exodus isn't super necessary as the Esper has more interesting unlocks elsewhere and Knight doesn't really struggle for HP since Heavy Armor has great physical defense, Chaos and Zodiark are odd since it just leads you to the same unlocks as the ones that Knight gets from one of their Quickenings, I suppose it is there in case you got the earlier Quickenings and didn't wait to unlock the one that appears later in their board, both are more useful elsewhere though, Telekinesis from Ultima is decent (the extra Battle Lore here is more of a bonus) it gives them a way to hit flyers and also deal with fights that seal the Attack command though Ultima is gotten quite late, and it is also a pretty competed Esper, lastly Hashmal gives them White Magicks 8 & 9, Faith is a magic damage and healing buff, allowing them to make better use of their own healing magicks or increase the damage and healing of the dedicated casters of the party, Bravery buffs their already great physical damage and also lets them buff other physical damage dealers in the party, Curaja is the best healing spell in the game, even without great magic it heals for a decent amount, is AoE and can also be used to damage Undead enemies, Confuse is more of a bonus though as Karkata is better than both it and Charm, confuse is better as an on-hit effect, the problem is that Hashmal comes in so late that you don't have much content left to use all of these abilities on.

What it needs and what it can offer: Knight is already pretty complete by itself, the most obvious drawback is how slow they are compared to other classes, while the difference between two and three swiftness is pretty minimal, that isn't the case with only one swiftness, it doesn't help that their only swiftness is really far away from the start of the board, so they will be noticeably slower for a while even when compared to Red Battlemage that also has only one swiftness but can get it easier than Knight, the other thing they really need is magic to make use of it's White Magicks secondaries, they have access to Excalibur a holy-elemental weapon, so they have good synergy with classes that have access to Mystic Armor due to the White Robes boosting the damage of the Holy element, better item support and unobtrusive utility also never hurts, lastly another sore spot is that they lack a way to hit flyers or good options to deal with physical pailings.

Knight provides similar things to Foebreaker, access to Heavy Armor (which includes the Genji Set for the Genji Gloves), a good amount of HP and Battle Lores, augments like Adrenaline, Focus and Last Stand, all Shields, Shield Block augments, White Magicks and Potion Lores for extra support options if you unlock them and a few situational Technicks.

The combos:

Archer: A pretty straightforward upgrade for both parties, Archer gets marginally better HP but more importantly the early Heavy Armor, Battle Lores and Adrenaline it wants, while also getting 1000 Needles for free since Knight has Infuse, extra White Magicks from Knight (if you unlock them) expands their already good support kit, but their item healing will probably overshadow your magic options until you get to Hashmal (See "Esper" section) specially since you'll lack the Magic Lores to make the most out of Archer and Knight's Magicks (Faith helps though Hashmal comes in really late), lastly Archer gets a few extra Technicks which includes Sight Unseeing for easy Poaching (see "Utility" section).
Knight gets all three swiftness, all Item Lores (except Ether Lores) for amazing item support and also the ability to inflict all status effects with a Remedy with the Nihopalaoa accessory (or boost the efficacy of items further with a Pheasant Netsuke), Bows are good weapons to hit flyers or stay at range and also come with a variety of different elemental and status arrows for more coverage, Cura and Raise expands Knight's White Magick tool-kit further, they also get access to all of Archer's Technicks which includes Shades of Black for a way to hit flyers without equipment switching (1000 Needles and Gil Toss can also hit flyers), do AoE damage or deal with physical pailings, Gil Toss does a lot of damage if you have the money to spare, is non-elemental and is AoE, Steal is pretty good on tanks to attract the attention of enemies (for other Archer Technicks see the "Utility" section in the Archer post), lastly they gain access to Light Armor, it is a bit of a lackluster armor type as it only really excels in increasing HP at the cost of your other offensive stats, there are some useful ones like the Brave Suit that is good for any melee attacker, and the ones that reduce elemental damage can also be quite useful, with the right shield or accessory you can become completely immune to certain elements, overall a pretty good upgrade for both parties.

Black Mage: One of the few combos where it feels like Black Mage coexists with the other party relatively well, there are some interesting synergies here though if you want your Black Mage to be a pure caster this is probably not the best combo for that, Black Mage gets a lot of extra HP, access to Last Stand and Shields for better survivability, some extra Technicks from Knight (see "Utility" and "Esper" section), potentially some Potion Lores for better item support and two good weapon-types if they need to be physical for whatever reason, Knight gets All Black Magicks and Green Magicks, the former gives them a way to hit flyers, deal with pailings (non-elemental spells are great for pailings specially), do AoE damage, and great elemental and status coverage, Green Magicks gives Knight a lot of extra utility and a way to self-cast Decoy, Bubble and Reverse for tanking (high magic also means Decoy and Reverse stick more often), the obvious benefit from the combo is that the Magic Lores, Mystic Armor and Magic Augments from Black Mage do wonders to power up Knight's White Magicks if you unlock them, making Curaga and Curaja specially really powerful for both healing and damaging undead enemies (Curaja is also AoE), Hashmal allows for self-casting Faith for better spell damage though that comes in late in the game (for more detail on the White Magicks see the "Esper" section), you get Hand-bombs 3 and Makara from Mateus and Hashmal respectively as a bonus, giving you another way to hit flyers and access to all the status and elemental ammo from hand-bombs for even more coverage (Foebreaker post has more info on Hand-Bombs since it is one of their main weapons), the White Robes from Black Mage gives Knight a way to boost Excalibur damage to ridiculous levels though very few bosses can Tank a boosted Excalibur, so it feels like overkill (you can heal yourself or a party member with Excalibur if you have a White Mask or a Sage's Ring since they absorb Holy), you get a few extra Technicks from Black Mage (see "Utility" and "Esper" section on the Black Mage post), if you give the combo to a character with innate Steal you get Poach for free which can be useful due to Knight having Sight Unseeing (see "Utility" section), lastly Knight gets three Ether Lores and two Remedy Lores for better item support.
The obvious disadvantage from this combo is that you put two really powerful classes on the same character which can take away the focus from either Black Mage or Knight depending on how you run the combo, Black Mage also doesn't really need the Genji Set though there is only one class that really misses the set and there are other options for that.

