Fiend folio wiki
Fiend Folio MOD
2020.05.20 20:49 Erfly Fiend Folio MOD
Subreddit for the popular Fiend Folio MOD for The Binding of Isaac
2010.11.13 18:48 Highsight Fallout Mods
Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between.
2012.03.16 05:42 digibond Elder Scrolls Online
A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online.
2023.05.31 17:31 Zickun [H] Listed items for sale/swap to tradable items [W] Paypal, Tradable items.
submitted by
Zickun to
Dota2Trade [link] [comments]
2023.05.31 14:59 littprince [Store] Collectors Cache 2019, Aghanims 2021, Diretide 2022
Accepting PayPal & CRYPTO Currency Payments.
Read bottom of the page for more information. Reservation Fee: 5 $ (USD/EUR) Applied to Everyone. Everyone pays the same Reservation fee no matter the size of your order. Reservation fee is subtracted from the total cost of your Order. Reservation fee is non-refundable.
FAQ (Frequent Asked Questions) can be found on my steam profile. My Steam Profile SteamRep Add me & Leave a message in the comment section. Will respond once I see it. Treasure Nr. & Year | Rare & Retro Sets | Hero | Price | Stock | Reserved |
Diretide 1. 2022 | Dark Behemoth | Primal Beast | 40π² | 6 | |
Diretide 1. 2022 | Blue Horizons | Marci | 15π² | 15 | 2 |
Diretide 2. 2022 | Brands of the Reaper | AntiMage | 25π² | 2 | |
Aghanim's. 2021 | Wrath of the Celestial Sentinel | Chaos Knight | 50π² | 1 | |
Aghanim's. 2021 | Pyrexae Polymorph Perfected | Ogre Magi | 30π² | 1 | |
Cache 1. 2019 | Gothic Whisper | Phantom Assassin | 95π² | 1 | |
Cache 2. 2019 | Cinder Sensei | Ember Spirit | 145π² | 4 | |
Cache 1. 2019 | Defender of Ruin | Disruptor | 20π² | 3 | |
Cache 2. 2019 | Fowl Omen | Necrophos | 15π² | 5 | |
Cache 2. 2018 | Cruelties of the Spiral Bore | Magnus | 50π² | 2 | |
Cache 2. 2018 | The Rat King | Chen | 8π² | 2 | |
Collection 2022 | Charms of the Firefiend | Batrider | 1π² | 1 | 1 |
Diretide Cache 2. 2022 | Hero | Price | Stock | Reserved |
Darkbrews Transgression | Alchemist | 8π² | 2 | |
Withering Pain | Clinkz | 8π² | 2 | |
Dawn of Darkness Foretold | Doom | 8π² | 2 | |
Sacred Chamber Guardian | Huskar | 8π² | 2 | |
Bird of Prey | Legion Commander | 8π² | 2 | 1 |
Feasts of Forever | Night Stalker | 8π² | 2 | |
Freebot Fortunes | Ogre Magi | 8π² | 2 | |
Transcendent Path | Oracle | 10π² | 1 | |
Darkfeather Factioneer | Phantom Assassin | 10π² | 1 | |
Cursed Cryptbreaker | Pudge | 15π² | 1 | |
Grand Suppressor | Silencer | 8π² | 3 | |
War Rig Eradicators | Techie | 8π² | 1 | |
Acrimonies of Obsession | Vengeful Spirit | 8π² | 3 | |
Diretide Cache 1. 2022 | Hero | Price | Stock | Reserved |
Hounds of Obsession | Chen | 8π² | 13 | |
Seadog's stash | Clockwerk | 8π² | 12 | |
Starlorn Adjudicator | Dawnbreaker | 8π² | 10 | |
Chines of the Inquisitor | Faceless Void | 8π² | 13 | 1 |
Shadowleaf Insurgent | Hoodwink | 10π² | 10 | |
Champion of the Fire Lotus | Monkey King | 8π² | 14 | |
Crimson Dawn | Phoenix | 8π² | 13 | |
Scarlet Subversion | Riki | 8π² | 13 | 1 |
Whippersnapper | Snapfire | 10π² | 10 | |
Spoils of the shadow veil | Spectre | 8π² | 12 | 1 |
Forgotten Station | Terrorblade | 8π² | 11 | |
Dirge Amplifier | Undying | 8π² | 12 | |
Trophies of the Hallowed Hunt | Ursa | 8π² | 13 | 2 |
Deathstitch Shaman | Witch Doctor | 8π² | 12 | |
Aghanim's Cache 2021 | Hero | Price | Stock | Reserved |
Blightfall | Abaddon | 12π² | 3 | |
Cosmic Concoctioneers | Alchemist | 16π² | 1 | 1 |
Secrets of the Frost Singularity | Ancient Apparition | 12π² | 2 | |
Days of the Demon | Axe | 15π² | 1 | |
Widow of the Undermount Gloom | Broodmother | 10π² | 2 | |
Perils of the Red Banks | Chen | 12π² | 4 | |
Apex Automated | Clockwerk | 25π² | 1 | |
Perception of the First Light | Dawnbreaker | 25π² | 2 | 1 |
Silverwurm Sacrifice | Dragon Knight | 20π² | 1 | 1 |
The Chained Scribe | Grimstroke | 10π² | 2 | |
Forgotten Fate | Mars | 15π² | 2 | |
Scales of the Shadow Walker | Phantom Lancer | 8π² | 3 | |
Test of the Basilisk Lord | Razor | 10π² | 1 | |
March of the Crackerjack Mage | Rubick | 10π² | 1 | |
Cache 2. 2019 | Hero | Price | Stock | Reserved |
Endless Night | Abbadon | 15π² | 1 | |
Prized Acquisitions | Batrider | 10π² | 2 | |
Fury of the Bloodforge | BloodSeeker | 10π² | 4 | |
Automaton Antiquity | BroodMother | 12π² | 3 | |
Directive of the Sunbound | Clockwerk | 12π² | 2 | |
Sight of the Kha-Ren Faithful | Drow Ranger | 20π² | 3 | 1 |
Souls Tyrant | Shadow Fiend | 25π² | 4 | |
Distinguished Expeditionary | Tusk | 10π² | 1 | |
Verdant Predator | Venomancer | 10π² | 2 | |
Tribal Pathwaysβ | Warlock | 10π² | 4 | |
Cache 1. 2019 | Hero | Price | Stock | Reserved |
Echoes of the Everblack | Abaddon | 16π² | 2 | |
Priest of the Proudsilver Clan | Chen | 10π² | 2 | |
Allure of the Fadeshade Flower | Dark Willow | 20π² | 2 | |
Forbidden Medicines | Dazzle | 10π² | 2 | |
Soul of the Brightshroud | Death Prophet | 15π² | 1 | |
Scorched Amber | Dragon Knight | 20π² | 1 | |
Glimmer of Sacred Hunt | Drow Ranger | 45π² | 1 | |
The Arts of Mortal Deception | Enigma | 12π² | 2 | |
Pursuit of the Ember Demons | Huskar | 20π² | 2 | |
Riddle of the Hierophant | Oracle | 8π² | 1 | |
Appetites of the Lizard King | Slark | 20π² | 1 | |
Poacher's Bane | Tidehunter | 18π² | 2 | |
Curse of the Creeping Vine | Undying | 12π² | 3 | |
Genuine Weather balls can be traded without delay Genuine Weather | Price | Stock | reserved |
Ash | 7π² | 4 | |
Snow | 4π² | 11 | |
Rain | 4π² | 10 | |
Moonbeam | 4π² | 9 | |
Aurora | 3π² | 25 | |
Harvest | 3π² | 13 | |
Spring | 3π² | 11 | |
Pestilence | 2π² | 11 | |
Sirocco | 2π² | 11 | |
Total | 32π² | 4 | 1 |
5% Discount when paying with Cryptocurrencies
Accepting These Crypto Currencies: Bitcoin (BTC), Ethereum (
ETH)
, Binance (BNB), Cardano (
ADA)
, Polygon (MATIC), XRP (
XRP)
, Dogecoin (DOGE), Polkadot (
DOT)
, Litecoin (LTC), Tron (
TRX)
, Solana (SOL), Cosmos (
ATOM)
, Stellar (XLM), Algorand (
ALGO)
, Filecoin (FIL), Tezos (
XTZ)
, Fantom (FTM), Zcash (
ZEC)
, Dash (DASH), Celo (
CELO)
PayPal payments must be in the form of Friends & Family to prevent fees & chargebacks. submitted by
littprince to
Dota2Trade [link] [comments]
2023.05.31 07:35 permabronzie Could Aliens be Hiding in North East Africa? A New Perspective That Combines Geological News, Geopolitics, and Some Ufology Theories Based on the Discovery of New Extraterrestrial Minerals Identified in Fall of 2022.
