368 shadow mountain dr
Salvation of Dodos, GR-inspired drawing by me (2003)
2023.05.31 17:56 Easy_Albatross_3538 Salvation of Dodos, GR-inspired drawing by me (2003)
| But Frans, in the course of morning lights lonelier than most, could not keep from finally witnessing a miracle: a Gift of Speech… a Conversion of the Dodoes. Ranked in thousands on the shore, with a luminous profile of reef on the water behind them, its roar the only sound on the morning, volcanoes at rest, the wind suspended, an autumn sunrise dispensing light glassy and deep over them all… they have come from their nests and rookeries, from beside the streams bursting out the mouths of lava tunnels, from the minor islands awash like debris off the north coast, from sudden waterfalls and the wasted rain-forests where the axeblades are rusting and the rough flumes rot and topple in the wind, from their wet mornings under the shadows of mountain-stubs they have waddled in awkward pilgrimage to this assembly: to be sanctified, taken in… . For as much as they are the creatures of God, and have the gift of rational discourse, acknowledging that only in His Word is eternal life to His Word is eternal life to be found… And there are tears of happiness in the eyes of the dodoes. They are all brothers now, they and the humans who used to hunt them, brothers in Christ, the little baby they dream now of sitting near, roosting in his stable, feathers at peace, watching over him and his dear face all night long… . submitted by Easy_Albatross_3538 to ThomasPynchon [link] [comments] |
2023.05.31 17:46 calvin324hk [H] 800+ games/DLCs/VR Games [W] Games/Paypal/TF2 Offers
https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/ https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/ Region: NA (Canada) Price are in
USD. Fees on buyer.
CTRL + F to find your games in terms of name
Humble Keys <------
Click Here to see a full list of humble keys BENDY AND THE DARK REVIVAL
BUILDER SIMULATOR
BEHIND THE FRAME: THE FINEST SCENERY
THE INVISIBLE HAND
Yakuza: Like a Dragon Legendary Hero Edition
Two Point Hospital
Castlevania: Lords of Shadow – Ultimate Edition
BIOMUTANT
Jurassic World Evolution 2
Golden Light
Hero's Hour
Monster Crown
Rogue Lords
Call of the Sea
Trek to Yomi
Shadow Warrior 3
OlliOlli World Rad Edition (EU)
Encased
Grow: Song of the Evertree
Conan Chop Chop
Hokko Life
The Serpent Rogue
BATTLETECH MERCENARY COLLECTION
BATTLETECH Shadow Hawk Pack
Knights of Pen and Paper +1 Edition
Knights of Pen and Paper - Haunted Fall
KNIGHTS OF PEN AND PAPER 2 - DELUXIEST EDITION
Knights of Pen and Paper 2 - Here Be Dragons
Deathloop
Hell Let Loose
Hellblade: Senua's Sacrifice
F1 2019 Anniversary Edition
Valkryia Chronicles 4 Complete Edition
Mafia Definitive Edition
Mordhau
HOT WHEELS UNLEASHED ™
GAS STATION SIMULATOR
IN SOUND MIND
MIND SCANNERS
EMILY IS AWAY <3
OMNO
ATOM RPG Trudograd
Banners of Ruin
Lawn Mowing Simulator
Legend of Keepers
Yes, Your Grace
Endzone - A World Apart
60 Parsecs
XCOM: ULTIMATE COLLECTION
PGA 2K21
Bioshock Collection
Warhammer: Vermintide 2 - Collector's Edition
JUST CAUSE 4: COMPLETE EDITION
Plague tale
Gas station simulator
Mind scanners
BATTLESTAR GALACTICA DEADLOCK SEASON ONE
Gamedec
Command & Conquer Remastered (Origin)
Surviving The Aftermath
Genesis Noir
Dirt Rally 2.0
Stand With Ukraine Charity Bundle |
Gang Beasts |
Tinkertown |
Cloud Gardens |
Blightbound |
Stick Fight: The Game |
Railway Empire |
Mad Experiments: Escape Room |
ibb & obb Double Pack |
The Falconeer |
Truberbrook |
At Eve's Wake |
Interrogation: You will be deceived |
Hoplegs |
Cannibal Cuisine |
Necronator: Dead Wrong |
Awesomenauts All Nauts pack |
1993 Space Machine |
8-bit Adventure Anthology: Volume I |
ChromaGun |
Baby Dino Adventures |
Click and Slay |
Swords and Soldiers 2 Shawarmageddon |
Cosmonautica |
Crash Drive 2 |
Dimension Drive |
The Way |
Explosionade |
Gelly Break Deluxe |
Guppy |
Journey For Elysium |
Last Resort Island |
Lumini |
Marooners |
Nelly Cootalot: Spoonbeaks Ahoy! HD |
Pizza Connection 3 |
Pressure Overdrive |
Renowned Explorers: International Society |
Tales of the Tiny Planet |
TaniNani |
THE CORRIDOR |
AWAKE - Definitive Edition |
Treasure Temples |
Shu |
Combat Tested |
Unexplored |
Rayon Riddles - Rise of the Goblin King |
Circles |
Other Games
AVICII Invector: Encore Edition
10 Second Ninja X
The Indie Mixtape
Diaries of a Spaceport Janitor
Epistory - Typing Chronicles
Heroes of Hammerwatch
Monster Slayers - Complete Edition
My Big Sister
Red Ronin
Heal
Cat Lady - The Card Game
Undungeon
Tangledeep
Styx: Shards of Darkness
Styx: Master of Shadows
Squids Odyssey
Pendula Swing - The Complete Journey
Mists of Noyah
King's Bounty: Crossworlds
Jotun: Valhalla Edition
Hero of the Kingdom: The Lost Tales 2
Hero of the Kingdom: The Lost Tales 1
Epistory - Typing Chronicles
Warhammer 40,000: Space Wolf Special Edition
Undead Horde
S.W.I.N.E. HD Remaster
Stirring Abyss
Scarlet Tower
Blood And Zombies
One More Island
Doorways: Prelude / Doorways: Holy Mountains of Flesh
Slain: Back from Hell
Lucius/Lucius 2/Lucius 3/Lucius Demake
Aragami
Deliver Us The Moon
Anuchard
Call of Juarez: Gunslinger
Darkwood
Intravenous
Unexplored 2: The Wayfarer's Legacy
Interstellar Space: Genesis
Survive the Nights
Blasphemous
Unto The End
NUTS
Cat Quest
Cosmic Star Heroine
Degrees of Separation
Pure Farming 2018
SEUM: Speedrunners from Hell
SUPER CHICKEN JUMPER
Syberia/Syberia II/Syberia 3
The Innsmouth Case
Tinytopia
Sniper ghost warrior contracts
Trine 4
Risen 3
Shadowgate
How to Survive
FORCED
Psychonauts
Warhammer 40,000: Space Wolf Special Edition
Sniper Elite 3 + Season Pass DLC
Sniper Ghost Warrior 3 - Season Pass Edition
METAL GEAR SOLID V: GROUND ZEROES
Strange Brigade Deluxe Edition
Call of Duty® Modern Warfare 3™
Sniper Elite 3
Sniper Elite 4 Deluxe Edition
Amnesia: Rebirth
PGA 2k21
Jurassic World Evolution
Darksiders Genesis
Endless Space® 2 - Digital Deluxe Edition
SID MEIER'S CIVILIZATION VI : PLATINUM EDITION
F1 2020
Titan Quest
Euro Truck Simulator 2
Witch It
BEAUTIFUL DESOLATION
CHANGE: A Homeless Survival Experience
Mighty Switch Force! Collection
Gone Home + Original Soundtrack
The WB Batman Collection
Batman: Arkham Asylum Game of the Year Edition
Batman: Arkham City - Game of the Year Edition
Beholder
Beholder 2
We Were Here Together
Kyle is Famous: Complete Edition
GRIP: Combat Racing *-GRIP: Combat Racing - Cygon Garage Kit *-GRIP: Combat Racing - Nyvoss Garage Kit *GRIP: Combat Racing - Terra Garage Kit *GRIP: Combat Racing - Vintek Garage Kit
Keep Talking and Nobody Explodes
Lead and Gold: Gangs of the Wild West
Miscreated
Second Extinction
Survive or Die
Breathedge
Dead in Vinland
Die Young
Empyrion - Galactic Survival
How to Survive 2
The Wild Eight
One Finger Death Punch 2
Power Rangers: Battle for the Grid
Slap City
Fahrenheit: Indigo Prophecy Remastered
Layers of Fear: Masterpiece Edition
Civilization: Beyond Earth – The Collection
Borderlands: The Handsome Collection
Primal Carnage: Extinction
Due Process
SimpleRockets 2
Killing Floor 2
For the King
For The King: Lost Civilization Adventure Pack
Pro Cycling Manager 2020
Tour de France 2020
Infectonator 3: Apocalypse
Warhammer: Chaosbane
Project Highrise
LAST OASIS
The Beast Inside
Terminus: Zombie Survivors
Crown Trick
Discolored
Everhood
Grand Mountain Adventure: Wonderlands
Nomad Survival
Sparklite
The Ramp
Valfaris
Dusk Diver
Neverinth
Tokyo Xanadu eX+
Zengeon
Spirit Hunter: Death Mark
Unmemory
Nigate Tale
Rogue Heroes: Ruins of Tasos
Liberated
Neversong
Nine Parchments
The Walking Dead
Secret Government
Monsters' Den: Godfall
Interplanetary: Enhanced Edition
Learn Japanese To Survive! Hiragana Battle
Learn Japanese To Survive! Kanji Combat
Learn Japanese To Survive! Katakana War
The Eternal Castle [REMASTERED]
THIS WAR OF MINE: COMPLETE EDITION
Cats in Time
Afterparty
Battlecruisers
Astronarch
Save Room - Organization Puzzle
PlataGO! Super Platform Game Maker
Nongunz: Doppelganger Edition
Warhammer vermintide collector's edition
Brothers: A Tale of Two Sons
Tank Mechanic Simulator
The Uncertain: Light At The End
INSOMNIA: The Ark
Darkside Detective
Shadow Tactics: Blades of the Shogun
GIGA WRECKER
Panty Party
Fell Seal: Arbiter's Mark
Tannenberg
Golf It!
Heroes of Hammerwatch
The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
Leisure Suit Larry - Wet Dreams Don't Dry
Lornsword Winter Chronicle
Oddworld: New 'n' Tasty
N++ (NPLUSPLUS)
Yooka-Laylee and the Impossible Lair
Virgo Versus The Zodiac
They Bleed Pixels
Maize
Smile For Me
The Haunted Island, a Frog Detective Game
Frog Detective 2: The Case of the Invisible Wizard
A Hole New World
Sumoman
Shape of the World
Evan's Remains
Ministry of Broadcast
She Sees Red - Interactive Movie
A Long Way Down
Depraved
Helheim Hassle
Neurodeck : Psychological Deckbuilder
Tropico 5 - Complete Collection
Escapists 2
Worms Rumble *Worms Rumble - New Challengers Pack *Worms Rumble - Legends Pack *Worms Rumble - Armageddon Weapon Skin Pack *Worms Rumble - Captain & Shark Double Pack
Achtung! Cthulhu Tactics
Turmoil
Narcos: Rise of the Cartels
Rogue Stormers
Torchlight
Fictorum
Ken Follett's The Pillars of the Earth
Moon Hunters
No Time to Relax
Overpass
Blood Bowl 2
SimCity 4 Deluxe Edition
Conarium
Brawlout
F1 RACE STARS Complete Edition Include DLC
Killing Room
Tenta Shooter / The 触シュー
Everreach: Project Eden
Railway Empire
Looterkings
Headsnatchers
Battlestar Galactica Deadlock
AIdol
Livelock
The Letter - Horror Visual Novel
F1 2018
Tacoma
Hard West - Collector's Edition
Hard West: Scars of Freedom DLC
Masquerada: Songs and Shadows
The Shrouded Isle
Joint Task Force
The World Next Door
Verdant Skies
DISTRAINT 2
Ittle Dew
Ittle Dew 2+
Oxenfree
Monstrum
Strikey Sisters
Do Not Feed the Monkeys
Cyber Ops
European Ship Simulator
Fishing Adventure
Internet Cafe Simulator
Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
Transport INC
Shoppe Keep 2 - Business and Agriculture RPG Simulation
Desolate
GRIP: Combat Racing + DLC
OUTBUDDIES DX
Eidolon
Pizza Connection 3
Spartan Fist
River City Ransom: Underground
Saints Row: The Third
Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
Mahjong Pretty Girls Battle
Mahjong Pretty Girls Battle : School Girls Edition
Pretty Girls Mahjong Solitaire
Princess Kaguya: Legend of the Moon Warrior
Delicious! Pretty Girls Mahjong Solitaire
Chaos Reborn
Driftland: The Magic Revival
Shadows: Awakening
Caveblazers
Fallback: Uprising
Mordheim: City of the Damned
WRC 7 FIA World Rally Championship
Mana Spark
Autonauts
Nusakana
Shift Happens
Crash Drive 3
Hot Tin Roof: The Cat That Wore A Fedora
Automachef
Demolish & Build 2017
Resort Boss: Golf
Out of Space
Narita Boy
Aven Colony
Alien Breed Trilogy
Tools up
Mount & Blade
Mount & Blade: With Fire & Sword
BLACKHOLE: Complete Edition
Detention
Downfall
Miasmata
Overclocked: A History of Violence
Silver Chains
White Night
The Cat Lady
Syberia 3
Textorcist
GARAGE bad trip
Guts and glory
Swag and Sorcery
Fort Triumph
Orwell: Ignorance is Strength
FRAMED Collection
ROTASTIC
As Far as the Eye
Cepheus Protocol
Overruled
Ageless
Giana Sisters 2D
Prank Call
Hotshot Racing
Undead Horde
Streets of Fury EX
Rec Center Tycoon
JumpJet Rex
Hyper Knights
Vectronom
Levelhead
I am not a Monster: First Contact
Papo & Yo
Crookz the big heist
Iron Fisticle
Sniper: Ghost Warrior 2
Fun with Ragdolls: The Game
Reventure
Smoke and Sacrifice
American Fugitive
The Signal From Tölva
Medieval Kingdom Wars
Rebel Galaxy
XIII - Classic
Comedy Night
Darkness Within 2: The Dark Lineage
FLATLAND Vol.2
The Chess Variants Club
Armada 2526 Gold Edition
Toybox Turbos
Sudden Strike Gold
Airport Madness: World Edition
King's Bounty: Warriors of the North
Planet Alcatraz
NecroVisioN: Lost Company
Star Wolves
Konung 2
Men of War
A.I.M.2 Clan Wars
Parkan 2
El Matador
Ascension to the Throne
Peaky Blinders: Mastermind
The Flame in the Flood
When Ski Lifts Go Wrong
Bomber Crew
10 Second Ninja X
The Sacred Tears TRUE
Fred3ric
Lovecraft's Untold Stories
Path to Mnemosyne
CastleStorm
Crush Your Enemies
Semblance
S.W.I.N.E. HD Remaster
Radio Commander
Boneless Zombie
Robot Squad Simulator 2017
Pretty Girls Panic!