Bushi: A well-known combo, and an effective one, both classes complement each other really well and the big disadvantages of the combo is that you still don't have a way to hit flyers or deal with pailings that doesn't involve RNG and that you are putting a bunch of really great weapons on the same character (Simha, Karkata, Excalibur, Tournesol, Masamune and Khumba all on the same place) which can be seen as a detriment specially on a 12-job setting, they also both have access to the Genji Set and Blood Sword\Karkata, Knight gets pretty much most of the things it wants, they get more HP from Bushi but more importantly all three swiftness, two Remedy Lores for better item support, they get all the Magic Lores, Magic Augments and Mystic Armor they need to make the most out of their White Magicks, making Curaga and Curaja really powerful for healing and damaging undead, Bravery and Faith are also useful for Bushi to improve Katana and Shades of Black damage though Hashmal comes in quite late (for more detail on the White Magicks see "Esper" section), access to the White Robes means Excalibur does absurd amounts of damage, though there aren't that many enemies that can tank enough hits from a boosted Excalibur for it to not feel like complete overkill (you can heal yourself or a party member with Excalibur if you have a White Mask or a Sage's Ring since they absorb Holy), Blood Sword is near the beginning of Knights board, so if you unlock it you can get Karkata quite early due to Bushi also having access to those swords via an Esper, Knight also gets a decent amount of extra Technicks, you get Potion Lore 1 and Libra with Belias which is neat (you'll already have Libra if you give the combo to a character with innate Libra though), Libra is useful for seeing traps and enemy stats, other ones includes Shades of Black for hitting flyers (1000 Needles and Gil Toss can also hit flyers), do AoE damage and deal with pailings, Gil Toss is good non-elemental AoE damage and for fights that block the Attack command (for other Bushi Technicks, see the "Utility" and "Esper" section of the Bushi post).
Bushi gets a lot of things out of the combo too, Magicks to actually use their high magic on (if you unlock them), early Heavy Armor, so they don't have to rely on innate licenses, wait until Genji or Zodiark, extra Battle Lores, Adrenaline, Focus, and potentially some Potion Lores for better item support, all Shields and Shield Block augments to use with Khumba while also getting Blood Sword and Karkata without the use of an Esper, Souleater for free for fights that block the Attack command or to use with high ATK weapons, potentially Telekinesis and an extra Battle Lore with Ultima for another way to hit flyers (or deal with Attack command block) which also gives you Stamp as a bonus though the Esper is pretty competed and also comes in late (for other Technicks see "Utility" and "Esper" section).

Foebreaker: The three melee Heavy Armor jobs don't really pair all that well with each other, too much overlap, both parties don't really get meaningfully improved, and they feel awful on 12-job setting where other classes will really miss the benefits that the melee jobs could give, Knight gets a bit more HP and some extra Battle Lores, but they have to wait until Ultima and Hashmal for better speed, you get double benefit from both Espers due to Knight also having unlocks on these Espers (Swiftness and White Magicks with Hashaml, Battle Lore, Telekinesis and Swiftness with Ultima), but both Espers come in quite late and Ultima in particular is pretty competed, Belias does give both Horology and Potion Lore 1 which is kind of neat I guess, Knight potentially gets extra Magic Lores from Foebreaker to slightly improve their White Magicks if you unlock them, but they are behind rather competed Espers and one of them only unlocks one Magic Lore, similar situation with Shades of Black from Foebreaker which is behind Cúchulainn, another really competed Esper, so no way to hit flyers without changing equipment, do AoE damage or deal with pailings, though they get to hit flyers with Hand-Bombs which also gives them some elemental and status coverage with their ammunition (spoke more about Hand-Bombs in the Foebreaker post), Breaks are situational but gives them extra utility and Expose does improve Sword damage and can be gotten quite early, no Mystic Armor (outside innate licenses) for improving their White Magicks or using the White Robes with Excalibur, no Light Armor for permanent buffs or elemental mitigation.
Foebreaker potentially gets some White Magicks and Potion Lores for extra utility and few extra Technicks (see "Utility" and "Esper" section), but not much more, there is a bit of a dynamic here between Swords and Hammers & Axes, one is more consistent and has better status and elemental coverage, and one hits harder but has an element of luck and also needs a secondary stat, so it is a bit interesting, but it is better to have those weapons on different combos than on the same character, there is way too much overlap here, same Heavy Armor licenses (which includes overlap in the Genji Set for Genji gloves), similar HP and Battle Lores, same Shield and Shield Block augments, same augments (Last Stand, Adrenaline and Focus) which wouldn't be as big of a deal if they actually benefited each other in some other way (per example Archer and Shikari also have some overlap in augments, but they also benefit\get benefited from Knight and Foebreaker in more meaningful ways), once Greatswords kick-in Foebreaker doesn't improve them outside of Expose, the benefits from the combo are very minimal, niche or come-in really late, it can be fine if you are into reference builds since it reminiscent of FFI Warrior, but not great if you want something more practical.

Machinist: Similar to ArcheKnight it is a pretty straightforward upgrade to both parties, Guns don't use stats so all you really need to make the most out of them is Focus and Adrenaline, while Machinist doesn't benefit from Heavy Armor (or Genji and Battle Lore) but they can still use the Maximilian for a marginal increase in CT speed, they also get slightly more HP from Knight, access to their Technicks which includes Sight Unseeing to be used with Machinists Poach (See "Utility" and "Esper" section for more info on Knight's Technicks) and Infuse to get to low HP for Adrenaline, White Magicks from Knight to expand their support options though they lack a lot of Magic to make good use of them, being able to self-cast Bravery and Faith is good for Gun damage and if you unlock Green and Time Magicks from Machinist though Hashmal spells come in late and a lot of the Time Magicks don't need magic, only thing missing is Black Robes for Dark Shot though there are few combos that can have both Dark Shot and Adrenaline+Focus, so it is a compromise you have to make when doing combos with Machinist, lastly with all the Shields and Shield Block augments you can evasion Tank with Measures (Measures have high evasion) and even self-cast Decoy with Exodus, though since they lack offensive Magicks you won't be able to do damage unless you want to use Gil Toss, and since Measures have buffs tied to them if you attack with them, you can end up buffing the boss.
Knight gets all three swiftness, some odd Magic Lores for a minimal improvement to their Magicks if you unlock them, Measures for some extra buffing potential, amazing item support with all Item Lores except two Phoenix Lores and two Ether Lores (which allows you to inflict all status effects with a Remedy with the Nihopalaoa accessory or boost the efficacy of items further with a Pheasant Netsuke), Guns are a great option for hitting flyers or staying at range (specially since they ignore stats and defense) and also have a good variety of elemental and status ammunition for more coverage, with Exodus they get a bit of extra HP together with Green Magicks (allows to self-cast Decoy for tanking or improve wyrmfire shot and Flametongue damage with Oil, though both of these spells will have a hard time sticking without the Indingo Pendant due to the lack of Magic Lores and Flametongue also probably fell off already by the time you get to Exodus), with Famfrit you get access to Time Magicks for self-casting Haste and extra status and buff coverage, but the Esper comes in really late, for how Light Armor benefits Knight see the Archer section, lastly they get access to all of Machinist's Technicks, which includes Gil Toss for another way to hit flyers that doesn't require switching equipment, and also a good option for AoE and damage if you have the money to spare, Libra for seeing traps and enemy stats, Steal to attract the attention of enemies if you plan to tank with this character, and Traveler, a powerful Technick if you know how to use it, only thing the combo lacks is a way to deal with pailings, White Robes for Excalibur and Magic for Knight's White Magicks and Machinist's Green Magicks\Time Magicks.