| Hi All, I am requesting everyone put on their tinfoil hats pls. I am an East African Alien Enthusiast living in the West. However I did want to share some exciting news, that has solid evidence, and a link to extraterrestrial travel, or extraterrestrial "pollution" (in the case of leftover debris). The OFFICIAL Meteorite Name is: El Ali (This isn't some 4chan hack job/ just rearrange the letters) CNN Link University of Alberta Link BBC Link The local herders near El Ali report that they had knowledge of this rock for more than 5-7 generations memorialized through Saar folklore, songs, dances and poems. There was no other debris in the surrounding area. It was partially immersed in the sand but looked different from the rocks that the finders were used to seeing in the area. In 2021, the meteoritical bulletin had received the most confirmed meteorite submissions, since 2016. There were 1270 meteorites found in Antarctica. In Africa, 1049 meteorites were found, and 930 are associated with being found in North EAST Africa (The article says West but El Ali is East, so I am pulling rank on this one). (Source: This is an open-access meteor bulletin/shouldn't be a pay wall) El Ali: - Identified two new extraterrestrial materials ( Elaliite and Elkinstantonite) https://preview.redd.it/a15yi3h7m43b1.png?width=2081&format=png&auto=webp&s=39c9622f45a176a1f38121b2b1dfa7cd5386760b History of Meteors in Somalia Meteor Name | Year Discovered | Witnessed | Location | Source | Ergheo | 1889 | Yes | Shabeellaha Hoose, Somalia | Info | https://preview.redd.it/fpc04gxd353b1.png?width=400&format=png&auto=webp&s=8a6d84f032e7cc0da83ca18b8abc37ed28b950be Meteor Name | Year Discovered | Witnessed | Location | Source | Bur-Gheluai | 1919 | Yes | Mudug, Somalia | Info | https://preview.redd.it/vs9m70h6653b1.png?width=426&format=png&auto=webp&s=845d4f511ebeafb36c6df9132eaba6e21ff1bafc Meteor Name | Year Discovered | Witnessed | Location | Source | Uegit | 1921 | No | Bakool, Somalia | Info | https://preview.redd.it/nyzxp99r453b1.png?width=173&format=png&auto=webp&s=e759dc735a46091be31d4115ae6a6c16de78a184 Meteor Name | Year Discovered | Witnessed | Location | Source | El Ali | 2020 | No | Hiiraan, Somalia | Info | https://preview.redd.it/9evgllogq43b1.png?width=1020&format=png&auto=webp&s=35a84c01fa985e429b900ff5008bd02815c80e3b https://preview.redd.it/v8jpff7iq43b1.png?width=1500&format=png&auto=webp&s=980ec7a87b3fdf4a98ea2d5d1e8a6bce451d1fbe The Area of Meteor Crashes from 1889-2020 https://preview.redd.it/8uzo2fps253b1.jpg?width=1345&format=pjpg&auto=webp&s=ddc7ec34d8b04c590908292d6abec06eb2d7cebb While meteors are not special, I just feel that the patterns of space debris falling in Somalia, so close to each other at such intervals is so odd. Also my culture, since the wave of Islam, doesn't like worship or make folklore about ROCKS. Something has to be special for this to be a 5-7 generation oral tradition. Ancient Somalia (Puntland) beliefs are closely related to the Ancient Egyptians due to the shared culture, and our ancient folklore has a wide range of mythical creatures ranging from Giants (Good and Evil), Gods/Goddesses, Shapeshifters (Hyena-Human Hybrid). Since the introduction of Islam way back when, and other worldly influences, indigenous paganism in the area is rare. For such a specific area to have this unique oral tradition revolving around these meteors means to ME that these meteors are special and that the culture around these meteors goes BEYOND the meteors themselves. The surface area between all of the crashes is ~81,000 square kilometres, which compared to the largest city in China which is Chongqing ~82,000 square kilometers. TLDR: Meteors in Somalia often have extraterrestrial metals, local Somalis in the area have unique histories around these meteors that go back 5-7 generations. This is odd because Somalia is a highly religious country (99% muslim) and worshiping "rocks" essentially would be socially frowned upon. To ME a diasporic Somali I believe there has to be extraterrestrial influence regarding these meteorites as something had to be fundamentally different for Somalis to incorporate a new otherworldly tradition for such a notoriously stubborn and traditional culture. The meteor sites are close to each other, and all have been documented around the same time. submitted by permabronzie to aliens [link] [comments] |
2023.05.31 06:15 names_are_useless Any Quake Sprite Artists?
I've been a fan of a 2D Mario platform fangame called
Mushroom Kingdom Fusion (MKF) for many years now. It's gone in and out of development, but right now has a very dedicated modding team.
What does a Mario Fangame have to do with Quake? MKF is truly a "fusion" game that includes lots of different franchises.
Did you know there's a Quake Level? It's honestly one of my favorites.
Recently the MKF Team is looking for Sprite Artists that can either find or create improved Quake Enemy Sprites. The Quake Enemies in question are:
Considering Quake is a 3D Shooter, you can guess that acquiring sprites of these enemies aren't easy, and doing the work of creating the sprites is even more difficult. I'm certainly no Spriter myself, but I decided to throw a Hail Mary and see if any might exist that would like to contribute to this excellent fangame.
submitted by
names_are_useless to
quake [link] [comments]
2023.05.30 20:59 LiteraryHedgehog Megathread: Camp and Chill Event, May 30-June 1
A new Camp and Chill Event starts today! This 2 day event will run from Tuesday, May 30 until 19:00 GMT Thursday, June 1, and is open to all players with version 10.2.1 or above, a minimum of 250 dragon power, and a stable and reliable internet connection.
Points are earned by tapping items, opening chests, and other simple tasks completed in Camp. The Event Capsule Store appears after earning 500 points; free Bronze Capsules containing Event Points can be collected every 3 hours after that.
NOTES:
- A small number of players are testing a new Egg Storage feature; for more info, here is the initial post from last Wednesday, the most active thread during Fridayβs initial beta tester rollout, and the official websiteβs new Egg Storage info section.
- A calendar of 2023βs past and projected events has been posted.
Good luck and happy merging! EVENT PRIZES
- Sprouting Dragon Tree, lvl 2 - requires earning 70 points
- Prism Flower Buds, lvl 2 - 1,290p
- Blue Belly Shrooms, lvl 5 - 1,840p
- Daily Chest (Super Egg Fragment) - 3,190p
- Watering Hole, lvl 5 - 4,790p
- Aged Glowing Dragon Tree, lvl 4 - 6,420p
- Nice Zen Temple, lvl 3 - 7,990p
- Golden Sapling, lvl 2 - 9,610p
- Seth Dragon Kid, lvl 2 - 11,210p
- Deer Dragon Kid, lvl 2 - 13,590p
Total to collect all prizes: 60,000 points
STRATEGY TIPS
This is the only type of event where point producing items can be stockpiled ahead of time; for info and links to guides on bubbling as a storage option, please visit the
Community FAQ.
The following are the most efficient or popular ways to earn points: - Tier 2 nests of most breeds yield 900 points per tap, for a total of 3,600 to 6,300 points per nest.
- High level Goal Stars are an excellent source of points; the exact number of taps available varies by level and random chance.
- L6 Star- 1056, L5 Star- 330, L4 Star- 99
- Level 2 Materials Chests offer unlimited quick and easy points; stockpiling stone bricks gives more flexibility than buying specific chests ahead of time:
- Spectral Chest- 1305, Summoned Chest- 820, Chest of Beasts- 300, Solid Gold Chest- 80, Phobos Chest- 40
- Higher level free chests all yield well:
- Treasure: L7- 1690, L6- 530, L5- 165, L4- 50
- Grimm: L4- 792, L3- 240, L2- 72
- Season: L4- 330, L3- 100, L2- 30
- Bountiful (Level) Chests- 150
- Kalaβs Rucksacks- 250
- High level Life Trees can be harvested for quick points:
- Life Orbs: L9- 1560, L8- 500, L7- 160, L6- 50
- These chains recharge fast and give unlimited taps; note that multiple mid-level items may earn more than one or two higher-level items.