Poker Pretty Girls Battle: Texas Hold'em
VVVVVV
Warhammer Space wolf
Blazing Chrome
Car Mechanic Simulator 2015
Pang Adventures
Party Hard 2
REKT! High Octane Stunts
Thief of Thieves: Season One
Trailblazers
Warhammer: End Times - Vermintide
Demetrios - Deluxe Edition
Cobra Kai: The Karate Kid Saga Continues
GemCraft - Frostborn Wrath
Nickelodeon Kart Racers 2: Grand Prix
Rebel Galaxy Outlaw
Shadowhand: RPG Card Game
Survivalist: Invisible Strain
We Were Here Too
Blacksad: Under the Skin
Heroes of Hammerwatch
Leisure Suit Larry 1-7
Murder by Numbers
Redout: Enhanced Edition
Rise of Industry + 2130 DLC
Ziggurat
They Bleed Pixels
Sunblaze
Noosphere
Train Valley 1+2
Door Kickers: Action Squad
Vikings - Wolves of Midgard
Vambrace: Cold Soul
The Void
The Vagrant
Republique
Nephise: Ascension
Leisure Suit Larry - Wet Dreams Don't Dry
Knock-knock
Jewel Match Atlantis Solitaire - Collector's Edition
Healer's Quest
Fictorum
A Robot Named Fight!
Skautfold Chapters 1-4
Hero of the Kingdom: Trilogy
198X
Danger Scavenger
Doctor Who: The Lonely Assassins
Dread X Collection
Going Under
My Lovely Daughter
Rage in Peace
Flashback
Garfield Kart
Curse: The Eye of Isis
Amerzone: The Explorer’s Legacy
Black Moon Chronicles
Nostradamus: The Last Prophecy
Red Riding Hood - Star Crossed Lovers
Chicago 1930 : The Prohibition
Sinking Island
Haegemonia: Legions of Iron
Occultus - Mediterranean Cabal
Gevaudan
Windscape
Ultra Space Battle Brawl
Through the Woods
This is the Zodiac Speaking
The Uncertain: Light At The End
The Uncertain - The Last Quiet Day
Tales
Tales of the Neon Sea
Styx: Master of Shadows
She and the Light Bearer
Epistory - Typing Chronicles
A Wolf in Autumn
The Music Machine
Jalopy
Insane 2
Clustertruck
Antigraviator
All-Star Fruit Racing
Constructor Plus
Ice Lakes
Knights of Pen & Paper 2
Victoria II
Kingdom Come: Deliverance – Band of Bastards
Kingdom Come: Deliverance – From the Ashes
Mindustry
VR Games |
House Flipper VR |
Telefrag VR |
Slinger VR |
Wishlist
submitted by
calvin324hk to
indiegameswap [link] [comments]
2023.05.31 17:46 calvin324hk [H] 800+ games/DLCs/VR Games [W] Games/Paypal/TF2 Offers
https://www.reddit.com/IGSRep/comments/pikmri/calvin324hks_igs_rep_page/ https://www.reddit.com/sgsflaicomments/of2wzu/flair_profile_ucalvin324hk/ Region: NA (Canada) Price are in
USD. Fees on buyer.
CTRL + F to find your games in terms of name
Humble Keys <------
Click Here to see a full list of humble keys BENDY AND THE DARK REVIVAL
BUILDER SIMULATOR
BEHIND THE FRAME: THE FINEST SCENERY
THE INVISIBLE HAND
Yakuza: Like a Dragon Legendary Hero Edition
Two Point Hospital
Castlevania: Lords of Shadow – Ultimate Edition
BIOMUTANT
Jurassic World Evolution 2
Golden Light
Hero's Hour
Monster Crown
Rogue Lords
Call of the Sea
Trek to Yomi
Shadow Warrior 3
OlliOlli World Rad Edition (EU)
Encased
Grow: Song of the Evertree
Conan Chop Chop
Hokko Life
The Serpent Rogue
BATTLETECH MERCENARY COLLECTION
BATTLETECH Shadow Hawk Pack
Knights of Pen and Paper +1 Edition
Knights of Pen and Paper - Haunted Fall
KNIGHTS OF PEN AND PAPER 2 - DELUXIEST EDITION
Knights of Pen and Paper 2 - Here Be Dragons
Deathloop
Hell Let Loose
Hellblade: Senua's Sacrifice
F1 2019 Anniversary Edition
Valkryia Chronicles 4 Complete Edition
Mafia Definitive Edition
Mordhau
HOT WHEELS UNLEASHED ™
GAS STATION SIMULATOR
IN SOUND MIND
MIND SCANNERS
EMILY IS AWAY <3
OMNO
ATOM RPG Trudograd
Banners of Ruin
Lawn Mowing Simulator
Legend of Keepers
Yes, Your Grace
Endzone - A World Apart
60 Parsecs
XCOM: ULTIMATE COLLECTION
PGA 2K21
Bioshock Collection
Warhammer: Vermintide 2 - Collector's Edition
JUST CAUSE 4: COMPLETE EDITION
Plague tale
Gas station simulator
Mind scanners
BATTLESTAR GALACTICA DEADLOCK SEASON ONE
Gamedec
Command & Conquer Remastered (Origin)
Surviving The Aftermath
Genesis Noir
Dirt Rally 2.0
Stand With Ukraine Charity Bundle |
Gang Beasts |
Tinkertown |
Cloud Gardens |
Blightbound |
Stick Fight: The Game |
Railway Empire |
Mad Experiments: Escape Room |
ibb & obb Double Pack |
The Falconeer |
Truberbrook |
At Eve's Wake |
Interrogation: You will be deceived |
Hoplegs |
Cannibal Cuisine |
Necronator: Dead Wrong |
Awesomenauts All Nauts pack |
1993 Space Machine |
8-bit Adventure Anthology: Volume I |
ChromaGun |
Baby Dino Adventures |
Click and Slay |
Swords and Soldiers 2 Shawarmageddon |
Cosmonautica |
Crash Drive 2 |
Dimension Drive |
The Way |
Explosionade |
Gelly Break Deluxe |
Guppy |
Journey For Elysium |
Last Resort Island |
Lumini |
Marooners |
Nelly Cootalot: Spoonbeaks Ahoy! HD |
Pizza Connection 3 |
Pressure Overdrive |
Renowned Explorers: International Society |
Tales of the Tiny Planet |
TaniNani |
THE CORRIDOR |
AWAKE - Definitive Edition |
Treasure Temples |
Shu |
Combat Tested |
Unexplored |
Rayon Riddles - Rise of the Goblin King |
Circles |
Other Games
AVICII Invector: Encore Edition
10 Second Ninja X
The Indie Mixtape
Diaries of a Spaceport Janitor
Epistory - Typing Chronicles
Heroes of Hammerwatch
Monster Slayers - Complete Edition
My Big Sister
Red Ronin
Heal
Cat Lady - The Card Game
Undungeon
Tangledeep
Styx: Shards of Darkness
Styx: Master of Shadows
Squids Odyssey
Pendula Swing - The Complete Journey
Mists of Noyah
King's Bounty: Crossworlds
Jotun: Valhalla Edition
Hero of the Kingdom: The Lost Tales 2
Hero of the Kingdom: The Lost Tales 1
Epistory - Typing Chronicles
Warhammer 40,000: Space Wolf Special Edition
Undead Horde
S.W.I.N.E. HD Remaster
Stirring Abyss
Scarlet Tower
Blood And Zombies
One More Island
Doorways: Prelude / Doorways: Holy Mountains of Flesh
Slain: Back from Hell
Lucius/Lucius 2/Lucius 3/Lucius Demake
Aragami
Deliver Us The Moon
Anuchard
Call of Juarez: Gunslinger
Darkwood
Intravenous
Unexplored 2: The Wayfarer's Legacy
Interstellar Space: Genesis
Survive the Nights
Blasphemous
Unto The End
NUTS
Cat Quest
Cosmic Star Heroine
Degrees of Separation
Pure Farming 2018
SEUM: Speedrunners from Hell
SUPER CHICKEN JUMPER
Syberia/Syberia II/Syberia 3
The Innsmouth Case
Tinytopia
Sniper ghost warrior contracts
Trine 4
Risen 3
Shadowgate
How to Survive
FORCED
Psychonauts
Warhammer 40,000: Space Wolf Special Edition
Sniper Elite 3 + Season Pass DLC
Sniper Ghost Warrior 3 - Season Pass Edition
METAL GEAR SOLID V: GROUND ZEROES
Strange Brigade Deluxe Edition
Call of Duty® Modern Warfare 3™
Sniper Elite 3
Sniper Elite 4 Deluxe Edition
Amnesia: Rebirth
PGA 2k21
Jurassic World Evolution
Darksiders Genesis
Endless Space® 2 - Digital Deluxe Edition
SID MEIER'S CIVILIZATION VI : PLATINUM EDITION
F1 2020
Titan Quest
Euro Truck Simulator 2
Witch It
BEAUTIFUL DESOLATION
CHANGE: A Homeless Survival Experience
Mighty Switch Force! Collection
Gone Home + Original Soundtrack
The WB Batman Collection
Batman: Arkham Asylum Game of the Year Edition
Batman: Arkham City - Game of the Year Edition
Beholder
Beholder 2
We Were Here Together
Kyle is Famous: Complete Edition
GRIP: Combat Racing *-GRIP: Combat Racing - Cygon Garage Kit *-GRIP: Combat Racing - Nyvoss Garage Kit *GRIP: Combat Racing - Terra Garage Kit *GRIP: Combat Racing - Vintek Garage Kit
Keep Talking and Nobody Explodes
Lead and Gold: Gangs of the Wild West
Miscreated
Second Extinction
Survive or Die
Breathedge
Dead in Vinland
Die Young
Empyrion - Galactic Survival
How to Survive 2
The Wild Eight
One Finger Death Punch 2
Power Rangers: Battle for the Grid
Slap City
Fahrenheit: Indigo Prophecy Remastered
Layers of Fear: Masterpiece Edition
Civilization: Beyond Earth – The Collection
Borderlands: The Handsome Collection
Primal Carnage: Extinction
Due Process
SimpleRockets 2
Killing Floor 2
For the King
For The King: Lost Civilization Adventure Pack
Pro Cycling Manager 2020
Tour de France 2020
Infectonator 3: Apocalypse
Warhammer: Chaosbane
Project Highrise
LAST OASIS
The Beast Inside
Terminus: Zombie Survivors
Crown Trick
Discolored
Everhood
Grand Mountain Adventure: Wonderlands
Nomad Survival
Sparklite
The Ramp
Valfaris
Dusk Diver
Neverinth
Tokyo Xanadu eX+
Zengeon
Spirit Hunter: Death Mark
Unmemory
Nigate Tale
Rogue Heroes: Ruins of Tasos
Liberated
Neversong
Nine Parchments
The Walking Dead
Secret Government
Monsters' Den: Godfall
Interplanetary: Enhanced Edition
Learn Japanese To Survive! Hiragana Battle
Learn Japanese To Survive! Kanji Combat
Learn Japanese To Survive! Katakana War
The Eternal Castle [REMASTERED]
THIS WAR OF MINE: COMPLETE EDITION
Cats in Time
Afterparty
Battlecruisers
Astronarch
Save Room - Organization Puzzle
PlataGO! Super Platform Game Maker
Nongunz: Doppelganger Edition
Warhammer vermintide collector's edition
Brothers: A Tale of Two Sons
Tank Mechanic Simulator
The Uncertain: Light At The End
INSOMNIA: The Ark
Darkside Detective
Shadow Tactics: Blades of the Shogun
GIGA WRECKER
Panty Party
Fell Seal: Arbiter's Mark
Tannenberg
Golf It!