Monk: An interesting combo, the amount of White Magicks you can potentially get is absurd, almost all the White Magicks spells, though the Esper investment is heavy if you want to get all of them, and also you won't really have the magic to make the healing spells in particular super powerful though a good portion of the spells here don't rely on magic (For Knight's spells see the "Esper" section), Monk gets the Heavy Armor it wants which includes the Genji Gloves to increase the already high combo rate of Poles (Infuse from Knight also lets them get to low HP for better combos and activate Adrenaline easier), Poles cover some elements Swords don't, can hit flyer and also hit for magick resist, so you can switch your weapons depending on which kind of defense the enemy has more, they get Souleater and Sight Unseeing for free from Knight and also some extra Technicks (see "Utility" for more info), Curaja and Bravery overlap but that means you get to use those spells much earlier since Monk only needs a quickening for them, the overlap also means you get the Hashmal spells much earlier which means you get access to Faith (which helps with the lack of Magic from the pairing) and Confuse a lot easier, so you get to put these spells to more use instead of having to wait until the endgame, all the Battle Lores from Monk also gives you Telekinesis from Ultima for free due to bypassing Esper locks for another way to hit flyers or deal with fights that block the attack command.
Knight gets all the Battle Lores and HP from Monk which really ups their damage as Monk has a lot more HP and Battle Lores than other jobs, their two Potion Lores easier (three with Shemhazai though that is a competed Esper) and two Phoenix Lores for better item support, potentially most of the White Magicks spells depending on your Esper investments which includes extra support spells for Utility (Protectga and Shellga, AoE Protect and Shell), a powerful revive via Arise, Dispelga to dispel buffs from enemies and certain debuffs from allies which is also AoE, Esunaga for AoE Esuna, Renew for a full heal though Curaja with Faith is probably enough and Renew can risk giving the boss a full heal if they have a mechanic where they cast reflect on your party, Holy is a lackluster spell so consider it more of bonus, and Cura and Raise from Hashmal is not worth by the time you get to the Esper unless you really don't have better unlocks, all of Monks Technicks which includes Expose for better Sword and Pole damage, Shades of Black for a way to hit flyers that doesn't require equipment switching, deal with pailings and do AoE damage, Libra to see traps and enemy stats and Traveler, a powerful Technick if you know how to use and also a few others, for how Light Armor benefits Knight see the Archer section, the obvious drawback is that in a 12-job setting not only can other jobs can miss out on what Monk and Knight provides, you also put a bunch of powerful weapons on the same character, you also have to wait until Ultima for the last two swiftness, so the character will be slow until you can unlock the Esper, no White Robes for Excalibur though that isn't a huge deal.

Red Battlemage: Both jobs compliment each other well, but Red Battlemage pairs decently with most things due to being a jack-of-all-trades, while Maces only need magic for damage, they still benefit from Focus and Adrenaline from Knight, they cover some elements and statuses that Knight doesn't have for more coverage, Red Battlemages can really struggle for MP with all the spells they cast and lack of easier access to their third Channeling augment, so they appreciated being able to recover more MP via Headsman and Inquisitor, Red Battlemage gets more HP, Last Stand and Shield Blocks augments for better survivability, though their shield licenses overlap and Red Battlemage also doesn't need Genji, they get easier access to their Greatswords due to Knight having them innately though it feels more like Knight overwrites this part them really making their Greatswords better, due to them already having Curaga and Regen they get Esuna and Cleanse for free without an Esper due to bypassing Esper Locks, Knight can also give them Faith for better spell and healing, Bravery for better Mace damage and Curaja to give them the endgame healing spells they lack, though Hashmal comes late in the game, you get Steal as a bonus though it would be more of use earlier, a single extra Battle Lore from Cúchulainn since that Esper normally goes to Red Battlemage, and lastly they potentially get some Potion Lores from Knight for better item support though their healing Magicks will probably overshadow that and all of Knights Technicks (see "Utility" and "Esper" section for that).
Knight gets a good variety spells to use, some healing spells, utility spells (which includes Green Magicks for tanking which I spoke about in the Black Mage section) and a good variety of elemental and status spells, with a Demon shield or Black Mask you can heal your character or other party members with dark spells, all the Magic Lores, Mystic Armor and Magic Augments help improve Curaja from Hashmal, a single Ether Lore for marginally better item support (and one or two extra Technicks), the spells are helpful to hit flyers, for AoE or to deal with pailings (Drain is non-elemental which is good for pailings and can also hit flyers), White Robes means you can boost the damage of Excalibur for absurd levels (you can heal yourself or a party member with Excalibur if you have a White Mask or a Sage's Ring since they absorb Holy), though that feels like overkill for a lot of the game, the combo is also really slow since both Knight and Red Battlemage only gets one swiftness, it doesn't help that they can't self-cast Haste since Red Battlemage lacks it, still overall it still is a good general improvement for both sides.

Shikari: A decent improvement to both parties, Shikari gets the Heavy Armor, Battle Lores, the Shields and shield block it is missing, though they don't benefit from Genji Gloves since Germinas Boots is better, Daggers and Ninja Swords cover some elements and status effects that Knight doesn't have, so you have some better coverage, you get an extra Battle Lore since Shikari has Telekinesis, and it bypasses Ultima's Esper Lock and you can potentially get Shades of Black from Adrammelech if the Esper is not needed elsewhere, useful for dealing with flyers, doing AoE damage or dealing with pailings, Mateus gives you Gil Toss with the Knight's White Magicks (see the "Esper" section for that), Gil Toss can hit flyers, do good damage, and is also a decent option for AoE and for fights that Block the Attack Command if you have the money to spare, if you unlock guns from Shemhazai you get to use them with Focus and Adrenaline, and they also give access to all the ammo for even more elemental and status coverage, Hashmal gives the Bonecrusher as a Bonus and Bravery and Faith for better Dagger, Ninja Sword and Shades of Black damage though that comes in really late, the odd Magic Lores from Shikari help improve Knight's healing spells though not by a huge margin, and lastly access to all of Knight Technicks (see "Utility" and "Esper" section for that).
Knight gets slightly better HP, three swiftness, great item support with all Potion and Remedy Lores which can be improved with Ultima with two Phoenix Lores (you can inflict all status effects with a Remedy with the Nihopalaoa accessory or boost the efficacy of items further with a Pheasant Netsuke), they get access to Telekinesis easier and can also use Guns for flyers if you unlock them though the Technick and Guns are only available later in the game so unless you unlock Shades of Black they still won't be able to hit flyers easily for a while (you can also use 1000 Needles and Gil Toss for that), they get a few other Technicks and Light Armor (see Archer section for how Light Armor helps Knight), overall a pretty good combo.

Time Battlemage: Pairing two Heavy Armor jobs may seem counterintuitive, but Time Battlemage is a bit of an odd job and has enough differences for it to be a decent utility upgrade for other jobs, while they lack a huge amount of Magic Lores and Mystic Armor their Magic Lores and Magic Augments still help improves Knight's White Magick better than the odd Magic Lore from other classes, it helps that they can get Cura and Raise from Adrammelech to expand Knight's White Magicks kit, Hashmal gives them their last Channeling augment together with the Hashmal spells (See "Espers" section, Faith is useful for healing spells and for sticking status effects) though that comes in late, they get their one-handed Swords for free though similar to Red Battlemages Greatswords it feels more like Knight simply overwrites them, Time Magicks are good but unobtrusive and situational enough that they don't interupt Knight's role a physical damage dealer too often, it is easy to have your character self-cast Haste and Berserk and just watch them go to town when you don't need to use status effects (you'll need the Indigo Pendant to make status effects hit more consistently), though Knight's high HP helps with the damage from the Balance spell, Crossbows are a decent way to deal with flyers and also gives you extra status coverage, though Crossbows miss often compared to other ranged weapons, Drain lets you deal with pailings and also gives you another option to deal with flyers (and the other Green Magicks benefits I discusses in the Black Mage section), Sight Unseeing is useful to use with Poach (see "Utility" section), and if you unlock Shear and Addle you have some extra utility options, you also get a few other Technicks, lastly Knight gets three swiftness and better item support with two Ether Lores (Three with Zalera) and two Remedy Lores.
Time Battlemage gets a more realiable weapon, better HP for more survivability, all of Knight's Technicks and potentially more White Magicks and some Potions Lore for better item support (see "Utility" and "Esper" section), overall a pretty great combo specially if you aren't too focused on getting the White Robes for Excalibur.