- Fruit Trees: L10 Watermelon- 34, L9 Pineapple- 30, L8 Dragon Fruit- 26, L7 Pear- 23,
- Prism Flowers: L7- 42, L6- 36, L5- 29, L4- 23
- Midas Trees: L11- 145, L10- 135, L9- 125, L8- 115, L7- 105, L6- 95, L5- 85, L4- 75, L3- 65, L2- 55
- Bushes: L5- 35, L4- 25, L3- 15
- Graves: L8- 75, L7- 65, L6- 55, L5- 45, L4- 35
- Fountains: L6- 136, L5- 105, L4- 75, L3- 45
ITEM POINTS
Alien Obelisks (Requires cash purchase) - Alien Obelisk - 45
- Radioactive Alien Obelisk - 135
- Pulsing Alien Obelisk - 450
- Galactic Alien Megalith - 1485
Bushes - Tiny Cabin - 10
- L1 Shrub Sprout - 1
- L2 Budding Shrub - 5
- L3 Nice Shrub - 15
- L4 Flowering Shrub - 25
- L5 Gorgeous Shrub - 35
Fruit Trees - L4 Grape Tree - 10
- L5 Raspberry Tree - 14
- L6 Banana Tree - 18
- L7 Pear Tree - 23
- L8 Dragon Fruit Tree - 26
- L9 Pineapple Tree - 30
- L10 Watermelon Tree - 34
Goal Stars and Dragon Stars (points per tap) - L1 Star - 3 (2-3 taps)
- L2 Star - 9 (2-3 taps)
- L3 Star - 30 (3-4 taps)
- L4 Star - 99 (3-4 taps)
- L5 Star - 330 (3-4 taps)
- L6 Star - 1056 (6-7 taps)
- L1 Dragon Star - 30 (2-4 taps)
- L2 Magnificent Dragon Star - 90 (7-11 taps)
Graves - L4 Doom Cross - 35
- L5 Fiendβs Resting Place - 45
- L6 Tomb of the Innocent - 55
- L7 Tomb of the Forgiven - 65
- L8 Tomb of the Righteous - 75
Life Orbs (single tap) - L0 Life Essence - 1
- L1 Tiny Life Orb - 1
- L2 Small Life Orb - 2
- L3 Life Orb - 3
- L4 Furious Life Orb - 5
- L5 Wondrous Life Orb - 15
- L6 Great Life Orb - 50
- L7 Giant Life Orb - 160
- L8 Life Orb of Souls - 500
- L9 The Life Orb of Heavens - 1560
Midas Trees - L2 Golden Sapling - 55
- L3 Golden Tree - 65
- L4 Midas Tree - 75
- L5 Glowing Midas Tree - 85
- L6 The Orb Holder - 95
- L7 The Crystal Catcher - 105
- L8 The Moon Bearer - 115
- L9 The Star Mother - 125
- L10 Greater Midas Tree - 135
- L11 Divine Midas Tree - 145
MonsteMythical Idols (single tap) - L1 Kattryx - 3
- L2 Guardian Sphinx - 9
- L3 Young Cerberus - 30
- L4 Noble Gryphon - 99
- L5 Mythical Ogopogo - 330
- L1 Gromblin - 5
- L2 Capricorn - 15
- L3 Dragon Idol - 50
- L4 Rising Phoenix - 165
- L5 Mythical Pegasus - 550
Mystic Topiaries (single use only, number of taps depends on level) - L1 Bunny - 10 (1x tap)
- L2 Bear - 90 (1x tap)
- L3 Rex - 150 (2x taps)
- L4 Swan - 250 (3x taps)
- L5 Seahorse - 550 (5x taps)
- L6 Dolphin - 880 (10x taps)
Nests/Eggs - Tier 1 nest - 20 per tap, 60 to 140 total
- Tier 2 nest - 900 per tap, 3,600 to 6,300 total (Except for T2 Star Dragons)
- Mystery Egg Nests - 10 per tap, 40 to 70 total
- Supernest - 20 per tap
- Meganest - 10 per tap (needs rechecking)
- Ultranests - 10 per tap (needs rechecking)
- Activated Super Eggs - 600 (30 per dragon)
Prism Flowers - L1 Sprouting Prism Flower - 3
- L2 Prism Flower Buds - 10
- L3 Opening Prism Flowers - 16
- L4 Prism Flowers - 23
- L5 Blossoming Prism Flowers - 29
- L6 Gorgeous Prism Flowers - 36
- L7 Brilliant Prism Flowers - 42
- L8 Spectral Prism Flowers - 49
- L9 Glowing Prism Flowers - 55
ShimmeSecret Fountains - L1 Fountain of Legend - 3
- L2 Ancient Spring - 15
- L3 Shimmering Spring - 45
- L4 Fountain of Faith - 75
- L5 Fountain of Rebirth - 105
- L6 Heroic Dragon Spa - 135
- L1 Secret Lifespring - 30
- L2 Spectral Lifespring - 150
Coin Vaults and Stone Yards - L1 Tattered - 1
- L2 Basic - 5
- L3 Nice - 15
- L4 Great - 25
- L5 Opulent - 35
- L6 Mythical - 45
- L7 Gigantic - 55
- L8 Bottomless - 65
Chests (single tap only) Camp and Chill Event Items - Capsules - 0
- Pile of Camp Event Points - 5
- Great Rucksack of Event Points - 10 per tap, 20+ total
- Wondrous Chest of Event Points - 25 per tap, 125+ total
- Mythical Coffer of Event Points - 50 per tap, 450+ total
Miscellaneous Items Combo Merges Note: this is a partial list β most chains seem to work, with points increasing by item levels and length of chain. - Coins - 5, 10, 30, 60 (started with L2)
- Life Flowers - 5, 10, 15, 20, 40 (start w/L1)
- Life Flowers - 15, 40 (started w/L5)
- Life Orbs - 5, 10, 15, 20, 40 (Started w/ heart)
- Life Orbs - 5, 20, 45, 80 (started w/ L3)
- Living Stones - 5, 10, 15, 40 (start w/fresh stones)
- Stone bricks - 5, 10, 15, 40, 60 (start w/L1)
No Points TROUBLESHOOTING
If the event is not showing up or glitches are affecting your play:
- Try hard closing and then relaunching your game.
- If your device is running hot, stop playing and allow it to cool down.
- Try rebooting your device (ie, turn it completely off, then back on and allow it to fully boot up before relaunching the game).
- Try rebooting your wifi router (if you have access).
- Try switching to a completely different internet source.
- If youβre suddenly experiencing multiple issues like lagging or error messages, close the game and try again after an hour or two; events are server-based, and sometimes activity on that end can cause temporary problems.
- If nothing here helps, contact Gram Games Support through the in-game link or the official website for help figuring out whatβs wrong.
General Technical Warnings:
- Cloud Save is still unreliable: according to the developer, it is not safe to be used and should be left turned off.
- Den Chests: To reduce your risk of missing chests or uncounted points, avoid playing while game servers are processing the cycle change.
- Saving your Progress: Make sure you travel to the World Map screen before closing your game to save your progress; saving immediately after earning or making high-value items is also recommended.
Note: All initial event info is preliminary, based off what weβve had in prior editions. Edits are ongoing submitted by
LiteraryHedgehog to
MergeDragons [link] [comments]
2023.05.30 18:17 Zickun [H] Listed items for sale/swap to tradable items [W] Paypal, Tradable items.
submitted by
Zickun to
Dota2Trade [link] [comments]
2023.05.30 13:50 bioinformer Revenant Zombies Mod?
| Here's what I'm looking for - a mod that makes zombies killed by Players, rise up again and seek out that Player to try to kill them again. This is the basic idea of a Revenant: A Revenant only has a single goal in life. To kill the person who killed it. The Revenant focuses its rage on the person who killed it, and if there was a group, it goes after the individual that dealt the killing blow. (from Deep Dive - The Revenant β Dump Stat Adventures ) These "special zombies" are either unkillable (permanently) or maybe only permanently killable by specific types of deaths (shot to the head, fire, being buried, etc.). These also would have to be very rare, like 1 in a 1000 or something. These zombies would essentially rise up from the dead again and again, after some period of time, and then seek out the original player - even over very long distances on the map - and try to kill them. Couple questions: - What you all think of this idea?
- does anything like this already exist? I searched through the workshops pretty deep, but didn't find anything like this.
- Would this even be possible given the current scripting framework? I can think of couple of ways this could be done in LUA - but since I haven't written my own mod (yet), I'm not sure what the limitations are in PZ.