Heroes of Hammerwatch
The Battle of Polytopia *DLC1. Cymanti Tribe *DLC2. ∑∫ỹriȱŋ Tribe *DLC3. Aquarion Tribe *DLC4. Polaris Tribe
Leisure Suit Larry - Wet Dreams Don't Dry
Lornsword Winter Chronicle
Oddworld: New 'n' Tasty
N++ (NPLUSPLUS)
Yooka-Laylee and the Impossible Lair
Virgo Versus The Zodiac
They Bleed Pixels
Maize
Smile For Me
The Haunted Island, a Frog Detective Game
Frog Detective 2: The Case of the Invisible Wizard
A Hole New World
Sumoman
Shape of the World
Evan's Remains
Ministry of Broadcast
She Sees Red - Interactive Movie
A Long Way Down
Depraved
Helheim Hassle
Neurodeck : Psychological Deckbuilder
Tropico 5 - Complete Collection
Escapists 2
Worms Rumble *Worms Rumble - New Challengers Pack *Worms Rumble - Legends Pack *Worms Rumble - Armageddon Weapon Skin Pack *Worms Rumble - Captain & Shark Double Pack
Achtung! Cthulhu Tactics
Turmoil
Narcos: Rise of the Cartels
Rogue Stormers
Torchlight
Fictorum
Ken Follett's The Pillars of the Earth
Moon Hunters
No Time to Relax
Overpass
Blood Bowl 2
SimCity 4 Deluxe Edition
Conarium
Brawlout
F1 RACE STARS Complete Edition Include DLC
Killing Room
Tenta Shooter / The 触シュー
Everreach: Project Eden
Railway Empire
Looterkings
Headsnatchers
Battlestar Galactica Deadlock
AIdol
Livelock
The Letter - Horror Visual Novel
F1 2018
Tacoma
Hard West - Collector's Edition
Hard West: Scars of Freedom DLC
Masquerada: Songs and Shadows
The Shrouded Isle
Joint Task Force
The World Next Door
Verdant Skies
DISTRAINT 2
Ittle Dew
Ittle Dew 2+
Oxenfree
Monstrum
Strikey Sisters
Do Not Feed the Monkeys
Cyber Ops
European Ship Simulator
Fishing Adventure
Internet Cafe Simulator
Zen Chess: Mate in One, Mate in 2 , Mate in 3 , Mate in 4 , Champion's Moves (5 games)
Transport INC
Shoppe Keep 2 - Business and Agriculture RPG Simulation
Desolate
GRIP: Combat Racing + DLC
OUTBUDDIES DX
Eidolon
Pizza Connection 3
Spartan Fist
River City Ransom: Underground
Saints Row: The Third
Koi-Koi Japan [Hanafuda playing cards] *Koi-Koi Japan : UKIYOE tours Vol.1 DLC *Koi-Koi Japan : UKIYOE tours Vol.2 DLC *Koi-Koi Japan : UKIYOE tours Vol.3 DLC
Mahjong Pretty Girls Battle
Mahjong Pretty Girls Battle : School Girls Edition
Pretty Girls Mahjong Solitaire
Princess Kaguya: Legend of the Moon Warrior
Delicious! Pretty Girls Mahjong Solitaire
Chaos Reborn
Driftland: The Magic Revival
Shadows: Awakening
Caveblazers
Fallback: Uprising
Mordheim: City of the Damned
WRC 7 FIA World Rally Championship
Mana Spark
Autonauts
Nusakana
Shift Happens
Crash Drive 3
Hot Tin Roof: The Cat That Wore A Fedora
Automachef
Demolish & Build 2017
Resort Boss: Golf
Out of Space
Narita Boy
Aven Colony
Alien Breed Trilogy
Tools up
Mount & Blade
Mount & Blade: With Fire & Sword
BLACKHOLE: Complete Edition
Detention
Downfall
Miasmata
Overclocked: A History of Violence
Silver Chains
White Night
The Cat Lady
Syberia 3
Textorcist
GARAGE bad trip
Guts and glory
Swag and Sorcery
Fort Triumph
Orwell: Ignorance is Strength
FRAMED Collection
ROTASTIC
As Far as the Eye
Cepheus Protocol
Overruled
Ageless
Giana Sisters 2D
Prank Call
Hotshot Racing
Undead Horde
Streets of Fury EX
Rec Center Tycoon
JumpJet Rex
Hyper Knights
Vectronom
Levelhead
I am not a Monster: First Contact
Papo & Yo
Crookz the big heist
Iron Fisticle
Sniper: Ghost Warrior 2
Fun with Ragdolls: The Game
Reventure
Smoke and Sacrifice
American Fugitive
The Signal From Tölva
Medieval Kingdom Wars
Rebel Galaxy
XIII - Classic
Comedy Night
Darkness Within 2: The Dark Lineage
FLATLAND Vol.2
The Chess Variants Club
Armada 2526 Gold Edition
Toybox Turbos
Sudden Strike Gold
Airport Madness: World Edition
King's Bounty: Warriors of the North
Planet Alcatraz
NecroVisioN: Lost Company
Star Wolves
Konung 2
Men of War
A.I.M.2 Clan Wars
Parkan 2
El Matador
Ascension to the Throne
Peaky Blinders: Mastermind
The Flame in the Flood
When Ski Lifts Go Wrong
Bomber Crew
10 Second Ninja X
The Sacred Tears TRUE
Fred3ric
Lovecraft's Untold Stories
Path to Mnemosyne
CastleStorm
Crush Your Enemies
Semblance
S.W.I.N.E. HD Remaster
Radio Commander
Boneless Zombie
Robot Squad Simulator 2017
Pretty Girls Panic!
Poker Pretty Girls Battle: Texas Hold'em
VVVVVV
Warhammer Space wolf
Blazing Chrome
Car Mechanic Simulator 2015
Pang Adventures
Party Hard 2
REKT! High Octane Stunts
Thief of Thieves: Season One
Trailblazers
Warhammer: End Times - Vermintide
Demetrios - Deluxe Edition
Cobra Kai: The Karate Kid Saga Continues
GemCraft - Frostborn Wrath
Nickelodeon Kart Racers 2: Grand Prix
Rebel Galaxy Outlaw
Shadowhand: RPG Card Game
Survivalist: Invisible Strain
We Were Here Too
Blacksad: Under the Skin
Heroes of Hammerwatch
Leisure Suit Larry 1-7
Murder by Numbers
Redout: Enhanced Edition
Rise of Industry + 2130 DLC
Ziggurat
They Bleed Pixels
Sunblaze
Noosphere
Train Valley 1+2
Door Kickers: Action Squad
Vikings - Wolves of Midgard
Vambrace: Cold Soul
The Void
The Vagrant
Republique
Nephise: Ascension
Leisure Suit Larry - Wet Dreams Don't Dry
Knock-knock
Jewel Match Atlantis Solitaire - Collector's Edition
Healer's Quest
Fictorum
A Robot Named Fight!
Skautfold Chapters 1-4
Hero of the Kingdom: Trilogy
198X
Danger Scavenger
Doctor Who: The Lonely Assassins
Dread X Collection
Going Under
My Lovely Daughter
Rage in Peace
Flashback
Garfield Kart
Curse: The Eye of Isis
Amerzone: The Explorer’s Legacy
Black Moon Chronicles
Nostradamus: The Last Prophecy
Red Riding Hood - Star Crossed Lovers
Chicago 1930 : The Prohibition
Sinking Island
Haegemonia: Legions of Iron
Occultus - Mediterranean Cabal
Gevaudan
Windscape
Ultra Space Battle Brawl
Through the Woods
This is the Zodiac Speaking
The Uncertain: Light At The End
The Uncertain - The Last Quiet Day
Tales
Tales of the Neon Sea
Styx: Master of Shadows
She and the Light Bearer
Epistory - Typing Chronicles
A Wolf in Autumn
The Music Machine
Jalopy
Insane 2
Clustertruck
Antigraviator
All-Star Fruit Racing
Constructor Plus
Ice Lakes
Knights of Pen & Paper 2
Victoria II
Kingdom Come: Deliverance – Band of Bastards
Kingdom Come: Deliverance – From the Ashes
Mindustry
VR Games |
House Flipper VR |
Telefrag VR |
Slinger VR |
Wishlist
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2023.05.31 17:45 Traditional_Ant8531 Need some help with my LO
Hi guys,
I'm at the beginning of learning how to mod the game on consoles, now I'm using a xbox series s, can you help me with an order of the mods I've already installed? That way I will be able to understand more easily in which order the modes should be placed. I've already seen a list but it doesn't cover all types of mods and that's why I need help.
Thank you very much.
This is my LO:
- Unofficial Skyrim Special Edition
- Realistic Water Two Resources
- Simple Walkaround Framework
- A quality world map
- Skyrim is Windy
- Flying Crows
- Real Wildlife by Nedius
- Immersive Sounds - Compendium
- Sounds of Skyrim Complete V2.0
- Voluptuous Grasses (High Density)
- Skyrim Flora Overhaul HD
- XP32 Maximum Skeleton + Realistic Ragdolls
- 7Base - Female Body
- Fairskin unp
- Males Of Skyrim by zzjay 2k
- Granite Mountains
- Divergence -Compendium Of Beasts 1k
- Nordic Jarl Longhouse
- Ultra Realistic Snow Flakes
- Sd's Farmhouse Fences SE
- Leafeater's 3 in 1 Tree Overhaul
- Static Mesh Improvement Mod
- Animated Ice Floes
- Better Butterflies 1k
- Hd Photorealistic Ivy
- Rally's Hanging Mass
- Damaged Skeletons - Mihail Monsters
- Enhanced Blood Textures
- Northern Farmhouses
- High Poly Project
- T4 Sparkling Snow Redone
- Northern Guard Armor SE 2k
- Wind Ruler Armor SE 2k
- Swift Kingdom - Ultimate Overhaul
- More Tavern Idles - immersive
- Seranaholic 1.7
- Inigo
- Serana Dialogue Add-on 3.3
- Immersive Citizens
- Relationship Dialogue Overhaul
- Realistic Conversation
- Amazing Follower Tweaks
- Pandorable Npcs AIO
- Bijin AIO
- Bijin AIO & USSEPT Patch
- Beards
- Face Warpaint Replacer
- KS Hair - Eivor - Male Only
- Superior Lore-Friendly Hair
- Definitive Beauty Pack
- Natural Eyes
- 2021 Obisidian Weather and Season
- Wander - A Weather Mod
- Kyne's Weather & Seasons
- True Storm SE
- Kyne's Weather True Storm Patch
- Realistic Clouds
- Realistic Water Two
- Better Water for Realistic Water Two
- Landscape Fixes For Grass Mods
- Embers XD
- WS Modules for Lighting Mods
- Updated ELFX
- ELFX Shadow
- ELFX Exteriors
- ELFX Shadow - ELFX Exterior Patch
- ELFX Shadow Enhancer
- ELFX Shadow Enhancer - Realistic Water Two
- ELFX Shadows - USSEP Patch
- Embers XD ELFX Patch
- Sounds of Skyrim Patches ( ELFX, TRUE STORM, OBSIDIAN WEATHER, IMMERSIVE CITIZENS)
- Verolevi Animations AIO
- LeanWolf's Better Shaped Weapons
- Uncap Fps
- Gesture Animation Remix (Replacer)
- NPC Animation Remix (Replacer)
- Equip on baxk (GDB'S XPMSSE)
- Enhanced Draw Distance
- Weapons on Back - Swords and Daggers
- Realistic Wildlife Behavior
- Animals Swim.
I know it's a bit chaotic, that's why I need help.
I did a play test and everything seems to be ok, but I want to be sure that everything is set exactly as it should be so that I don't have to delete everything so that ghost memory space doesn't appear.
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2023.05.31 17:44 ThrowRA1510 I (20M) just broke up with my long-term girlfriend (20F) and I'm worried I've made a huge mistake.
So my now ex-girlfriend and I were together for 3 years. We met when we were 17, and spent the large share of our formative years together. It's been some great times, some rough times. We moved out together at 18 and powered our way through adolescent life as a power-couple. Our friends would awe at our level of maturity and understanding within our relationship.
However, there were a few things that we both struggled to deal with from the start of our relationship.
- Different life goals: I wantes to move to the city and study, she wanted to stay in the country and settle down.
- Sex Life: Vastly different libidos. This is largely a health issue but over time it made me feel unattractive.
- Social Proclivities: I was a huge people person, she was not. Over time I spent less and less time with my friends and more time with her, resulting in me now having very few friends.
These are all issues we worked through to attempt to compromise on each other with, but due to their nature, at their core we could not resolve them.
It started going downhill in the past few months. She had a short mental episode and quit her job as a result. So, I took up 2 jobs to keep us afloat. It worked for a while, but over time I grew tired of working for 2 people and doing a mountain of housework when I got home. Some days I would get back from my first shift in the afternoon and she would still be in bed. I tried to be understanding of her situation, but she got a lot better mentally yet refused to look for a job, seemingly comfortable with the idea of me working super hard and her being able to relax at home.
I ended up quitting one of the jobs due to stress. A close famiky member died. Suddenly, we were financially struggling, adding more stress to the flames. I was never taught to deal with stress, so I let it bottle up.
I ended up talking to a friend about how frustrated I was. Frustrated that I couldn't move away from this town because she didn't want to. Frustrated because I couldn't afford things for myself and I was paying for her to live. Frustrated that I couldn't see my friends or go out past 10PM because she'd message me non-stop and be upset when I got home. Frustrated that I'd forgotten who I even was before "I" become "Us". I'd discussed these issues with my girlfriend before, but they never came to a satisfying conclusion.
She told me that maybe I needed to venture out on my own. Get some personal development in. I agreed.
So, around a week ago I sat her down and we had the conversation. She was understandably upset. I was too. I explained that the seperation was to grow as an individual, with the hope in mind that someday in the future, we could come back as a stronger collective. She understood.
She turned a corner pretty much immediately. Got a job after 3 days, having previously gotten 2 interviews in 2 months. She does housework. We stay in our seperate areas.
The problem lies within the fact that we still live together. I'm in emotional purgatory because I can't start to process my feelings when I see her and support her while she's upset every day. She supports me too; I had a gnarly panic attack that got me to the hospital - she drove and sat with me through the whole thing.
We talk a bit about our boundaries and expectations for the future. She's been really struggling to idealise herself living alone and being without me. Going to seperate bedrooms in the evening breaks both our hearts every night. I miss her as she misses me.
I've had to remind myself every day as to why we broke up. I tell myself that this personal development is essential, that living alone and being forced to face adulthood without a safety will make me a stronger person and, ideally, make us a stronger couple someday down the line.
But every time I see her cry, all I want is to take her in my arms and tell her it was all some stupid mistake, that everything is okay and we can go back to how it used to be.
It's all just so hard.
I guess my question is; Is prioritising my personal growth as a human being the right choice? Or have I just thrown away a slightly-scuffed-but-fixable relationship out of my selfish desire to 'live out my 20s'?
TL;DR: I broke up with my long-term girlfriend to focus on self-growth. Is that a good enough reason?
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2023.05.31 17:43 m80mike I Was a Foreman at the Grazer Tower Demolition
Summary: A demolition firm struggles to take down a damaged building for their mysterious clients
I Was a Foreman at the Grazer Tower Demolition
By now Grazer Tower has faded as a household name but to some the rumors and madness surrounding it refuse to die. The demolition of the massive three hundred twenty foot octagonal hotel left a gap in the Atlanta skyline but little fondness in anyone's hearts. I have no particular first hand insight into the freak lightning strikes on the 30th floor atrium which killed 13 people but I am willing to tell my side of the story about the demolition effort leading to the botched implosion. I tell this as a full, open, and honest disclosure. The legal maneuvering and ink has dried, all of the dead are buried, and all the bleeding stopped. The scars remain, the pain persists, the things I saw there are burned in my head even after they've been discredited into the conspiracy theory woodwork of the internet. The lightning storm struck on a Sunday afternoon and the next day for all we knew the bodies were still warm when a lawyer representing the owners of Grazer Tower entered our corporate office. I look back on it now with open and clear eyes and realize it was all very strange from the start when my Lead Foreman, Tom, and I were called into the meeting in progress.
The lawyer and now our client, looked like a fairly normal man in his mid thirties aside from his impeccably white suit which was ironed to the point of looking like stone rather than cloth. Beside the white suit his lips were an uncomfortable maroon and glossy. Besides this he spoke in a plain, clear, and disarming manner refraining from legalese and maintaining a firm but not imposing eye contract with whomever he was speaking directly to.