Uhlan: A lot of the combos problems are similar to FoebreakeKnight, so I'll focus on the new things, slightly better HP for Uhlan, Uhlan doesn't really benefit from Genji Gloves, they can make Spears combo more often, but Spears have really low combo rates, the few odd Magic Lores from Uhlan kind of help improve Knight's healing spells (if you unlock them), specially since you get a few more with Mateus as a bonus, though it isn't a huge improvement, you can potentially get Breaks, but they are behind some really competed Espers, Bravery and Faith from Hashmal are useful for improving Spear damage and Uhlan spells (specially the Chaos' spells) though Hashmal comes in late, Spears are a good way to deal with flyers and also cover some elements and status effects the Knight doesn't have, they overlap in Holy-elemental weapons though Gugnir is good for fire damage, but it is gotten late, Shades of Black is good for AoE, dealing with flyers without switching equipment and pailings, Uhlan's Black Magicks are a less luck reliant option for that though you are limited by their spell selection (Aeroga is really powerful and Bio is non-elemental something to look forward to if you plan on using Chaos here), Sight Unseeing with Poach and Uhlan gets Knight Technicks (see "Utility" and "Esper" section), Knight gets two swiftness, good item support with two out of three Item Lores of all Item Lores except Ether Lores, this combo can potentially get a decent amount of both White and Black Magicks, so it gives the character some versatility, you also get Telekinesis for free due to bypassing Esper locks giving another option to deal with flyers and deal with fights that block the attack command, it feels better than FoebreakeKnight and Uhlan/Foebreaker but not by a huge margin.

White Mage: Feels fitting for a Paladin build, but there are other things going for it too, White Mage ends up completely overwriting Knight's White Magicks (just as Knight kind of overwrites White Mage's Greatswords), that can be seen as a drawback if you wanted to spread out those abilities, but it can also be seen as a benefit since it means less Esper assignments to worry about, White Mage appreciates Last Stand, the better HP, shields and shield block augments for better survivability as they are a rather squishy job, a great weapon-type with good amount of Battle Lores and physical augments to do damage and regen their MP via Inquisitor and Headsman is also great as they really struggle for MP without a Sage's Ring, potentially some Potion Lores from Knight though their White Magicks overshadow that, they also overlap in hitting the Holy-element with the Holy spells which is gotten late and is also lackluster, and the Holy Rod which is great rod for doing holy-damage, lastly they get access to all of Knight Technicks (see "Utility" and "Esper" section) which gives them Souleater for free to do good damage with high ATK weapons and deal with fights that block the attack command.
Knight gets all White Magick which explains itself for utility, but it gives them earlier and easier access to Bravery for better sword damage and Green Magicks for tanking (see Black Mage section for how Green Magicks help tanking), two swiftness and two Ether Lores for better item support, Rods aren't great outside the Holy Rod, but they can be used to hit flyers, and you can also use Drain for flyers and to deal with pailings, some extra Technicks which includes Libra to see traps and enemy stats, White Robes for boosted Excalibur is accounted for, though there aren't that many enemies that can tank hits from a boosted Excalibur (you can heal yourself or a party member with Excalibur if you have a White Mask or a Sage's Ring since they absorb Holy), the obvious drawback is the overlap in White Magicks if you were more interested in improving Knight's Magicks them completely overwriting them.
submitted by Laz_Zack to FinalFantasyXII [link] [comments]


2023.06.10 06:52 omegacluster Album Anniversary List 2023-06-10

Today's anniversaries are:
1865
2000
2008
2012
2014
2015
2016
2017
2018
2019
2020
2021
2022
submitted by omegacluster to ctebcm [link] [comments]


2023.06.10 06:45 KaleidoArachnid How did Black Knights get so powerful?

So I ask as I was reading somewhere that fans had hacked them into several boss fights, and they utterly wrecked them in no time.
So just curious on how they are the most powerful enemy in the game if again they can wreck boss opponents.
submitted by KaleidoArachnid to darksouls3 [link] [comments]


2023.06.10 06:44 frank0285 the google playstore developer used to be called Mincraft mods ltd

submitted by frank0285 to PixelGun [link] [comments]


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submitted by KeyPsychological7999 to u/KeyPsychological7999 [link] [comments]


2023.06.10 06:34 flippenphil (OFFER) Trauma Center, the little mermaid, super troopers 2, yesterday, marauders, mr. holmes, scary stories, a thousand words, the dark tower, big hero 6, jungle cruise, strange world (REQUEST) Ambulance, the Menu, ISO on bottom / offers

MA = Movies Anywhere
GP = Googleplay
[?] = unknown definition
title = pending trade
If a title is no longer listed = It has been traded
COMBO Films
MOVIES
TV Series Marked
Vudu Only
ITUNES Only
ITUNES Only MOVIES - No Port - Marked
CANADIAN CODES: GOOGLE PLAY / ITUNES MARKED I do not know any of these port
WANT LIST
Titles I am looking for
submitted by flippenphil to uvtrade [link] [comments]


2023.06.10 06:30 AuSSie-HellCat Week 4: Nov 2023 - GEW: Riot & Unleashed

Week 4: Nov 2023 - GEW: Riot & Unleashed

GEW: Riot

Match 1 - Dolph Ziggler vs Ricky Starks
Ziggler, known for his in-ring abilities and resilience, took control early on with a series of well-executed strikes and grapples. However, Starks, the charismatic and explosive athlete, fought back with his signature blend of athleticism and showmanship.
As the match progressed, the intensity escalated, and the near falls kept the audience on the edge of their seats. Ziggler displayed his ability to withstand punishment and deliver devastating maneuvers, while Starks countered with his agility and innovative offense. In a pivotal moment, Starks seized an opportunity and delivered a thunderous spear, stunning Ziggler and setting up the pinfall victory
Winner: Ricky Starks by Pinfall (3.5 Stars)
https://preview.redd.it/c50dutgpb45b1.png?width=2560&format=png&auto=webp&s=bbcc3e7b368a9856af7d5e3b2995c0f1d95ba2ee
Interview
Interviewer: Ladies and gentlemen, I'm here with two members of The A-List Experience, LA Knight and The Miz, who have agreed to this sit-down interview to address their recent conflicts. Now, Miz, it seems you have something to propose to LA Knight. What is it?
The Miz: [leaning forward, a serious expression on his face] That's right. Knight, we've had our fair share of disagreements and clashes recently. But I'm willing to put everything on the line to settle this once and for all. I'm proposing a ladder match at the next pay-per-view.
LA Knight: [smirking] Oh, really? And what's at stake, Miz? Your pride?
The Miz: [nodding] No, Knight. It's much more than that. If you accept, we'll put your contract on the line. If you win, you'll be out of The A-List Experience for good.
LA Knight: [leaning back, contemplating the offer] Interesting. You're willing to risk losing me?
The Miz: [firmly] That's right. I've seen enough, Knight. You're out for yourself, thinking only of personal gain.
LA Knight: [smirking confidently] Fine, Miz. You're on. I accept your challenge. But don't think for a second that I won't come out on top.
Interviewer: This is a huge announcement, folks! The Miz and LA Knight will settle their differences in a ladder match at the next pay-per-view, with LA Knight's contract on the line. Any final thoughts?
The Miz: [looking directly at LA Knight] Knight, I hope you understand what's at stake here. This is about more than just winning a match. It's about loyalty, commitment, and proving who truly is the best.
LA Knight: [smirking confidently] Miz, you can put my contract on the line, but you'll never be able to take away the star power that is LA Knight. I'll show you why I'm the future of this business.