I would love to see something like this in PZ. I think it could really create an opportunity for some very different game play. Revenant getting revenge. (AD&D Fiend Folio, 1981) submitted by bioinformer to projectzomboid [link] [comments] |
2023.05.30 12:00 dafunkz07 [Store] TI9 & TI10 Cache (bulk order discounts available)
[WTS]Treasure Cache I & II 2019
- Huge Discount for bulk orders (>100$)
- Massive Discount for FULL set buyer (normal till very rare)
- Cache Seller since 2017 , steam level 200+ , my steamrep
- Have about 600+ Cache Sets available
- Accepting USDT/USDC/SOL/BNB/BTC/ETH/LTC or any famous crypto
- Accepting dota2/csgo skins or tf2 keys
- Open to offers / Price is Negotiable
- Buyers goes first
- No Joybidder / Backout buyer please
- All Cache Sets are giftable 30 days after add friend
3 simple steps to deal
- Please add BOTH my main account , 2nd acc with more ES/gothic whispecincer sensei
###WARNING### KINDLY TAKE NOTE TO ONLY ADD THIS 2 ACCOUNT (There are active scammeimpersonator trying to scam you via fake account)
- Comment on my profile (eg: Added for Cache Set 2019 - Cinder Sensei)
- Wait for 30 days to complete the deal (I may or may not require deposits depending on scale of purchase)
submitted by
dafunkz07 to
Dota2Trade [link] [comments]
2023.05.30 04:27 Qlabalex Another "Found some cool old stuff" post
| Sorry for the poor picture quality, a family member I DM for got this from someone who heard they played and they decided I might make better use of it. Still sorting through it but pretty excited. Also came with an assortment of painted and unpainted pewter minis. submitted by Qlabalex to DungeonsAndDragons [link] [comments] |
2023.05.30 00:25 Zickun [H] Listed items for sale/swap to tradable items [W] Paypal, Tradable items.
submitted by
Zickun to
Dota2Trade [link] [comments]
2023.05.29 19:51 CivilizedPsycho [Spoiler: FFXIV] A comprehensive list of all Final Fantasy IV references in Endwalker, from 6.0 to 6.4!
Final Fantasy IV is my favorite game of all time, so when they announced some things in this expansion would be based on FFIV, I was starstruck. As I played through Endwalker, I tried to take note of any reference I could find. If I missed any, please let me know!
General: - Lunar Whale Mount (Digital FanFest/Mogstation), which plays re-orchestrated version of the Lunar Whale theme from the game.
- Rosa, Rydia, Edge minions (Digital FanFest/Mogstation)
- Palom Minion (Pre-order Bonus)
- Porom Minion (Collector's Edition Bonus)
- Palom and Porom have an interaction based on the hallway scene from FFIV
- The promotional Warrior of Light, who was a Dark Knight in Shadowbringers, has changed into a Paladin, just like Cecil Harvey.
- The Endwalker poster shows the promotional Warrior of Light in the same exact pose as Amano's Cecil artwork.
Tower of Zot: - This dungeon shares its name with Golbez's base of operations.
- Likewise, the dungeon music is a new version of the tower's theme in the game.
- The large mob, "Armored Fiend", is based on a monster with the same name in FFIV's Lunar Subterrane.
- The bosses "Minduruva," "Cinduruva," and "Sanduruva," also known as "The Magus Sisters," first appeared in FFIV's Tower of Zot, and their designs in FFXIV are heavily based on the original Amano artwork for FFIV's version. Their original names are "Mindy," "Cindy," and "Sandy."
- The animations when each sister casts spells are the same as in FFIV - a green burst for black magic, and a ring of white cubes for white magic.
- Turn up your sound effects! They also use the OG sounds!
- The fight uses similar mechanics to the FFIV fight - Cinduruva will revive Minduruva and Sanduruva if they are defeated first, they utilize reflect, and when all three are alive, will use Delta Attack.
Garlemald:
- "The Eblan Rime" area is named for the Kingdom of Eblan, Edward "Edge" Geraldine's home.
- The Level 90 S-Rank Mark "Armstrong" is the recolored version of the previously mentioned "Armored Fiend", specifically named for the FFIV: The After Years enemy.
Tower of Babil: - This dungeon shares its name with the tower in FFIV, and similarly shares a strong connection to the moon.
- The first boss, Barnabas, and the NPC with him, Dr. Lugae, are bosses within FFIV's Tower of Babil.
- Barnabas mistakenly attacks the Doctor before attacking the party.
- The second boss, Lugae, is the robotic/fiend version that shows up after defeating the Doctor.
- During the Lugae fight, Mini and Toad transformations are required - two of the three transformations prevalent in FFIV (I wish they would have included Piggy)
Mare Lamentorum: - The Watcher seems to be based on Fusoya, who is known as "The Watcher of the Lunar Sleep". Both live on the Moon and wear long starry robes.
- The giant face on the moon where the entrance to Smileton is a reference to the stone face on the moon in the original game. In the GBA/PSP versions, it is the entrance to the Lunar Ruins. In the 3D version, it is where you fight Proto-Babil.
- The Level 90 A-Rank Elite Mark "Mousse Princess" is based on "Flan Princess", which first appeared as a rare enemy in FFIV's Lunar Subterrane.
- The mob "Mousse" is based on the "White Mousse" enemies on the moon in FFIV: The After Years
- The mob "Dynamite" may be based on the "Balloon"/"Dark Grenade" monsters on the Moon in FFIV.
Bestways Burrow: - Loporrits are based on Hummingways, the race of rabbits that live on the moon.
- In the 2D versions of FFIV, the character Namingway's role was to rename player characters. Because voice acting was added in the 3D version, he could no longer fulfill this role, and took on several other names throughout the game. Most of these names are taken by Loporrits: Mappingway, Livingway, Recordingway, Campingway, Puddingway, Mopingway
- Another, Going-my-Way, is involved in a Bestways Burrow sidequest.
- The landmark "Lovingway's Darlings" is also a Namingway alias.
- Later, in Old Sharlayan, two more of these names are used: Cheatingway and Jammingway.
- IF ANYONE FINDS HUMMINGWAY, or WEDDINGWAY, PLEASE LET ME KNOW!
- In FFIV, most Hummingways can't talk and instead hum a tune. The sound heard when talking to many Loporrits is that same tune. You can do the hum during the MSQ too!
- The Final Fantasy victory theme that plays when meeting Loporrits seems most similar to FFIV's instrumentation.
- The area music is the FFIV Town Theme (Welcome to Our Town)
- The battle music in the area is the FFIV main battle theme.
Labyrinthos: - The Lalafell engineer Kokkol is named for the blacksmith Kokkol.
- The "Kokkol's Forge" landmark is named for the location in FFIV's Underworld.
Ultima Thule: - The Dragons near the first Aethryte appear to be Mist Dragons, the summon used by Rydia's Mother (and previous boss in XIV in the dungeon "The Burn")
- FFIV is full of characters sacrificing themselves to help move Cecil and his party forward - the Scions sacrifice themselves throughout this zone to move the WoL forward.
The Final Day (Trial): - The trial's arena is a flight through space, very similar to the Zemus/Zeromus fight. Some attack sound effects are also similar.
- Halfway through the fight, the party seems defeated, and the prayers of friends saves the team and pushes them to fight the final phase. This happens during the final fight of FFIV as well.
- Meteion may be based on Maenad from FFIV: The After Years.
- Both are part of a hivemind of identical young girls
- Both are sent to other worlds by their creators
- Both struggle to understand humanity and appear throughout the world leaving destruction in their wakes (the big difference is that one struggles to feel, and the other feels too much).
- One last survivor of their kind is left and they return to the world with a new outlook and a new lease on life (Meteion as the bluebird and the young Maenad "Cuore", who is taken in by Rydia and Edge).
The Stigma Dreamscape: - The constant references to "4" may be a reference?
Other:
- "Moonward" gear (Level 90 tomestone gear) is based on FFIV characters.
- Fending is based on Cecil
- Scouting is based on Edge
- Aiming is based on Edward
- Casting is based on Rydia
- Since someone points this out every time - Healing is technically Rosa's color scheme, but it's still Rydia's outfit, and Maiming may be Dark Knight Cecil's or Kain's color scheme, but still Paladin's outfit. All of the sets are based on the four characters above, but only the four above are the correct color schemes for those characters.
POST 6.0: Patch 6.1: - The "Knight in Black" scene is preceded by a bump that says "Meanwhile, elsewhere..." which is text used in FFIV whenever the game shows events not involving the party, usually Golbez.
- The Knight in Black is revealed to be Golbez in 6.2. His armor matches Amano's original art and "Somewhere In The World" plays throughout the scene. Golbez is also referred to as "Man in Black" in the game.
- He speaks with four unseen characters, referred to as "Throne of Earth/Fire/Wind/Water" - which are presumably the four Elemental Fiends, Scarmiglione, Rubicante, Barbariccia, and Cagnazzo.
- The "Throne of Earth" character speaks like Scarmiglione, with elongated S's.
Patch 6.2: The Fell Court of Troia (Dungeon) - Troia is the matriarchal kingdom in FFIV, inhabited mostly by women, that practices fairly strict neutrality/pacifism.
- The music that plays is a much slower, sadder version of the town's theme.
- The arena for the second boss fight is a throne room. It has eight fire cauldrons, and the ceiling has eight points - possibly referencing the 8 Epopts of Troia (the matriarchal rulers).