He told us in no uncertain terms he was instructed to contract with our firm to take down his client's building. Tom and I were shocked when we heard this after all, the lightning disaster, while tragic and perhaps undeservedly tarnishing in the short term to the Grazer Hotel's reputation, did not render the structure unusable nor unsafe to its surroundings. The worst damage was that the steel dome of the 30th floor atrium had collapsed into the vaulted restaurant and ballroom of the 29th floor but that's where the structure damage started and ended, in fact aside from the 28th, 29th, and 30th floor, city engineers working overnight already declared the building sound. So while perhaps still time consuming and costly, repairing the building was definitely possible and cost effective but owners, to make an analogy, were basically insisting on totaling a car after a minor parking lot fender bender. They gave us a specific date by which the building needed to be taken down. When our Boss, Jim, rebuffed the lawyer, not only because the date was challenging and soon but also because it was possible we could have it dropped BEFORE the date specified. The lawyer insisted the building go down on the date given – not later and not earlier. Jim swallowed hard and then glanced at Tom and I. Then the lawyer involved the name of the head of the owner's group, a Mr. Rohmer.
Mr. Rohmer, according to the lawyer, was offering our firm one hundred percent of the cost upfront and another twenty perfect of the total cost plus any overruns – stating if the implosion came early or late, it would mean all very little – no, that's no a typo, that's how the lawyer phrased it from his client, Mr. Rohmer. With that detail out of the way, you can see how the car totaling analogy breaks down considering the owners did not stand to profit from it's demolition – in fact quite the opposite.
The lawyer chuckled a bit to break the tension. He explained his clients and Mr. Rohmer in particular were an unorthodox bunch and then even insisted he wear the white suit in any of their dealings. The lawyer produced a tablet PC from his messenger bag and leveled it to Jim. On the tablet was all the banking confirmation codes ready to go for a direct deposit into our firms account alongside a contract. Jim seemed to hiccup or belch in excitement as he hurried around the short side of his desk to sign it since his stubby t-rex arms could not reach across his desk.
The firm was committed, we were committed – I was committed and I started to mentally cramp up over the challenges we all faced. The Grazer Hotel was in the middle of a dense urban grid. It had to be precise drop with virtually no margin for error. Jim poured us a dram of scotch from the bottle hidden under his desk. None of us a second thought about Rohmer's cryptic remark – after all, how often did you get a one hundred twenty perfect no-bid contract walk in off the street, out of the blue?
A combination of exhilaration over the money and anxiety over the work load kept us all from sleeping that night. Jim and Tom ended up going out and having a wild night to celebrate while I went home to mentally prepare not only myself but also my wife and kids. As a family they were staring down a month and a half of late nights and weekends with no dad. My wife was frustrated until I told her about the bonus and then she said she'd fill the lonely time making plans to send the kids to Disney World and then find a place for us to spend alone together. The promise of a much needed vacation after this only super charged the butterflies in my stomach further in anticipation of this challenging season ending.
As the assistant foreman I had office and on-site duties. Most of it was coordinating between the two. This included personnel, setting up site security – including guards and cameras to keep urban explorers and vagrants of out the dangerous site and satisfy OSHA hazardous work place safety requirements. The most challenging duty was site prep which included disposal of furnishings, removal of windows and other flourishes of the structure's facade which could become deadly shrapnel during an implosion. Fortunately, despite all of this, the nagging questions about permits and clean-up contracts were already handled by the lawyer. Rohmer's group also waived any rights to furnishings which means they could be unceremoniously hauled out in any way we chose to and disposed of.
Now I suppose some of these things should have came as red flags to me – or at least some one in the company but we all justified it as the group must have connects and short cuts to permits and it was a relatively new building, only about twenty years old in fact and furnishings – whether old or new probably weren't of any antique or sentimental value. All in all these were blessings since they freed our hands a bit and made a near impossible deadline more possible.
Of course the good news came with some bad news. The city engineers forbade us from working at the 28th, 29th, and 30th floors – unless we brought in a separate crew to stabilize those levels first. This was quite the fly in the ointment for the controlled implosion plan we sketched out. The 30th floor wasn't as much of a problem but the 29th floor ballroom and the weakening of the 28th floor meant we can't inspect for how compromised they were by the steel atrium dome. For all we knew if we blew the 27th floor on down the dome could shift and topple over the top three floors outside of the implosion safe zone, imperiling people and nearby structures.
I raised holy hell about it while Tom stood calm. It could take months to stabilize and clear those floors and far more money than I thought our eccentric client would pay in overruns. Jim waved me off mid sentence and simply told me he'd take care of it. That was good enough for Tom so it had to be good enough for me. I went back to my job – securing site and planning drop.
Although we had a problem with the top floor our saving grace lie in the basements. It had a three story subterranean parking garage, a basement level pool, and a utility sub-basement. We could easily smash the first ten or twelve floors into that deep footprint. Also the utility sub-basement gave us a clean cut off from the grid and a fairly convenient way to protect the surrounding grid without interruption. Still, at least part of our team would take have to take three weeks out of our six and change to handle the utilities.
The first week was hectic, they always were but we hit no major snags. By the end of it were on schedule and all of the parts were coming together. We thought maybe, just maybe, we were well on our way to an early Christmas bonus but nothing could prepare us for what was coming.
If you work on a site long enough and work anywhere on the site security reporting chain you're bound to get a few questionable reports from your night guys. Let's face it, for folks who are wake all night five or six nights a week poking around with flashlights chasing shadows, every building every where is haunted. I've been on the site security chain for thirteen years so it was easy for me to dismiss reports from the night guys about unusual glows on gutted floors and stairwells, elevators which moved on their own with no one calling for them or inside when they opened on a random floor, or the security cameras and cellphones constantly going offline on the 27th floor and the utility sub-basement.
I wasn't convinced anything of concern was going on until I got called on site by the test drilling team. This team was responsible for sampling the support materials to determine where it was best to place the explosives and what explosives would be best to use. They reported the interior supports were designed in an unusual way with a honey comb of unorthodox metals and concrete not reported on the building's records or blueprints. Specifically, they reported the concrete was impregnated by some kind of metal veins which gave off a bright shimmer. I was asked to come identify it but they claimed it disappeared by the time I arrived.
I was irate at the team and their supervisor for having me to come on down on site for something that sounded so wrong to begin with. They showed me a grainy cellphone video and told me they would swear on a stack of Bibles the sparkling compound welled up in the test coring like mercury, turned blood red and bled on the floor before disappearing into the torn up carpet. I chastised them for making this up and threatened to get new sub contractors if they kept wasting my time. I spoke with a separate sample team on the lower levels and they too discovered some unusual metal compositions – ones which were different then the ones found the top floors. One of the engineers speculated that the contrast in metals between the top and bottom floors could be cause the building to hold an electrical charge, like a battery or like a capacitor. Either way, the engineer said it would require more explosives than initially thought to take down the structure.
A couple of weeks later we were painfully behind – glass removal in particular was going slow because those contractors claimed they were constantly losing their toys. They also claimed one night to have cleared the top five floors on the east side of all their glass – only for all the windows to appear fully intact the next morning. I was forced to end their sub contract due to misrepresentation of work accomplished.
The glass wasn't the only thing slowing us down. The wire and plumbing removal was hindered by the wires somehow were fused to the pipes and in some places, the pipes were fused to the load-bearing members – we thought maybe it was due to the lightning strikes but that really didn't make sense since all of the wiring and plumbing otherwise seemed to work fine before we turned off the utilities. The only thing going for us was the helicopter loophole. Instead of accessing the 30th floor through the condemned floors we were able to get work teams on the atrium floor by helicopter. The bodies of the 13 were removed before we started working and before the atrium fully collapsed into the ballroom but the teams working on the roof reported many unusual artifacts including stained glass and Greek letters comprised of unusual amalgams of metal.
All of the strangeness culminated in the disappearance of one of the night time security guards named Phillipe. I say disappear because his girlfriend filed a missing persons report with the police and when they came to investigate Tom was busy with the atrium operations so the job fell to me. I walked the investigator through guard's smart phone filed reports from the previous evenings. Admittedly I was behind on my end approving the reports so I was embarrassed when things in the report took a turn. His reports including the same odd glows the others were reporting in the stairwells and seeing metallic veins throb on the walls.
His last reports stuck in my head: Report: Sub-basement 4 clear, 0312. Report: Sub-basement 5 clear, 0305. Report: Sub-basement 6 clear 0237.
His “all clear” reports documented levels of the building which did not exist and the further he went into the areas which did not exist, the automatic timestamps went backwards in time. It made no sense – unless he was confused as to where he was due to intoxication and there was software glitch with the timestamps. I was forced to give the investigator no firm explanation.
It's easy to write off a high security guard – they're flaky by their nature and have plenty of reasons to ghost a part time gig and even to pull prank on their final reports. I almost wrote it all off until I saw his girlfriend – apparently his fiance, handing out missing persons fliers outside of the site gate one morning. She seemed absolutely heartbroken and I got stabbed in the gut thinking maybe this wasn't a ghosting and prank after all. Seeing is believing and the next week I started to believe. Tom was finishing up on the atrium level. We used some heavy lift choppers to remove the rest of the frame and glass. Now we could get a better look into the section which collapsed into the 29th floor. We started by using a series of video drones to investigate the melted twisted dome through the collapsed roof. We quickly learned that the drones were being interfered with as their feed would cut out or their batteries would die almost immediately upon entering the ballroom.
So, we had to cut some corners, against city regulations, we let Tom and two others rappel in from the roof on secured anchored lines with helicopter over watch support. We needed to do this because we needed make sure that collapsed wreckage would not move and potentially change the implosion direction. Tom got twisted in his gear as he tried to lean into one of the holes in the roof. He slipped and fell in, disappearing from sight. We frantically radioed for Tom as the other two workers abandoned their own attempts to peer in and scrambled to Tom's aid. Tom was pulled out of the section uninjured but he appeared to be in shock, he looked wild eyed and shook as he was put on the helicopter and lowered back to ground level. Within minutes, Jim called us back to the office to discuss the near miss.
Two weeks to go and week behind, a missing guard, and now a near fatal accident. That for Jim, was the last straw. Tom and I had run out the rope Jim gave us to hang ourselves with. Jim slammed his hand on his desk as he catastrophized, red in the face, nearly breathless, he yelled we could very well kiss that twenty percent goodbye with the way things are going. He pressured Tom to go on the record after his dip into the structure that the atrium debris ball in the ballroom posed no threat to the implosion. Tom was elsewhere. He stared off in a thousand yard stare before replying to Jim that it posed no threat. Then Tom headed for the door. Jim screamed at him that he wasn't done chew us out but Tom only said he had to get back to it. I supported Tom and followed him. He and I headed back to the site to secure the night shift changes – another night not at home and having a late dinner.
I asked Tom in the car ride back what he saw in there. Tom was fixed in a trance and barely responded. He said it was wild. When we got back to the site, Tom separated from me through the gate while I strolled across the street to grab us some dinner from a street vendor. As I stood around waiting for two gyros and two cokes I could help but be mesmerized by the gutted tower. It seemed to breath in the spotlights inhaling puffs of the dust and dirt on the site and then exhaling it. A faint glow, barely perceivable against the light pollution, seemed to brighten, dim, and fade from the upper floors with each of the building's breaths. I was transfixed on it and it was the first time the building gave me an eerie feeling.
I got back on the site, food in hand, there was a buzz in their air as the night shift streamed in and the day shift streamed out. I barely had my hardhat seated corrected on my head when the site's emergency alarm blew. The interim foreman tossed me a radio as I was swept with him and our site occupational safety and emergency personnel to the basement.
Our increasingly panicked footfalls blotted out the squawk of the radios but I could hear one name again and again in the equally panicked messages – Tom Tom Tom. Whatever was happening was happening to Tom.
We reached the pool level and a trail of gasps proceeded me into the pool. There was Tom in his vest and hardhat face down in the middle of the pool with crimson oozing out him into the cerulean tiles lining the drained pool. We piled in from the ladders and shallow end to get to him. It was apparent when the first folks reached him that he was dead. They hauled him out on a stretcher and to our shock he looked like he had been dead for much longer than possible and his skin was water logged despite there being no water. He had died of fall trauma possibly despite the pool only being six feet deep. The paramedics also claimed he had water in his lungs. Then I noticed he was wearing his rappelling harness weaved in his vest – but that made no sense – he took it and his vest off when we were getting chewed out by Jim. Why would he put his rappelling gear on again.
I was the assistant foreman no more. Now the buck stopped with me. As they took Tom to the morgue we all knew the show must go on – our client demanded it, Jim demanded it and Tom would have wanted it that way. The same police investigator from the guard's disappearance met with me over Tom's death. They said it was standard procedure with work place deaths. I gave him a copy of the footage on an SD card and left the moment after it left my hand.
I had the recording queued up to the time of the commotion. The video we provided had a poor angle and was focused on the door to monitor access – the comings and goings of people. It was shift change so people were filing in and out Tom was somewhere in the crowd. The pool was one of the areas which required both foot patrols and constant video monitoring. I hit the rewind button on accident and watched his body lie there and lie there and then the timestamp sped past the 1900 hour mark. We were in traffic from meeting with Jim at that time. This was impossible but I kept my finger on the rewind button. Around 1400 the camera shakes a bit and there is slight glow reflecting on the doors so I let it play back to the shake. There is a soft green glow and then could hear a heft thud in the room. I gulped knowing that was Tom falling into the pool around the same time he fell into the hole in the roof. The soft glow turned brighter and brighter like a laser shining into the lens – something that wasn't present on the rewind. There was a flash of an incomprehensible shape or form on the screen. I was physically hurt in my eyes like I had just stared into the sun. I was left dazed with the shaped burned into my eyes with each blink. Then the camera system shorted out and a tiny puff of smoke left the memory module. The cameras blinked off wall to wall, the whole system was dead.
With the cameras fried, regulations required someone high in the company to be on site or we'd have to leave for the night. So I stayed knowing we couldn't afford to lose an hour much less an entire night. I circled the pool between approving payrolls and directing the increased security guard traffic required to monitor more areas. I was thinking about what I would say at Tom's funeral. I was thinking about Tom's family and what they would think about his apparent suicide.
I was forced to patrol the rest of the sub-basements as well since most of the guards were at the site perimeters or higher levels. I would have to follow paths of Phillipe, the disappeared guard, and all of the other guards who had mismatched timestamps on their increasingly strange reports. If not for today's incident and the recording of Tom's death, I would have stood fast to the idea that these reports were the product of night jitters and drugs but now, no.