Match 2 - Bullet Club (JTG & The Gunns) vs American Alpha
The action started with Gable and JTG showcasing their technical skills, engaging in a fast-paced grappling exchange.
As the match progressed, The Creed Brothers utilized their power and strength advantage to overpower their opponents, delivering punishing strikes and devastating slams. However, JTG and The Gunns refused to back down, displaying their resilience and teamwork while they brutalized The Creed Brothers as Gable was barely conscious outside the ring from a devastating suplex off the apron by JTG.
In a critical turning point, JTG seized an opening and connected with a lightning-fast superkick, staggering one of The Creed Brothers. Sensing the opportunity, The Gunns executed a synchronized double-team maneuver, flooring their opponents and securing the victory.
Winner: Bullet Club by Pinfall (4 Stars)
https://preview.redd.it/rjdy5klwb45b1.png?width=2560&format=png&auto=webp&s=fdc13b51768f6d5153b61ecda6844b58659a9ddb
Match 3 - Asuka, Kris Statlander, Liv Morgan, & Indi Hartwell vs Rhea Ripley, Shayna Baszler, Alba Faye & Jacy Jane
The match kicked off with a flurry of high-flying maneuvers and hard-hitting strikes as both teams fought for dominance. Ripley and Baszler showcased their brutal aggression, unleashing devastating power moves on their opponents. However, Asuka and Statlander countered with their impressive agility and technical prowess, turning the tide in their favor.
Liv Morgan displayed her resilience and quickness, evading the attacks of Alba Faye and delivering lightning-fast strikes. Indi Hartwell, on the other hand, used her strength to overpower Jacy Jane and keep the opposition on their toes.
As the match approached its climax, a series of thrilling near falls and dramatic saves had the crowd on the edge of their seats. In the end, it was the cohesive teamwork and resilience of Asuka, Kris Statlander, Liv Morgan, and Indi Hartwell that proved superior. They capitalized on a moment of opportunity, delivering a devastating combination of moves to secure the victory.
Winner: Asuka, Statlander, Morgan, & Hartwell by Pinfall (4.5 Stars)
https://preview.redd.it/xpgog4gxb45b1.png?width=2560&format=png&auto=webp&s=db2637e8ea9da2f65f59d3859415fbb9e6b6fd87
Match 4 - LA Knight vs Grayson Waller
In a heated one-on-one encounter, LA Knight clashed with Grayson Waller in an intense battle of egos. From the opening bell, both competitors showcased their athleticism and aggression, determined to emerge victorious.
LA Knight utilized his technical prowess and power to gain the upper hand, grounding Waller with a series of punishing holds and strikes. However, Waller refused to back down, countering with his hard-hitting moves and resilience.
As the match progressed, the pendulum of momentum swung back and forth, with near falls and close calls keeping the crowd on the edge of their seats. The competitive spirit between Knight and Waller intensified, escalating the physicality of the match.
In a pivotal moment, LA Knight capitalized on an opening, delivering a devastating signature move that left Waller stunned and unable to kick out. The referee's hand hit the mat for the three-count, signaling the victory for LA Knight.
Winner: LA Knight by Pinfall (4.5 Stars)
https://preview.redd.it/48whly2yb45b1.png?width=2560&format=png&auto=webp&s=8a81396f24cb3436410ee43253c2cdfdddbae8c0
Match 5 - Bianca Belair vs Jaime Hayter
As the match unfolded, Belair unleashed an array of powerful strikes and impressive acrobatics, leaving Hayter reeling. The intensity escalated as the near falls and close calls kept the audience on the edge of their seats.
In the final moments, Belair dug deep and summoned her incredible strength, hoisting Hayter onto her shoulders and delivering her signature K.O.D. (Kiss of Death) maneuver. The impact was enough to secure the three-count, sealing the victory for Bianca Belair.
Winner: Bianca Belair by Pinfall (4 Stars)
https://preview.redd.it/i14w7ajyb45b1.png?width=2560&format=png&auto=webp&s=bff7acb8ec047e3588d965fb97336319c63c88fb
Post-Match Segment
[Bianca celebrates her hard-fought victory, raising her arms in triumph. However, her moment of glory is short-lived as the arena suddenly goes dark. The crowd's anticipation fills the air as they wonder what's about to unfold.]
[A spotlight illuminates the entrance ramp, revealing Britt Baker, DMD, with a sinister smile on her face, wielding two kendo sticks.]
Britt Baker: Oh, Bianca, you may have won this battle, but the war is far from over!
[Britt Baker charges towards the ring, swinging the kendo sticks with brutal force, catching Bianca off guard. The blows rain down on Bianca's back, leaving visible welts and causing her to wince in pain.]
Britt Baker: This is what happens when you try to step into my spotlight, Bianca! I am the rightful queen of this division, and I won't let anyone steal that from me!
[As the crowd watches in shock, Britt Baker continues her assault, showing no mercy. Each strike echoes through the arena, heightening the tension. Finally, as Bianca collapses to the mat, Britt Baker stands tall, a sadistic grin on her face, with the kendo sticks raised in victory.]
Britt Baker: This is the fate that awaits anyone foolish enough to challenge me, Bianca. Remember, I am the face of this division, and no one, not even you, can dethrone me!
[Medical personnel rush to the ring to tend to Bianca's injuries as Britt Baker revels in her triumph, taunting the fallen Bianca and cementing her status as a ruthless force to be reckoned with.]
[The segment ends with the image of Britt Baker standing tall, the ring littered with broken kendo sticks, and Bianca Belair left battered and broken, a clear message sent to anyone who dares to challenge the dominant reign of "The Role Model."]