- The arena for the final boss is "The Garden of the Epopts"
- Scarmiglione is the final boss, with an appearance much closer to Amano's original artwork.
- He starts the fight by back-stabbing something. In FFIV, his second fight is a back-attack.
- He summons a horde of zombies. In FFIV, his first fight is with a horde of zombies.
- The FFIV Boss Battle theme, "Battle 2", has been re-orchestrated and plays throughout the fight.
- The FFIV battle transition sound effect in the trailer is taken directly from the original game.
- Golbez has officially been named! Scarmiglione refers to himself as one of Golbez's "Circle of Four"
The Fell Court of Troia (Area) - When Y'shtola gives the Dark-Robed Voidsent her name "Zero", the music that plays is a re-orchestrated and expanded "Sorrow and Loss" - the song that played during all sad scenes in FFIV. It is also known as Cry in Sorrow and Theme of Sorrow. It is a sad version of the Main Overworld Theme. (Will Zero be Zeromus?!)
- Scarmiglione returns for a second fight in a solo instance. In FFIV, you fight him twice.
- His call to his minions to: "Come, feassst upon their flesh!" is a reference to his line in the game: "My undead children hunger to feassst upon your flesh! "
- His line "You will tremble before my true ssstrength!" is a reference to his line in the game: "Impressssive...But my true ssstrength lies in death! And now, you shall join me in it! "
Zero's Domain: - Sorrow and Loss continues to play as the area theme.
- Common monster-types from FFIV appear in this area, including Mindflayer and Flan.
- Ciriatto is terrified of Barbariccia, the Archfiend of Wind. This is the first reference to her.
- Not specifically FFIV, but worth noting: Calcabrina, Scarmiglione, Cagnazzo, Barbariccia, Rubicante, Ciriatto, and Farfarello are all from Dante's Inferno. Farfarello is an enemy in FFV.
- Barbariccia appears. Her body is more covered than previous depictions.
- Some believe that Zero's Domain is based on the town of Baron, with Zero's house being where Rosa's house would be. I don't personally see it, but I'm putting this here just in case.
Nisroch/Storm's Crown: - The theme in this area/trial is "Battle with the Four Fiends", which in FFIV plays when battling any of titular fiends. It is also known as "The Dreadful Fight."
- Barbariccia is the boss fight, and uses haiwind themed attacks. The tornadoes she summons are similar to her tornado attack in FFIV.
- Estinien's line before the fight "You're not the only one who can ride the wind!" is a line spoken by Kain to Barbariccia just before her boss fight in the 3D remake as well as Dissidia. The line was originally "Think you're the only one who can fight in the air?" in the SNES version and later versions of the game replaced it with "Let's see about that."
Patch 6.3 Lapis Manalis: - The first "Dated Records" references the "Geraldines" as a thorn in the writer's side. Edward "Edge" Geraldine is the Ninja from Eblan, as mentioned earlier.
- The note also mentions that the Geraldines are trying to take their supplies. Edge can use the Steal ability.
- Cagnazzo is the boss fight, with an appearance somewhat closer to Amano's art, although he stands upright instead of on all fours.
- His giant wave attack after the DPS check is similar to his primary attack in FFIV.
Mount Ordeals: - This is the location in FFIV where Cecil fights Scarmiglione, thenovercomes his darkness and becomes a Paladin.
- In the remakes, there are bonus trials here for other characters.
- Zero's decision on Mount Ordeals to fight with the WoL and his friends and no longer require payment may be her version of "overcoming her darkness."
- Rubicante is the trial boss, and just like the others his appearance is very close to his original Amano artwork
- Rubicante's dialogue suggests that he respects you as a warrior, a character trait he also had in the original game.
- His "inferno" ability is one of his attacks in the game.
- An alternate, lyrical version of "Battle with the Four Fiends" plays during this fight. This was written by Kenichi Maeyamada (aka Hyadain) and is based on his fan cover version from 15 years ago. The lyrics have been changed, but the instrumentation is identical.
Patch 6.4 The Aetherfont: - The final boss is Octomammoth - the third boss in FFIV (second if you don't count the Captain), fought after rescuing Rydia and meeting Tellah.
Another Moon: - "Another Moon" - A eerier version of the song of the same name that plays on the surface of the moon in FFIV.
- This moon's surface is red, a reference to the Red Moon of FFIV (the game has two moons.)
- During the flashback sequence, Durante mentions visiting "his majesty in Baron" - Baron is the kingdom in FFIV that Cecil (and Rosa/Kain/Cid) are from, and the events in Baron are the catalyst for most of the story.
- Durante's appearance might be referencing how Golbez looks without his armor from FFTAY.
- Azdaja is turned into Shadow Dragon - Golbez's companion in FFIV.
Voidcast Dais: - Golbez is the trial boss!
- "Voidcast Savior" - A remix of Battle with the Four Fiends, FFIV Main Theme, the Final Fantasy Prelude, and the Final Fantasy Prologue. (IT'S SO GOOD)
- The black sword he wields is a reference to the Ebony Blade - the weapon equipped by him in flashback scenes in The After Years (obtainable in the present by unequipping it in flashbacks.)
- Golbez's "Binding Cold" attack is what he uses to paralyze the party during their encounter with him in the Dwarven Castle.
- The attack "Black Fang" is an attack that Shadow Dragon uses in that same battle to kill off each party member one by one after Golbez uses Binding Cold.
- The elemental aspects of this fight as well as the poses Golbez takes are references to his role in Dissidia.
Post Trial: - Z E R O M U S HAS ARRIVED. He is the final boss and ultimate mastermind of the events of FFIV, shown here in his cloaked form. It seems we've skipped his Zemus form.
Post Quest: - The Golbez we fought is implied to be Durante in Golbez's armor, fighting in Golbez's honor. This supports the previous note that Durante's appearance may be based on the FFTAY Golbez's armor-less appearance.
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2023.05.29 13:05 Zickun [H] Listed items for sale/swap to tradable items [W] Paypal, Tradable items.
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2023.05.29 04:02 dafunkz07 [Store] TI9 & TI10 Cache (bulk order discounts available)
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2023.05.28 19:40 Masih_t Question about FF
Heyo, I have played a lot of rebirth in the past and just recently got repentance, I got quite a few unlocks and have beaten a good amount of bosses including the scourge, Isaac, Satan etc.
I wanna play fiend folio because it seems really fun but the problem is, I suck, a lot (like -37 winstreak, mainly because I've been playing blue baby to get the d6 for Isaac and failing but yk). So should I get some more unlocks and beat mega Satan (or mother idrk you decide) before I dive into fiend folio or should I just do it?
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2023.05.28 01:29 CounterYolo Initial Thoughts of the Palace of Ice DLC
Hi everyone! I just finished my initial cataclysm playthrough of the Palace of Ice DLC. I will be doing more testing on the spells & subclasses, but here are my initial impressions about the campaign itself & the new spells. I am not good at doing the proper syntax for spoilers on reddit, so I have just put spoilers on the whole post itself. If you do not want spoilers for the campaign itself,
do not read this post until later. I won't go into super spoilers on much of the campaign, but there will be some in there.
===== New Spells (I plan to update these during the day next Monday -- be patient!!!)
- 5th Level
- Mind Twist
- This spell has been changed to affect your allies alongside your enemies.
- This is a major nerf to the spell; however, it is still really good against enemies (even on cataclysm difficulty), and a spell I used to reliably burn legendary resistances from bosses -- it just takes better positioning on the part of your party to use well in-combat. It isn't S-tier anymore as a spell, but still a strong A-tier.
- 7th Level
- Arcane Sword
- Spiritual Weapon that uses both a higher spell slot and requires concentration. Although true to 5e, it's likely the worst new spell added to Solasta. F-tier.
- Conjure Celestial
- A summon option for clerics alongside their Divine Intervention ability (when that works). A solid summon spell in unmodded Solasta, though lags behind other upcasted summon options if you use the UB mod. On the border between high B-tier & low A-tier right now for me, due to the options you have between the summons.
- Delayed Blast Fireball
- I can see the usefulness for this on a sorcerer with subtle spell metamagic (new addition with this DLC) if you are using a sneaky party and want some strong round 1 AoE damage. Beyond that circumstance, I'd rather just stick with other options. C-tier
- Divine Word
- The ability to instakill up to 6 enemy elementals or fiends on a failed CHA save (both of which you encounter a decent amount of in the PoI campaign) is really good. The HP threshold stuff for other enemies isn't great through, so only B-tier for me. Keep it prepped for those circumstances though.