I gritted my teeth as I exited the pool area to patrol the lower levels. I hated this building I muttered to myself. I couldn't wait to see it all rumble. I thought about which part I'd like to keep from the site to place in Tom's casket – then I realized it probably wasn't going to be an open casket funeral. I was lost in my thoughts and hatred for the building as I roamed through the parking garage into the utilities basement. I lost track of where I was as I weaved down stairwells.
I shown my flashlight on the wall and the floor level sign said “Sub-basement 999”. I stopped cold in my tracks. I was hoping it was a prank but I knew it was no prank. Then I thought maybe I'd have some answers. Maybe I would finally see what all the strangeness was about. But then I freaked out about Phillipe's disappearance and turned to run back up the stairwell. I ran up four levels to what I thought was the lobby and I pushed the door open.
My jaw hit the floor when I saw a black and white galaxy – the stars were black and the space was white with gradations of gray. The whole room was just white outer space and the whole universe swirled fast counter clockwise. I tried to breath and when I did the galaxy shrunk before my eyes until it was the size of a tiny of marble and then even smaller to a speck of dust. I reached out as it floated towards me. I stared at the speck in a cold sweat. As I stared, I was looking deeper and deeper into impossible detail. In the dust I found the milky way galaxy, I found our solar system, I found Earth and then I found North America, and then I found myself back in the pool room dripping in sweat.
Time seemed to skip and space was malleable in that hotel. As we approached the deadline to drop it, some jobs which would take hours took days and some jobs which would take days took minutes. The anomalies seemed to swarm tonight and day and yet we pressed on. Tom was buried and I couldn't go.
We met the deadline and the city came out in numbers to watch us drop the thirty floor structure. They gathered nearly two blocks away clad in ponchos and dust masks bracing for the implosion triggered by half a ton of high explosives.
I was so burned out and demoralized. My mantra became “this is for Tom, this is for Tom” and it was the only thing carrying me to this day. I chalked up all the anomalies and even my own experience on 999th sub-basement level as a reaction to shock, loss, grief, and exhaustion.
We were on the thirty minute countdown and Mr. Rohmer's attorney was designated as the trigger man. He stood there with Jim and I in the command trailer with the detonator remote. The remote triggered a two minute countdown on the charges from a master control station in my command trailer. All the charges had to be hardwired old school style because we were getting too much walkie talkie and radio interference from inside the structure for any other method of trigger to be reliable. I was too tried to make a stink about insisting I do it. I just wanted it to be over but suddenly a freak thunderstorm brewed up over the city. The skies were overcast and we were on the verge of having to abort the implosion until the next day – despite the next day being a day past the deadline. If we didn't abort and went through with the implosion, there was a strong chance the shock waves from the blast would bounce back off the lower cloud base and shatter windows and ears across the city.
I sat in my command chair at the perimeter in dismay, almost in tears as it started to rain. I felt my heart drop into the acid of my stomach as I ordered the suspension of the implosion for the day. The lawyer, surprisingly, did not resist. I watched as the crowds dispersed from the viewing lines and police started to permit traffic back through the streets surrounding the site.
Then a group of unauthorized personnel threw open the door of the trailer. They were a mass of men and women clad in pressed white suits, stoney faces with thin maroon lips, one of them carried a white covered book.
The attorney dropped his eyes and head in deference to elderly man at the head of the congregation. The attorney addressed him as Monsignor. The man introduced himself as Monsignor Rohmer and he placed his hand on his attorney, calling him a cousin of the congregation, stating there will be no postponement and no delay.
Rohmer, a man I judged to be in his late 50's or early 60's was bald and covered it with a white derby hat. He was tall, about six five, and thin, so thin his suit fit him like snake half shedding its skin. His was face long and his cheeks thin and worn like a mountain side. His voice was steady and low like waterfall. Everything he said bloomed with authority and confidence. He ordered the building would be dropped in twenty minutes.
I told him I didn't care if he was the owner, the building could not be blown in this weather and I snatched the detonator out of his attorney's hands. Rohmer, moving faster than I believed humanly possible with some kind of martial arts move swiped the detonator from my hands. Simultaneously, he had two of his followers press Jim against the wall. They put him in a sleeper hold and he slumped down to the floor barely getting a word out. Then Rohmer gestured to his flock to follow towards the building.
They left in a fast deliberate almost choreographed walk like a flock of geese flying in formation. I grabbed the radio to get police help but I realized that was hopeless. I watched as our trailer was shrouded in the same interference we experienced in the building's interior. The CCTV monitors flickered out and the radio squawked static. Then I realized Rohmer had no control over the detonation and no way to contact his followers still with us in the command trailer. So I did what I had to and pulled the master key out of the master detonator in the command trailer and chased after the flock. I needed to know what was happening I needed to see with my own eyes what all of this was all about.
The Congregation had reached the lobby and I saw the trailing end of the clad white congregate into the stairwell. I darted at my best speed to follow them.
I reached the stair well door. I found Rohmer standing on the top step, apparently waiting for me. I was out of breath while he began to speak to me in his booming voice. He explained to me that if the building did not fall in the next twenty minutes, all of Earth would be pulled, sucked, inside out and down through the building into the black and white universe. The entire building, but especially the atrium dome, he continued, was designed and built to create and then temporarily contain an impossible shape, a living form, a 4 dimensional object, a tesseract, when struck by lightning in the presence of thirteen self-sacrificial Congregate members. This shape would slowly expand and cause space and time anomalies before growing so large inside compared to its size would pull us all into place with no life.
The shape was still in the process of forming even as we spoke, he said. It would reach critical mass and dimensional contortion and the only way to stop it was to disfigure and crush it in the hotel's collapse. He led me into the pool level where his entire congregation was sitting cross-legged where Tom fell. A green pulse, like a laser, came down from the ceiling into the group's center, where their white book lay open on blank pages. I had a feeling this glow was being projected down from the ballroom where the dome of the atrium was taking its final fourth dimensional form.
After a loud chant from the white clad followers, the book slammed shut and turned from a brilliant white shimming cover to one black as night. As they passed around book, their white suits turned black and the formed a single file line. Rohmer left my side and pulled the detonator from his suit. He showed it me and tossed it at me. In my panic I reached out with both hands to catch it but I forgot I still had the master key in my sweat slick hand and it fly out and fell at the foot of Rohmer.
I asked what he planned to do with the key without a lock and a jammed detonator. Rohmer bent down and grabbed the key and looked me without a hint of concern. He took the new black book into his hands and opened it facing the wall of the pool. A new green pulse launched from the book and flickered on the tiles. An octagonal outline appeared to frame a hazy image of a tropical beach. One by one Rohmer's congregation walked into the side of the pool, into glow and seemed to arrive safely on the otherside of the beach.
Once all his compatriots were on the beach, he turned a page in the book and reopened it, projecting another octagon portal on the side of the pool. I could see his destination – it was the command trailer. He stepped through portal and yelled to me from the other side that I had two minutes. The portal sealed.
I could hear the warning sirens we installed going off above me. Needless to say, I made it out, just barely. I reached the perimeter fence screaming to anyone who was in ear shot to run away. The building imploded as planned but I was caught in the dust cloud and developed tinnitus severe enough to be comparable with combat veterans.
The shock waves from the explosions were reflected off the cloud base and channeled down the street by other skyscrapers. Virtually every window in a two block radius around the site was shattered and hundreds of people were hurt in the resulting stampede and vehicle collisions caused by fleeing from the flying glass cascade. Parts of downtown looked like a war zone for weeks afterward.
Rohmer and the rest of his group, including the lawyer, had disappeared out of the trailer in another portal leaving a suitcase of gold equaling the twenty percent promised. Our company was fined, sued, and threatened with criminal charges and eventually put of business. There wasn't much left after paying the cities fines and lawyer fees.
Though I was spared any direct sanctions, I forced into an early retirement. I've had time to research Rohmer's group. There are at least six mentions of figures like Rohmer on the deepest parts of the conspiracy web. They seem to show up at a locale experiencing paranormal activity with a white book and then leave with a black book. Their departure usually marks the end of any strangeness. I can't be sure but this congregation seems to be summon demons, which they exorcise, by trapping them in their books. Trapping maybe a poor term to use since, as in the case of the Grazer hotel encounter, they can apparently cleanse the anomalies and then use the book containing them to weaponize a portion of the traits of whatever their unholy creations posses.
I suspect Rohmer and his congregation, now with the ability to teleport, are accelerating their plans, to whatever ends these paranormal means enable them.
Theo Plesha - Sequel to "Flush" by Theo Plesha on The Chilling App
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2023.05.31 17:42 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
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★ Bayonet Tiger Tooth MW #1, B/O: $1300
★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
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★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
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★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
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★ Nomad Knife Fade FN, B/O: $1156
★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
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★ Flip Knife Marble Fade FN, B/O: $646
★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
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★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
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★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
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★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
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★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
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★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
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★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
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★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
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★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
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★ Classic Knife Urban Masked FT, B/O: $146
★ StatTrak™ Classic Knife Stained BS, B/O: $168
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★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
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★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
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★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
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★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
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★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
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★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
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★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
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AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
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M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
⎯
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
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AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
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2023.05.31 17:33 autotldr South Africa grants Putin immunity despite international arrest warrant
This is the best tl;dr I could make,
original reduced by 78%. (I'm a bot)
"There will be no food waste in this event and there will be no waste from the packaging either. So all the way through the cycle, the packaging is compostable and biodegradable and all the excess food waste, it goes into a separate bin and it gets composted and that gets used within the landscaping around Education City.".
"As soon as people finish their meal, they'll get up, they'll walk outside and we've got two separate bins. So one bin is for the dry waste, that's the packaging of the food. And one bin is for the actual food that's left over," Simon Jones told Euronews, adding "The food waste will get collected and taken to this composting machine. It'll get cycled for 24 hours and then left to rest for 14 days and then after that, it's turned into compost."
"People who go out in the desert should not harm the environment or be enemies to the environment, we must leave the place as it was. Second, we plant the plants in the soil based on where they originate from, plants in the mountains belong to the mountains, plants in the desert plants belong to the desert, and so on. Third, we select trees during the farming season by considering the positions of stars and areas with rainfall. This approach reduces the amount of attention and care they need," he added.
"Today's youth are the centre of existence; they are our future generation and the labour force. Today, young people are everywhere. It is crucial to enlighten them that this environment belongs to them and their future generations. When our children face environmental challenges in the future, there may not be immediate solutions available. Therefore, I have a message for everyone around the world: plant trees. Whether it's by the riverside, in blooming fields, or even on rooftops, planting trees is essential because our lives are intertwined with them."
Qatari start-up Enavra makes biodegradable cutlery made from compost and food waste.
"Avocado seeds, being one of the leading waste materials that did have the fundamental component that makes it a bioplastic that is also compostable and biodegradable," he added.
Summary Source FAQ Feedback Top keywords: waste#1 people#2 plant#3 Qatar#4 environment#5
Post found in /worldnews, /UkrainianConflict and /ukraine.
NOTICE: This thread is for discussing the submission topic. Please do not discuss the concept of the autotldr bot here.
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2023.05.31 17:08 XyxGod Did you know that you're studying db lore wrong??? (No offense) 😂
The Lore of the series lies in the elder Toriama Productions such as Dr.Slump and Galactic Patrolman. Those two series have been shown multiple times to share worlds with dragonballs cast with the rare crossing being attrubted to living in different part of the plenet, being dead in super. Or being in a completly different section of space. Gine (gokus mom) alive and works for the Galctic Patrol along with Tights bulmas elder sister. Did you.know Jaco is actually sworn to secrecy to not tell Goku Gine is alive? But Jaco also does secret correspondance between Bulma and Tights via his spaceship radio and headset. Did you know likey the androids are a upgraded cyborgs based on arales design a Dr.Slump product including the infinite energy? Did you know Chi Chi is a nephilim? Being the child of a dietary half demon and a mountain sprit from the heaven realm? A slight variance from the Ox king and Demon Pristess of the plains of fire in journey to the west. The series that inspired the Dragonball series. In order to study the lore correctly you must compile sum total knowledge about the three series and their areas of overlap. Many answers can be found about the bigger world Akira Built before Dragonball. And many snakes can be revealed. Specifically JACO! Hes a secretive little spy and liar.
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2023.05.31 16:39 LegoWitch Definitive quantitative proof of the Juggler Effect and Double Special Bonus for ammo drops. How to increase your heavy drops by up to 15x
TL;DR infographic via my twitter:
https://twitter.com/mossy_max/status/1663917870210744322 It's MossyMax, the
Outgoing Damage Scaling Guy here with some fresh science around how ammo drops work.
The Story So Far
People have been talking about double specials and how they increase heavy drops, but it's all been anecdotal evidence so far. I thought I'd try to do a more controlled test to see for myself. In terms of science, the only thing I've seen so far is this
Cheese Forever video that states regular ammo drops are on a timer based system. You get an escalating chance to drop an ammo brick on kill as time goes on, and the timer resets when you get a brick to drop.
For mentions from Bungie themselves, I found a reference to a juggler modifier in
this D1 TWAB, stating:
Juggler will prevent ammo drops for your equipped weapon
There's also a reference to nerfing double special bonus in the
patch notes for Season of the Plunder:
Fixed an issue introduced in the 30th Anniversary update that caused too much Heavy ammo to drop when running double Special weapons
So knowing these were both potential factors, I designed a test to see how many drops I'd get with different combinations of ammo-type weapons in the loadout, as well as while holding weapons with different ammo types.
Methodologolgy Cellar
I set a 10 minute timer, and got an average of 1050 kills vs. cursed and shadow thrall using fusion grenades,
completely manually by pressing my grenade button repeatedly with my human hands. Kills were measured using the
Too Hot to Handle triumph counter. Bricks were counted by firing the weapon and picking up a brick one at a time. When possible, I got a brick to drop immediately before starting next test, to reset any timer. For each test, I used a different combination of double special, double primary, and special/primary loadouts, with one test holding each weapon type, for a total of 7 tests.