Match 6 - Blake Bailey, Adam Cole, Randy Orton & Malakai Black vs Bandido, Sami Zayn, Tyler Bate, & Ace Keeg
As the bell rang to signal the start of the highly anticipated eight-man tag team match, tensions were already running high among the competitors. The teams of Blake Bailey, Adam Cole, Randy Orton & Malakai Black on one side, and Bandido, Sami Zayn, Tyler Bate, & Ace Keeg on the other, were set to clash in an explosive encounter.
From the opening moments, it was clear that the animosity between the competitors was too great to be contained. Tempers flared and frustrations boiled over as the action escalated. It started with a heated exchange between Bandido and Orton, which quickly turned into a full-blown brawl.
The chaos spread like wildfire, infecting every corner of the ring. Teammates found themselves at odds with each other as the fierce competitiveness took over. Cole and Zayn locked eyes, their long-standing rivalry reigniting with a vengeance. Meanwhile, Bailey and Bate exchanged stiff strikes, each determined to prove their dominance.
Even the usually composed Black couldn't resist getting caught up in the whirlwind of chaos. He found himself exchanging blows with Keeg, neither willing to back down.
The ringside area erupted with a chorus of boos and cheers as the competitors unleashed their frustrations on one another. Referees and officials desperately tried to restore order, but their efforts seemed futile as the brawl spilled to the outside.
With no clear winner in sight and the match spiraling into utter chaos, the bell rang once again, signifying a no-contest. The officials, realizing the situation had become uncontrollable, decided to intervene and separate the warring factions.
The crowd, though disappointed by the lack of a definitive outcome, couldn't deny the sheer intensity and unpredictability of the encounter. It was a brutal reminder that sometimes, rivalries and personal grudges can overpower even the strongest bonds of teamwork.
As the dust settled and the competitors were forcibly separated, the message was clear: the animosity among these athletes ran deep. Whether it be for championships or personal pride, they were willing to go to any lengths to settle their scores.
https://preview.redd.it/oy0h8eazb45b1.png?width=2560&format=png&auto=webp&s=51456701dfe642b25f9a9df3be5773e31bb2cdcb
Recap
Matches:
- Match 1: Ricky Starks def. Dolph Ziggler
- Match 2: Bullet Club def. American Alpha
- Match 3: Asuka, Kris Statlander, Liv Morgan, & Indi Hartwell def. Rhea Ripley, Shayna Baszler, Alba Faye & Jacy Jane
- Match 4: LA Knight def. Grayson Waller
- Match 5: Bianca Belair def. Jaime Hayter
- Match 6: No Contest
Segments:
- LA Knight and The Miz agree to a match. If Knight wins his contract with The A-List Experience is ripped up
- Hayter attacks Belair after her match with weapons
- The 8 men in the Glory Match brawl throughout the ring

GEW: Unleashed

Match 1 - Riddle vs Cameron Grimes
As the bell rang, Riddle wasted no time, launching himself at Grimes with lightning speed. With a lightning-quick combination of strikes and a perfectly executed Bro Derek, Riddle pinned Grimes for the three-count.
Winner: Riddle by Pinfall (1 Stars)
https://preview.redd.it/rfswhvi0c45b1.png?width=2560&format=png&auto=webp&s=5deae75938a93dda55ce5da1bb4153aa9e9126d4
Match 2 - MCMG vs Aussie Open
In a highly anticipated showdown, Motor City Machine Guns and Aussie Open delivered a wrestling masterpiece that left the crowd in awe. The match was a back-and-forth display of athleticism, technical prowess, and tag team synergy.
Both teams showcased their remarkable in-ring abilities, executing high-flying maneuvers, crisp strikes, and innovative double-team moves. The pace of the match was relentless, with neither team willing to back down.
As the match reached its climax, Motor City Machine Guns managed to outmaneuver Aussie Open, capitalizing on a momentary miscommunication between the Australian duo. With a well-executed combination of kicks and a devastating double-team finisher, Motor City Machine Guns secured the victory, earning a well-deserved 1-2-3 count.
Winner: MCMG by Pinfall (5 Stars)
https://preview.redd.it/8sc1hx31c45b1.png?width=2560&format=png&auto=webp&s=8dcec270b61fa058c75b9ef78d021c882f1b90aa
Match 3 - Swerve Strickland vs Happy Corbin
In a one-sided contest, Swerve Strickland proved to be a dominant force as he squared off against Happy Corbin. Right from the start, Strickland displayed his superior agility, speed, and technique, leaving Corbin struggling to keep up.
Corbin tried to mount a comeback, but every move he made was effortlessly countered by Strickland. With precision strikes and a series of impressive maneuvers, Strickland systematically dismantled Corbin, leaving him helpless and unable to mount any significant offense.
In the end, Strickland sealed the victory with a devastating finishing move, securing a decisive and emphatic win over Corbin.
Winner: Swerve Strickland by Pinfall (3 Stars)
https://preview.redd.it/c9q4g7k1c45b1.png?width=2560&format=png&auto=webp&s=be7f1ccc2f87132877dc4cce57ed67fbb05f078b
Recap
Matches:
- Match 1: Riddle def. Cameron Grimes
- Match 2: MCMG def. Aussie Open
- Match 3: Swerve def. Happy Corbin
submitted by AuSSie-HellCat to HellCats2KUniverseV2 [link] [comments]


2023.06.10 06:26 Capable-Virus-5873 I just wanna play the original.

I have them all. I’ve played them all. I love them all. In the end, I just wanna play Dark Souls.
There’s just something special about the original. I vividly remember the moment Dark Souls “clicked” for me. It was after finally killing that first Black Knight. I’ve never died that much in a video game. I was at the point of rage quitting when my sword finally struck true.
I was addicted after that. I have no idea why because the games are so hellishly difficult. I don’t get frustrated with video games.. but I do with Dark Souls.
I can’t access my PS account. That means, I can’t download the game. Working on fixing it but I think somebody tried to hack it. Won’t know until Sony answers and Sony don’t care about my dumbass.
So, here I am, reminiscing about one of the GOATs of gaming and wishing I could play it.
I do have that new Demon’s Souls remake on here. Maybe I’ll give that a go. It’s the only one I haven’t played yet. I don’t think it’ll scratch this itch though.
submitted by Capable-Virus-5873 to darksouls [link] [comments]


2023.06.10 05:25 SupperTime [H] AAA Games [W] PAYPAL/EMT CDN

Hello! I have been selling here for 4 months with 0 issues and 0 complaints. Buy with confidence. Look at my prices below, but be aware that they are subject to change. All games are Steam Keys, unless stated otherwise.
GAMES - PRICES - MORE GAMES TO COME!
If the game is a pre-order, I will issue you a Green Key, which you have to redeem into your own Green Man Gaming account.

Do I have other games?

Look here: https://www.greenmangaming.com
Find games that add up to $30CAD / $22USD or more and I will provide the discounted price. Keep in mind I also get XP discounts which is another 10%.
REPUTATION/REVIEWS?
Check my post history for other similar threads. I've sold many now. I have had ZERO issues with my orders.
https://www.reddit.com/GameTrade/comments/1341nxu/h_huge_japan_golden_week_sale_ff7r_tactics/
https://www.reddit.com/GameTrade/comments/11r8xdg/h_gotham_knights_aaa_more_w_15usd/
https://www.reddit.com/GameTrade/comments/111fstq/h_hogwarts_legacy_resident_evil_4_hifirush_more_w/
https://www.reddit.com/GameTrade/comments/10wx0y2/h_hogwarts_legacy_great_priced_aaa_steam_games_w/
Is this code available in my region? See below for eligible locations.
submitted by SupperTime to GameTrade [link] [comments]


2023.06.10 05:22 Alex-the-bean A4A looking for a patient partner

HI Hi Everyone, I'm Alexander or Alex for short, I'm a 21 NB who is in the Australian time zone. I'm looking for a long term RP Partner. I don't care if you're F or M and I can play both F & M and I'm open to almost any kind of role play so any and all are welcome even if its just to ask questions. I have Action, Adventure and Romance starters all prepared to use plus I do fandom rps as well but I only use OC's due to having to many people complaining about how I play characters. I prefer to use discord but I can do it here or if you have other platforms I'm open to learn about them and how to use them!
My discord tag is Alex The God#1315 If you just wanna add me and we can chat there or we could on Reddit in DMs
And I have a doc with all my starters plus rules on it but to keep things easy I won't share it here, just ask for it in a PM or on discord! Plus the Fandoms I rp with include but are not limited to; My hero Acidemia, Bleach, Genshin Impact, Black butler, Vampire knight plus many more because my memory is trash at remembering stuff
submitted by Alex-the-bean to roleplaying [link] [comments]