- Finger of Death
- Single target CON save damaging spell. It's only saving grace in 5e is the rez as a zombie if it kills a humanoid, but it doesn't seem to do that from my testing of the spell. There are better dpr spells to choose frankly at this level. F-tier
- Fire Storm
- A wall of fire spell that only lasts one turn & doesn't require concentration. I can see why people may pick it, but again there are better lower-level dpr spells you can upcast to do the job here. F-tier
- Gravity Slam
- When it comes to AoE damage spells, we expect them to do more than just damage when added at these levels, and this spell doesn't disappoint. It being a STR save also means it's solid against spellcaster to incapacitate them. B-tier for me.
- Prismatic Spray
- Admittedly haven't tested this spell yet, but if its not buffed from its 5e version it isn't going to rank very high. Provisional C-tier until I get to test it.
- Regenerate
- On lower difficulties, this spell is probably S-tier for a frontliner if "merciless AI" is turned off -- as it can end up being worth a ton of healing words to bring them from unconscious back to conscious. On cataclysm difficulty, it just isn't as great honestly. C-tier.
- Resurrection
- Only needed if someone dies to a disintegrate spell. Otherwise, other reviving options are good replacements for it. Didn't happen in my playthrough, but could be situationally useful in custom campaigns. C-tier
- Symbol
- In practice, this is the eyebite spell with more options, but requires resources to cast & 1 higher spell slot in lieu of its concentration. Very situational. C-tier.
- 8th Level
- Dominate Monster
- High risk, high reward spell to turn an enemy into an ally. Alongside the initial save, they get to save on each of their turns & whenever they take damage. It isn't going to last long for the worthwhile enemies to cast this one, but really good if you get lucky. C-tier
- Earthquake
- Essentially spike growth tailored against spellcasters, but also is decently effective against melee enemies that can't fly. B-tier only because so many enemies have flight options at this point.
- Feeblemind
- Take out an enemy spellcaster with a single spell (if they fail their save), and its saves on subsequent turns are fairly pointless as their mental scores are all 1's. Nerfed vs the 5e version to only last 1 minute, but that is more than enough time. A-tier
- Holy Aura
- The most effective cleric spell in the final final fight of the game. B-tier spell for all other occasions
- Incendiary Cloud
- Yet another fog cloud alternative with extra riders on it. It does more reliable damage vs an upcasted Cloudkill (DEX save vs CON save), but it is fire damage in a campaign with a lot of enemies resistance or immune to that damage type. F-tier
- Maze
- A more expensive banishment spell that is much more reliable. A strong spell to use on a boss after you have burned their legendary resistances. A-tier.
- Power Word Stun
- Another single target CON save spell. Thankfully it doesn't require concentration & can potentially last more than 1 turn. C-tier
- Spell Ward
- Designed as a mobile version of globe of invulnerability; however, both spells are bugged right now to let in most cantrips & spells right now. If it is bug-fixed, I'd easily rank it A-tier -- but in its current state, a spell to avoid entirely.
- Sunburst
- A daylight spell that is much bigger, does damage to anyone in its area, and is much harder to use. A weaker thunderstorm in many ways & still a CON save. C-tier.
- Thunderstorm
- An AoE CON save spell that inflicts damage & potentially stuns enemies in the area. In many ways this is just the superior power word stun, as it at least hurts enemies alongside trying to stun them. C-tier
- Spells I can't test...
- Divine Blade (8th level)
- No spellcaster has access to this spell currently, so I can't test it. We will find out eventually if the spell was cut or if it just not added to anyone's spell list.
===== Palace of Ice Campaign Review - Disclaimers & Biases
- Cataclysm difficulty w/o UB mod features/spell/subclasses.
- Not on ironman, due to expecting gamebreaking bugs (of which I encountered two -- each of which required loading older saves & avoid certain spells causing the bugs)
- Point-buy party starting fresh at level 10
- Motherland Paladin, Battle Cleric, Marksman Ranger, & Loremaster Wizard
- I figured to play a "traditional" party akin to what many regular players would use, to have a more fair comparison of difficulty.
- I also didn't use my CotM party, as having everyone have 22-24 in their main start at the start, combined with level 16, was a little overkill (the game saves your XP across campaigns -- so my OG party prepped for this campaign instantly went to level 16 on my first long rest...)
- There are some rebalancing that will be occurring with some of the subclasses + bugs to fix with others, so I won't be fully ranking the subclasses for PoI until we receive a few more patches
- E.g. -- in my run, my Marksman Ranger didn't get her 3rd main attack at level 15
- Puzzles
- Teleporter puzzle
- For some reason forces you to decipher the books, even if you understand what you are supposed to do -- not really sure why.
- Options to read those books -- Spy's Cypher (if you have the spy background), comprehend languages (via potion, spell, or item), or have a ring that lets you understand all languages
- Volcano puzzle
- It sadly took be a while to realize what you needed to destroy & how. Part of it might be to me having a color deficiency, and those things looking similar to the spiky things you can't destroy until the end of the game.
- Beyond that, the puzzle was just standing on the platforms and aligning the levers with the holes. Not that hard
- Combat difficulty
- Of the 3 campaigns thus far, by far the easiest campaign at its earliest levels.
- Besides the optional Exonaika dragon fight in Telema (a 700 HP dragon with legendary actions/resistances vs a level 11 party w/o UB mod subclasses/feats is a bit to deal with), most of the combats weren't that difficult.
- Part of the problem honestly was that the campaign had to be designed so you could go to any clan's area right after the initial stuff with Vigdis in the initial city. As thus, most of the battles weren't that engaging nor tactically tough to beat.
- Then again, like CotM, TA had to balance the encounters around your party not having any spells at all -- so once I do my spell-less party run I'll re-evaluate overall difficulty.
- Most of the new enemies have resistance to fire or cold damage, and advantage on spell saving throws. As thus, I imagine Law Cleric, Balance Druid, and Hive Warlock would make fighting them easier. Being smart with your spells still made most of the enemies relatively trivial to beat.
- I appreciated how TA was smart enough to spawn the enemies all apart from each other, so winning initiative and a good control spell couldn't just auto-win the fights. It takes more creative & adaptive tactics -- and I appreciated that in a higher-level campaign, as that should expect more out of you.
- Palace of Ice area of the game
- Like CotM final stretch, this area doesn't allow for long rests. However, unlike CotM, you actually have several boss fights in the area. As your martials ideally all have +3 weapons at this point, the debuffs essentially make your "to-hit" chance like a normal weapon. The saving throw debuffs is what hurts the most here, and is why having a Paladin with high CHA IMO is critical.
- 7 fights total, 3 of them have bosses; all battles allow you to short-rest between them. The 4 non-boss fights unfortunately have extra ally/allies assisting you, which gives you free meat shields to deal with those enemies without costing valuable resources. I imagine on lower difficulties, they might actually be effective enough to defeat some of the enemies for you as well.
- Story
- Honestly about the same overall as the CotM campaign -- except less crazy at the end.
- You start with someone asking you to look into a mystery, which turns into a multi-part fetch quest (people & a legendary weapon instead of just gems this time), teleport to a multi-part final battle without the ability to long rest once you go there, and some ok cutscenes at the end.
- I was a little disappointed our whole party didn't get stuck at the end of the campaign. From the dialogue of the other NPC's prior to going to the Palace of Ice, it felt like the others didn't want to go with us because they didn't want to get stuck -- and would give a more compelling reason for Violet to more earnestly continue her research. At least in the last campaign, there was a compelling reason why our powerful allies wouldn't go with us; this time, much less so.
- I honestly didn't search around for optional side-quests, as I was at max-level before going to the final clan area of main quests, and had the gold I wanted for the stuff at the vendors I wanted to buy. In my next run, I'll look to see if there are more side-quests to take.
- As to the future of Solasta
- TA is hinting that Violet's research would be what starts the crisis that would kick-off Solasta 2 -- her pursuing Exonaika's teleportation research and figuring out how to make a 9th level gate spell (IMO what is depicted at the end of both CotM & PoI). The introduction of the Tirmarian gods to Solasta fundamentally changed magic in the realm, and her opening other realms could be the excuse they need to change systems & looks for the game -- should they decide to pursue a Solasta 2.
- We know that TA is still undecided between making a Solasta 2, or just doing an entirely different strategy game in a different world. Due to WotC working on their own virtual tabletop with the OneD&D system (D&D 5.5e, or whatever you want to call it), I don't see it as enticing for TA to adapt that new ruleset. Continuing the current 5e ruleset to a new game would also be tricky, betting on the new system being less popular vs the current 5e one.
- IMO the most likely system Tactical Adventures would use would be Pathfinder 2e. Owlcat Games are focused on Warhammer right now, and there is a desire for people to play a truly adapted PF2e game (Kingermaker & WotR games cover the PF1e & PF1e mythic rulesets). Could they use other ones? For sure -- and I'd buy whatever they make -- but that's just the best guess I have right now.