Results
Equipped Kinetic | Equipped Energy | Held Weapon | Special bricks dropped | Heavy bricks dropped | Fusion Grenade Kills | Duration |
Primary | Primary | Primary | 0 | 10 | 1,065 | 10m |
Primary | Primary | Heavy | 0 | 2 | 1,060 | 10m |
Primary | Special | Primary | 40 | 9 | 1015 | 10m |
Primary | Special | Special | 5 | 8 | 1031 | 10m |
Primary | Special | Heavy | 49 | 1 | 1,084 | 10m |
Special | Special | Special | 7 | 32 | 1,022 | 10m |
Special | Special | Heavy | 47 | 3 | 1,075 | 10m |
As a baseline, when holding primary, you get around 5 special bricks for every 1 heavy brick. If you’re holding a special or heavy, your chance at that respective ammo drop is drastically reduced, even with ability kills. This seems to be confirmation of the juggler effect:
Special Juggler Penalty (with special readied) =
~0.15x (-85%) chance to drop special bricks
Heavy Juggler Penalty (with heavy readied) =
~0.20x (-80%) chance to drop heavy bricks
These effects seem to be consistent no matter your loadout type (double special/primary or not).
I.E. With a primary/special loadout, your heavy drops aren't increased if you have your special out vs. your primary. However, if you are running a double special loadout, and have your special readied, you get a GIANT bonus to heavy drops:
Double Special Bonus Drop Rate ( while holding special with 2 specials equipped) = ~3x chance to drop heavy bricks
It's important to note that you don't get this bonus at all if you have your heavy weapon readied, so in total you have a
15x chance to drop heavy while holding a double special vs. holding your heavy weapon.
Limitations and Further Research
This test can't really shed light on HOW the ammo timer system works, only showing how it changes relatively by changing your loadout. This was also done using ability kills. It's possible you get additional bonuses by killing with the equipped weapon. Also, these tests seem to show there's a spawn limit of 50 ammo bricks at a time. This shouldn't affect the results, since the relative amounts of bricks will stay the same.
For reference, this is totally separate and independent of ammo finder mods, here's how they work:
From
Clarity (although I'm the source of the data on how much ammo you get per brick):
Spawns a Heavy Ammo Brick upon scoring a Weapon Kill after reaching 100% Counter Progress. Counter is only progressed by Weapon Kills.
Counter Progress on Weapon Kills: 1.1% to 1.33%. Average of 83.5 Kills.
Progress Multiplier on Kills by Weapon Type:
• Primary Weapons: 4.25x
• Exotic Primary Weapons: 5.05x
• Special Weapons: 1.05x
Ammo Finder Bricks grant 33%66%100% of a Regular Ammo Brick's Pickup Amount with 123 Mods equipped. Pickup Amount is determined on Brick Spawn.
Thanks for reading!
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2023.05.31 16:34 Dependent_Sort2328 Why shadow king didn’t work?
2023.05.31 16:20 KartophXYZ The SFA-inazation of this game is probably the worst thing to happen to it
Don't you simply love it when every motherfucking thing they add is either some unused asset as old as the game itself or some lame copy paste from SFA ? I genuinely start to question if at this point the SFA developers are also in charge of developing SF3 while the much more experienced and capable og SF3 devs have been send to work on Spine because surprise surprise AAA PC games require like hundreds of developers and a few more hundred dollars . Maybe that is the reason they can't fulfil their promises ,because the people who made them are gone to work on that lackluster soon-to-be laughing stoke .
Don't you also love it when every new thing is also paid-walled ? Probably no amount of money had been invested into the copy-pasting of said items ,but executives expect you to mindlessly buy every little thing they pay wall as if it isn't already free in SFA ? Don't you also love it when it's so amateurishly made that is not even useable ? Take a look at the current event ,the plethora of bugs that plague the fight with Butcher is intolerable, I can't even move my character . The devs can not be even bothered to at least make it look like they tried , the shadow attack of cleavers is just a diagonal kick which ends with the cleaver's heavy (I wish I was joking ) ,while I don't have any footage of the hook shadow attack it's probably just a normal hook throw that ends with a poison cloud when you bring the opponent close .Do I even have to mention the fact that they didn't bother to make an icon for him and they simply used a SFA png that doesn't even have the right art style and proportions ?
Well get used to it then ,this game's now sole purpose is to generate as much revenue as possible without actually having anything invested into it .How exactly ?More progression nerfs as they did with perks and events ,more recolors they expect you to pay like 20 $ for just to have an extra ,probably dog water set bonus ,the future faction wars on their way to probably add 5 more currencies op top of the already existing mountain of useless crap and so many other literal scams they are on their way to do . Soon the UI will look the same as in SFA ,I really doubt it but maybe they would up the graphics to match the SFA ones ,all SFA characters will be kinda playable in SF3 and other bullshit I can think of right now . Heck ,just merge the two games at this point .SFA is not a spin off ,it's a tumor .
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2023.05.31 16:15 igorcarbex16 Bully Soundtrack References & Similarities in Details...
https://preview.redd.it/ahl29u0mu73b1.jpg?width=453&format=pjpg&auto=webp&s=0d37661c842a119f0ed83740ec3eebdaf7b35e47 Hello
Bully it's me again, The Bully soundtrack composed by the genius Shawn Lee is pretty rad, so as a music enthusiastic, i want to share this post for people really obsessed with the Bully songs like me, tried to include every song in the game like as puzzle pieces getting together with the greatest amount, most accurate and similar as possible in one sitting, with some help around the internet, personal discoveries and songs already mentioned for yourselves so thank you nonetheless, and sorry for the repetition. Unfortunately some will still be missing so "a little help"/hits for these unreferenced sounds are very welcome.
Some songs are pretty obvious but others looks well hidden, but that's the fun of it, not every song is a sample, they just sound alike or has interpolations.
I know it would be boring to reading all of this so also dedicated this YouTube playlist in details for, so that you can check thoroughly for a more accurate comparison: 😎👍 - Have Fun!
https://m.youtube.com/playlist?list=PLtZ1VivcLOsiTtYHUrK-xw8OHZZAeOzRf ★ Main Storyline ·Welcome to Bullworth (Menu theme): Suspiria Theme - Goblin
·This Is Your School: The Duck - Shawn Lee
·The Setup/Bait/The Gym is Burning: Organ Donor - DJ Shadow
·Slingshot/Revenge on Mr. Burton "Part 3" (Fun): My Sweet Lord - George Harrionson the ex-Beatles & Bill Preston
·Save Algie: Love My Way - Psychedelic Furs
·Defend Bucky/The Eggs/Weed KilleStronghold Assault (Action): Shake, Shake, Shake - KC & The Sunshine Band, A Little Less Conversation - Elvis Presley, Hocus Pocus - Focus
·That B****/The Diary/Jealous Johnny/Paparazzi: This Must Be The Place (Naive Melody) - Talking Heads
·The Candidate/Cook's Date: Oh Yeah - Yello
·Halloween/The Big Prank: The Chase - Shawn Lee, Burning Bridges - The Republic From The Getaway Game - Shawn Lee
·Help Gary: Cannonball - Breeders (it also reminds me the "X-Files Theme - Mark Snow" but this is overthinking)
·Character Sheets: Agent Woodrow - The Woodies
·Hattrick vs. Galloway: Cat Blues - Seatbelts (Drum Patterns)
·Movie Tickets (Sneaking On A Date): All Mine, Glory Box - both by Portished
·Carnival Date (Romance): Kiss The Sky - Shawn Lee's Ping Pong Orchestra (also features in "Tales from the Bordelands Episode 2")
·Prep Challenge/Boxing Challenge: Drums on Phasing - Joe Ufer (Sample)
·Race the Vale/Lola's Race: Casio VL-1 Tone (Sampler) *a lot of songs use this instrument for samples, for Bully this is predominant in bike races, it also reminds the iconic song "Funkytown - Lipps inc."
·Beach Rumble: Tenebre 12 mix - Claudio Simonetti
·Tad's House: Billie Jean (Bass Only) - Michael Jackson
·Tagging/Making a Mark (Wildstyle): Chic - Good Times
·Wrong Part of Town/Busting In, Part I: Prog Punk, Psyche Drums (*After The Release!) - Shawn Lee's Ping Pong Orchestra
·The Tenements/Norton Boss Fight: Human Fly - Cramps, I Wanna Be Your Dog - Iggy Pop & the Stooges
·The Rumble/Defender of the Castle (Epic Confrontation): Matador - X Mal Deutschland (as the "wildstyle" music many songs are similar to this, i listed the most accurate or the most fun imo, at least)
·Nerd Challenge/Consumo Arcade (Menu): Sakura, Sakura - Traditional Japanese Folk Song
·Nerd Challenge/Consumo (Main): Four Thousand Years of Chinese History - SNK Sound Team from Fatal Fury: King of Fighters Game
·Glass House/Smash It Up (Destruction/Vandalism): Rapture - Blondie, The Breaks - Kurtis Blow
·Nice Outfit: Odetta - Hit or Miss (Drum Patterns), Dig Your Own Hole - Chemical Brothers (Drum Patterns)
·The Big Game (Nerds "Agent")/Revenge on Mr. Burton "Part 2": Big Bad Wolf - Shawn Lee
·Rats in the Library: You Rock My World - Michael Jackson, Spies In The Wires - Cabaret Voltaire
·Preppies Vandalized (Punishment): D12 40 Oz. - Mr. Stan
·Busting In, Part II/Paper Route: Identity - X-Ray Spec, Mongoloid - Devo
·Showdown at the Plant (Overture): "Saracens Theme" - The Warriors Game
·Complete Mayhem (Street Fight): Criminal - Fiona Apple (also resembles "All Caps - Madvillain-Madvillainy or MF Doom" and "Intermezzo 2 - Mr. chop" but this was released in 2009)
·School's Out (End Credits): Walk On The Wild Side (Bass and Rhythm Pattern) - Lou Reed by Velvet Underground
\Christmas is Here, Small Offences, Discreet Deliveries, The Collector, Mailbox Armageddon and Go See The Principal doesn't feature a unique theme or has any song.*
★ Miscellaneous, Ambience & Shop themes ·Chase Prefect and Police: The Shaft intro and end themes - Isaac Hayes, Beat Dis (12 Version) - Bomb The Bass
·Chase Adults/A Little Help: Take California - Propellerheads, Secret Agent - Bjorn Lynne
·Detention/Mowing Laws - Unused track from The Warrior Game (it doesn't have an actual name, sorry)
·Bike Race 1: Casio VL-1 Tone (Sampler)
·Bike Race 2: Sonic CD Game - Wacky Workbench Zone - Bad Future
·Kart Race (Main) or "Lowrider": You Baby - The Turtles
·Kart Race (Beta): Baba Hya - Lafayette Afro Rock Band
·General Store "Yum Yum Market": Cover Girl - Gabriele Ducros
·Hair Saloon (Poor) "The Final Cut": Punky Dragster - Tele Music
·Hair Saloon (Rich) "Old Bullworth Vale": Dance Feeling - Tele Music
·Clothing Store (Poor) "Worn In Used Clothing": Disco Revisited - Tele Music
·Clothing Store (Rich) "Aquaberry Outlet" (*After The Release!): Now That Is Jazz - Charlie's Bistro Ensemble
·Janitor's Room: Lonesome Heart Swing - Dennis Caplinger
·Carnival Ambience "Billy Crane's Traveling Carnival": Golden Brown - Stranglers
·Box Club Ambience "Glass Jaw Boxing Club": Icy Nation - Tele Music
·Preppie's Hideout Beach "Lighthouse" (*After The Release!): With My Maker I Am One - Chill Coffehouse Drip
·Dragon's Wing Comic Store (*After The Release!): Daniel Loves Singing - C. Allocco
·Nerd's Hideout "Dragon's Wing Comic Store" (Under): Soaring Song - Tele Music
·Jock's Hideout "Jock's Clubhouse": Grand Theft Auto (Song) - Craig Conner
·Monkey Fling (Menu): it reresemble Super Mario World Overworld theme
·Future Street Racer (Main): The Doom - Shadow The Hedgehog 2005 Game
★ Xmas Themes Holiday themes features various artists, this list is based on the ones made by Shawn lee itself for his album "A Very Ping Pong Christmas: Funky Treats form Santa's Bag", The original composers is on the song description. ·Balls of Snow: Carol of the Bells - Mykola Leontovych
·Miracle on Bullworth St.: Jingle Bells - James Lord Pierpont
·Rudy the Red Nosed Santa: O Come All Ye Faithful (Adeste Fideles) - John Francis Wade & Frederick Oakeley
·Nutcrackin': Deck The Halls - Thomas Oliphant, Little Dummer Boy - Katherine Kennicott Davis, Harry Simeone & Henry Onorati
·Bike Shop (Xmas) "Shiny Bikes": Let it Snow! - Gary Hoey (Dean Martin is the original composer) (Most famous by Frank Sinatra)
·Clothing Store (Poor) (Xmas) "Worn In"/Clothing Store (Rich) (Xmas) "Aquaberry": Jingle Bells (Dan The Automator) - Dean Martin, *the Aquaberry outlet uses a different tone in jazz
·Janitor's Room (Xmas)/Hair Saloon (Poor)(Xmas) "The Final Cut": Up On The House Top (Ho, Ho, Ho) - Gene Autry
·Dragon's Wing Comic Store (Xmas)/Hair Saloon (Rich)(Xmas)"Old Bullworth Vale": We Wish You a Merry Christmas - Traditional English (Britain) Folk Song
·Xmas Tree: Dance Of The Sugar-Plum Fairy - Piotr Ilitch Tchaikovski
\The General Store "Yum Yum Market" reuses a song collage of various themes as Deck the Halls, We Wish You a Merry Christmas and Jingle Bells in that order on looping.*
★ Classes ·Music classes features American Folk and American March Songs since the game takes place in USA
Class 1: Turkey In The Straw
Class 2: Masterpiece Fanfare
Class 3: She'll Be Coming 'Round the Mountain
Class 4: Liberty Bell March (also known as "Monty Python Theme")
Class 5: The Washington Post March (also sounds similar to "Willian Tell Act" by Charlie Chaplin)
·English Class: Piéces de Clavecin en concert; La Timide - Jean-Philippe Rameau
·Art Class: Come With the Night (Drum Patterns) - Sugar Stick (also resembles "Test Area - Broadcast" or "Serpent Magique - Tangerine Dream")
·Photography Class/BMX Park (*After The Release!): Automatic - Shawn Lee & AM (for observation, the Bike Park and Photography theme are slightly different, not the same)
·Biology: Dara Factor One - Weather Report Music, Heist in Helsinki (*After The Release!) - Shawn Lee's Ping Pong Orchestra
\Geography class uses a medley of characteristic instruments and sounds of world nations*
★ Cliques & Boss fights ·Vendetta Non-Clique: Ode To Billie Joe - Lou Donaldson
·Vendetta Bullies: Skin Therapy - Mr. Dibbs, And on the Sixth Day - Pat Williams
·Vendetta Nerds/Stronghold Assault (Nerd Boss Fight): Casio VL-1 Tone (Sampler), Da Da Da - Trio (not only the song but the nerds cliques itself looks heavy inspired by the movie Revenge of the Nerds, some themes would also fit for Nerds in particular "Burning Down The House by Talking Heads")
·Vendetta Preppies: Billie Jean - Michael Jackson, Whip it - Devo
·Vendetta Greasers: Play For Today - The Cure, Private Idaho - B-52's, Disorder - Joy Division
·Vendetta Jocks: Amen, Brother - The Winstons, Drums Away - The Simon Song (Drums Intro), The Assembly Line - Commodores (this one use one of the most famous samples in music the "Amen Break" by Winstons as initially mentioned)
·Vendetta Dropouts/Townie Challenge: Tédio - Biquíni Cavadão, I Love Rock 'N Roll - The Arrows (Original Composers) *the guitar riff and bass pattern is extremely similar to "Pretty Fly by Offspring" but the song "Tédio" is alot older and still more accurate to the townies theme
·Russell in the Hole: Firestarter (Drum Patterns) - Prodigy, Devotion (Voice of Paradise) - Ten City
·Dishonorable Fight: Eye of the Tiger, Burning Heart - both by Survivor
·Fighting Johnny Vincent: Boogie Woodie - The Beach Boys, Caldonia Boogie - Louis Jordan (also covered by James Brown) *this song line is also referred as "The Walking Bass" featured in many Classic Rock songs
·The Big Game (Jock Boss Fight): Just Like Heaven, A Forest - The Cure, Harmonia - Dino
·Showdown at the Plant: Headhunter - Front 242, Are You Red..Y - The Clash
·Final Showdown: Underwater March - Klaus Badelt, 2001 NBA Ultimate Player (Film Score) *God of War (2018) Game also has a similar tone in "Spartan Rage" overture by Bear McCreary
★... Uncertain? ...Suggestions ·Bully Main Theme (Running Theme): Maniac - Michael Sembello, the synthesizer effect looks an interpolation of the xylophone effect used in the game.