2023.06.10 05:18 ChaotixSux (Selling)Super Mario Bros Movie, Creed 3, Ant Man Quantumania, Knock at the Cabin, 80 For Brady, Justice League X RWBY, Magic Mike Last Dance, Devotion, Plane, MAY AND JUNE Universal Rewards and many more, HD/4K Available

Please let me know if you're interested in bundle deals, willing to work price down for multiples. Cash App/Venmo/Paypal (No FF unfortunately) accepted! Price firm for single codes
Prices and format are listed in the post and can be hard to view if you are viewing from the mobile app, please scroll over to view them
My Universal Rewards movies available at $3 a piece or 2 for $5, please check here for the available movies, this changes monthly.
Name Price Format Redemption Site
3:10 to Yuma $5 4K Vudu
31 $3 HD
The 355 $4 HD MA
A24 Horror 5 Film Collection (Hereditary/ X/ The Witch/ Green Room/ It Comes At Night) $15 HD Vudu
Addams Family 2 $3 HD iTunes
Aladdin (2019) $5 4K MA
Aladdin (1992) $4 HD MA
Alien $3 HD MA
Aliens $3 HD MA
Alien: Covenant $3 HD MA
Prometheus (Alien) $3 HD MA
Amsterdam $6 HD MA
Anchorman 2 $3 HD MA
Ant Man Quantumania $10 4K MA
Ant Man Quantumania $8 HD MA
Aqua Teen Forever Plantasm $5 HD MA
Avengers Age of Ultron $3 HD MA
Avengers Infinity War $3 HD MA
Avengers Endgame $6 4K MA
Back to the Future Trilogy $9 HD MA
Bad Boys $3 HD MA
Bad Boys for Life $3 HD MA
Bad Grandpa $3 HD
Banshees of Inisherin $6 HD MA
The Batman $4 HD MA
Batman and Superman Battle of the Super Sons $4 HD MA
Beast $5 HD MA
Belly $5 4K Vudu
Black Adam $5 HD MA
Black Panther Wakanda Forever $7 4K MA
Black Panther Wakanda Forever $5 HD MA
Blacklight $5 HD
Blues Brothers $5 4K MA
Bob's Burgers Movie $4 HD MA
Bohemian Rhapsody $6 4K MA
Boss Baby $3 HD MA
Boss Baby 2 Pack $6 HD MA
Boss Baby Family Business $5 4k MA
Bullet Train $4 HD MA
Casablanca $5 4K MA
Call Jane $4 HD MA
Captain Marvel $3 HD MA
Captain Marvel $5 4K MA
Cars 3 $5 4K
Clerks 3 $5 HD
A Clockwork Orange $5 4K MA
Coco $4 HD
The Commuter $4 HD
Creed 3 $8 HD Vudu
Cruella $5 4K
Cruella $4 HD
Daddy's Home 2 $3 HD
DC League of Superpets $4 HD
Deadpool $3 HD
Deadpool 2 $3 HD
The Dentist (1996) & The Dentist 2 Brace Yourself (1998) $6 HD
Despicable Me 2 $3 HD MA
Devotion $5 HD MA
Die Hard With A Vengeance $3 HD MA
A Good Day to Die Hard $3 HD MA
Divergent $3 HD
Doctor Strange $3 HD MA
Doctor Strange Multiverse Of Madness $6 4K MA
Doctor Strange Multiverse Of Madness $4 HD MA
Dolittle $3 HD MA
Downtown Abbey A New Era $4 HD MA
Dreamwork 10 Movie Collection $20 HD MA
Dumbo (2019) $5 4K MA
Dungeons and Dragons Honor Among Thieves $10 4K iTunes/Vudu
Dungeons and Dragons Honor Among Thieves $8 HD iTunes/Vudu
80 for Brady $7 HD iTunes/Vudu
Elvis $4 HD MA
Empire of Light $5 HD
Fast & Furious 8 Film Collection $15 HD MA
Fast and the Furious $5 4K MA
Fate of the Furious $3 HD MA
Fifty Shades Darker $3 HD MA
Fifty Shades of Grey Trilogy $6 HD MA
Flashdance $5 4K Vudu
The Forever Purge $6 4K MA
Free Guy $4 HD MA
Friday the 13th (1980) $4 HD
Frozen $3 HD MA
Frozen II $3 HD MA
Game of Thrones House of the Dragon Season 1 $6 HD Vudu
Gentlemen $3 HD iTunes
Ghosts Season 1 $6 HD
Ghostbusters $3 HD
Ghostbusters II $3 HD
Ghostbusters Afterlife $4 HD
The Good Dinosaur $4 HD
Guardians of the Galaxy $3 HD MA
Guardians of the Galaxy Vol 2 $3 HD MA
Halloween (2018) $4 HD MA
Halloween Kills $4 HD MA
Halloween Ends $5 HD MA
Hitman's Bodyguard $3 HD MA
Hitman's Wife Bodyguard $3 HD MA
Hunger Games 4 Movie Collection $10 HD MA
Incredibles 2 $3 HD MA
Indiana Jones and the Raiders of the Lost Ark $3 HD iTunes/Vudu
Indiana Jones and the Temple of Doom $3 HD iTunes/Vudu
Indiana Jones and the Last Crusade $3 HD iTunes/Vudu
Indiana Jones and the Kingdom of the Crystal Skull $3 HD iTunes/Vudu
Independence Day Resurgence $3 HD MA
Insidious Chapter 2 $3 HD MA
Insidious Chapter 3 $3 HD MA
Insidious The Last Key $3 HD MA
Jesus Revolution $5 HD iTunes/Vudu
John Wick 1 & 2 Combo Pack $5 HD MA
John Wick Chapter 3 Parabellum $3 HD MA
Jumanji 2 Pack (2017/2019) $6 HD MA
Jumanji Trilogy (1995-2019) $4 SD MA
Jungle Cruise $5 4K MA
Jurassic World Fallen Kingdom $4 4K MA
Jurassic World Fallen Kingdom $3 HD MA
Jurassic World 6 Movie Collection $12 HD MA
Justice League x RWBY Super Heroes and Huntsmen Part One $8 4K MA
Justice League x RWBY Super Heroes and Huntsmen Part One $6 HD MA
Justice Society World War II $4 4K MA
The Kid (2019) $4 HD iTunes/Vudu
Kin $5 4K
Knock at the Cabin $8 HD MA
Knives Out $3 HD MA
Legion of Super Heroes $5 HD MA
Leon the Professional $3 HD MA
Lightyear $6 4K MA
Lion King (2019) $5 4K MA
Lion King (2019) $3 HD MA
Lion King (1994) $3 HD MA
The Little Mermaid $3 HD MA
The Lost City $6 4K
Luca $5 4K
Mad Max $6 4K Vudu
Mad Max 2/ Mad Max 3/ Mad Max Fury Road $15 4K MA
Magic Mike Last Dance $7 HD MA
Mary Queen of Scots $5 4K MA
Man on the Moon $4 HD
Matrix Resurrections $6 4K MA
Memory $4 HD MA
Men $5 HD
Minions The Rise of Gru $4 HD MA
Minions 2 Movie Collection $6 HD MA
Miss You Already $3 HD Vudu
Morbius $3 HD
Mulan $3 HD
Mulan 2 $3 HD
Mulan (2020) $5 4K
Mummy $3 HD
Mummy Tomb of the Dragon Emperor $3 HD
News of the World $3 HD MA
007 No Time to Die (iTunes only) $5 4K iTunes
NOPE $5 HD MA
The Northman $4 HD
The Old Way $6 HD
Onward $6 4K MA
Operation Fortune Ruse De Guerre $8 4K Vudu
Pitch Perfect $3 HD MA
Pitch Perfect 2 $3 HD MA
The Pirate Fairy $3 HD MA
Plane $7 4K Vudu/iTunes
Plane $5 HD Vudu/iTunes
Dawn for the Planet of the Apes $3 HD MA
Rise of the Planet of the Apes $3 HD MA
War for the Planet of the Apes $3 HD MA
Pocahontas 2 $3 HD MA
Predator 4-Pack $12 HD MA
Prey for the Devil $5 HD MA
Queen and Slim $4 HD MA
A Quiet Place $3 HD
Rambo 5 Film Collection $15 HD
Raya and the Last Dragon $6 4K MA
Raya and the Last Dragon $4 HD MA
Reservoir Dogs $6 4K iTunes/Vudu
Rock Dog 3 Battle the Beat $2 HD
Rocky 4 Film Collection $20 4K MA
Ron Gone Wrong $4 HD
Scream (1996) $6 4K iTunes/Vudu
Scream (1996) $3 HD iTunes/Vudu
Scream (2022) $4 HD iTunes/Vudu
The Scorpion King $3 HD MA
Secret Headquarters $4 HD iTunes/Vudu
Secret Life of Pets $3 HD MA
Shazam Fury of the Gods $8 HD MA
Shivers $4 HD Vudu
Silent Night, Deadly Night Collection $10 HD
Smile $7 4K iTunes/Vudu
Sonic the Hedgehog $4 HD iTunes/Vudu
Sonic the Hedgehog 2 $6 4K iTunes/Vudu
Sonic the Hedgehog 2 $4 HD iTunes/Vudu
Soul $6 4K MA
Snake Eyes GI Joe Origins $6 4K
Snow White & The Huntsman $4 4K
Space Jam A New Legacy $4 4K MA
Spider-Man $3 HD MA
Spider-Man 2 $3 HD MA
Spider-Man 3 $3 HD MA
Amazing Spider-Man $3 HD MA
Amazing Spider-Man 2 $3 HD MA
Spider-Man Homecoming $4 HD MA
Spider-Man Far From Home $4 HD MA
Spinning Gold $8 HD MA
Spirit Untamed $4 HD MA
Spider-Man No Way Home $4 HD MA
Star Trek Into Darkness $3 HD
Star Trek Beyond $3 HD
Star Trek The Motion Picture $6 4K
Star Trek II The Wrath of Khan $6 4K
Star Trek III The Search For Spock $6 4K
Star Trek IV The Voyage Home $6 4K
Star Wars The Last Jedi $4 4K MA
Strange World $4 HD MA
The Super Mario Bros Movie SOLD HD MA
Teenage Mutant Ninja Turtles (2014) $3 HD
Thor Ragnarok $3 HD MA
Thor Love and Thunder $6 4K MA
Thor Love and Thunder $4 HD MA
Ticket To Paradise $6 HD
Till (iTunes Only) $5 HD
To Kill A Mockingbird $3 HD
Top Gun $3 HD
Top Gun Maverick $6 4K
Top Gun Maverick $4 HD
Toy Story 4 $6 4k MA
Toy Story 4 $4 HD MA
Training Day $6 4K MA
Transformers Age of Extinction $6 4K Vudu/iTunes
Transformers Dark of the Moon $6 4K Vudu/iTunes
Transformers The Last Knight $6 4K Vudu/iTunes
Trolls $3 HD MA
Trolls 2 Movie Collection $6 HD MA
The Turning $4 HD MA
Turning Red $6 4K MA
Turning Red $4 HD MA
Uncharted $6 4K MA
Underwold Rise of the Lycans $3 HD
Venom $3 HD MA
Voyagers $5 4K
The Walking Dead Season 11 $6 HD
Wayne's World $6 4K
West Side Story (2021) $3 HD MA
West Side Story (2021) $5 4K MA
Wolf of Wall Street $3 HD MA
The Woman King $7 4K MA
The Woman King $5 HD MA
Wreck It Ralph: Ralph Breaks the Internet $6 4K MA
X-Men Apocalypse $3 HD MA
X-Men Trilogy (First Class/DOFP/Apocalypse) $9 HD MA
The following movies are the current Universal Rewards and are $3 each or 2 for $5
May 2023 Rewards 4 LEFT
Assault on Precinct 13 HD MA
Being John Malkovich HD MA
The Black Dahlia (2006) HD MA
Fifty Shades of Grey 4K MA
I Now Pronounce You Chuck and Larry HD MA
Larry Crowne HD MA
Snow White and the Huntsman 4K MA
This is 40 HD MA
12 Monkeys 4K MA
Welcome to Marwen 4K MA