===== Other updates - See my personal post on the important patch note changes with this DLC launch.
- Many crafting recipes have changed.
- Do not rely on wiki's for crafting materials for a while. We all need to look over the recipes again in-game and update those locations.
- Crafting is overall faster, but will require someone actually talented enough to craft (a high INT character with appropriate proficiencies)
- Many factions have different items & pricings for stuff now
- Again, do not rely on wiki's nor past campaign knowledge for advice here. The +STR items require more faction reputation vs the past & require MUCH MORE GOLD than before.
- Subtle spell metamagic now available for sorcerers.
- Subtle spell is my favorite metamagic (careful is #2), so it is exciting to see that addition now. When I do the sorcerer metamagic post, I'll go into greater detail about why careful & subtle spell are both really good.
- Many items no longer require attunement. Most important one? Ring of Darkvision.
===== Anyways, that's my initial impressions for now. After I get my thoughts finalized for all of the spells & subclasses, I'll start re-releasing all of the tier list posts for feats, spells, & subclasses again. Are there things I missed? Let me know below!
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Accepting PayPal & CRYPTO Currency Payments.
Read bottom of the page for more information. Reservation Fee: 5 $ (USD/EUR) Applied to Everyone. Everyone pays the same Reservation fee no matter the size of your order. Reservation fee is subtracted from the total cost of your Order. Reservation fee is non-refundable.
FAQ (Frequent Asked Questions) can be found on my steam profile. My Steam Profile SteamRep Add me & Leave a message in the comment section. Will respond once I see it. Treasure Nr. & Year | Rare & Retro Sets | Hero | Price | Stock | Reserved |
Diretide 1. 2022 | Dark Behemoth | Primal Beast | 40π² | 6 | |
Diretide 1. 2022 | Blue Horizons | Marci | 15π² | 15 | 2 |
Diretide 2. 2022 | Brands of the Reaper | AntiMage | 25π² | 2 | |
Aghanim's. 2021 | Wrath of the Celestial Sentinel | Chaos Knight | 50π² | 1 | |
Aghanim's. 2021 | Pyrexae Polymorph Perfected | Ogre Magi | 30π² | 1 | |
Cache 1. 2019 | Gothic Whisper | Phantom Assassin | 95π² | 1 | |
Cache 2. 2019 | Cinder Sensei | Ember Spirit | 145π² | 4 | |
Cache 1. 2019 | Defender of Ruin | Disruptor | 20π² | 3 | |
Cache 2. 2019 | Fowl Omen | Necrophos | 15π² | 5 | |
Cache 2. 2018 | Cruelties of the Spiral Bore | Magnus | 50π² | 2 | |
Cache 2. 2018 | The Rat King | Chen | 8π² | 2 | |
Collection 2022 | Charms of the Firefiend | Batrider | 1π² | 1 | 1 |
Diretide Cache 2. 2022 | Hero | Price | Stock | Reserved |
Darkbrews Transgression | Alchemist | 8π² | 2 | |
Withering Pain | Clinkz | 8π² | 2 | |
Dawn of Darkness Foretold | Doom | 8π² | 2 | |
Sacred Chamber Guardian | Huskar | 8π² | 2 | |
Bird of Prey | Legion Commander | 8π² | 2 | 1 |
Feasts of Forever | Night Stalker | 8π² | 2 | |
Freebot Fortunes | Ogre Magi | 8π² | 2 | |
Transcendent Path | Oracle | 10π² | 1 | |
Darkfeather Factioneer | Phantom Assassin | 10π² | 1 | |
Cursed Cryptbreaker | Pudge | 15π² | 1 | |
Grand Suppressor | Silencer | 8π² | 3 | |
War Rig Eradicators | Techie | 8π² | 1 | |
Acrimonies of Obsession | Vengeful Spirit | 8π² | 3 | |
Diretide Cache 1. 2022 | Hero | Price | Stock | Reserved |
Hounds of Obsession | Chen | 8π² | 13 | |
Seadog's stash | Clockwerk | 8π² | 12 | |
Starlorn Adjudicator | Dawnbreaker | 8π² | 10 | |
Chines of the Inquisitor | Faceless Void | 8π² | 13 | 1 |
Shadowleaf Insurgent | Hoodwink | 10π² | 10 | |
Champion of the Fire Lotus | Monkey King | 8π² | 14 | |
Crimson Dawn | Phoenix | 8π² | 13 | |
Scarlet Subversion | Riki | 8π² | 13 | 1 |
Whippersnapper | Snapfire | 10π² | 10 | |
Spoils of the shadow veil | Spectre | 8π² | 12 | 1 |
Forgotten Station | Terrorblade | 8π² | 11 | |
Dirge Amplifier | Undying | 8π² | 12 | |
Trophies of the Hallowed Hunt | Ursa | 8π² | 13 | 2 |
Deathstitch Shaman | Witch Doctor | 8π² | 12 | |
Aghanim's Cache 2021 | Hero | Price | Stock | Reserved |
Blightfall | Abaddon | 12π² | 3 | |
Cosmic Concoctioneers | Alchemist | 16π² | 1 | 1 |
Secrets of the Frost Singularity | Ancient Apparition | 12π² | 2 | |
Days of the Demon | Axe | 15π² | 1 | |
Widow of the Undermount Gloom | Broodmother | 10π² | 2 | |
Perils of the Red Banks | Chen | 12π² | 4 | |
Apex Automated | Clockwerk | 25π² | 1 | |
Perception of the First Light | Dawnbreaker | 25π² | 2 | 1 |
Silverwurm Sacrifice | Dragon Knight | 20π² | 1 | 1 |
The Chained Scribe | Grimstroke | 10π² | 2 | |
Forgotten Fate | Mars | 15π² | 2 | |
Scales of the Shadow Walker | Phantom Lancer | 8π² | 3 | |
Test of the Basilisk Lord | Razor | 10π² | 1 | |
March of the Crackerjack Mage | Rubick | 10π² | 1 | |
Cache 2. 2019 | Hero | Price | Stock | Reserved |
Endless Night | Abbadon | 15π² | 1 | |
Prized Acquisitions | Batrider | 10π² | 2 | |
Fury of the Bloodforge | BloodSeeker | 10π² | 4 | |
Automaton Antiquity | BroodMother | 12π² | 3 | |
Directive of the Sunbound | Clockwerk | 12π² | 2 | |
Sight of the Kha-Ren Faithful | Drow Ranger | 20π² | 3 | 1 |
Souls Tyrant | Shadow Fiend | 25π² | 4 | |
Distinguished Expeditionary | Tusk | 10π² | 1 | |
Verdant Predator | Venomancer | 10π² | 2 | |
Tribal Pathwaysβ | Warlock | 10π² | 4 | |
Cache 1. 2019 | Hero | Price | Stock | Reserved |
Echoes of the Everblack | Abaddon | 16π² | 2 | |
Priest of the Proudsilver Clan | Chen | 10π² | 2 | |
Allure of the Fadeshade Flower | Dark Willow | 20π² | 2 | |
Forbidden Medicines | Dazzle | 10π² | 2 | |
Soul of the Brightshroud | Death Prophet | 15π² | 1 | |
Scorched Amber | Dragon Knight | 20π² | 1 | |
Glimmer of Sacred Hunt | Drow Ranger | 45π² | 1 | |
The Arts of Mortal Deception | Enigma | 12π² | 2 | |
Pursuit of the Ember Demons | Huskar | 20π² | 2 | |
Riddle of the Hierophant | Oracle | 8π² | 1 | |
Appetites of the Lizard King | Slark | 20π² | 1 | |
Poacher's Bane | Tidehunter | 18π² | 2 | |
Curse of the Creeping Vine | Undying | 12π² | 3 | |
Genuine Weather balls can be traded without delay Genuine Weather | Price | Stock | reserved |
Ash | 7π² | 4 | |
Snow | 4π² | 11 | |
Rain | 4π² | 8 | |
Moonbeam | 4π² | 9 | |
Aurora | 3π² | 23 | |
Harvest | 3π² | 13 | |
Spring | 3π² | 11 | |
Pestilence | 2π² | 11 | |
Sirocco | 2π² | 11 | |
Total | 32π² | 4 | 1 |
5% Discount when paying with Cryptocurrencies
Accepting These Crypto Currencies: Bitcoin (BTC), Ethereum (
ETH)
, Binance (BNB), Cardano (
ADA)
, Polygon (MATIC), XRP (
XRP)
, Dogecoin (DOGE), Polkadot (
DOT)
, Litecoin (LTC), Tron (
TRX)
, Solana (SOL), Cosmos (
ATOM)
, Stellar (XLM), Algorand (
ALGO)
, Filecoin (FIL), Tezos (
XTZ)
, Fantom (FTM), Zcash (
ZEC)
, Dash (DASH), Celo (
CELO)
PayPal payments must be in the form of Friends & Family to prevent fees & chargebacks. submitted by
littprince to
Dota2Trade [link] [comments]
2023.05.26 01:59 Poewer9000 I drew China from the Fiend Folio mod from The Binding of Isaac.