·Overworld (Walking Theme) - The Phantom of the Opera Motion Picture Overture (this also resambles "echoes" by pink floyd but that peculiar melody is more predominant in this theme), Let's Ge Started (Bass Only) - Black Eyed Peas, it looks heavily inspired by Dario Argento movies (as the overall soundtrack).
·Here's to you Ms. Philips/Last Minute Shopping/Cook's Crush/Discretion Assured/Finding Johnny Vincent/Revenge on Mr. Burton "Part 1" (The Search): Sounds similar to "Tenant - Siouxsie And The Banshees", people often confuse this theme to "Cheating Time" but the track is named "Here's to you Ms. Philips" as does the mission, it also resembles a Giorgio Gaslini piece an italian jazz pianist or the american compositor Henry Mancini the creator of Pink Panther iconic theme.
·Panty Raid/Galloway Away/Cheating Time (Stealth): Love Theme From "The Godfather" or "Speak Softly, Love" or just The Godfather Theme from Nino Rota a renowned italian composer, written by Larry Kusik, also resembles the song "Hey by Pixies".
·Comic Klepto: Where’d You Go - Fort Minor e Jonah Matranga (interpolation), also resembles Gramatik, Transplants, Flobots or X-Ecutiornes style of song.
·Funhouse Fun/ Funhouse (Ambience): Carnival of the Animals; Introduction and Royal March of the Lion ("Marche Royale du Lions") - Camille Saint-Saëns (interpolation)
·Funhouse Graveyard "Carnival Funhouse Graveyard" (Unused/Beta): Lux Aeterna - Clint Mansell & Kronos Quartet; Requiem For A Killer Movie Score
·Shop Class "Auto Repair Shop": Sounds similar to Star Guitar - Chemical Brothers, Cities in the Dust - Siouxie And The Banshees
·Math Class (Beta): Sounds similar to Nightmare on Elm Street Theme
·Gym Class/Lockpicking/Jocks Challenge: Sounds similar to "Resucitó" an old catholic song
·Bike Shop "Shiny Bikes": Sounds similar to Billy Club - Junkie XL, Horndog - Overseer
·Greaser's Hideout/Greaser's Challenge "Blue Balls Pool House" "Tattoo Parlor" & "The Happy Mullet": Sounds similar to In-Cut Overdrive - Tomonori Sawada; Sega Rally 2006 Game
·Townies/Dropouts Hideout "Dropout Hangout": Sounds similar to Babel - Covenant
★ Still Missing... Unknown? ·Chemistry Class: although i can't find a matching song it doesn't sound like music per se
·Math Class (Main): definitely a funky/soul tune, unfortunately i couldn't find a corresponding song for it
·Nut Shots: resembles Gradius songs a game by Konami or AiAce Combat a Namco Game
I REALLY LOVE BUNNIES, THEY'RE SO NICE! I Hope you like it 😎👍
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2023.05.31 16:08 SpacePaladin15 The Nature of Predators 120
First Prev Patreon Arxur POV of the Cradle Series wiki Official subreddit Discord ---
Memory transcription subject: Captain Sovlin, United Nations Fleet Command Date [standardized human time]: January 15, 2137 The predators’ war strategy hinged around hitting the two Federation founders where it hurt. The Kolshians always offer severe resistance, as they proved they could hold their own against the masters of killing, after all. During my therapy sessions, one topic discussed was the reality that the Commonwealth could’ve intervened on the cradle. They’d possessed the technology and the numbers to smack an Arxur raid down like it was nothing; instead, they’d watched as the Gojids were pushed to the precipice of extinction.
Had I known about Nikonus’ apathetic view of our woes, back when Cilany and I visited Aafa, I would’ve gutted him with my claws then. The Kolshians would be the more satisfying of the founding duo to combat; I could envision the smug look on their chief’s face. However, on an objective level, it was clear-cut which conspirator was the easiest to undermine. The Farsul States were the brains of the empire, and their worlds were ripe for the taking.
The Farsul and the Kolshians disagreed on the handling of humanity’s survival, with the States contributing to the ill-fated extermination fleet. Their ships were known for being damage-sponges, a more prey-like and displayable attribute than their conspiratorial counterparts. The Farsul elders, like their Ambassador Darq, made a grave error of judgment at the summit on humanity; tipped off about their genocide participation by Earth, the Arxur moved in on their homeworld, Talsk. The grays’ raid nearly succeeded, and was warded off with substantial losses.
I’m sure Talsk has rebuilt its forces, just as Earth has replaced their army. Still, they’ve been weakened by the war, while the Kolshians have been waiting in the wings. Cilany listened astutely, as I told her via FTL call-link what I was authorized to disclose. “So let me get this straight. You’re going to drop into Talsk’s inner orbit within minutes, and land solely to access the Galactic Archives?”
“That’s correct,” I answered. “Humanity can’t afford to spare troops on an occupation. They don’t bomb civilians either. The goal is to trap the Farsul within their own world, and cut them off from the galaxy.”
“And they’re pulling any crew with training in ground combat from the starship? Including you and your human pals.”
“Crewing the ships was equally as difficult as building them, Cilly. Logistically, we don’t want more mouths to feed up here, and we also need men for every battleground and occupation across the galaxy. Sillis, Fahl, Mileau, ground defenses. If you can hold a gun and keep your wits, you’re part of the landing party.”
Tyler referred to it as being a utility player in a game called baseball, which involved smacking a stone with a metal club. I didn’t grasp what he was on about, and I didn’t dare to ask. That human was rather unapologetic with his predatory hobbies.
Cilany pressed her toes to her head. “So you’re cobbling together the ‘nonessentials' from your ship, and they’re all heading planetside
during an orbital battle? That’s suicide.”
“The predators have a distraction planned. The Farsul ships should be…concerned with other events. I’ll be fine. We’ve got a plan.”
A plan that involves de-orbiting a lunar body, and fits in with the general picture of Terran psychosis. A normal day in the United Nations’ service. “Thanks for the non-answer,” the Harchen reporter grumbled. “I thought we were friends, Sovlin! Give me something. Like…why was there satellite footage of naval armaments being loaded on to Terran carriers, which we know from subspace trails were heading Federation-bound?”
That was the other deranged part of the mission, which was anything but a routine landing. The Terrans noticed a patch of Talsk’s ocean was unreadable by standard sensors, during stealth recon. Intelligence coupled this with communications between Archives staff, discussing “shipping exercises.” Like any normal species, the primates drew the conclusion that the Farsul were hiding incriminating information underwater…and based their mission parameters on this assumption.
Did the United Nations believe that habitats under the ocean were possible? If the humans weren’t grasping at straws on this one, I’d be beyond impressed with their deductive skills. At this point, I didn’t think their insanity was up for debate. Cilany wasn’t going to hear intel that was damaging to their species’ reasoning skills from me.
“Don’t pretend you don’t know about the boats,” she pressed. “What good do those do in an orbital clash? Are you landing by water ship?”
I jabbed a sharp claw at the camera. “If you wanted to know that, you’d be here with us. They’d sign off on it, undoubtedly. Believe it or not, humans send reporters with their troops into war zones.”
“I’ve heard of them. ‘War correspondents,’ covering conflict from the front lines, armed only with a camera. I’m willing to take risks for a scoop, but that’s lunacy! I, as a non-human, like to gather my stories in areas without active firefights.”
“These FTL comms saved your ass then. You’d be out of the loop for weeks. I’ll keep you informed of the results when the mission is complete.”
“I won’t push you more, for now. Whatever you find in the Archives, I want to be the first to know.”
“I’ll see what I can do. So long.”
My eyes turned to the triangular shuttle waiting in the hangar bay. I was aware the Terrans had a myriad of new contraptions, but this design seemed foolhardy to me. A narrow, aerodynamic vehicle was optimal for atmospheric travel. Thankfully, I didn’t have to pilot this craft; while it was made to transport crew, it was self-flying.
Samantha and Carlos had saved me a seat, while Tyler and Onso manned what was considered the back-up pilot and co-pilot’s chairs. What I’d been told at the briefing was that we would descend to sea level, before transferring to a submarine. My immediate inquiry was if the humans had ever seen a Gojid swim, but they just laughed. The amusement was followed by a patronizing smile, and a response of “That won’t be necessary.”
I swear, if the plan is for me to ride on Carlos’ back and no one is telling me, I’m gonna claw some binocular eyes out. “Hello, Onso.” I recalled Dr. Bahri’s advice to be kinder to the primitive in my inner dialogue, rather than regarding him only by his innate ignorance. “You ready?”
The Yotul flicked his reddish ears. “I mentioned on shore leave that I wanted to break Farsul skulls. They have their paws in every pot, every mind in the Federation. I’m sure as shit ready to fight them.”
“I’ll be honest, I’m a little nervous. Land creatures don’t belong…sinking into the ocean. I mean, this submersible ship does not float. How do we get back up?”
“Same as flying. Air currents versus water currents. You trust human tech or you don’t.”
“I’m more comfortable in space too, but it’s good the navy is finally going to get a cut of the action. Humanity needs to win on every terrain and theater of war,” Carlos growled.
“My comments about the space era aged like milk,” Samantha griped. “I called a sailor friend of John…of my husband’s ‘obsolete’, and now they’re airdropping warboats. Just my luck; I’ll never hear the end of it if they get a single kill.”
I gently tapped her hand with my paw. “It might be good for you to reconnect with some of your old friends.”
“Spare me the ‘Kumbaya’ therapy shit. I mean, good for you, but you don’t need to proselytize.”
Tyler cleared his throat. “Let’s keep it professional, people. We’re pulling a stealth jump behind each of Talsk’s four moons, but we can’t get closer than that. Entering real space any second.”
“As if you’re professional,” Onso snorted.
“Remind me how many
game controllers you’ve broken? We’re so close to kicking these Feddies in the backside, and I want—no, I need to get this perfect. Are all of you ready?”
“I’d like to live to see the Federation fall,” Sam sighed. “Ready, sir.”
“And I’d like to live to see galactic peace,” Carlos countered. “Ready here too, sir.”
Before I could offer up my own assent, Tyler raised a hand for silence. The shuttle’s digitized replica of the main viewport depicted the shadow of a moon, and a small handful of human carriers snuck through other gravitational hiding spots as well. Launching too soon or too late would result in our demise. We had to wait for the distraction to draw the Farsul’s attention; I had no idea how humans planned to move the smallest lunar satellite.
The fact that we got this close, under their nose, shows the lasting consequences of the Arxur attack. The Farsul’s barebones defenses aren’t equipped to catch us in their net; their outposts, with key scanners, were picked apart too. The enemy would be alerted to our presence, once the predators made their move to disturb the smallest moon. The target body lagged a short ways behind our satellite haven’s orbit, which meant our carrier could watch the show. Human military affairs always intrigued me, from how they conjured the impossible with every battle. There was “thinking outside the box”, and then there was ignoring the box’s existence altogether. Rules and conventional wisdom didn’t apply to them.
Our viewport plucked stills of box-shaped human craft. In real time, they were blurs that accelerated from behind the target moon’s shadow; that energy expenditure definitely caught the Farsul’s eyes. The objects had been gaining momentum within subspace, and exited warp at a mind-boggling pace. These were evident drones, though they were unlike the Terrans’ conventional battle technology. I squinted in confusion, as the lead cubical craft blazed toward the deformed rock without slowing.
The first impact caused a geyser of debris to erupt from the moon, while the drone was obliterated. There appeared to be a slight slowing of the lunar body’s orbit, though it was fractional. It was insanity to think they could redirect a celestial object’s momentum. The humans were undeterred, however, and launched more of the peculiar boxes into the moon.
“Reverent Protector,” I murmured. “They’re chipping away at its momentum. Throwing ships at it…”
“Until it changes course.” Carlos released a shrill noise by blowing air through his teeth, which made me flinch. “It’s simple kinetic impact. I remember we used this same tech to deflect an asteroid from Earth back in 2129.”
Onso flicked his ears. “It’s like shifting a boulder that’s already rolling downhill. It’s got a shit ton of momentum, but you collide enough objects, with enough force, and you could theoretically change where it’s rolling to.”
“So this was a brute-force planetary defense system, that you weaponized because you’re predators. Carry on, I guess,” I huffed.