June 2023 Rewards

9 HD MA
About Time HD MA
American Pie HD MA
The Boy Next Door HD MA
Definitely,Maybe HD MA
Eastern Promises HD MA
Empire HD MA
Fifty Shades Darker 4K MA
The Great Wall 4K MA
Jarhead 2 HD MA
Josie and the Pussycats HD MA
Reservation Road HD MA
submitted by ChaotixSux to DigitalCodeSELL [link] [comments]


2023.06.10 05:00 carguy2050 [WTS] Knightstick, DD bcg, G$ CH/rail, Benelli m1014 parts, etc

Timestamp: https://imgur.com/a/FHXMF2v
All prices are shipped via PayPal ff or zelle or Venmo ff
Prices are obo
Knight stick brand new. Just pulled out of package for photo $300
Dd bcg sub 200 rounds $165
G charging handle $75
G mk16 rail 9.3 black $200
M1014 1 position recoil tube with recoil assembly installed $100
M1014 bolt release $15
M1014 charging handle $15
Surefire z68 clicky cap $25
Dd qd sling picatinny $22
Bcm kag $15
A2 grips $11 shipped
Atibal 30mm qd scope mount $75
Unknown brand adjustable gas block $30
Crossbreed g26/36 holster $20
All prices are shipped via PayPal ff or zelle or Venmo ff
submitted by carguy2050 to GunAccessoriesForSale [link] [comments]


2023.06.10 04:51 docXfamas [H] June Choice and other bundled games [W] Paypal, TF2 keys

Note:

HAVE

JUNE 2023 games
MAY MADNESS MULTIPLAYER
MAY 2023 games
APRIL 2023 games
MARCH 2023 games
Safe in Our World Charity Bundle 2023
FEBRUARY 2023 games
Survival Instinct Bundle
JANUARY 2023 games
DECEMBER 2022 Monthly Bundle Leftovers
Black Friday VR Voyager's Pack
OTHER KEYS
NOVEMBER 2022 Monthly Bundle Leftovers
2K MEGAHITS BUNDLE
LIST OF ALL HB LEFTOVERS -
LIST OF ALL FANATICAL LEFTOVERS -
AS OTHER KEYS (UNSURE IF UNUSED SO I WILL GO FIRST)

WANT

PayPal
MY REP Wishlist
Gems
TF2 keys/ Csgo Cases
submitted by docXfamas to SteamGameSwap [link] [comments]