2023.05.26 01:17 littprince [Store] Collectors Cache 2019, Aghanims 2021, Diretide 2022
Accepting PayPal & CRYPTO Currency Payments.
Read bottom of the page for more information. Reservation Fee: 5 $ (USD/EUR) Applied to Everyone. Everyone pays the same Reservation fee no matter the size of your order. Reservation fee is subtracted from the total cost of your Order. Reservation fee is non-refundable.
FAQ (Frequent Asked Questions) can be found on my steam profile. My Steam Profile SteamRep Add me & Leave a message in the comment section. Will respond once I see it. Treasure Nr. & Year | Rare & Retro Sets | Hero | Price | Stock | Reserved |
Diretide 1. 2022 | Dark Behemoth | Primal Beast | 40π² | 6 | |
Diretide 1. 2022 | Blue Horizons | Marci | 15π² | 15 | 2 |
Diretide 2. 2022 | Brands of the Reaper | AntiMage | 25π² | 2 | |
Aghanim's. 2021 | Wrath of the Celestial Sentinel | Chaos Knight | 50π² | 1 | |
Aghanim's. 2021 | Pyrexae Polymorph Perfected | Ogre Magi | 30π² | 1 | |
Cache 1. 2019 | Gothic Whisper | Phantom Assassin | 95π² | 1 | |
Cache 2. 2019 | Cinder Sensei | Ember Spirit | 145π² | 4 | |
Cache 1. 2019 | Defender of Ruin | Disruptor | 20π² | 3 | |
Cache 2. 2019 | Fowl Omen | Necrophos | 15π² | 5 | |
Cache 2. 2018 | Cruelties of the Spiral Bore | Magnus | 50π² | 2 | |
Cache 2. 2018 | The Rat King | Chen | 8π² | 2 | |
Collection 2022 | Charms of the Firefiend | Batrider | 1π² | 1 | 1 |
Diretide Cache 2. 2022 | Hero | Price | Stock | Reserved |
Darkbrews Transgression | Alchemist | 8π² | 2 | |
Withering Pain | Clinkz | 8π² | 2 | |
Dawn of Darkness Foretold | Doom | 8π² | 2 | |
Sacred Chamber Guardian | Huskar | 8π² | 2 | |
Bird of Prey | Legion Commander | 8π² | 2 | 1 |
Feasts of Forever | Night Stalker | 8π² | 2 | |
Freebot Fortunes | Ogre Magi | 8π² | 2 | |
Transcendent Path | Oracle | 10π² | 1 | |
Darkfeather Factioneer | Phantom Assassin | 10π² | 1 | |
Cursed Cryptbreaker | Pudge | 15π² | 1 | |
Grand Suppressor | Silencer | 8π² | 3 | |
War Rig Eradicators | Techie | 8π² | 1 | |
Acrimonies of Obsession | Vengeful Spirit | 8π² | 3 | |
Diretide Cache 1. 2022 | Hero | Price | Stock | Reserved |
Hounds of Obsession | Chen | 8π² | 13 | |
Seadog's stash | Clockwerk | 8π² | 12 | |
Starlorn Adjudicator | Dawnbreaker | 8π² | 10 | |
Chines of the Inquisitor | Faceless Void | 8π² | 13 | 1 |
Shadowleaf Insurgent | Hoodwink | 10π² | 10 | |
Champion of the Fire Lotus | Monkey King | 8π² | 14 | |
Crimson Dawn | Phoenix | 8π² | 13 | |
Scarlet Subversion | Riki | 8π² | 13 | 1 |
Whippersnapper | Snapfire | 10π² | 10 | |
Spoils of the shadow veil | Spectre | 8π² | 12 | 1 |
Forgotten Station | Terrorblade | 8π² | 11 | |
Dirge Amplifier | Undying | 8π² | 12 | |
Trophies of the Hallowed Hunt | Ursa | 8π² | 13 | 2 |
Deathstitch Shaman | Witch Doctor | 8π² | 12 | |
Aghanim's Cache 2021 | Hero | Price | Stock | Reserved |
Blightfall | Abaddon | 12π² | 3 | |
Cosmic Concoctioneers | Alchemist | 16π² | 1 | 1 |
Secrets of the Frost Singularity | Ancient Apparition | 12π² | 2 | |
Days of the Demon | Axe | 15π² | 1 | |
Widow of the Undermount Gloom | Broodmother | 10π² | 2 | |
Perils of the Red Banks | Chen | 12π² | 4 | |
Apex Automated | Clockwerk | 25π² | 1 | |
Perception of the First Light | Dawnbreaker | 25π² | 2 | 1 |
Silverwurm Sacrifice | Dragon Knight | 20π² | 1 | 1 |
The Chained Scribe | Grimstroke | 10π² | 2 | |
Forgotten Fate | Mars | 15π² | 2 | |
Scales of the Shadow Walker | Phantom Lancer | 8π² | 3 | |
Test of the Basilisk Lord | Razor | 10π² | 1 | |
March of the Crackerjack Mage | Rubick | 10π² | 1 | |
Cache 2. 2019 | Hero | Price | Stock | Reserved |
Endless Night | Abbadon | 15π² | 1 | |
Prized Acquisitions | Batrider | 10π² | 2 | |
Fury of the Bloodforge | BloodSeeker | 10π² | 4 | |
Automaton Antiquity | BroodMother | 12π² | 3 | |
Directive of the Sunbound | Clockwerk | 12π² | 2 | |
Sight of the Kha-Ren Faithful | Drow Ranger | 20π² | 3 | 1 |
Souls Tyrant | Shadow Fiend | 25π² | 4 | |
Distinguished Expeditionary | Tusk | 10π² | 1 | |
Verdant Predator | Venomancer | 10π² | 2 | |
Tribal Pathwaysβ | Warlock | 10π² | 4 | |
Cache 1. 2019 | Hero | Price | Stock | Reserved |
Echoes of the Everblack | Abaddon | 16π² | 2 | |
Priest of the Proudsilver Clan | Chen | 10π² | 2 | |
Allure of the Fadeshade Flower | Dark Willow | 20π² | 2 | |
Forbidden Medicines | Dazzle | 10π² | 2 | |
Soul of the Brightshroud | Death Prophet | 15π² | 1 | |
Scorched Amber | Dragon Knight | 20π² | 1 | |
Glimmer of Sacred Hunt | Drow Ranger | 45π² | 1 | |
The Arts of Mortal Deception | Enigma | 12π² | 2 | |
Pursuit of the Ember Demons | Huskar | 20π² | 2 | |
Riddle of the Hierophant | Oracle | 8π² | 1 | |
Appetites of the Lizard King | Slark | 20π² | 1 | |
Poacher's Bane | Tidehunter | 18π² | 2 | |
Curse of the Creeping Vine | Undying | 12π² | 3 | |
Genuine Weather balls can be traded without delay Genuine Weather | Price | Stock | reserved |
Ash | 7π² | 4 | |
Snow | 4π² | 11 | |
Rain | 4π² | 8 | |
Moonbeam | 4π² | 9 | |
Aurora | 3π² | 23 | |
Harvest | 3π² | 13 | |
Spring | 3π² | 11 | |
Pestilence | 2π² | 11 | |
Sirocco | 2π² | 11 | |
Total | 32π² | 4 | 1 |
5% Discount when paying with Cryptocurrencies
Accepting These Crypto Currencies: Bitcoin (BTC), Ethereum (
ETH)
, Binance (BNB), Cardano (
ADA)
, Polygon (MATIC), XRP (
XRP)
, Dogecoin (DOGE), Polkadot (
DOT)
, Litecoin (LTC), Tron (
TRX)
, Solana (SOL), Cosmos (
ATOM)
, Stellar (XLM), Algorand (
ALGO)
, Filecoin (FIL), Tezos (
XTZ)
, Fantom (FTM), Zcash (
ZEC)
, Dash (DASH), Celo (
CELO)
PayPal payments must be in the form of Friends & Family to prevent fees & chargebacks. submitted by
littprince to
Dota2Trade [link] [comments]
2023.05.25 16:05 Zickun [H] Listed items for sale/swap to tradable items [W] Paypal, Tradable items.
submitted by
Zickun to
Dota2Trade [link] [comments]