Panicked Farsul ships rushed toward the moon, but they, understandably, were not prepared to stop murderous monkeys from dislodging a massive satellite. The United Nations chipped away at the orbital momentum, deflection by deflection, until the speeding rock had visibly changed its arc. Talsk’s gravity won out in the absence of a blistering orbital velocity, and the mile-wide rock began to careen toward the planet.
Tyler took that as our cue to launch the triangular shuttle, which was prepped for this moment, away from our carrier. The Farsul vessels concentrated fire on their falling moon, and struggled to simultaneously fend off Terran warships which harassed them on approach. To top it off, our big guns were within orbital range, but the predators were using precision strikes against bases rather than antimatter city hits.
There was no way for the enemy to watch for surface-bound transports, with all of the chaos preoccupying them. I wasn’t surprised that no craft moved to intercept us, and that the ride down to Talsk’s surface looked to be seamless. The idea of descending below the ocean still left me riddled with unease; my spines were bristling, and it wasn’t from the humans’ eyes.
“Your crazy plan worked.” I tried to focus on the Farsul missiles fruitlessly impacting their own moon, rather than the blue patches enlarging before us. “I’d love to have ears inside the enemy ships. They don’t even know what hit them.”
“Ah, yes. Doesn’t it suck when your moon becomes a meteor with a few love taps?” Sam snickered.
Tyler allowed himself an amused snort. “Yeah, I hate when that happens. Really ruins your day.”
We breached the atmosphere in graceful flight, with flaming resistance enveloping our ship outside. The battle overhead receded into the background; it wasn’t our job to spectate the Farsul moon’s fate. Our shuttle’s autopilot had everything under control, throttling through the outer bands of a foreign world. It slowed our pace to a manageable glide, once the sparkling ocean grew nearer. Water stretched as far as the eye could see, even from hundreds of meters up.
There was nowhere to land that I could make out, and the ropes and parachutes at the rear of the aircraft pushed a suggestion into my brain. What if the plan was for us to jump or rappel from the aircraft, onto a submarine’s hull? Where were the submersibles anyways…had their airdrop not preceded us as planned? My claws wrapped around the harness tighter; everything that could go wrong was at the forefront of my mind.
We’re slowing down, but not fast enough! Something must be off with the computer. We’re going to slam belly-first into the water, not hover. The humans weren’t panicking, so I tried to convince myself that those thoughts were my fear speaking. However, the choppiness of the waves was visible, and I saw no way to stop in time…at least, not without an inertial dampener failure and the death of us all. My remaining spines were trying to escape from my back; I was almost ready to scream to brace for impact. A mechanism shifted in the shuttle’s belly, and it was then that I suspected we were gliding for a landing.
We touched the surface of the water, but instead of sinking, we bobbed gently like a leaf. Our supports splashed the water, and slowed, while balancing atop the waves like it was nothing. I breathed an uneasy sigh of relief, grateful that I had kept my mouth shut amid the humans’ composure. The predators always had wild plans, like plunking an airworthy craft into desolate seas. We were out of the proverbial burrows.
Then, without warning, the floats gave out, dropping all support from the triangular craft. Primal terror gnawed at my heart, as our ship started to sink.
---
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2023.05.31 15:12 eljefe46 Strained both feet training, less than 8 weeks until Mt Baker. What now?
I tweaked/strained my feet with about 8 weeks left to go before climbing Mt Baker via the Easton Glacier. This is my first mountaineering trip of any kind, so I have no idea what to expect, in terms of my personal fitness level.
This was caused by 2 hours of box steps with 30# on my pack with shoes that didn't offer enough ankle/arch support. I have general discomfort on/near the balls of both feet. Seems like a strain or overuse type of injury, no sharp pains or anything.
I have been working through the 16-week Uphill Athlete Mountaineering course. I was just about to start the last 8 weeks of training, lots of longer hikes, weighted hikes, specific strength training, etc. My legs/core strength seems solid, but my aerobic base still seems quite lacking. So, that is my primary weakness right now.
With only 8 weeks to go, what's the best way to adjust? I can do my core workouts and I've been avoiding single leg workouts (box steps, split squats, foot lowering, etc). I tried to do a 90 minute hike a week after the 'injury', and it seemed okay, but the discomfort is still present 3 days later. I'll switch to cycling for my cardio, but I'm concerned that's not sport-specific enough. Better than nothing...? I don't have time on my side and can't get in to see a podiatrist for 6 weeks.
TL;DR 8 weeks until Mt Baker (Easton Glacier) and I hurt my feet. How do I adapt my training, especially aerobic base training, with less than 8 weeks left, without making my feet worse?
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2023.05.31 14:59 ya-boi-benny Respect Jervis Tetch, the Mad Hatter (DC Comics, Post Crisis)
You see, there's insanity, and then there's madness.
Jervis Tetch is a dandy madman. Taking inspiration from Lewis Carroll's Alice in Wonderland, he puts on the guise of the Mad Hatter and commits crimes while doing so. Sometimes he wants to steal hats for his own purposes, other times he obsessively seeks out his Alice. When one looks past the sinister brim and giant buckteeth, a dark, tragic individual surfaces, but don't let that fool you. He'll still be crooning "Callooh! Callay!" as his vorpal blade goes snicker-snack through your neck.
Recommended reading: Secret Six (2006), Joker's Asylum II: Mad Hatter.
Key
Character Profiles
Note
While the appearances in Birds of Prey: Batgirl were due to Spellbinder manipulating Barbara Gordon to think she was in her glory days, these were likely feats Hatter is capable of, as she never disbelieved anything he did.
Scaling Threads
Strength
Durability
Blunt
Objective
Scaling
Other
Skill
Misc
Chimp Training
Hypnosis
Violence Inducement
Specific Commands
Miscellaneous
Limits
Other Equipment
Other
It's an empty life. Surrounded by hollow people speaking with the voices I put into their heads. I can't make someone love me.
Not without a hat.
Not without the tea.
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2023.05.31 14:48 foobarbazblarg LAST CHANCE TO SIGN UP FOR STAY CLEAN JUNE! Sign up here!
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2023.05.31 14:33 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
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★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
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★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
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★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
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★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
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★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
⎯
★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
⎯
★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
⎯
★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
⎯
★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
⎯
★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
⎯
★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
⎯
★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
⎯
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★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
⎯
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★ StatTrak™ Classic Knife Stained BS, B/O: $168
⎯
★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
⎯
★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
⎯
★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
⎯
★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
⎯
★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
⎯
★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
⎯
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
⎯
M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
⎯
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
⎯
AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
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submitted by
_Triple_ to
GlobalOffensiveTrade [link] [comments]
2023.05.31 14:22 Winter-Silence Achieved GM with Chess Runecraft
Introduction
Chess rune is the deck I tried to use when I returned to SV after a long break. Been trying to use different lists but all of them felt lacking in some ways.
Bishop
I am still not sure which list is the most optimal but recent addition of Bishop is a must with 1 or 2 copy (I use two because there are plenty of other evo targets like queen or rook) because of how he can clear board and do some chip damage while generating pawns. Of course it doesn't always work the way I want if people don't use fat followers because I can't suicide puppets and proceed with main win con King but often times it lets me clear board when I clearly didn't have that flexibility.and prevent a lot of face damage and snowball. In addition sometimes I can pull off a lot of damage procs if there are beafy followers but it's very rare because it requires me to have some low cost horses and someone like haven or dragon as an opponent but it can be a potential setup for king lethal next turn.
Raining Blades
At first I tried to use lists with "It's Raining Blades", either 2 or 3 copy but I quickly realized it hurts me more than it helps me. Let me explain, altho I use crushing blades myself the cost is much lower, 6 vs 9, both of them are used to have a higher reach and do enough face damage during King's turn but we have to take into account that most of the time king comes on turn 6-7-8, otherwise the deck loses to a lot of stuff with easier wincons, especially out of hand ones. So you can't really do enough spellboosts to get full benefit of "It's Raining Blades", this either works for long games (rare cases and probably facing below tier 2 decks while more common strong decks can pull their ork earlier) and / or require too much "suboptimal" spells in your chess deck. I mean things like Magic Missile, Story of a Lifetime altho the later seems a bit more useful they're clearly too heavy when you need to constantly summon pawns to walk towards wincon. Both of them cost 2pp so at turn 2-3 you're skipping to get something better and this is where often times you can do some chip damage to help finish with your king much later.
Things like check can also snowball early game sometimes (it happens often enough against slower decks and it's essential to punish people for playing amulets, ramp up or simply for whose who don't need to do anything so you're the only one who plays game while they're waiting for otk turns).
So my main point is to throw out Raining Blades and the package that supports it - Magic Missile, Story of a lifetime, sometimes even Insight if you can add something of huge value. Remember this is not a spellboost deck, it's chessboost, we should only use cheap things to not disrupt our main gameplay, spellboosting crushing rain isn't particularly hard because of other spell that lets us summon chess followers, or boost them. Well insight is probably good enough since it only cost 1, it can help with crushing rain, it can cycle your deck and there's some small synergy with queen if you want.
As for Raining Blades replacement, we can use cheaper neutral spells as removals and face damage. Of course we can't spellboost their cost op to 0 but we can't do it for raining blades either most of the time. The deck just needs a few more removals and 3x winged inversion isn't enough. Additionally we can use followers that tutor specific cards we need from the deck. They can also trade on board and do face damage, it is much better than magic missile for the same cost. Don't look at 1 potential face damage, this card is clearly outdated and it doesn't provide enogh impact anymore. Nowadays things like magic missile should cost 1pp with some limitation maybe but that's a different issue anyway.
Heals in Chess
A recent addition of Mikael let us enjoy a lot of heals in chess rune. I am not saying it's close to must have but I think people can adopt it and see if it's useful. Post shadow nerf we can see a lot of fast that prey on things like chess rune so naturally a turn or two of heals can sometimes save us coupled with Rook's Heal on evo and Angel's Blessing. Personally I use 2 mikaels to avoid too much useless draws, worst case I can use this card as a cheap 2pp removal for something so it's not entireely terrible to "brick" with him and most of the times you won't see 3 mikaels even if you didn't draw them, the game won't last long enough, that's why 2 copies are optimal for me.
Angel's Blessing is another excellent card for second turn game. I also use 2 copies, don't think anyone can deny draw, pp recovery and heal when you're second. It can be useless when we're first but still a bit of cycle can be used when your opponents decide to slow down and skip turns with minimal board presence, so I guess not entirely terrible at first turn. Also a bit more cycle is needed when we don't use magic missiles or story of a lifetimes. All of those things combined can let us live against fast decks or some "midrange" otkish ones, I definitely felt a difference. Can't say how the meta will go next month but for now it's useful and I don't really see many other good things you can add instead. Feels like we still don't have enough chess cards to make the deck truly strong, it's not easy to use neutrals things and get enough vlaue to win games.
General thoughts and summary
The deck is definitely tier 3 like most sources say. It can be great sometimes, it can win but it depends on who you're up against, most things are either 50/50 or favored against it, of course that's my biased opinion, I am not an expert and not a great player either. Pre shadow nerf the deck could shine more in other matchups because there were a lot of "good" opponents when you're favored against them, basically shadow was the main unfavorable matchup but of the rest of them were good enough. Right now climbing is much harder because br shadow doesn't keep everyone out of the ladder, peoiple want to play different things and a lot of them can succeed against chess.
The main gripe with the deck is.... it's badically too "honest". Like how sword always plays board chess rune needs to play board as well and it needs opponent who play board too, otherwise you can't do anything. Of course transform from winged inversion helps here and there but there are too many solitaire type decks that ignore you, heal and move on while you can only "punish" them with check if you have it and take a risk of not having enough damage without check on crucial turns. People don't have to respont to you because they know you need to play board and it;s too easy to deny board interaction and heal some more.
tl; dr chess experience and essential chess cards with new additions form mini and thoughts about ideal chess deck
Feel free to add some points about chess deck or shadow your thoughts (share your thoughts, I think it's funny typo so I kept it). Are there any other chess climbers? How's the deck to you now? What version do you use?
submitted by
Winter-Silence to
Shadowverse [link] [comments]
2023.05.31 14:16 Yonny12345 WILLOW SIGNS MASTER SERVICES AGREEMENT WITH INNOVATIVE BIOTECH COMPANY TO DEVELOP INGREDIENTS FOR AGE-RELATED DISEASES
Biotech partner recognizes strength of Willow's first in class FutureGrown™ technology platform for producing natural products
Further expansion and diversification of Willow's product portfolio with collaboration revenue expected in 2023 and potential for near-term commercial product revenue
MOUNTAIN VIEW, Calif., May 31, 2023 /CNW/ - Willow Biosciences Inc. ("Willow") (TSX: WLLW) (OTCQB: CANSF), a leading biotechnology company focused on revolutionizing industrial manufacturing of pure, consistent and sustainable functional ingredients announces execution of a Master Services Agreement (the "MSA") with an innovative biotech company focused on age-related diseases. Through this partnership, Willow will develop precision fermentation processes for a class of molecules with targets being developed as nutritional supplements for health and wellness and active pharmaceutical ingredients (APIs).
Willow Biosciences logo (CNW Group/Willow Biosciences Inc.)
Willow will use its FutureGrown™ technology platform and yeast-strain engineering expertise with the goal of developing a strain and process for production of the partner's ingredients. After a successful first phase, both parties anticipate the next steps will be a full process optimization program and entering into a commercial agreement for scaling up the targeted ingredients for use in consumer end-market products. Due to the disruptive potential nature of its targeted product applications, the partner's name and target molecules are not being disclosed at this time.
"We are delighted that our partner recognizes our expert strain engineering capabilities can help accelerate and support their product innovation needs to develop novel solutions for age-related diseases," said Dr. Chris Savile, Willow's President and CEO. "Furthermore, their dual commercialization strategy supports the generation of nearer term product revenue from the nutritional supplement segment along with the longer-term upside from the pharmaceutical sector. With this agreement and other positive developments we've announced in recent weeks, we continue to believe 2023 will be a solid year of growth and progress for Willow with the anticipation of our being able to post fundamentally improved financial results for the year."
submitted by
Yonny12345 to
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2023.05.31 13:38 placeholdername4 My heist tierlist, based on my own flawed opinions. (up until Lost in Transit)
2023.05.31 13:35 dnam15 Apple finance charge
| Financed my laptop on 5/8/23 and paid $2k on 5/18. Says that I still owe $208. Can I disregard that, or do I still need to pay? submitted by dnam15 to AppleCard [link] [comments] |